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RE: Attacks and Suspicions

 
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RE: Attacks and Suspicions - 1/4/2010 11:43:01 AM   
veji1

 

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Losing Timor that early is death for the japanese player... you can take your time in retaking it but you must commit to this battle wholeheartedly... Do you want to go for Timor itself or try to attack northern OZ ? what forces are available and from when ?

You have to go through your whole naval, terrestrial and aerial arsenal and start elaborating your reactions.. With Seabees he can have 4-10 bases built up very very quickly and from then on he will hop to Java and destroy you.. it might take him till mid 43 to hold Java, but by then Palembang and Borneo's oilfields will be ruble.. this means that by 1/44 it is game over.

You have your decisive battle cut out right there for you. I am eagerly awaiting to see what you do with it...


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RE: Attacks and Suspicions - 1/4/2010 1:38:33 PM   
ny59giants


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This game has been and will always be about logistics. Rather than take on the powerful point of the spear, hit him where he is more vulnerable - the follow up logistical tail.

Right now the center of his position is very strong due to the probable number of ships involved. But what about his right flank - Darwin; or left flank - Exmouth down to Perth??  Your strength is still in massing ALL your carriers. If you have moved back mini-KB to Soerabaja, then could you have KB meet them there and hit his left flank??  I tend to look at the map in basic Napoleonic ways.

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RE: Attacks and Suspicions - 1/4/2010 2:09:43 PM   
crsutton


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It is inevitible that the Allied player will gain a foothold and start the war of attrition. However, once in Timor, he is in a position to start it early and the sooner the Allies can push the attrition issue, the sooner the party is going to end for Japan. For this reason I think you have to fight here and throw him out. (It won't be easy but you will never be stronger)The ideal situation for Japan is to keep the Allies out of the perimiter until 1943 at least. Good luck.

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RE: Attacks and Suspicions - 1/4/2010 2:33:23 PM   
veji1

 

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Ny59Giants is right on how to attack him. You obviously don't have to go head on for the Koepang invasion, but you do have to kill this operation one way or the other... 

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RE: Attacks and Suspicions - 1/4/2010 2:51:41 PM   
aztez

 

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Hmmmm, You really need to throw him out of the Timor area. No matter what it cost for you.

If you let him keep these bases than it will be all over for you.

The operation might be very costly but it is doable if you commit into it.

Good luck with the campaign.

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RE: Attacks and Suspicions - 1/4/2010 3:18:49 PM   
Canoerebel


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It's probably too late to throw him out at this point.  Once Q-Ball is established, this becomes a Guadalcanal situation.  Of course, Cuttlefish will think of the best way he can to address the situation, and we can all wager that it will hurt Q-Ball's forces, but evicting the Allies from a strongly gained position (assuming that's what's happening) isn't going to be possible at this point of the game; at least not with major bases (Darwin, etc.) nearby.

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RE: Attacks and Suspicions - 1/4/2010 3:27:39 PM   
vlcz


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I would not face his initial onslaught, specially not launching my forces in bites against it.

You will have initially a lonely developed  airbase , -koepang- vs three -Ambon, Makassar and kendhari - Den pasar can help here too.... so at this stage of the war (no corsairs) it should be quite doable obtaining air superiority in their intended objetives.

Then bring KB and Combined fleet, with 3 divisions (from noumea?) and deploy them in timor.  A fight with on-par CV forces under your LBA umbrella with the objetive under Japanese air control seems not the worst situation for late 42 on my own point of view.




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RE: Attacks and Suspicions - 1/4/2010 4:21:16 PM   
Zacktar


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I won't presume to offer any advice here, as I'm not remotely qualified to make suggestions, but I do want to say the combination of this AAR and Q-ball's provides the most tense, dramatic and suspenseful reading I've come across in quite a while. There's nothing like a finely poised confrontation between two able combatants. So thanks, good luck and good hunting!

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RE: Attacks and Suspicions - 1/4/2010 4:31:39 PM   
veji1

 

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one of the difficulties in AE for the Jap player is the multiplicity of dot bases in areas such as Solomons or DEI or Burma/India that can be be built up by armies of Seabees... There is just no way Cuttlefish will have more bases in the area because very soon the 6 or 10 small bases around Koepang will all be swarmed with fighter squadrons, PTboats, etc.. And there is no hope of suppressing those with surface raids, they are just too many...

This looks bad bad bad... I honestly believe that this is the decisive battle.... Throw him out one way or the other and you can still play,  fail to do so and by mid late 1943 you can't move your ships around because of lack of fuel and your industry stalls.


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RE: Attacks and Suspicions - 1/4/2010 4:42:08 PM   
Canoerebel


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veji is exactly right.  One of the real differences between AE and WitP is the tremendous number of potential aribases on islands and dot hexes.  The Allies can afford to bypass many of the major bases because there are usually a number of equally useful bases nearby that can be built as large or larger.  I want to see how this plays out over time - both in these games and in many games to come - but I've felt from the outset that this is the single biggest advantage to the Allies in AE.  I wonder whether it may prove to be too much of an advantage, though nobody's played far enough to tell yet.  It will take many games - with many efforts by capable Japanese players to thwart the Allied advance - to determine if it is too easy for the Allied player to bypass historically important bases by taking and building up bases that played small roles in the war; even then there is the question of whether the Allies could have built up these bases had they wished to do so.  Probably so.  If Q-Ball gets ashore in big numbers, he's soon going to have all kinds of bases in the southeastern DEI, making life difficult for Cuttlefish.

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RE: Attacks and Suspicions - 1/4/2010 9:30:02 PM   
aprezto


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Enough of the doom. CF still has a very strong and capable AF and Navy. He has greater stocks of better planes. This may be the guadalcanal battle, but the historical one had no KB present and was on the end of a very long supply line. He does not have those detriments in this campaign.
He also has a very important location to put his own swarms of subs.

Make him pay CF!

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RE: Attacks and Suspicions - 1/4/2010 9:53:37 PM   
PresterJohn001


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I guess it comes down to whether you think you can control the sea around Timor now, if yes then the allied troops are going down sooner or later, if not then the slow fighting retreat begins.

From my little experience, surface ships are better for killing lots of transports, aircraft for killing off the enemy carriers and warships. A problem may be (if you decide to intervene) the large number of enemy task forces.. you don't want to strike at a transport fleet whilst he hits your carrier fleet.

If you can win a decisive carrier battle you should be able to hold Timor and put the allies and the back foot for a long time. Its an opportunity, you now know where his carrier force is and this early in the war with intact KB and BB fleet you can make the allies pay for their impertinence.

Good luck.

:)

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RE: Attacks and Suspicions - 1/4/2010 9:56:40 PM   
Cap Mandrake


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Indeed. Enough of the naysaying! Defeatism is a bad career choice in the Imperial Japanese Navy.

There is a non-trivial Jap force at Koepang. Even if the landing goes well it will take several days before the Allies are in a credible position to attack. Until then the carriers have to provide CAP. When they start to fatigue (and before the new airfield is operational, they will be at their weakest. So wear them down with LBA.

Get some support down to Kendari and Macassar and Amboina. Fly some Vals from Lautem if you can and attack the troops ashore. Rotate fresh fighters to Koepang. Sweep with zeroes. Send in some sacrificial Sallys (but save the Bettys till he is attritted). Send some transports north of Timor and make his carrier bombers use up their ordinance. Flood the are with subs. Get some heavy surface forces to Kendari or Balikpapan. Maybe even fly in some infantryIf the boys at Koepang can hold for a short while then his carriers will have to start rotating back for bombs and torpedoes.

Speaking of that...how far does he have to go for torpedoes?

When the CAP starts to drop over the landing beaches, THAT is when you send in the KB and heavy surface forces.

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RE: Attacks and Suspicions - 1/4/2010 11:33:06 PM   
Chickenboy


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Interesting points of view all around.

Cuttlefish-do you have an idea about ship dispositions in Q-ball's transport fleet? Any SigInt (ha!) or sighting reports about LSDs, LSTs or APs? If therse are not present, this may influence how long he'll be in the very vulnerable position of unloading these TFs. Such duration may influence your decision about when to act.

I've always felt that the early IJN amphibious unload bonuses are an underrated huge benefit to the IJN. If Q-ball hasn't carefully calculated unloading time, he may have forgotten how bleedin' long the allied ships have to unload a sizeable combat force with supply on some God-forsaken rock.

Are there any dot bases in the area that you would be interested in building for airfield potential? While the allies do have an advantage in their Seabees, the Japanese are not entirely incapable of combat engineering feats, particularly if they're strategically selected. A counteroffensive to occupy other promising areas in the DEI (Kwangtung army / PPs?) ahead of future allied moves may be something to consider.

Lastly, since you now know where his CVs are-how about another Pearl Harbor or Sydney / Brisbane harbor strike? Your carriers are only a few days sail away and you know HIS attention is going to be on the successful deployment of his forces in and around Timor. Just thinkin'...

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RE: Attacks and Suspicions - 1/4/2010 11:35:11 PM   
Menser

 

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I don't think Q-ball has to go to far for torpedoes Cap...... Port headland can go to a 6 and with some AKE's and naval support that's covered. I don't think he ignored that possability when he started this Op. Looks like he's been planning this for a while ...complete with diversions. Great suggestions on the LBA. Had you started on the buildup of Bases in the DEI CF? If not Loemadjang, Soerobaja, Makasser, Kendari, Ambon, and Menado are your best bets atm for staging (altohough Makasser and Menado are at 3). What do you have for air HQ's in the area to beef up the airfield ratings? How much airpower can you throw to the area? His supply must be coming from Capetown for this area .... a long supply run behind Oz if not.

< Message edited by Menser -- 1/4/2010 11:52:26 PM >


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RE: Hide and Seek - 1/5/2010 12:45:57 AM   
rader


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Do you mean every arc will be searched even if they come from multiple units? I.e., if I have 1 plane on each of 12 different cruisers, will they search 12 different random arcs or 12 random arcs, some of which might be the same?

Also, If i set a single plane to search (60), will it search 60% of the time? Will it take fatigue into consideration?

By the way Cuttlefish, I absolutely loved Voyages of the Hibiki - you should compile it into an alternative history novel, take out the overt WitP references, and I bet it would sell like hotcakes! I would definitely buy it! Now I'm glued to both this report and also Q-Balls's side. It is really exciting to hear it from both sides!!

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RE: Attacks and Suspicions - 1/5/2010 1:20:13 AM   
rader


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Hey Cuttlefish,

One thing you can do is if you think he's not flying CAP over Koepang, the Japanese Air Transports can bring an awful lot of assault value into the base very quickly. On the other hand, if he's going to take it anyway, you probably want to use them to bring units OUT (at least fragments). Even if he takes it, you ought to be able to shut the airfield down for a while and start bombing any other bases he takes to slow down construction. Agree 100% with the Guadalcanal analogy, but you seem to have more advantages here than the RL Japanese did.

Good luck! It should be fun either way.

Andrew


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RE: Attacks and Suspicions - 1/5/2010 2:02:52 AM   
princep01

 

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No lack of advice here. Good Luck, Cuttlefish-san.

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RE: Attacks and Suspicions - 1/5/2010 4:09:08 AM   
Cuttlefish

 

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Be audacious and cunning in your plans, firm and persevering in their execution, and determined to find a glorious end.
- Clausewitz: Principles of War, 1812

---

10/1/1942 – 10/3/1942

Lots of discussion and lots to think about. Thanks to everyone for all of the comments and advice. And thanks as well for watching me become suspicious about what Q-Ball was up to and not saying a word. I know that isn't always easy to do.

Koepang, to my disappointment, fell to the first assault on 3 October. Not to my surprise, though; he landed a LOT of troops. The surviving troops are hiking through the jungle towards Dili, probably a hopeless trek. Fortunately I had the Dash Forward Sentai at Manado and they evacuated elements of important units before the battle. I guess I might have to rename the transport group the Dash Backward Sentai.

Q-Ball’s forces also occupied most of Flores and a couple of other small bases in the area. His total opposition here was one naval guard unit.

My forces have been mostly quiet. On 2 October a Betty attack was launched at Koepang from Ambon, targeting British battleships there. The escorting Zeros brushed aside the Wildcats on CAP but to my surprise the Bettys dropped bombs instead of launching torpedoes. Investigating later I found that the aviation HQ was set in error – they were drawing 15 torpedoes, which wasn’t nearly enough to equip all of the planes. Aargh! It’s one thing to be beaten by the cunning plan of an excellent opponent, but another to make stupid mistakes like that.

Kido Butai, after stopping to refuel, is now around Babeldoab. Several SCTFs are also converging on the area. Ground troops and aviation support are being hurried to the bases surrounding the area as fast as I can load them and I am moving every air group that isn’t essential for defense elsewhere towards the region as well.

After reading what everyone has posted and doing much pondering on my own, here are a few early conclusions:

- Whether or not I try to take back the bases is moot unless I can regain control of the sea and air in the region. This then is the first order of business. I will give it a try, because I think I have a couple of advantages. First is the fact that the IJN is almost completely intact and might still be able to win the day at this point. My supply lines are shorter and one thing I am sure of about this op for the Allies is that it has to be consuming a whole lot of fuel. Second is the fact that so far, with the exception of Burma, he hasn’t really been able to do much against my LBA. And at Burma there are lots of large Allied airfields in an arc around my forward bases. Here that situation is reversed.

- I can bring in three or four divisions in a counter-attack, more if I’m willing to pull some units out of China or Manchukuo. I have almost 10,000 political points in the bank. If I can isolate his troops I should be able to mop up his invading forces one base at a time. This, of course, is only likely to happen if his carriers are soundly defeated and his surface forces put to rout. If these conditions aren’t achieved then I will use the divisions to reinforce key points and as a reserve.

- An alternate strategy, risky but maybe worth thinking about, would be to invade Port Hedland and Exmouth. That would really give him fits. It may be a fantasy but if conditions are right and it worked it would completely stall his advance in the DEI for a long while. Even without invasions his supply line is still a worthy target.

- Another alternate strategy, containment, isn’t really an option at the moment. If I lose the air and sea battles around Timor it becomes the fallback position, but it isn’t a good position. It’s a way to lose slowly, or maybe even not so slowly.

- I can’t take my eye off the rest of the map, either. His attack at Wake may have been a diversion but I don’t doubt that he would have invaded if things had gone better. At least, I don’t think he put troops on those ships just so I’d see casualties when I sank them. Fortunately things seem stable in Burma right now and the Pacific is about as well defended as I can make it without the carriers present.

Any big air and sea clashes are still several turns off. He’s expecting to get hit and must be counting on holding his gains even if he loses, which is why he landed in division strength even at small, undefended bases. His plan has been a good one but he is gambling a lot on success. If he wins the war is shortened by a year or more. If he loses it may be a while before he can attack me again.

Whatever happens, this is going to be fun.


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RE: Attacks and Suspicions - 1/5/2010 6:40:59 AM   
Swenslim

 

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Common, please dont panic and dont rush into bold attack on a mount with sabre in hand against tank.

Gatther your force, build Makassar, Kendari and some other into strong bases, move there all your long legged Zeroes and 200-300 army bombers. Move  3th Air army Hq and some AirHQ from Solomons zone, because looks like he choose DEI as his main thrust area in 1943 at least. Use you BB's-CA for fast hit and run attacks, move around 15 subs into this are to make any supplying of Timor bloody hell for him !

< Message edited by Swenslim -- 1/5/2010 6:41:28 AM >

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RE: Attacks and Suspicions - 1/5/2010 7:52:59 AM   
Fishbed

 

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Yes, you could actually end up hitting Darwin in the end indeed ^^

I think the whole Exmouth/Port Herdland thing not to be that far-stretched if you manage to destroy his bases.

Btw, I'd definitely transfer troops from China and Mandchukuo if you have needed political points. You need fresh soldiers with battle experience, and you need them now. This must stop here or you're gonna feel the pain... You need an overkill, troops speaking, that's what my Guadalcanal experience taught me.

A good recon effort on Koepang and a first round of BB bombardment with every big gun you have in the fleet should be a good start. You have to disrupt him as much as you can until you strike directly.


< Message edited by Fishbed -- 1/5/2010 7:53:14 AM >


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RE: Attacks and Suspicions - 1/5/2010 10:06:55 AM   
veji1

 

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of course you must not lose sight of the rest of the map, but for me Timor, in the strategic scheme is worth as much as the marianas or Malaya, ie from there he can pretty quickly destroy your industrial or fuel potential...

I guess one the many priorities now is intelligence : how many troops are where? what do you know about northern and western OZ? What can you expect from him once his bases are consolidated : If you were him, how many squadrons would you have where, how would you defend this new conquest, etc...

Than the angle of reaction is capital : go for PortHedland and Exmouth ? try to get the smaller bases back asap so you can focus on Koepang ? Try to reinforce your bases in the vicinity (east timor, Bali, etc...) to prevent easy island hoping ?

Good luck and it will be interesting to watch.


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RE: Attacks and Suspicions - 1/5/2010 11:02:31 AM   
Blackhorse


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quote:

- Whether or not I try to take back the bases is moot unless I can regain control of the sea and air in the region.


That's the sine qua non. Control the air and sea and all of your other options are in play. Definitely bring additional land forces down (10k PP?!) and look for targets of opportunity -- bases in Australia? the non-Timor invasions? -- but first wrest the sea and skies from him. Good luck! Great AAR.


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RE: Attacks and Suspicions - 1/5/2010 11:25:28 AM   
ComradeP

 

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quote:

- An alternate strategy, risky but maybe worth thinking about, would be to invade Port Hedland and Exmouth. That would really give him fits. It may be a fantasy but if conditions are right and it worked it would completely stall his advance in the DEI for a long while. Even without invasions his supply line is still a worthy target.


That might be too risky.

Port Hedland and the other larger bases in the area are probably crawling with troops and aircraft ready to be transported to Timor. Even if you take it, you don't have the LBA advantage in that area and instead of him being stuck on your side of the pond if things go wrong, you will be stuck on his side of the pond, which is a very dangerous situation for Japan. Considering the amount of Allied shipping in the area and the possible number of Allied carriers and capital ships (all larger ones could be based somewhere in Australia) in the area, it might be easier to invade Seattle than Port Hedland so to speak.

Taking the current debate about how to keep Australian industry supplied into account, basing a rather large part of the 1942 Allied fleet in Australia will suck up a LOT of fuel that has to be brought in from somewhere. If your subs or (mini-)KB could hit a convoy or two carrying fuel between the US and Australia or Cape Town and Australia, his offensive will be slowed. Piling carriers and capital ships into a TF is nice and all, but Q-Balls logistics in Australia should be far from ideal.

You could consider pulling back to the eastern (southern on the map) bank of the Irrawaddy in Burma, as the west (north on the map) is simply a deathtrap if he's serious about attacking. There's only one road and even a unit like Viper Force can cut it, just like in theory a Chinese unit with 1 squad remaining can cut a road in China. Stalling his advance in the jungle would be fine in a regular game, but not when he just dropped an army into your backyard. Conserve forces in Burma, try to keep the Chinese out of Lashio and focus a defensive line on Prome and Mandalay. Establish a forward defense at Shwebo and the jungle hex north-west (on the map) of Prome. Try to disentangle the divisions currently engaged north of Shwebo. Also keep an eye on the coastal road south of Akyab, I believe you send only a single regiment there but I could be mistaken. In short: cut your losses and withdraw to a more suitable defensive position, taking a defensive posture.

Keep enough forces in China to make sure the Chinese won't go anywhere, stop the expansion and pick some nice defendable spots that can't easily be swarmed.

I'm not sure whether you have substantial forces on non-essential islands/atolls, but those might be better used elsewhere. You still have the transports to move them now.

You still have mini-KB and KB, hit his logistics. Use LBA to make any further expansion costly and try to expand airfields and bases in the DEI that you can realistically defend for a while, preferably inland bases that can't instantly be overrun from the sea by a huge force like what happened at Koepang.

I consider myself to be a better defensive than offensive player, and I know it can be difficult to switch for an offensive mindset to the defense, but that's what you need to do now. The Kesselring approach of fighting a very long defensive battle that you can't really win but will slow the Allied advance down to a crawl is the least you can try in the DEI, although you could still win it as your forces are in a lot better shape than the Axis in Italy 1943.

You also have a fair amount of PP's that you could use to suck Manchukuo more or less dry of quality forces, although getting them to the front will take a while. As you don't really have anything to invade, you should have plenty of transports for the task.

To Q-Ball, the Timor/DEI campaign is what the island hopping campaign, the Burma campaign and the North African campaign were in WWII: the Allies don't really have anywhere else to go, so they might as well make the best of the situation and bloody their own forces to get them up to speed with modern combat and to bleed the Axis. The Axis got sucked into a war of attrition on all three fronts that it couldn't hope to win. Be smarter than the historical Axis and don't start fighting on his terms.

Don't invade Timor unless you've a very high chance of taking it and holding it, which you may not have as you would soon need the forces you use to retake it elsewhere. Also try to concentrate LBA on large attacks against the transport TF's don't bring them in piecemeal as even the rather lacking carrier pilots he's currently using will get some planes, and more importantly: pilots.

All of this is just a bunch of suggestions, of course. Make the best out of the situation as you see fit.

< Message edited by ComradeP -- 1/5/2010 11:34:29 AM >

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RE: Attacks and Suspicions - 1/5/2010 12:06:09 PM   
veji1

 

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interesting suggestions, I guess it all boils down to Cuttlefish figuring out whether he has a chance to take Timor back or not really. in the latter scenario, your suggestions are the good fall back strategy.

in the former, your suggestions for other fronts are probably correct, although ideally he would want to hang on longer in Burma, but it is clear that he will have to use the big stack of PPs he has amassed to get an efficient and sizeable force of all arms down to the DEI.

I am a believer that Timor for Japan isn't Southern Italy or North Africa, it is more akin to Holland : way too close to the heart of the industrial capacity (in this case oil). Anyway comparison is moot but if Qball manages to confirm his hold in the area and establish a network of mutually supporting bases... it will be tough.. And will all his logistical train in Australia, he can also try to widen the gap by opening on the flanks, ie consolidating in front of Java but landing in the Celebes in the next 3/4 months to threaten Borneo and aim at the South China Sea via Mindanao (again the PI would be hell for the japanese to defend... too many bases)...

Looking forward to the battle...


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RE: Attacks and Suspicions - 1/5/2010 8:39:47 PM   
Capt. Harlock


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quote:

Whatever happens, this is going to be fun.


It sure is! I think you were wise not to contest the air over Burma -- Q-Ball should have P-38's available now, and the struggle for air superiority promises to cause major losses on both sides.

_____________________________

Civil war? What does that mean? Is there any foreign war? Isn't every war fought between men, between brothers?

--Victor Hugo

(in reply to Cuttlefish)
Post #: 386
RE: Attacks and Suspicions - 1/5/2010 8:59:14 PM   
Canoerebel


Posts: 21100
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
In WitP it was pretty challenging for the Allies to sustain a campaign through Timor and then into the rest of the DEI, only because the supply train was so long.  You couldn't get supplies to Darwin overland, so you had to ship it there around Perth or Townsville.  That's a long way to haul supplies (especially considering they usually started on the West Coast of the USA) and there was always the risk of a raid by the KB or Mini-KB.

I did just that in one of my PBEM games and made steady progress, but logistics was always a challenge and sometimes a major headache.

In AE, however, it is possible to transport supplies overland to Darwin.  This really reduces the headaches for Q-Ball.  All he needs are ships at Darwin, enough arifields and fighters to provide a CAP network, and enough bombers and combat ships to dissuade the Japanese from interfering too much.  As Q-Ball builds his bases up, the threat to his supply operations diminishes.



< Message edited by Canoerebel -- 1/5/2010 9:10:38 PM >

(in reply to Capt. Harlock)
Post #: 387
RE: Attacks and Suspicions - 1/5/2010 11:07:07 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
quote:

ORIGINAL: Canoerebel

In AE, however, it is possible to transport supplies overland to Darwin. 



I only had a trickle coming through overland in an AI game. I also flew some from Alice Springs to supplement the trickle, but the vast majority I had to ship in directly. How much overland supply are you seeing get through to Darwin?

(in reply to Canoerebel)
Post #: 388
RE: Attacks and Suspicions - 1/6/2010 12:11:56 AM   
Laxplayer

 

Posts: 204
Joined: 8/30/2006
From: San Diego
Status: offline

quote:

ORIGINAL: witpqs

quote:

ORIGINAL: Canoerebel

In AE, however, it is possible to transport supplies overland to Darwin. 



I only had a trickle coming through overland in an AI game. I also flew some from Alice Springs to supplement the trickle, but the vast majority I had to ship in directly. How much overland supply are you seeing get through to Darwin?


It gets to Alice Springs VERY easily because of the rail. I've sucked in nearly 200k supplies there in less than 5 days. However, for me, it doesn't seem to EVER go north of that, regardless of how much you use the supply request settings at Tennant Creek, Katherine, Darwin, Broome, Derby, Wyndham, etc.

(in reply to witpqs)
Post #: 389
RE: Attacks and Suspicions - 1/6/2010 1:27:19 AM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: Laxplayer


quote:

ORIGINAL: witpqs

quote:

ORIGINAL: Canoerebel

In AE, however, it is possible to transport supplies overland to Darwin. 



I only had a trickle coming through overland in an AI game. I also flew some from Alice Springs to supplement the trickle, but the vast majority I had to ship in directly. How much overland supply are you seeing get through to Darwin?


It gets to Alice Springs VERY easily because of the rail. I've sucked in nearly 200k supplies there in less than 5 days. However, for me, it doesn't seem to EVER go north of that, regardless of how much you use the supply request settings at Tennant Creek, Katherine, Darwin, Broome, Derby, Wyndham, etc.


Exactly! That's why I airlifted some from Alice Springs by C-47's and what-not.

(in reply to Laxplayer)
Post #: 390
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