Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Amis vs Aussies - World Domination(no jrcar or Tony)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Amis vs Aussies - World Domination(no jrcar or Tony) Page: <<   < prev  1 2 [3] 4 5   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 8/30/2009 5:31:15 PM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline
12/18/1941

Results


Here is an editing combat report

AFTER ACTION REPORTS FOR Dec 18, 41
--------------------------------------------------------------------------------
Morning Air attack on 8th Indian Brigade, at 51,76

Weather in hex: Clear sky

Raid spotted at 11 NM, estimated altitude 9,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
Ki-21-Ic Sally x 22
Ki-21-IIa Sally x 51



No Japanese losses


Allied ground losses: Our bombers strike enemy troops in support of a ground attack
455 casualties reported
Squads: 0 destroyed, 14 disabled
Non Combat: 0 destroyed, 47 disabled
Engineers: 0 destroyed, 5 disabled
Guns lost 8 (0 destroyed, 8 disabled)
Vehicles lost 1 (0 destroyed, 1 disabled)

--------------------------------------------------------------------------------
Morning Air attack on 69th Chinese Corps, at 89,46

Weather in hex: Clear sky

Raid spotted at 37 NM, estimated altitude 9,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
Ki-30 Ann x 21



Japanese aircraft losses
Ki-30 Ann: 1 damaged


Allied ground losses: ditto - one of our tank battalions is attacking here
69 casualties reported
Squads: 8 destroyed, 0 disabled
Non Combat: 3 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

--------------------------------------------------------------------------------
Morning Air attack on 112th Infantry Regiment, at 58,56 (Rahaeng)

Weather in hex: Severe storms

Raid spotted at 37 NM, estimated altitude 8,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
Ki-43-Ia Oscar x 7



Allied aircraft
Blenheim IF x 7


Japanese aircraft losses
Ki-43-Ia Oscar: 1 destroyed

Allied aircraft losses We actually think we got three of these "fighters"
Blenheim IF: 2 damaged



Aircraft Attacking:
2 x Blenheim IF attacking from 100 feet

--------------------------------------------------------------------------------
Morning Air attack on 112th Infantry Regiment, at 58,56 (Rahaeng)

Weather in hex: Severe storms

Raid detected at 40 NM, estimated altitude 10,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
Ki-43-Ia Oscar x 2



Allied aircraft
Blenheim I x 6


No Japanese losses

No Allied losses

--------------------------------------------------------------------------------
Afternoon Air attack on 11th Chinese/C Corps, at 94,35

Weather in hex: Clear sky

Raid spotted at 45 NM, estimated altitude 10,000 feet.
Estimated time to target is 15 minutes

Japanese aircraft
Ki-21-Ic Sally x 20



No Japanese losses


Allied ground losses: A number of small Chinese units are trying to cut rail lines in Northern China, we will counter them with IMB and Air
50 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 1 (0 destroyed, 1 disabled)


Aircraft Attacking:
20 x Ki-21-Ic Sally bombing from 6000 feet *
Ground Attack: 2 x 250 kg GP Bomb



--------------------------------------------------------------------------------
Afternoon Air attack on 42nd Infantry Regiment, at 50,74

Weather in hex: Clear sky

Raid spotted at 36 NM, estimated altitude 7,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
Ki-43-Ib Oscar x 1



Allied aircraft
Blenheim IV x 9
Hudson I x 13


No Japanese losses

Allied aircraft losses
Hudson I: 2 damaged

Japanese ground losses: We still have no air power at Alor Setar so will have to slow our advance in the face of Allied bombers
68 casualties reported
Squads: 0 destroyed, 3 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 0 disabled


--------------------------------------------------------------------------------
Afternoon Air attack on Saigon , at 60,71

Weather in hex: Severe storms

Raid detected at 40 NM, estimated altitude 14,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
A6M2 Zero x 9



Allied aircraft
B-17D Fortress x 13


No Japanese losses

Allied aircraft losses We think one of the monsters crashed on the way home ...
B-17D Fortress: 7 damaged

--------------------------------------------------------------------------------
Afternoon Air attack on Kyuko Naval Guard Unit, at 85,53 (Kiukiang)

Weather in hex: Overcast

Raid spotted at 43 NM, estimated altitude 9,000 feet.
Estimated time to target is 14 minutes


Allied aircraft Even when escorted by AVG, Chinese bombers cannot accomplish much
H81-A3 x 12
SB-III x 4


No Allied losses

--------------------------------------------------------------------------------
Pre-Invasion action off Kuching

4 Coastal gun shots fired in defense.

Japanese Ships
CL Isuzu
xAP Kobe Maru, Shell hits 1
SC Ch 9
SC Ch 7

Japanese ground losses:
13 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled


Allied ground losses:
11 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 1 (0 destroyed, 1 disabled)


--------------------------------------------------------------------------------

Ground combat at Sinyang (86,48)

Japanese Bombardment attack

Attacking force 6753 troops, 91 guns, 11 vehicles, Assault Value = 174

Defending force 22699 troops, 150 guns, 0 vehicles, Assault Value = 412


Allied ground losses: Our mountain guns aren't able to do much either
7 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 1 (0 destroyed, 1 disabled)


Assaulting units:
1st Ind.Mixed Brigade
2nd Ind. Mountain Gun Regiment
51st Ind.Mtn.Gun Battalion
52nd Road Const Co
11th Army
67th JAAF AF Coy

Defending units:
13th Chinese Corps
30th Chinese Corps


--------------------------------------------------------------------------------

Ground combat at 89,46

Japanese Shock attack

Attacking force 528 troops, 0 guns, 50 vehicles, Assault Value = 29

Defending force 189 troops, 0 guns, 0 vehicles, Assault Value = 1

Japanese adjusted assault: 56

Allied adjusted defense: 1

Japanese assault odds: 56 to 1

Combat modifiers
Defender:
Attacker: shock(+), leaders(+)


Allied ground losses: Chinese unit "surrendered" !!!
Units destroyed 1


Assaulting units:
15th Tank Regiment

Defending units:
69th Chinese Corps


--------------------------------------------------------------------------------

Ground combat at Hong Kong (77,61)

Japanese Bombardment attack

Attacking force 3273 troops, 153 guns, 131 vehicles, Assault Value = 570

Defending force 6887 troops, 131 guns, 61 vehicles, Assault Value = 132

Japanese ground losses:
Guns lost 1 (0 destroyed, 1 disabled)
Vehicles lost 2 (0 destroyed, 2 disabled)


Allied ground losses: Our heavy guns continue to pound the HK defenders
111 casualties reported
Squads: 5 destroyed, 3 disabled
Non Combat: 1 destroyed, 4 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 2 (1 destroyed, 1 disabled)
Vehicles lost 1 (0 destroyed, 1 disabled)


Assaulting units:
38th Division
66th Infantry Regiment
19th Ind. Engineer Regiment
20th Ind. Engineer Regiment
5th RF Gun Battalion
2nd Mortar Battalion
3rd Ind.Hvy.Art. Battalion
2nd RF Gun Battalion
2nd Ind.Hvy.Art. Battalion
10th Ind. Mountain Gun Regiment
1st Hvy.Artillery Regiment
20th Ind. Mtn Gun Battalion

Defending units:
Rifles of Canada Battalion
Winnipeg Grenadiers Battalion
Hong Kong Fortress
Kowloon Brigade
102nd RN Base Force


--------------------------------------------------------------------------------

Ground combat at 51,76

Japanese Shock attack

Attacking force 3958 troops, 38 guns, 0 vehicles, Assault Value = 112

Defending force 2389 troops, 16 guns, 1 vehicles, Assault Value = 51

Japanese adjusted assault: 89

Allied adjusted defense: 16

Japanese assault odds: 5 to 1

Combat modifiers
Defender: terrain(+), leaders(+), leaders(-), disruption(-)
morale(-), experience(-), supply(-)
Attacker: shock(+), leaders(+), leaders(-)

Japanese ground losses:
6 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled


Allied ground losses: Former defenders of Kota Bharu are routed
725 casualties reported
Squads: 47 destroyed, 0 disabled
Non Combat: 58 destroyed, 0 disabled
Engineers: 1 destroyed, 1 disabled
Units retreated 3


Defeated Allied Units Retreating!

Assaulting units:
56th Infantry Regiment

Defending units:
FMSV Brigade
8th Indian Brigade
3rd ISF Base Force



_____________________________

AE Project Lead
New Game Project Lead

(in reply to jwilkerson)
Post #: 61
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/1/2009 4:40:54 AM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline
12/19/1941

IndoChina

Convoys carrying 21ID (bound for Malaya) 33ID (bound for Burma) and 56ID (bound for Malaya) are departing from Cam Ranh Bay this turn under escort of crusier and destroyer forces.

20 B-17s bomb Komphong Trach but do no damage. We are moving a Nate Sentai here from Singora. Having two Nate Sentai's at Singora was not doing us any good.

Borneo
Troops and supply have unloaded at Kuching, so we will assault the base next turn.

Hong Kong
Yet another assault fails, we will wait a few days and try again.

Singyang
Chinese now have seven Corps, we have 2 Brigades an HQ and a couple of Artillery units (and a level-4 fort) not sure we can hold, but we are sending some more troops in case we do.



_____________________________

AE Project Lead
New Game Project Lead

(in reply to jwilkerson)
Post #: 62
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/1/2009 3:49:58 PM   
PzB74


Posts: 5076
Joined: 10/3/2000
From: No(r)way
Status: offline
Are Chinese troops a bit to "substantial" in AE Joe?

In most books I've read about WWII in China the poorly armed and motivated peasent armies usually faded away in the night each time the Japanese attacked. In AE the Chinese are even capable enough to launch multiple offensive actions in the beginning of the war.

Is this another abstraction? (Just have to ask since this is often the reply )



_____________________________



"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to jwilkerson)
Post #: 63
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/1/2009 4:42:55 PM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline
Well, might be too early (in the game lifecycle) to give a "definitive" answer. In testing, I've usually seen the Japanese be able to survive, though things can be a bit dicey in the beginning, thanks to the multitude of little Chinese units running around in the Japanese rear. But methodical play, clear objectives, etc. seems to be able to "clarify" the situation in a few months. I have not seen any "romps" by either side, but I have seen the Japanese be able to turn Chinese hordes back.

WITP_0 (the SPI board game) as well as WITP_1 (the 2by3 game) all suffer from weak modeling of the Chinese theater. It could be that trying to include this "war within the war" is just too much. But it is there in WITP and it is there in AE. As near as I can tell the strategies are pretty much the same in both. Both sides have some offensive capability - and from this capability comes the defensive ability of both sides. The "revolving door". If someone attacks in area A, then they are probably weak in area B. What makes AE interesting is less ability to see what the other side is doing.





_____________________________

AE Project Lead
New Game Project Lead

(in reply to PzB74)
Post #: 64
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/1/2009 5:06:47 PM   
PzB74


Posts: 5076
Joined: 10/3/2000
From: No(r)way
Status: offline
China / Manchukuo are integral parts of the war, but maybe limited player interference here could indeed be the better solution. Include the Hong Kong fight and let the Jap player control the coastal cities and then let the AI play the historical war out on its own.

Can you test one thing in your game?
- I posted my suspicions that surface combat TF's with AMC's will always try to avoid combat as AMC's are considered as non-combatants by the AI (or something similar).

Several times I've witnessed that mmy AMC surface combat TF has engaged the enemy only to experience again and again that "both sides attempt to disengage".

(Think my previous post dissappeared in the general muddle of the thread:)




Attachment (1)

_____________________________



"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to jwilkerson)
Post #: 65
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/2/2009 3:08:13 AM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline
Well in PBEM you can make some sort of "truce" agreement for China. I've done this in about half the long running PBEM games I've done (WITP and AE). Or you can enjoy the "game within the game" even though it will rarely resemblem the historical activity. The net/net results may be historical (neither side can win) but the means of achieving this may be different (most of my games see a lot of revolving door activity - though little of strategic consequence - unless either player makes a big mistake - or the house rules about not moving troops out of Manchuko without paying PP are not followed - or the Japanese player decides to not focus on taking the SRA and throws lots of resources into China)

Rather than test AMC in our game (which might take a long time) I'll try to test in a test game. Note that patch 01 dramatically revamps surface combat, though if AMC is treated as a non-combatant, not sure that is changed. I did not see that issue discussed.



_____________________________

AE Project Lead
New Game Project Lead

(in reply to PzB74)
Post #: 66
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/5/2009 5:00:23 PM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline
21 December 1941

China


Chinese tried shock attack at Sinyang. We held on but took 1000 casualties to their 700 (plus an additional 200 to our artillery fire). Our 116ID should arrive next turn, so that should stabilize things for a while.
In Southern China our "attack wing" has assembled West of Shanghai and now includes: 17ID, 1st, 2nd, 6th Hvy Arty, 4th Mortar Bn and 13 Army HQ.

Hong Kong
We will try an attack next turn. Once we are successful, the 38ID will move to Burma.

Malaya
21ID and elements of 56ID are finally unloading at Singora, it took extra time to get them here due to escort requirements.

South China Sea
We now have a Zero Chutai, a Babs Chutai and a Betty Sentai at Kuching. The 35th Brigade will now plan for Palembang as is the 21st Brigade now railing to Cam Ramh Bay.
The 33ID will arrrive at Bankok next turn to reinforce the drive on Moulmein.



_____________________________

AE Project Lead
New Game Project Lead

(in reply to jwilkerson)
Post #: 67
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/5/2009 5:10:51 PM   
Smeulders

 

Posts: 1879
Joined: 8/9/2009
Status: offline

quote:

ORIGINAL: jwilkerson

Well in PBEM you can make some sort of "truce" agreement for China. I've done this in about half the long running PBEM games I've done (WITP and AE). Or you can enjoy the "game within the game" even though it will rarely resemblem the historical activity. The net/net results may be historical (neither side can win) but the means of achieving this may be different (most of my games see a lot of revolving door activity - though little of strategic consequence - unless either player makes a big mistake - or the house rules about not moving troops out of Manchuko without paying PP are not followed - or the Japanese player decides to not focus on taking the SRA and throws lots of resources into China)

Rather than test AMC in our game (which might take a long time) I'll try to test in a test game. Note that patch 01 dramatically revamps surface combat, though if AMC is treated as a non-combatant, not sure that is changed. I did not see that issue discussed.




AMC's do attack unescorted ships. I got a rather nasty shock when two Japanese AMC's intercepted the Queen Elizabeth some 800 miles southeast of Christmas Island, luckily without consequence.

(in reply to jwilkerson)
Post #: 68
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/5/2009 5:24:17 PM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline
21 December 1941

Resources/Production:

Except for Naval Yard points, things are looking good. We did accelerate the Shoho for Nik this turn, she should arrive in 17 turns at Yokohama, but this will deplete our Naval points.

A6M2 production has reached 68 while Oscar Ic are at 66 (monthly figures).




Attachment (1)

_____________________________

AE Project Lead
New Game Project Lead

(in reply to jwilkerson)
Post #: 69
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/6/2009 4:58:27 AM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline
To sort of compare to erstad's game ... our pilot pool 2 weeks in ... note I am running the IJA (mostly) and Nik is running the IJN (mostly). I have taken very few IJA pilots thus far, preferring to consolidate units and then train up more or less whole units later.






Attachment (1)

_____________________________

AE Project Lead
New Game Project Lead

(in reply to Smeulders)
Post #: 70
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/6/2009 4:59:03 AM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline
And the reserve pool ...




Attachment (1)

_____________________________

AE Project Lead
New Game Project Lead

(in reply to jwilkerson)
Post #: 71
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/6/2009 4:41:00 PM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline
12/22-23/1941

China

We switched to 2-day turns for this turn (this feature will probably be made public in patch 02). Biggest disappointment was Hong Kong. We attacked and got 1 to 2 odds (this is 4th or 5th attack since start of war) our troops are in pretty good shape and we had bombing support, but looks like Hong Kong defenders are getting stronger while we are getting weaker! Or earlier attacks were 1 to 1 odds! We did cause more causualties that we took however. But then we did not attack on the second day.

Otherwise, at Singyang our 116ID arrived giving us enough infantry to hang on a bit longer.

We now have 3 divisions and 2 Brigades (plus supporting units) ready to start the "central drive" on Nanyang.

And the 17ID (plus supprting units - has started a drive from Shanghai towards Nanchang in the South. We just upgrade the 24 Nates at Nanchang to Oscars to try to retard AVG activities in this area.

Luzon
We will attack San Fernando this turn - it is empty so it should fall, then we will advance to Lingayen. We have most of 48ID and 16ID ashore now, so bulk of combat component of 14 Army is aboard Luzon.

Borneo
Our submarines continue to do miserably while Allied submarines do well. One of our I-boats stumbled into a mine field off NW Borneo and is limping home to Saigon. A Dutch boat sank one of our PB patroling off Kuching. At least our PB can "catch torpedoes" so that our real ships can avoid them. The Betty's at Kuching will fly a high intensity naval search mission this turn to see if they can discourage any Allied shipping in the area.

Malaya
Allied bombers raked over our troops this turn. We will attack at Taiping.



_____________________________

AE Project Lead
New Game Project Lead

(in reply to jwilkerson)
Post #: 72
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/6/2009 11:49:43 PM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline
12/22-23/1941

South China

Here is pic of South China showing start of drive on Chushien and possible followup drives on Wuchang and/or Nanchang. We will need at least one more IMB prior to starting the second phase operations.








Attachment (1)

_____________________________

AE Project Lead
New Game Project Lead

(in reply to jwilkerson)
Post #: 73
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/7/2009 6:33:27 AM   
Micke II


Posts: 218
Joined: 9/15/2007
From: Paris France
Status: offline
Interesting reading where I can pick ideas to define a strategy in my own PBEM game.
There is not yet too much AAR from the japanese side !
AE has brought a interesting contribution to what has been really the war in China: chinese guerilla with superior japanese troops which are constantly under the threat to be surrounded or to have lines of communications cut. Japanese garrisons are held with second or third quality troops which will make a easy target for chinese troops (NCPC infantry brigades unable to fight)
It would be certainly interesting to know more what is happening in central and south Pacific.
I hope Nik will bring his contribution in this AAR.

Concerning your reserve pilots pool do you have added instructors in it ?

_____________________________


(in reply to jwilkerson)
Post #: 74
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/7/2009 2:25:52 PM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline

quote:

ORIGINAL: Micke II

Interesting reading where I can pick ideas to define a strategy in my own PBEM game.
There is not yet too much AAR from the japanese side !
AE has brought a interesting contribution to what has been really the war in China: chinese guerilla with superior japanese troops which are constantly under the threat to be surrounded or to have lines of communications cut. Japanese garrisons are held with second or third quality troops which will make a easy target for chinese troops (NCPC infantry brigades unable to fight)



As to China, I'll post a screen shot of North China as well. Up there Tony is moving some of his troops to try to block my rail lines. I am moving my troops around to keep my rail lines open. This activity is a purposeful "simulation" of "partisan" activity, though depending on how each side plays this phase may not last that long. In the game, it is probably easier to track down these units than it would be IRL.

quote:


It would be certainly interesting to know more what is happening in central and south Pacific.
I hope Nik will bring his contribution in this AAR.

Not that much yet. Nik has take most of Northern New Guinea, but has not gone for Rabaul or anything farther South yet.
quote:


Concerning your reserve pilots pool do you have added instructors in it ?

Negatif, I have not messed around with the reserve pilot pool.



_____________________________

AE Project Lead
New Game Project Lead

(in reply to Micke II)
Post #: 75
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/7/2009 2:43:30 PM   
sval062


Posts: 78
Joined: 4/15/2009
Status: offline
quote:

ORIGINAL: jwilkerson

Negatif, I have not messed around with the reserve pilot pool.


Hummm!!! so, is it a good idea to put experienced pilots on training command?
I did in my PBEM, but after one month did not see a rise in the experiense of new pilots coming to the front (nor a drop ).

So, what is the exact impact when you have 10-13 pilots on training command?


< Message edited by sval -- 9/7/2009 2:44:27 PM >

(in reply to jwilkerson)
Post #: 76
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/7/2009 2:45:20 PM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline
12/22-23/1941

North China

Here is screen shot showing Tony's (usually) small Chinese units trying to go sit on our railways and our (usually either Japanese Brigades or puppet Chinese units) trying to block them and if possible attack and eliminate them. One of several "wars within the war".

Back when I played China against Rob what eventually stopped me from having all this fun similar to what Tony is doing, was the cost in VP of the troops I keep losing. After that we actually reduced the VP cost of the Chinese troop oses, specifically to encourage the continuance of this type of activity.







Attachment (1)

_____________________________

AE Project Lead
New Game Project Lead

(in reply to jwilkerson)
Post #: 77
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/7/2009 2:46:13 PM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline

quote:

ORIGINAL: sval
Hummm!!! so, is it a good idea to put experienced pilots on training command?
I did in my PBEM, but after one month did not see a rise in the experiense of new pilots coming to the front (nor a drop ).

So, what is the exact impact when you have 10-13 pilots on training command?



I don't use training command, even I do not know how it works - and I can't afford experimenting in a real game!!!

_____________________________

AE Project Lead
New Game Project Lead

(in reply to sval062)
Post #: 78
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/7/2009 4:45:24 PM   
stuman


Posts: 3907
Joined: 9/14/2008
From: Elvis' Hometown
Status: offline

quote:

ORIGINAL: sval

quote:

ORIGINAL: jwilkerson

Negatif, I have not messed around with the reserve pilot pool.


Hummm!!! so, is it a good idea to put experienced pilots on training command?
I did in my PBEM, but after one month did not see a rise in the experiense of new pilots coming to the front (nor a drop ).

So, what is the exact impact when you have 10-13 pilots on training command?



That is a great question. Post Beta Patch I have dumped 10 pilots into the training pool ( I am playing against the AI at the moment ). I am trusting the developers that it makes sense to do so. But I must admit that I did not come up with a way to easily tell if the experienced pilots are actually helping. If I get a quiet enough weekend I think I might run a game against the AI for a while with no training pilots, then go back to a save point and try 10 or 12 trainers just to see if I can tell a difference. I have been too laz to do that so far

And sorry to hijack your AAR.


_____________________________

" Gentlemen, you can't fight in here! This is the War Room. " President Muffley


(in reply to sval062)
Post #: 79
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/8/2009 7:08:57 AM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
Status: offline

quote:

ORIGINAL: stuman


quote:

ORIGINAL: sval

quote:

ORIGINAL: jwilkerson

Negatif, I have not messed around with the reserve pilot pool.


Hummm!!! so, is it a good idea to put experienced pilots on training command?
I did in my PBEM, but after one month did not see a rise in the experiense of new pilots coming to the front (nor a drop ).

So, what is the exact impact when you have 10-13 pilots on training command?



That is a great question. Post Beta Patch I have dumped 10 pilots into the training pool ( I am playing against the AI at the moment ). I am trusting the developers that it makes sense to do so. But I must admit that I did not come up with a way to easily tell if the experienced pilots are actually helping. If I get a quiet enough weekend I think I might run a game against the AI for a while with no training pilots, then go back to a save point and try 10 or 12 trainers just to see if I can tell a difference. I have been too laz to do that so far

And sorry to hijack your AAR.




10 pilots doesn´t sound that much if you think about how many trainees there are. To test it, I would send a hundred pilots back and watch what will happen. But I guess you won´t see much within a couple of months so I don´t know if it would be worth it.

_____________________________


(in reply to stuman)
Post #: 80
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/8/2009 4:31:36 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Joe,

What do your resource levels look like in Honshu? 

_____________________________


Created by the amazing Dixie

(in reply to castor troy)
Post #: 81
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/8/2009 4:31:36 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Joe,

What do your resource levels look like in Honshu? 

_____________________________


Created by the amazing Dixie

(in reply to castor troy)
Post #: 82
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/8/2009 4:31:37 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
Joe,

What do your resource levels look like in Honshu? 

_____________________________


Created by the amazing Dixie

(in reply to castor troy)
Post #: 83
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/8/2009 4:39:35 PM   
fabertong


Posts: 4546
Joined: 2/25/2004
From: Bristol, England, U.K.
Status: offline
No really......

Joe,

Just what DO your resource levels look like in Honshu?

(in reply to Mike Solli)
Post #: 84
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/8/2009 11:33:28 PM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline
So will the REAL Faber please stand up!!!


Uh, I don't have the exact totals memorized but several cities in Honshu have 100s of 1000s. I'll post better totals when I get home.

_____________________________

AE Project Lead
New Game Project Lead

(in reply to fabertong)
Post #: 85
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/9/2009 2:52:34 AM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline
12/24/1941


Resources aboard Honshu, being "literal" ... Honshu only ... we have 2,942K resources.



_____________________________

AE Project Lead
New Game Project Lead

(in reply to jwilkerson)
Post #: 86
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/9/2009 3:29:44 AM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline
12/24-25/1941

Annotated Combat Reports


AFTER ACTION REPORTS FOR Dec 24, 41--------------------------------------------------------------------------------
Submarine attack near Sorong at 82,107

Japanese Ships
xAKL Kidokawa Maru, Torpedo hits 1, heavy damage

Allied Ships
SS S-36 Allied submarines are being terrors in this campaign ... whereas Japanese subs are merely gluging at the first chance ...

Japanese ground losses:
35 casualties reported
Squads: 1 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 1 (1 destroyed, 0 disabled)



SS S-36 is sighted by xAKL Kidokawa Maru
SS S-36 launches 4 torpedoes at xAKL Kidokawa Maru


--------------------------------------------------------------------------------
Morning Air attack on 89th Chinese Corps, at 90,48

Weather in hex: Clear sky

Raid spotted at 45 NM, estimated altitude 9,000 feet.
Estimated time to target is 15 minutes

Japanese aircraft
Ki-21-Ic Sally x 25 We try to guess where the AVG will not be and hit every chance we get



No Japanese losses


Allied ground losses:
146 casualties reported
Squads: 4 destroyed, 1 disabled
Non Combat: 15 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 6 (5 destroyed, 1 disabled)


Aircraft Attacking:
25 x Ki-21-Ic Sally bombing from 6000 feet
Ground Attack: 4 x 250 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on 3rd SSVF Battalion, at 49,75 (Taiping)

Weather in hex: Clear sky

Raid spotted at 18 NM, estimated altitude 9,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft The Allies are running away, but we will hit them still ...
Ki-21-IIa Sally x 56
Ki-43-Ib Oscar x 14



No Japanese losses


Allied ground losses:
59 casualties reported
Squads: 2 destroyed, 0 disabled
Non Combat: 4 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 6 (3 destroyed, 3 disabled)


Aircraft Attacking:
25 x Ki-21-IIa Sally bombing from 6000 feet
Ground Attack: 4 x 250 kg GP Bomb
25 x Ki-21-IIa Sally bombing from 6000 feet
Ground Attack: 4 x 250 kg GP Bomb
6 x Ki-21-IIa Sally bombing from 6000 feet
Ground Attack: 4 x 250 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on 3rd SSVF Battalion, at 49,75 (Taiping)

Weather in hex: Clear sky

Raid spotted at 26 NM, estimated altitude 9,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft Even from two hexes away, with 3rd Air HQ present all planes in the same hex as the HQ, half of our bombers arrive unescorted ... and miss ...
Ki-21-Ic Sally x 22
Ki-21-IIa Sally x 21



No Japanese losses



Aircraft Attacking:
22 x Ki-21-Ic Sally bombing from 6000 feet
Ground Attack: 4 x 250 kg GP Bomb
21 x Ki-21-IIa Sally bombing from 6000 feet
Ground Attack: 4 x 250 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on 7th Group Army, at 89,41

Weather in hex: Clear sky

Raid spotted at 11 NM, estimated altitude 11,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft All our planes in China are continually trying to out guess the AVG ... we get lucky again ...
Ki-30 Ann x 25



No Japanese losses


Allied ground losses:
78 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 8 disabled
Engineers: 1 destroyed, 0 disabled


Aircraft Attacking:
25 x Ki-30 Ann bombing from 6000 feet
Ground Attack: 1 x 250 kg GP Bomb

Also attacking 33rd Chinese Corps ...
Also attacking 7th Group Army ...
Also attacking 33rd Chinese Corps ...
Also attacking 7th Group Army ...


--------------------------------------------------------------------------------
Morning Air attack on 58th Infantry Regiment, at 85,49

Weather in hex: Clear sky

Raid spotted at 17 NM, estimated altitude 11,000 feet.
Estimated time to target is 5 minutes


Allied aircraft Chinese planes still can't hit much unless we are moving
SB-III x 6


No Allied losses



Aircraft Attacking:
3 x SB-III bombing from 6000 feet *
Ground Attack: 3 x 100 kg GP Bomb
3 x SB-III bombing from 6000 feet *
Ground Attack: 3 x 100 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on TF, near Sorong at 82,107

Weather in hex: Moderate rain

Raid spotted at 12 NM, estimated altitude 9,000 feet.
Estimated time to target is 4 minutes


Allied aircraft
139WH-3 x 3
Hudson I x 6


No Allied losses

Japanese Ships Nik tries to do a landing "on the cheap" and ultimately pays the price ...
xAKL Kidokawa Maru, on fire, heavy damage
xAKL Kashiwa Maru

Japanese ground losses:
19 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled



Aircraft Attacking:
3 x 139WH-3 bombing from 6000 feet
Naval Attack: 3 x 300 kg SAP Bomb
6 x Hudson I bombing from 6000 feet
Naval Attack: 4 x 250 lb SAP Bomb



--------------------------------------------------------------------------------
Morning Air attack on I/66th Naval Guard Unit, at 106,122 (Kavieng)

Weather in hex: Light cloud

Raid spotted at 35 NM, estimated altitude 16,000 feet.
Estimated time to target is 10 minutes


Allied aircraft
B-17E Fortress x 3


No Allied losses

Japanese ground losses: Allied Air near New Britian continues to pound our outpost at Kavieng
20 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled



Aircraft Attacking:
3 x B-17E Fortress bombing from 15000 feet *
Ground Attack: 4 x 500 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Bayombong , at 80,75

Weather in hex: Light cloud

Raid spotted at 24 NM, estimated altitude 6,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
A6M2 Zero x 1



Allied aircraft Inadvertantly our "leaky CAP" is reaching out 3 hexes and hence is subject to destruction by Allied sweeps ... over the two day turn we lose 4 Nates and 3 Zeros to 1 P40 ...
P-40E Warhawk x 18


Japanese aircraft losses
A6M2 Zero: 1 destroyed




Aircraft Attacking:
14 x P-40E Warhawk sweeping at 6000 feet

CAP engaged:
Tainan Ku S-1 Det A with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
(1 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 23000
Raid is overhead



--------------------------------------------------------------------------------
Morning Air attack on Bayombong , at 80,75

Weather in hex: Light cloud

Raid spotted at 40 NM, estimated altitude 12,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
A6M2 Zero x 5
Ki-27b Nate x 2



Allied aircraft
P-40E Warhawk x 21


Japanese aircraft losses
Ki-27b Nate: 1 destroyed

Allied aircraft losses
P-40E Warhawk: 1 destroyed



CAP engaged:
3rd Ku S-1 Det B with A6M2 Zero (1 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
1 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 2 out of immediate contact.
Group patrol altitude is 23000
Time for all group planes to reach interception is 42 minutes
50th Sentai/B with Ki-27b Nate (2 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) intercepting now.
Group patrol altitude is 15000
Raid is overhead
Tainan Ku S-1 Det A with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 0 being recalled, 2 out of immediate contact.
Group patrol altitude is 23000
Time for all group planes to reach interception is 37 minutes



--------------------------------------------------------------------------------
Morning Air attack on Bayombong , at 80,75

Weather in hex: Light cloud

Raid spotted at 16 NM, estimated altitude 9,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
A6M2 Zero x 2
Ki-27b Nate x 1



Allied aircraft
P-40B Warhawk x 19


Japanese aircraft losses More of same ...
Ki-27b Nate: 1 destroyed




Aircraft Attacking:
15 x P-40B Warhawk sweeping at 6000 feet

CAP engaged:
50th Sentai/B with Ki-27b Nate (0 airborne, 0 on standby, 0 scrambling)
(1 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000
Raid is overhead
Tainan Ku S-1 Det A with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 23000
Raid is overhead



--------------------------------------------------------------------------------
Afternoon Air attack on 51st Chinese Corps, at 90,45

Weather in hex: Clear sky

Raid spotted at 13 NM, estimated altitude 8,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
Ki-21-Ic Sally x 20



No Japanese losses


Allied ground losses: Back to trying to out guess the AVG ... and getting lucky still ... but can't last forever ...
154 casualties reported
Squads: 17 destroyed, 1 disabled
Non Combat: 4 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 1 (1 destroyed, 0 disabled)


Aircraft Attacking:
20 x Ki-21-Ic Sally bombing from 6000 feet
Ground Attack: 4 x 250 kg GP Bomb



--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Sorong at 82,107

Weather in hex: Partial cloud

Raid spotted at 24 NM, estimated altitude 11,000 feet.
Estimated time to target is 9 minutes


Allied aircraft
139WH-3 x 3


No Allied losses

Japanese Ships I guess the smoke from our burning ships distrupted the Allid aim this time ...
xAKL Kidokawa Maru, on fire, heavy damage

Japanese ground losses: But some of our guys fell off the deck anyway ...
3 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled



Aircraft Attacking:
3 x 139WH-3 bombing from 6000 feet
Naval Attack: 3 x 300 kg SAP Bomb



--------------------------------------------------------------------------------
Afternoon Air attack on Imperial Guards Division, at 52,77

Weather in hex: Clear sky

Raid spotted at 45 NM, estimated altitude 8,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
Ki-43-Ib Oscar x 3



Allied aircraft
Blenheim I x 6
Blenheim IV x 9
Hudson I x 12
B-17D Fortress x 6


No Japanese losses

Allied aircraft losses
Blenheim I: 3 damaged
Hudson I: 1 damaged
B-17D Fortress: 1 damaged

Japanese ground losses: Can't do much about these large raids wiping out our troops ... just press on and hope enough survives to make it to the battle...
157 casualties reported
Squads: 1 destroyed, 1 disabled
Non Combat: 1 destroyed, 11 disabled
Engineers: 0 destroyed, 2 disabled
Vehicles lost 1 (0 destroyed, 1 disabled)



Aircraft Attacking:
6 x Hudson I bombing from 6000 feet
Ground Attack: 4 x 250 lb GP Bomb
3 x Hudson I bombing from 6000 feet
Ground Attack: 4 x 250 lb GP Bomb
3 x Hudson I bombing from 6000 feet
Ground Attack: 4 x 250 lb GP Bomb
9 x Blenheim IV bombing from 6000 feet
Ground Attack: 4 x 250 lb GP Bomb
6 x Blenheim I bombing from 6000 feet
Ground Attack: 4 x 250 lb GP Bomb
3 x B-17D Fortress bombing from 6000 feet
Ground Attack: 8 x 500 lb GP Bomb
3 x B-17D Fortress bombing from 6000 feet
Ground Attack: 8 x 500 lb GP Bomb

CAP engaged:
64th Sentai with Ki-43-Ib Oscar (3 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
3 plane(s) intercepting now.
Group patrol altitude is 15000
Raid is overhead


--------------------------------------------------------------------------------
Afternoon Air attack on II/66th Naval Guard Unit, at 106,122 (Kavieng)

Weather in hex: Moderate rain

Raid spotted at 10 NM, estimated altitude 6,000 feet.
Estimated time to target is 3 minutes


Allied aircraft Our outpost at New Ireland continues to take a beating ...
Hudson I x 3


No Allied losses

Japanese ground losses:
20 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled



Aircraft Attacking:
3 x Hudson I bombing from 6000 feet *
Ground Attack: 2 x 250 lb GP Bomb



--------------------------------------------------------------------------------
ASW attack near Naha at 96,66

Japanese Ships Ooh, we see an Allied submarine!!!
E Tade
E Susuki

Allied Ships
SS Snapper



Snapper diving deep ....
E Tade fails to find sub, continues to search...
E Susuki fails to find sub, continues to search...
E Tade fails to find sub, continues to search...
E Susuki fails to find sub, continues to search...
E Tade fails to find sub, continues to search...
E Susuki attacking submerged sub ....
E Tade fails to find sub, continues to search...
E Susuki fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------

Ground combat at Sinyang (86,48)

Japanese Bombardment attack

Attacking force 26831 troops, 278 guns, 11 vehicles, Assault Value = 727

Defending force 60965 troops, 388 guns, 0 vehicles, Assault Value = 1448

Japanese ground losses:
22 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled


Allied ground losses: Our artillery park at Sinyang continues to grow
373 casualties reported
Squads: 5 destroyed, 12 disabled
Non Combat: 6 destroyed, 24 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 1 (1 destroyed, 0 disabled)


Assaulting units:
14th Ind.Mixed Brigade
116th Division
1st Ind.Mixed Brigade
14th Medium Field Artillery Regiment
11th Army
2nd Ind. Mountain Gun Regiment
51st Ind.Mtn.Gun Battalion
52nd Road Const Co
15th Ind.Medium Field Artillery Regiment
67th JAAF AF Coy

Defending units:
55th Chinese Corps
77th Chinese Corps
48th Chinese Corps
30th Chinese Corps
7th Chinese Corps
12th Chinese Corps
13th Chinese Corps
85th Chinese Corps
3rd Group Army


--------------------------------------------------------------------------------

Ground combat at 86,49

Japanese Bombardment attack

Attacking force 6802 troops, 51 guns, 0 vehicles, Assault Value = 206

Defending force 6488 troops, 43 guns, 0 vehicles, Assault Value = 170


Allied ground losses:
35 casualties reported
Squads: 1 destroyed, 1 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled


Assaulting units: In the woods to the SE of Sinyang, we keep an eye on the Chinese ...
20th Ind.Mixed Brigade
52nd Ind.Mtn.Gun Battalion

Defending units:
84th Chinese Corps
21st Group Army


--------------------------------------------------------------------------------

Ground combat at 89,41

Japanese Bombardment attack

Attacking force 6579 troops, 38 guns, 0 vehicles, Assault Value = 196

Defending force 6045 troops, 43 guns, 0 vehicles, Assault Value = 141


Allied ground losses:
19 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled


Assaulting units:
6th Ind.Mixed Brigade

Defending units:
33rd Chinese Corps
7th Group Army


--------------------------------------------------------------------------------

Ground combat at 90,48

Japanese Shock attack

Attacking force 528 troops, 0 guns, 50 vehicles, Assault Value = 29

Defending force 154 troops, 7 guns, 0 vehicles, Assault Value = 1

Japanese adjusted assault: 28

Allied adjusted defense: 1

Japanese assault odds: 28 to 1

Combat modifiers
Defender: disruption(-), fatigue(-), morale(-), experience(-)
supply(-)
Attacker: shock(+), leaders(-)


Allied ground losses:
229 casualties reported
Squads: 15 destroyed, 0 disabled
Non Combat: 12 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 1 (1 destroyed, 0 disabled)
Units retreated 1


Defeated Allied Units Retreating!

Assaulting units: Clear terrain, central China, our armor rolls over some partisans in the open ...
15th Tank Regiment

Defending units:
89th Chinese Corps


--------------------------------------------------------------------------------

Ground combat at San Fernando (80,74)

Japanese Deliberate attack

Attacking force 14021 troops, 148 guns, 52 vehicles, Assault Value = 382

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese adjusted assault: 263

Allied adjusted defense: 1

Japanese assault odds: 263 to 1 (fort level 0)

Japanese forces CAPTURE San Fernando !!!

Combat modifiers
Attacker:



Assaulting units: We roll South aboard Luzon against no opposition ...
9th Infantry Regiment
Kanno Detachment
Tanaka Detachment
20th Infantry Regiment
14th Army
8th Medium Field Artillery Regiment
9th Ind.Hvy.Art. Battalion
15th Ind.Art.Mortar Battalion


--------------------------------------------------------------------------------

Ground combat at Taiping (49,75)

Japanese Shock attack

Attacking force 4242 troops, 26 guns, 0 vehicles, Assault Value = 182

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese adjusted assault: 114

Allied adjusted defense: 1

Japanese assault odds: 114 to 1 (fort level 1)

Japanese forces CAPTURE Taiping !!!

Combat modifiers
Attacker: shock(+)



Assaulting units: Allies bugging out here as well ...
42nd Infantry Regiment
5th Recon Regiment


--------------------------------------------------------------------------------

Ground combat at Naga (81,81)

Japanese Deliberate attack

Attacking force 1698 troops, 19 guns, 0 vehicles, Assault Value = 141

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Japanese adjusted assault: 30

Allied adjusted defense: 1

Japanese assault odds: 30 to 1 (fort level 0)

Japanese forces CAPTURE Naga !!!

Combat modifiers
Attacker:



Assaulting units:
Kimura Det
Kure 1st SNLF


--------------------------------------------------------------------------------

Ground combat at 95,38

Allied Shock attack

Attacking force 3833 troops, 23 guns, 0 vehicles, Assault Value = 79

Defending force 6525 troops, 38 guns, 0 vehicles, Assault Value = 198

Allied adjusted assault: 1

Japanese adjusted defense: 364

Allied assault odds: 1 to 364

Combat modifiers
Defender: terrain(+), experience(-)
Attacker: shock(+), supply(-)


Allied ground losses:
2643 casualties reported
Squads: 56 destroyed, 32 disabled
Non Combat: 14 destroyed, 78 disabled
Engineers: 0 destroyed, 5 disabled


Assaulting units: Way up North in China, a Chinese Division conducts an ill advised river crossing against one of our blocking Brigades
35th Chinese/C Corps

Defending units:
2nd Ind.Mixed Brigade


--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR Dec 25, 41

--------------------------------------------------------------------------------
Submarine attack near Sorong at 82,107

Japanese Ships
xAKL Kidokawa Maru, Torpedo hits 3, on fire, heavy damage

Allied Ships Nik's unescorted landing at Sorong continues to take a major pounding ...
SS S-36



SS S-36 is sighted by xAKL Kidokawa Maru
SS S-36 launches 4 torpedoes at xAKL Kidokawa Maru


--------------------------------------------------------------------------------
Sub attack near Takao at 83,65

Japanese Ships We see another submarine
PB Shonan Maru #17
xAK Nagara Maru
xAKL Korei Maru
PB Shonan Maru #2
PB Shonan Maru #1
PB Kyo Maru #11

Allied Ships
SS Pike



SS Pike launches 2 torpedoes at PB Shonan Maru #17
Pike diving deep ....
PB Shonan Maru #17 fails to find sub and abandons search
PB Shonan Maru #2 fails to find sub, continues to search...
PB Shonan Maru #1 fails to find sub and abandons search
PB Kyo Maru #11 fails to find sub and abandons search
PB Shonan Maru #2 fails to find sub, continues to search...
PB Shonan Maru #2 fails to find sub, continues to search...
PB Shonan Maru #2 fails to find sub, continues to search...
Escort abandons search for sub


--------------------------------------------------------------------------------
Sub attack near Sorong at 82,107

Japanese Ships Nik actually does some damage this time ... as the bold Pig Boat surfaces in an attempt to finish him off ...
xAKL Kashiwa Maru, Shell hits 17, on fire

Allied Ships
SS S-36, hits 3



SS S-36 attacking on the surface
Dunsmore R. decides to submerge SS S-36 due to damage


--------------------------------------------------------------------------------
Morning Air attack on Bayombong , at 80,75

Weather in hex: Heavy cloud

Raid spotted at 48 NM, estimated altitude 8,000 feet.
Estimated time to target is 17 minutes

Japanese aircraft
Ki-27b Nate x 2



Allied aircraft
P-40E Warhawk x 16


Japanese aircraft losses
Ki-27b Nate: 1 destroyed




Aircraft Attacking:
15 x P-40E Warhawk sweeping at 6000 feet

CAP engaged:
50th Sentai/B with Ki-27b Nate (0 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000
Time for all group planes to reach interception is 2 minutes



--------------------------------------------------------------------------------
Morning Air attack on Bayombong , at 80,75

Weather in hex: Heavy cloud

Raid spotted at 14 NM, estimated altitude 9,000 feet.
Estimated time to target is 5 minutes


Allied aircraft
P-40B Warhawk x 19


No Allied losses



Aircraft Attacking:
19 x P-40B Warhawk sweeping at 6000 feet



--------------------------------------------------------------------------------
Morning Air attack on 89th Chinese Corps, at 91,48

Weather in hex: Clear sky

Raid spotted at 45 NM, estimated altitude 9,000 feet.
Estimated time to target is 15 minutes

Japanese aircraft
Ki-21-Ic Sally x 25



No Japanese losses


Allied ground losses:
Guns lost 8 (8 destroyed, 0 disabled)


Aircraft Attacking:
25 x Ki-21-Ic Sally bombing from 6000 feet
Ground Attack: 4 x 250 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on 5/14th Punjab Battalion, at 49,77

Weather in hex: Clear sky

Raid spotted at 10 NM, estimated altitude 7,000 feet.
Estimated time to target is 2 minutes

Japanese aircraft
Ki-21-IIa Sally x 60



No Japanese losses


Allied ground losses: This Battalion was running away ... we put some hurt on them and slowed them down I suspect ...
304 casualties reported
Squads: 1 destroyed, 11 disabled
Non Combat: 2 destroyed, 22 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 8 (1 destroyed, 7 disabled)
Vehicles lost 2 (0 destroyed, 2 disabled)


Aircraft Attacking:
20 x Ki-21-IIa Sally bombing from 6000 feet
Ground Attack: 4 x 250 kg GP Bomb
19 x Ki-21-IIa Sally bombing from 6000 feet
Ground Attack: 4 x 250 kg GP Bomb
21 x Ki-21-IIa Sally bombing from 6000 feet
Ground Attack: 4 x 250 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on 5/14th Punjab Battalion, at 49,77

Weather in hex: Clear sky

Raid spotted at 44 NM, estimated altitude 12,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
Ki-21-Ic Sally x 17



No Japanese losses


Allied ground losses: Central Malaya, South of Taiping...
38 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 2 (0 destroyed, 2 disabled)


Aircraft Attacking:
17 x Ki-21-Ic Sally bombing from 6000 feet
Ground Attack: 4 x 250 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on 33rd Chinese Corps, at 89,41

Weather in hex: Clear sky

Raid spotted at 47 NM, estimated altitude 12,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
Ki-30 Ann x 24



No Japanese losses


Allied ground losses:
58 casualties reported
Squads: 0 destroyed, 6 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 2 (0 destroyed, 2 disabled)


Aircraft Attacking:
24 x Ki-30 Ann bombing from 6000 feet
Ground Attack: 1 x 250 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on 51st Chinese Corps, at 90,45

Weather in hex: Clear sky

Raid spotted at 14 NM, estimated altitude 9,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
Ki-21-Ic Sally x 24



No Japanese losses


Allied ground losses: Still trying to dodge the AVG in China and put some hurt on the mobs roaming around in our rear areas ...
204 casualties reported
Squads: 12 destroyed, 1 disabled
Non Combat: 8 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled


Aircraft Attacking:
24 x Ki-21-Ic Sally bombing from 6000 feet
Ground Attack: 4 x 250 kg GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on 9th Armored Car Co , at 85,49

Weather in hex: Clear sky

Raid spotted at 17 NM, estimated altitude 8,000 feet.
Estimated time to target is 5 minutes


Allied aircraft Eek, Chinese bombers knocked out two of our Armored Cars SW of Sinyang!!!
SB-III x 6


No Allied losses

Japanese ground losses:
Vehicles lost 2 (0 destroyed, 2 disabled)



Aircraft Attacking:
2 x SB-III bombing from 6000 feet *
Ground Attack: 3 x 100 kg GP Bomb
4 x SB-III bombing from 6000 feet *
Ground Attack: 3 x 100 kg GP Bomb

Also attacking 13th Tank Regiment ...


--------------------------------------------------------------------------------
Morning Air attack on Imperial Guards Division, at 52,77

Weather in hex: Clear sky

Raid spotted at 23 NM, estimated altitude 7,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
Ki-43-Ib Oscar x 3



Allied aircraft
Blenheim I x 8
Blenheim IV x 15
Hudson I x 18
B-17D Fortress x 9


No Japanese losses

Allied aircraft losses
Blenheim IV: 5 damaged
Hudson I: 1 destroyed, 1 damaged
B-17D Fortress: 2 damaged

Japanese ground losses: Huge losses to the Imperial Guards South of Kota Bharu...
167 casualties reported
Squads: 0 destroyed, 7 disabled
Non Combat: 1 destroyed, 8 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 1 (0 destroyed, 1 disabled)



Aircraft Attacking:
9 x Hudson I bombing from 6000 feet
Ground Attack: 4 x 250 lb GP Bomb
3 x Hudson I bombing from 6000 feet
Ground Attack: 4 x 250 lb GP Bomb
5 x Hudson I bombing from 6000 feet
Ground Attack: 4 x 250 lb GP Bomb
15 x Blenheim IV bombing from 6000 feet
Ground Attack: 4 x 250 lb GP Bomb
8 x Blenheim I bombing from 6000 feet
Ground Attack: 4 x 250 lb GP Bomb
3 x B-17D Fortress bombing from 6000 feet
Ground Attack: 8 x 500 lb GP Bomb
2 x B-17D Fortress bombing from 6000 feet
Ground Attack: 8 x 500 lb GP Bomb
2 x B-17D Fortress bombing from 6000 feet
Ground Attack: 8 x 500 lb GP Bomb
2 x B-17D Fortress bombing from 6000 feet
Ground Attack: 8 x 500 lb GP Bomb

CAP engaged:
64th Sentai with Ki-43-Ib Oscar (3 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
3 plane(s) intercepting now.
Group patrol altitude is 15000
Raid is overhead



--------------------------------------------------------------------------------
Morning Air attack on II/66th Naval Guard Unit, at 106,122 (Kavieng)

Weather in hex: Heavy cloud

Raid spotted at 27 NM, estimated altitude 18,000 feet.
Estimated time to target is 8 minutes


Allied aircraft
B-17E Fortress x 1


No Allied losses



Aircraft Attacking:
1 x B-17E Fortress bombing from 15000 feet *
Ground Attack: 4 x 500 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Bayombong , at 80,75

Weather in hex: Heavy cloud

Raid spotted at 41 NM, estimated altitude 10,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
A6M2 Zero x 2



Allied aircraft
P-40E Warhawk x 15


Japanese aircraft losses
A6M2 Zero: 1 destroyed




Aircraft Attacking:
15 x P-40E Warhawk sweeping at 6000 feet

CAP engaged:
Tainan Ku S-1 Det A with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 23000
Time for all group planes to reach interception is 2 minutes



--------------------------------------------------------------------------------
Afternoon Air attack on II/66th Naval Guard Unit, at 106,122 (Kavieng)

Weather in hex: Heavy cloud

Raid spotted at 45 NM, estimated altitude 9,000 feet.
Estimated time to target is 14 minutes


Allied aircraft
Hudson I x 2


No Allied losses



Aircraft Attacking:
2 x Hudson I bombing from 6000 feet *
Ground Attack: 2 x 250 lb GP Bomb



--------------------------------------------------------------------------------
Submarine attack near Sorong at 82,107

Japanese Ships Nik's Sorong invasion gets the Coup De Gra from the Allied submarines ...
xAKL Kashiwa Maru, Torpedo hits 2, on fire, heavy damage

Allied Ships
SS S-36



SS S-36 is sighted by xAKL Kashiwa Maru
SS S-36 launches 4 torpedoes


--------------------------------------------------------------------------------

Ground combat at Sinyang (86,48)

Japanese Bombardment attack

Attacking force 26883 troops, 278 guns, 11 vehicles, Assault Value = 730

Defending force 60718 troops, 387 guns, 0 vehicles, Assault Value = 1440

Japanese ground losses:
11 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled


Allied ground losses: Our artillery park is putting a perceptible hurt on the Chinese ... we hope ...
375 casualties reported
Squads: 6 destroyed, 22 disabled
Non Combat: 1 destroyed, 17 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 1 (0 destroyed, 1 disabled)


Assaulting units:
14th Ind.Mixed Brigade
116th Division
1st Ind.Mixed Brigade
14th Medium Field Artillery Regiment
2nd Ind. Mountain Gun Regiment
51st Ind.Mtn.Gun Battalion
52nd Road Const Co
15th Ind.Medium Field Artillery Regiment
11th Army
67th JAAF AF Coy

Defending units:
77th Chinese Corps
12th Chinese Corps
7th Chinese Corps
48th Chinese Corps
55th Chinese Corps
13th Chinese Corps
30th Chinese Corps
85th Chinese Corps
3rd Group Army


--------------------------------------------------------------------------------

Ground combat at 86,49

Japanese Bombardment attack

Attacking force 6798 troops, 51 guns, 0 vehicles, Assault Value = 206

Defending force 6507 troops, 43 guns, 0 vehicles, Assault Value = 168

Japanese ground losses:
11 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled


Allied ground losses:
15 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled


Assaulting units: One hex SE of Sinyang ... we obviously need momre firepower here if we will continue our artillery duel
20th Ind.Mixed Brigade
52nd Ind.Mtn.Gun Battalion

Defending units:
84th Chinese Corps
21st Group Army


--------------------------------------------------------------------------------

Ground combat at 89,41

Japanese Bombardment attack

Attacking force 6619 troops, 38 guns, 0 vehicles, Assault Value = 196

Defending force 4837 troops, 43 guns, 0 vehicles, Assault Value = 135


Allied ground losses:
11 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled


Assaulting units: I think this is in North China up in the hills ...
6th Ind.Mixed Brigade

Defending units:
33rd Chinese Corps




< Message edited by jwilkerson -- 9/9/2009 3:32:18 AM >


_____________________________

AE Project Lead
New Game Project Lead

(in reply to jwilkerson)
Post #: 87
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/9/2009 8:38:25 AM   
fabertong


Posts: 4546
Joined: 2/25/2004
From: Bristol, England, U.K.
Status: offline

quote:

ORIGINAL: jwilkerson

So will the REAL Faber please stand up!!!


Uh, I don't have the exact totals memorized but several cities in Honshu have 100s of 1000s. I'll post better totals when I get home.

I am standing up..........curse these short legs........BTW......great AAR Joe.........

(in reply to jwilkerson)
Post #: 88
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/9/2009 9:26:00 AM   
Bluebook

 

Posts: 143
Joined: 7/24/2009
Status: offline
Watching you struggle against the USN subs has pretty much convinced me that going after Manilla on day 1 is the right strategy to use. Not only do you remove the submarine threat, you also get the KB right in the thick of the action from day 2.

In my pbem we have reached December 21 and I think I have lost the sum total of one xAKL from allied submarines, the sea-lanes between Japan - PI - Indochine - Burma feels very safe. The only allied subs in the region are the dutch and british subs operating around Singapore-Java and the occasional USN sub can be spotted around Manado. This is very comforting for me in the early game since I can escort my interior convoys very lightly with just a PB or E to prevent surface attacks from ye random submarine, and I can use most of my Es, DDs and SCs to actively hunt for submarines in the frontline regions between Saigon - Malaya - Kuching.

What are your thoughts on that Joe?

(in reply to fabertong)
Post #: 89
RE: Amis vs Aussies - World Domination(no jrcar or Tony) - 9/9/2009 2:44:58 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline

quote:

ORIGINAL: jwilkerson

12/24/1941


Resources aboard Honshu, being "literal" ... Honshu only ... we have 2,942K resources.




Joe, it looks like you're shipping in ~51k resources a day to Honshu. That's less than half of what you need to ship in. (You need about 110k.) At that rate, you'll run out of a resource reserve about 50 days from now. If you stop shipping stuff in, you run out in about 26 days.

_____________________________


Created by the amazing Dixie

(in reply to jwilkerson)
Post #: 90
Page:   <<   < prev  1 2 [3] 4 5   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Amis vs Aussies - World Domination(no jrcar or Tony) Page: <<   < prev  1 2 [3] 4 5   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.922