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Bug: Massive 4-unit stack including cavalry

 
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All Forums >> [Current Games From Matrix.] >> [Age of Muskets] >> Horse and Musket: Volume I, Frederick the Great >> Tech Support >> Bug: Massive 4-unit stack including cavalry Page: [1]
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Bug: Massive 4-unit stack including cavalry - 10/8/2009 12:32:49 PM   
jackx

 

Posts: 353
Joined: 7/8/2009
From: Germany
Status: offline


Needs no further explanation, really - except maybe that none of the units in that hex are routing.

I'm aware it's a custom scenario, but this looks like an engine issue... if anybody wants it, I have the save of this as well.

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RE: Bug: Massive 4-unit stack including cavalry - 10/8/2009 2:21:30 PM   
Tim Coakley

 

Posts: 457
Joined: 1/28/2005
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Jackx,
please send me the scenario and save file to:

timc@matrixgames.com

(in reply to jackx)
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RE: Bug: Massive 4-unit stack including cavalry - 10/8/2009 4:13:01 PM   
jackx

 

Posts: 353
Joined: 7/8/2009
From: Germany
Status: offline
Ok, sent.

_____________________________

no truth - no justice
all false belief
blinded by morality
there shall be ... no peace

(in reply to Tim Coakley)
Post #: 3
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