Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Pre1.04 Upgrade - CS Decoder

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> John Tiller's Campaign Series >> Pre1.04 Upgrade - CS Decoder Page: [1]
Login
Message << Older Topic   Newer Topic >>
Pre1.04 Upgrade - CS Decoder - 11/7/2009 1:32:21 PM   
marcbarker


Posts: 1213
Joined: 7/6/2008
Status: offline
I was looking over some old documents and ran across a couple of great articles on editing EF and RS. This entailed putting the Russian Army etc and weapons in the RS format. Now here is the wueation I know 1.03 and earlier are easily editable but is 1.05 going to include major upgrades to RS or is going to just do EF with a minor in WF and a token scenario in RS. I guess what I am trying to get at is , will this upgrade 1.05 be the mother of upgrades or just candy to the logistcal minded?

_____________________________

games:
1. AGEOD Blue and Gray
2. John Tiller's Battleground Series
3. Combat Mission: Beyond Overlord
4. Combat Mission: Barbarossa to Berlin
5. V for Victory Games
6. Silent Hunter III
7. Silent Hunter IV
8. Rise and Fall of the Third Re
Post #: 1
RE: Pre1.04 Upgrade - CS Decoder - 11/7/2009 4:18:07 PM   
marcbarker


Posts: 1213
Joined: 7/6/2008
Status: offline
If anyone needs the CS decoder sent me a message and I can email you the zip file. It has instructions, the coder etc. This will work with divided ground as well. I dowmloaded this years ago from redarrow productions.com This also has instructions adding nationalites etc. This works in 1.03 and earlier. I found this very fun to use with the earlier versions and you can add some of the units that are 1.04 into 1.03 with the coder. Enjoy.

Also the original file for the curious was called jordanoob
Marc

_____________________________

games:
1. AGEOD Blue and Gray
2. John Tiller's Battleground Series
3. Combat Mission: Beyond Overlord
4. Combat Mission: Barbarossa to Berlin
5. V for Victory Games
6. Silent Hunter III
7. Silent Hunter IV
8. Rise and Fall of the Third Re

(in reply to marcbarker)
Post #: 2
RE: Pre1.04 Upgrade - CS Decoder - 11/16/2009 3:36:49 PM   
Miamieagle

 

Posts: 173
Joined: 10/26/2007
Status: offline
I agree we need to upgrade the RS edition more since its been the least upgraded of the three. Its only the right thing to do in order to have a more balance game representing World war two ground war!

(in reply to marcbarker)
Post #: 3
RE: Pre1.04 Upgrade - CS Decoder - 11/17/2009 9:09:52 AM   
marcbarker


Posts: 1213
Joined: 7/6/2008
Status: offline
I was looking at RS last night. There is so many good features in that game that it really does scream pick me! pick me for the upgrade. Really the only difference I have seen is the OOB changes. All these changes are OK but why not make a comprehensive upgrade instead of stop gap measures. This is just my opinion and no anger in the words at all.

Marc

_____________________________

games:
1. AGEOD Blue and Gray
2. John Tiller's Battleground Series
3. Combat Mission: Beyond Overlord
4. Combat Mission: Barbarossa to Berlin
5. V for Victory Games
6. Silent Hunter III
7. Silent Hunter IV
8. Rise and Fall of the Third Re

(in reply to Miamieagle)
Post #: 4
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> John Tiller's Campaign Series >> Pre1.04 Upgrade - CS Decoder Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.766