GoodGuy
Posts: 1506
Joined: 5/17/2006 From: Cologne, Germany Status: offline
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quote:
ORIGINAL: Zakhal quote:
ORIGINAL: GoodGuy The Steam software had gathered a full list of the mp3 files stored on his computer, and relayed this info to Steam, obviously. I'm not sure whether that guy posted his findings anywhere, I can't remember any big fuss around Steam regarding spying on users, at least, and I don't know whether they're still doing it or not. Whatsoever, I don't like that approach, so I avoid Steam. There were lots of bad rumours about steam during its release ... Thing is, with the detail I posted, it's not just a rumour. Steam used to spy on users. I don't even care if they still do it or not. You might remember when Sony came up with an audio CD that incorporated a copy protection AND spyware. The copy protection already pissed off people more than enough (CD would not work on older CD players), but - to top that - they had implemented a spyware module that could relay user information if played on a PC. Sony removed the copy protection (at least in those countries, where laws allowed for returning the CDs, if they wouldn't play on a given CD player), AND they did not proceed equipping their CDs with spyware. I can't remember whether the spyware module was actually active or whether it was just an inactive part of the copy-protection package, it doesn't matter tho. The fact that it landed on the CD (for whatever reason) counts. quote:
ORIGINAL: V22 Osprey I personally don't see what the whole big deal is about steam.I've never had problems with it.It doesn't restrict installs, you certainly don't have be online to play, it sits on your desktop and bothers no one, and I can connect with friends. The "big" deal is where Steam, or any other activation/authentification software, spies on you. If you don't have a problem with that, fair enough, to each their own. I don't accept such a policy, and that's why I stay away from Steam, but Starforce protected games, too, especially since their drivers dig themselfs deep into your system. When Starforce was introduced, for example, game developers/publishers weren't able to either program or obtain a proper uninstall routine from SF to remove and disable the services from/on your computer when you decided to uninstall the game. Publishers like Codemasters, CDV and UbiSoft got quite some bashing from the communities, because the Starforce company didn't care about providing proper removal tools for a long time. There was even an incident where CDV referred to a Codemasters thread, when customers asked for a removal tool, the Starforce guys were that uncooperative ... even a customer like CDV couldn't push the release, nor were they able to offer a customized version. When I wanted to get rid of the SF drivers completely, after uninstalling CDV's "Panzers - Phase one", I actually had to use the tool offered on Codemasters' website to completely remove that nasty SF. Anyway, with these "new" industry habits, you rely on the publisher or company running a given service, means you have to trust them that they don't mess with your personal data, that they don't use intrusive modules and that they use proper uninstall routines if you decide to uninstall a game. As the first Steam versions actually relayed user data (ie. titles and number of mp3 files, but a Valve programmer can surely modify Steam so that it gathers other/more data, anytime), it's not about rumours but about facts. I talked to the IT guy, and he could prove and analyze the extra traffic created by Steam. I'm not gonna support such proceedings, especially since you don't know what other infos Steam might collect, or whether it's possible that someone could hack or misuse their servers or infos. The Steam servers had been hacked several times, which forced Valve to enhance their server software several times. Another example would be the hacker who got access to a PC within the team-network running the Everquest servers. He retrieved several hundred thousand credit card numbers and full name/address infos just by getting access to this one computer which shouldn't have been connected to the internet in the first place. I'm not uber-suspicious, but such details make me avoid some services. Sure, humans make mistakes and there is no 100% secure service/server, but if the service you're supposed to trust even collects data about you (without telling you, so actually spying on you), maybe to save money, or to avoid community uproars, then you know that something is wrong. In turn, Google transformed to a massive hydra project, they gather all kinda data. Until now, they had used the myriad of infos to improve their own services, and there's no criminal energy or uber-greedy attitude involved, for sure. But I wonder when public oppinion will change, and when Google will become the next big Microsoft (means that many people hate the company). If there's only one tiny incident where people think their data are being misused, Google will be done, and their sophisticated search routines and ad processing won't save them, as their business model is based on millions of users actually using their free services, and .... trusting them. Another company would fill a possibly upcoming gap. So far, people consider Google to be a "good" company. But it might change. With Steam having a 70% market share, it's rather about having the biggest portfolio of games (= quasi a monopoly), than about acting openly and honestly.
< Message edited by GoodGuy -- 1/4/2010 4:03:31 AM >
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"Aw Nuts" General Anthony McAuliffe December 22nd, 1944 Bastogne --- "I've always felt that the AA (Alied Assault engine) had the potential to be [....] big." Tim Stone 8th of August, 2006
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