Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Shooting down B-17s

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> RE: Shooting down B-17s Page: <<   < prev  1 2 [3]
Login
Message << Older Topic   Newer Topic >>
RE: Shooting down B-17s - 9/3/2009 4:10:05 PM   
Sheytan


Posts: 863
Joined: 11/28/2006
Status: offline
!!! I am playing IJ same scenario and my bettys are getting murdered by my opponent even though they are escorted. Are you playing PBEM or against the AI? I suspect these results may be related to this, the AI really appears to have advantages you wont see in a PBEM game. At least this is how it appears to me.

quote:

ORIGINAL: RevRick


quote:

ORIGINAL: mullk

What year are you in?  I'm in mar of 42 and I have less then 70 B-17E's in the pacific.  I have used my bombers only once or twice then have to wait a couple of weeks for replacements and repairs.  Even the A24's I received in Australia ware wiped out in 2-3 days of fighting, never received a single replacement and were withdrawn with 1-2 planes in each squadron.  I've had to abandon Port Moresby it's only got 50 fights at the base with no replacements in the pool while the Japanese are sending 70 Zeros everyday doing sweeps with 1000 fights in the pool.  Isn't hard to figure out how that one's going to end.  Can't get ships to the port as the betties sink every thing within range wither it has fighter cap or not (in my current game betties have a 50-80% hit rate, 10 get through your going to loose 3-5 ships, and they always attack with torpedoes)


I'm playing the Guadalcanal scenario, and I am have a 40% loss rate in supply and reinforcement shipping to Port Morseby and Milne Bay. The Betty's are chewing up the shipping with in harbor use of torpedoes, even against docked TFs, and the Zero's are eating up everything for CAP. I am barely able to keep two squadrons of fighters at 75% at PM by rotating them, and only building up one squadron at Townsville at a time. And this is the teleported Nikmod from what I understand.

I am having to fly supplies to Milne Bay because out of a three AK 14Kton TF, with ASW support, and LRCAP when within range and while in port, only 500 tons made it to the beach. Betty's are flying every day out of Kavieng with torpedoes loaded for bear, and getting unbelievable results, i.e., 10 Betty's unescorted against 50% each of a P-39D and a Kittyhawk 1A squadron get 6 torpedo hits when flying into a radar covered zone.

Gentlemen, something just seems a tad amiss in the results.


(in reply to RevRick)
Post #: 61
RE: Shooting down B-17s - 9/3/2009 4:10:28 PM   
Shark7


Posts: 7937
Joined: 7/24/2007
From: The Big Nowhere
Status: offline

quote:

ORIGINAL: Puhis

I think german fighters had one disadvantage compared to japanese, and that is range. Both Bf-109 and FW-190 had a range about 1000 km or less. Zero's max range was 3000 km, and both Frank and George had a range over 2000 km.


True, but German pilots were rarely forced to intercept far from friendly bases, since they had them scattered all over the European countryside. The Japanese had to either intercept right on top of their bases, or out to sea, far from rescue or emergency landing strips.

_____________________________

Distant Worlds Fan

'When in doubt...attack!'

(in reply to Puhis)
Post #: 62
RE: Shooting down B-17s - 9/3/2009 5:28:30 PM   
Puhis


Posts: 1737
Joined: 11/30/2008
From: Finland
Status: offline
quote:

ORIGINAL: Shark7


quote:

ORIGINAL: Puhis

I think german fighters had one disadvantage compared to japanese, and that is range. Both Bf-109 and FW-190 had a range about 1000 km or less. Zero's max range was 3000 km, and both Frank and George had a range over 2000 km.


True, but German pilots were rarely forced to intercept far from friendly bases, since they had them scattered all over the European countryside. The Japanese had to either intercept right on top of their bases, or out to sea, far from rescue or emergency landing strips.


I agreed, when flying defensive mission over friendly area, range is not that important. But pilot flying plane with good range doesn't have to think how much fuel he has left, or where he can land. He can fully concentrate to the mission. I guess that means something.

< Message edited by Puhis -- 9/3/2009 5:30:14 PM >

(in reply to Shark7)
Post #: 63
RE: Shooting down B-17s - 9/3/2009 5:31:29 PM   
TheTomDude


Posts: 372
Joined: 3/3/2006
From: Switzerland
Status: offline

quote:

ORIGINAL: invernomuto


quote:

ORIGINAL: TheTomDude

Read my post again. The Ki-45 KAIa (a-version) is available from 05/42 BUT NO SQUADRONS upgrade to them when PDU is ON. Those sqdns. mentioned above (84th chutai, 4th and 5th and 13th sentai) are all upgrading to the Ki-45 KAIb,c or d version of that plane which are not available before the end of 42 and later. IF you play with PDU OFF I have been told those squadrons auto-upgrade to the a-version. But I was talking about PDU ON where there's no option to upgrade to the a-version. Why there's even a difference in PDU on and off, I don't know. And devs did not explain.



That is not correct. I am playing with PDU on and I can upgrade to Ki-45 KAIa
Scenario 1, patch 1.083c, agains AI, PDU ON

Screen attached.







And here's my screenshot. There is no such thing as a Ki-45 KAIa in the list of upgrades. Don't know why our games are different. All I did was halting the upgrades at the beginning because I'd like to upgrade my squadrons when and to what I wish. Later I upgraded to the Oscar. So it seems after halting the scenario defined upgrade you cannot go back to it. But shouldn't there be no restrictions since I'm playing with PDU on?

I don't know why this is.






Attachment (1)

(in reply to invernomuto)
Post #: 64
RE: Shooting down B-17s - 9/3/2009 5:59:42 PM   
Gobstopper

 

Posts: 9
Joined: 8/13/2009
Status: offline
your problem is you upgraded to the Oscar which changed the list of things you can upgrade to.  If you'd left it nate, you'd have been able to go to the Nick.

There are also a couple of Babs squads that can change to nick.  you'd have to train them up after doing so of course.

(in reply to TheTomDude)
Post #: 65
RE: Shooting down B-17s - 9/3/2009 6:45:03 PM   
invernomuto


Posts: 986
Joined: 10/8/2004
From: Turin, Italy
Status: offline
quote:

ORIGINAL: Gobstopper

your problem is you upgraded to the Oscar which changed the list of things you can upgrade to.  If you'd left it nate, you'd have been able to go to the Nick.

There are also a couple of Babs squads that can change to nick.  you'd have to train them up after doing so of course.


I think it's a bug. I've just tried. If I upgrade the nates to Oscar, the Ki-45 KAIa Nick disappears from the upgrade list (it's like the TheTomDude screenshot). If I "downgrade" to the Nates again, there are no nicks to upgrade to. Strange behaviour.





< Message edited by invernomuto -- 9/3/2009 6:46:15 PM >


_____________________________


(in reply to Gobstopper)
Post #: 66
RE: Shooting down B-17s - 9/3/2009 7:43:47 PM   
Gobstopper

 

Posts: 9
Joined: 8/13/2009
Status: offline
if you look at the db, it makes sense (sort of).  there are at least 2 different upgrade paths for the nate squads.  so if it starts as nate, goes to oscar, then back to nate, you can end up with a different set of upgrades than you started with.  personally, i'd prefer you be able to upgrade all fighters to all fighters and fighter-bombers (and vice verca), but maybe that would impact PDU off people.

(in reply to invernomuto)
Post #: 67
RE: Shooting down B-17s - 9/3/2009 8:27:39 PM   
Fallschirmjager


Posts: 6793
Joined: 3/18/2002
From: Chattanooga, Tennessee
Status: offline

quote:

ORIGINAL: castor troy


quote:

ORIGINAL: Peter Fisla


quote:

ORIGINAL: TheTomDude

Is it possible for the Jap player to shoot down B-17? I'm 9 months in the game and my fighters (Oscars and Zeros) seem to be unable to shoot down B-17s. Although it seems the AI has some damaged bombers on let's say every 2nd raid I only managed to shoot down maybe 5 of them until now in 9 months. Is that accurate? The best I can get is having the bombers turn back without unloading their bomb load over my bases. But as I said it seems almost impossible for a CAP to down B-17s even if its 3:1. And B-17s are never escorted by allied fighters. Just curious if that's intended.


The zero is going to have hard time with B-17 (especially the early models) due to not enough ammo for cannon and B-17 being very strong build bomber. Oscar I is even worse than Zero in terms weapon loadout.



but ammo isn´t calcualted in the game



Yes it is. I have planes pull back all the time due to low ammo and they are usualy ones who do a lot of firing passes. I don't think they have an actual # but planes involved in heavy AtA combat do pull back due to low ammo and fuel.

(in reply to castor troy)
Post #: 68
RE: Shooting down B-17s - 9/3/2009 8:29:36 PM   
Fallschirmjager


Posts: 6793
Joined: 3/18/2002
From: Chattanooga, Tennessee
Status: offline
I also do not know if this has been mentioned before or not. But in the ETO bombers shot down more German fighters than Allied fighters did. All those .50s deployed in box formation did terrible damage to the LW when they made their attacking runs.

(in reply to Fallschirmjager)
Post #: 69
RE: Shooting down B-17s - 9/3/2009 9:08:09 PM   
RevRick


Posts: 2617
Joined: 9/16/2000
From: Thomasville, GA
Status: offline

quote:

ORIGINAL: Sheytan

!!! I am playing IJ same scenario and my bettys are getting murdered by my opponent even though they are escorted. Are you playing PBEM or against the AI? I suspect these results may be related to this, the AI really appears to have advantages you wont see in a PBEM game. At least this is how it appears to me.

quote:

ORIGINAL: RevRick


quote:

ORIGINAL: mullk

What year are you in?  I'm in mar of 42 and I have less then 70 B-17E's in the pacific.  I have used my bombers only once or twice then have to wait a couple of weeks for replacements and repairs.  Even the A24's I received in Australia ware wiped out in 2-3 days of fighting, never received a single replacement and were withdrawn with 1-2 planes in each squadron.  I've had to abandon Port Moresby it's only got 50 fights at the base with no replacements in the pool while the Japanese are sending 70 Zeros everyday doing sweeps with 1000 fights in the pool.  Isn't hard to figure out how that one's going to end.  Can't get ships to the port as the betties sink every thing within range wither it has fighter cap or not (in my current game betties have a 50-80% hit rate, 10 get through your going to loose 3-5 ships, and they always attack with torpedoes)


I'm playing the Guadalcanal scenario, and I am have a 40% loss rate in supply and reinforcement shipping to Port Morseby and Milne Bay. The Betty's are chewing up the shipping with in harbor use of torpedoes, even against docked TFs, and the Zero's are eating up everything for CAP. I am barely able to keep two squadrons of fighters at 75% at PM by rotating them, and only building up one squadron at Townsville at a time. And this is the teleported Nikmod from what I understand.

I am having to fly supplies to Milne Bay because out of a three AK 14Kton TF, with ASW support, and LRCAP when within range and while in port, only 500 tons made it to the beach. Betty's are flying every day out of Kavieng with torpedoes loaded for bear, and getting unbelievable results, i.e., 10 Betty's unescorted against 50% each of a P-39D and a Kittyhawk 1A squadron get 6 torpedo hits when flying into a radar covered zone.

Gentlemen, something just seems a tad amiss in the results.




Its against the AI. That's really the only way I am able to play with the time constraints of my job and some other things going on. I have started the Campaign game about three weeks ago, and have only had time to work into the third day. When the gaming time only comes in maybe one-two hour slots, it's rough.

_____________________________

"Action springs not from thought, but from a readiness for responsibility.” ― Dietrich Bonhoeffer

(in reply to Sheytan)
Post #: 70
RE: Shooting down B-17s - 9/3/2009 9:19:23 PM   
BShaftoe

 

Posts: 77
Joined: 6/22/2005
From: Oviedo, North of Spain
Status: offline

quote:

ORIGINAL: Q-Ball

Rammed it? With a Pete? THAT is some major-league cajones!



Errmmm. I hadn't seen this.

cajón = drawer, cajones = drawers

What you wanted to say is cojones = balls, guts

(in reply to Q-Ball)
Post #: 71
RE: Shooting down B-17s - 9/5/2009 1:07:16 AM   
wdolson

 

Posts: 10398
Joined: 6/28/2006
From: Near Portland, OR
Status: offline

quote:

ORIGINAL: stuman

I am assuming that it was mainly ME 109s and FW 190s in their many variations that shot down so many Allied 4E bombers over Europe. How were those fighters generally configured ? Didn't , generally speaking, the 109 have 1 20mm cannon and the FW 2 ( along with 2 machine guns ) ? Or something like that ?


Whenever they could, the Germans mounted a pair of 20mm cannons under the wings of Me-109s intercepting the bombers. That practice mostly stopped after the P-51 showed up. They were too vulnerable with the extra cannons.

The Fw-190 usually had 4X 20mm cannons in the wings, two at the wing roots and two outboard of the landing gear. Some versions had a pair of 30mm cannons in place of one pair of 20mms.

Even with all that firepower, bringing down B-17s was tough. The losses were huge and the scores were relatively low.

Bill

_____________________________

WitP AE - Test team lead, programmer

(in reply to stuman)
Post #: 72
RE: Shooting down B-17s - 9/5/2009 1:09:44 AM   
wdolson

 

Posts: 10398
Joined: 6/28/2006
From: Near Portland, OR
Status: offline

quote:

ORIGINAL: RevRick
I'm playing the Guadalcanal scenario, and I am have a 40% loss rate in supply and reinforcement shipping to Port Morseby and Milne Bay. The Betty's are chewing up the shipping with in harbor use of torpedoes, even against docked TFs, and the Zero's are eating up everything for CAP. I am barely able to keep two squadrons of fighters at 75% at PM by rotating them, and only building up one squadron at Townsville at a time. And this is the teleported Nikmod from what I understand.

I am having to fly supplies to Milne Bay because out of a three AK 14Kton TF, with ASW support, and LRCAP when within range and while in port, only 500 tons made it to the beach. Betty's are flying every day out of Kavieng with torpedoes loaded for bear, and getting unbelievable results, i.e., 10 Betty's unescorted against 50% each of a P-39D and a Kittyhawk 1A squadron get 6 torpedo hits when flying into a radar covered zone.

Gentlemen, something just seems a tad amiss in the results.


What's the air to air experience level for your fighters? That makes a huge difference.

Bill

_____________________________

WitP AE - Test team lead, programmer

(in reply to RevRick)
Post #: 73
RE: Shooting down B-17s - 9/5/2009 1:13:29 AM   
wdolson

 

Posts: 10398
Joined: 6/28/2006
From: Near Portland, OR
Status: offline

quote:

ORIGINAL: Fallschirmjager

I also do not know if this has been mentioned before or not. But in the ETO bombers shot down more German fighters than Allied fighters did. All those .50s deployed in box formation did terrible damage to the LW when they made their attacking runs.


The bombers made a lot of claims, but after war analysis showed that most bomber claims were invalid. Fighter claims on the other hand showed to be pretty close to reality. Hub Zempke talked about this in his book.

Bill

_____________________________

WitP AE - Test team lead, programmer

(in reply to Fallschirmjager)
Post #: 74
RE: Shooting down B-17s - 9/5/2009 1:44:04 AM   
TheTomDude


Posts: 372
Joined: 3/3/2006
From: Switzerland
Status: offline

quote:

ORIGINAL: invernomuto

quote:

ORIGINAL: Gobstopper

your problem is you upgraded to the Oscar which changed the list of things you can upgrade to.  If you'd left it nate, you'd have been able to go to the Nick.

There are also a couple of Babs squads that can change to nick.  you'd have to train them up after doing so of course.


I think it's a bug. I've just tried. If I upgrade the nates to Oscar, the Ki-45 KAIa Nick disappears from the upgrade list (it's like the TheTomDude screenshot). If I "downgrade" to the Nates again, there are no nicks to upgrade to. Strange behaviour.






A statement from the AIR team about this upgrade behaviour would be very nice.

(in reply to invernomuto)
Post #: 75
RE: Shooting down B-17s - 9/5/2009 2:54:55 PM   
invernomuto


Posts: 986
Joined: 10/8/2004
From: Turin, Italy
Status: offline
quote:

ORIGINAL: TheTomDude
A statement from the AIR team about this upgrade behaviour would be very nice.


Hi,
they do, but unfortunately it's WAD.
http://www.matrixgames.com/forums/tm.asp?m=2229101

(as your English is probabily better then mine, please post in that discussion, to me it does not make sense that it's WAD...)


< Message edited by invernomuto -- 9/5/2009 3:07:44 PM >


_____________________________


(in reply to TheTomDude)
Post #: 76
RE: Shooting down B-17s - 9/5/2009 3:08:01 PM   
TheTomDude


Posts: 372
Joined: 3/3/2006
From: Switzerland
Status: offline

quote:

ORIGINAL: invernomuto

quote:

ORIGINAL: TheTomDude
A statement from the AIR team about this upgrade behaviour would be very nice.


Hi,
they do, but unfortunately it's WAD.
http://www.matrixgames.com/forums/tm.asp?m=2229101

(as your English is probabily better then mine, please post in that discussion, to me it does not make sense that it's WAD...)



I see. Thanks m8.

(in reply to invernomuto)
Post #: 77
RE: Shooting down B-17s - 9/5/2009 5:49:30 PM   
Mike Scholl

 

Posts: 9349
Joined: 1/1/2003
From: Kansas City, MO
Status: offline

quote:

ORIGINAL: wdolson
The bombers made a lot of claims, but after war analysis showed that most bomber claims were invalid. Fighter claims on the other hand showed to be pretty close to reality. Hub Zempke talked about this in his book.

Bill



Actually the claims were fairly accurate..., the problem was with a number of gunners on different Bombers in a "box" all shooting at an incoming fighter, everyone thought their's was the "final straw" and claimed it if it went down. They were right that it went down..., but 5 or 6 gunners firing at it all put in a claim on it..., inflating the count. Probably have been more reliable to have assigned "kills" to units rather than gunners.

(in reply to wdolson)
Post #: 78
RE: Shooting down B-17s - 9/6/2009 12:45:35 AM   
wdolson

 

Posts: 10398
Joined: 6/28/2006
From: Near Portland, OR
Status: offline
Many times gunners would see hits on a plane and see it dive away then claim it as a kill.  Other times they would mistake the exhaust plume from ramming the throttles to the firewall as smoke and claim they killed a plane.

The fighters had much more stringent rules to claiming a kill.  Someone else had to witness the plane going in, the pilot had to bail out and was witnessed, or later gun camera footage has to show the plane and unflyable like a wing coming off.

The rules for bomber gunners was much looser to keep morale up.  They made the bomber stream a dangerous and nerve wracking environment for fighter pilots, but with the slash attack fighter doctrine employed by the Germans hits from defensive fire were rarely fatal to the aircraft.  One or two .50 caliber hits would rarely be fatal to an aircraft.

Bill


_____________________________

WitP AE - Test team lead, programmer

(in reply to Mike Scholl)
Post #: 79
RE: Shooting down B-17s - 9/6/2009 1:07:49 AM   
GB68

 

Posts: 113
Joined: 8/4/2009
From: Melbourne, Australia
Status: offline

quote:

ORIGINAL: wdolson


quote:

ORIGINAL: stuman

I am assuming that it was mainly ME 109s and FW 190s in their many variations that shot down so many Allied 4E bombers over Europe. How were those fighters generally configured ? Didn't , generally speaking, the 109 have 1 20mm cannon and the FW 2 ( along with 2 machine guns ) ? Or something like that ?


Whenever they could, the Germans mounted a pair of 20mm cannons under the wings of Me-109s intercepting the bombers. That practice mostly stopped after the P-51 showed up. They were too vulnerable with the extra cannons.

The Fw-190 usually had 4X 20mm cannons in the wings, two at the wing roots and two outboard of the landing gear. Some versions had a pair of 30mm cannons in place of one pair of 20mms.

Even with all that firepower, bringing down B-17s was tough. The losses were huge and the scores were relatively low.

Bill


One area the Japanese had a disadvantage in combating Bomber sorties was tactics. The Luftwaffe did develop quite advanced (and effective) tactics for fighters engaging Bomber raids.

So, not only, were the German fighters better equipped in terms of firepower, on average than the Japanese. The Germans did use better tactics, especially in the initial pass. The LW pilots more often than not tended to concentrate their first pass on the flight leader. Taking down the flight leader often lead to serious disruption of the whole flight.


(in reply to wdolson)
Post #: 80
RE: Shooting down B-17s - 9/6/2009 1:22:55 AM   
sfbaytf

 

Posts: 1122
Joined: 4/13/2005
Status: offline
The differences in aircraft philosophy also had a major impact. Early Japanese fighters were designed to dogfight. They were built to be light and maneuverable. Little if any armor and no self sealing fuel tanks. Not the best design to go against a B-17 that was bristling with 50 cals.

The Zero and Oscar are prime examples of this design philosophy. The Oscar had 2 small caliber MG's-not much firepower when going against B-17's. Early Zeros had 2 cannons with limited rounds. Don't know what type of fusing used for the 20mm. Both were highly manuverable, highly combustable fighters.

The German 109 and 190 were more interceptor than dogfighters, which was more useful combating high flying bombers. They had armor and self sealing tanks. Armament could be changed to combat bombers and even in its basic form the FW-190 had far greater firepower than the Zero or Oscar. The 109 varied. The "F" variant had 2 small caliber machines and a cannon. The "G" variant had more firepower in its basic form.

IMO the German fighters were better designed to take on B-17's and B-24's.

(in reply to GB68)
Post #: 81
RE: Shooting down B-17s - 9/6/2009 3:03:15 AM   
wdolson

 

Posts: 10398
Joined: 6/28/2006
From: Near Portland, OR
Status: offline
Geography also made a major difference in the two theaters.  Bases in England allowed the US to concentrate a large bomber force to attack German cities.  Controlling Western Europe allowed the Germans to set up a solid radar network that gave them lots of warning about incoming raids.  German fighters were based at many bases in Eastern France and Western Germany which allowed them to concentrate lots of fighters on the same raid.

In the Pacific, the Japanese Home Islands were safe from air attack until the last year of the war.  The Allies had scattered bases that were not suitable for mass concentrations of bombers until late in the war.  Port Morseby eventually was built up into a very large base capable of handling many B-17s and/or B-24s, but by the time it got that big, the front was getting further and further away.

With islands scattered around, even if the Japanese had radar technology and doctrine approaching what the Germans had, they couldn't have the coverage of communication network the Germans had.  The Germans were able to have secure phone lines from radar stations to headquarters that directed the fighters.  The Japanese needed to rely on radio between outposts that might spot a raid and the target.  Radio is less reliable for many reasons.

The Japanese were also not able to concentrate fighters anywhere near the level the Germans were able to.

The equipment available also made a difference.  The Me-109 was originally designed as a dog fighter, but it was adaptable for a bomber interceptor.  The DB engine was also well suited to the high altitudes usually used by the heavy bombers.  The Fw-190's BMW-801 engine was not as well suited for high altitude work, but it was a heavily armed fighter with excellent armor, among the heaviest armed single engine fighters of the war.

One of those what ifs of history is what if the German high command hadn't been as infatuated with Messerschmidt and allocated DB-600 series engines to Focke Wulf much earlier in the war than they did.  Kurt Tank was only able to build one DB powered prototype before the war ended.  A Fw-190 with a DB engine would have been a much more potent bomber killer.

The Germans had also put a lot of effort into twin engine fighters before the war.  The Japanese had developed some, but they were mostly and after thought and they never gave much thought about a doctrine for them until near the end of the war.  The Germans had a well developed (if flawed) doctrine for twin engine fighters at the beginning of the war.  When the Me-110s, 210s, and 410s were pressed into service against American bombers, they had some excellent crews to draw on as well as combat experience.  Until fighter escorts could support the bombers all the way to deep targets, the heavy fighters were a major threat to the bombers.

Bill


_____________________________

WitP AE - Test team lead, programmer

(in reply to sfbaytf)
Post #: 82
RE: Shooting down B-17s - 9/6/2009 6:59:50 AM   
Puhis


Posts: 1737
Joined: 11/30/2008
From: Finland
Status: offline
German aircraft production was huge compared to Japan (over 33 000 Me-109s and over 20 000 Fw-190s), and of course allied had huge number of planes in Europe too. And everything happened in a very small area compared to Pacific. All Germany was within 1000 km, from Ruhr area to Köningsberg (Kaliningrad nowadays). For example distance from Rabaul to Guadalcanal is about 1000 km, and Solomon islands was just one of the many theatres in Pacific...

Like wdolson said, there's no way Japan could have concentrate enough fighters anywhere.

(in reply to wdolson)
Post #: 83
Page:   <<   < prev  1 2 [3]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> RE: Shooting down B-17s Page: <<   < prev  1 2 [3]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.812