JWE
Posts: 6580
Joined: 7/19/2005 Status: offline
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quote:
ORIGINAL: Central Blue I figure the devs probably relied on published sources, so I would be curious to read any comments they have time to make on the accuracy of ORDATA. We did. And from a lot more places than just NavWeaps. CD gun fire is subsumed within the game code. It might be nice to have a whole routine dedicated to just CD fire, but then there are 9 different combat modes, and 7 different weapon types that can potentially fire through those modes, so ... what? ... 63 different subroutines? Woof !! Ya'll are just gonna have to deal with and accept a certain amount of aggregation and amalgamation. Understand that the open-ended code is open to abuse. So be it. Why do we have to dick with the code because some over-aggressive player hits Hawaii, and gets lucky? Outliers are a fact of life. They might be immediately exciting, but are often the source of cess-pool city in the following year. We would rather have a dork-head play this type of game, and lose the war in a year by being stupid, than try to limit stupidity by coding. But then, one can never limit stupidity by much of anything. Accuracy, in and of itself, is just one of several parameters used to calculate hit probability.
< Message edited by JWE -- 1/9/2010 1:34:15 AM >
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