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RE: Good to know UBER Cap is gone

 
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RE: Good to know UBER Cap is gone - 1/15/2010 7:46:38 PM   
EUBanana


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From: Little England
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quote:

ORIGINAL: Frank
Don´t want to nitpick, but it seems to me to be dependend of the size of the raid.




Well it was 30 out of about 40-ish.

Not 2 out of 3.

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Post #: 91
RE: Good to know UBER Cap is gone - 1/15/2010 7:51:09 PM   
frank1970


Posts: 1678
Joined: 9/1/2000
From: Bayern
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quote:

ORIGINAL: castor troy

and after a couple of hours and many more hits into this thread I can only wonder by myselve why not even one has commented on the quote I pulled out from Cuttlefish´s AAR that shows 130 Allied ac being shot down in late 42 for 3 (in words three) Zeros lost.

But this is probably due to me doing the wording wrong again


Hey, Castor, now please, col down a littel bit. Where is the Austrian Schmäh, your people is so famous for?

I have to support you on this one. Killing about 130 allied planes for 3 Zeroes is over the top. There weren´t any Patriot batteries there?

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Post #: 92
RE: Good to know UBER Cap is gone - 1/15/2010 7:51:55 PM   
frank1970


Posts: 1678
Joined: 9/1/2000
From: Bayern
Status: offline

quote:

ORIGINAL: EUBanana


quote:

ORIGINAL: Frank
Don´t want to nitpick, but it seems to me to be dependend of the size of the raid.




Well it was 30 out of about 40-ish.

Not 2 out of 3.

Thanks for clarification

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Post #: 93
RE: Good to know UBER Cap is gone - 1/15/2010 8:07:18 PM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
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quote:

ORIGINAL: Frank


Fine, you use the British numbers. I used Piecalciewicz and Bekker as sources. Which are yours?


Christopher Shores...."Fledgling Eagles". He uses neither the "British numbers" or the "German numbers", he uses the records of all participants to reconstruct the combats. In this case the British sent nine Wellingtons of 9 Squadron, accompanied by three Wellingtons from 38 Squadron, six from 37 Squadron and six from 149 Squadron. Two aborted leaving a grand total of 22 Wellingtons on the raid in four battle flights.

The Germans estimated that the force size of the raid was 52-54 planes, and 38 claims were submitted after the battle. However per Shores' research:

The operational record book for every Wellington unit - both operational and training- has been checked, as have the individual Aircraft History Cards for all Wellingtons produced up to this time. The record books of other Bomber Command squadrons have also been checked to ensure that no other types of bomber aircraft were by chance also present. None of these official records indicate that any aircraft beyond the 22 accounted for above, took any part. As a cross-check the records of the Commonwealth War Graves Commision for airmen reported 'missing in action' were studied. These records list all the men lost during the war who have no known grave. Yet in this combat, which largely took place over the sea, not one man is listed who was not a member of the crews of the 12 aircraft recorded as lost. Wrecks recovered and prisoners taken by the Germans further fail to produce any unaccounted for aircraft or men.



< Message edited by Nikademus -- 1/15/2010 8:11:12 PM >


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Post #: 94
RE: Good to know UBER Cap is gone - 1/15/2010 8:31:39 PM   
TheElf


Posts: 3870
Joined: 5/14/2003
From: Pax River, MD
Status: offline

quote:

ORIGINAL: mjk428


quote:

ORIGINAL: TheElf

quote:


I understand the importance of correcting the record. Which you did admirably. Then you took an unnecessary shot at the originator of the thread.


I'm sorry, not sure what you mean?


You gave a good and detailed explanation of why the results Castor Troy was so unhappy about were within the bounds of a realistic result. I completely understand why you don't want the claim "Uber CAP is back" to stand, especially if that's not the case.

Then you put this totally unnecessary cherry on top:

quote:

Next time take a deep breath and run this sort of thing through a sanity filter before posting like this...




@Mjk

I stand by this statment and fail to see how this is an "Unnecessary Cherry". Posting threads that essentially imply a massive failure in the code in Marquis letters with such a title as this one is EXACTLY why I said what I said above. It's not the cherry on top, it's the Vanilla ice cream at the heart of the argument. Alarmist threads such as this one and the "pick you topic sucks" threads all disparage AE, often before they really get over the frustration of some result. Most of the time these results are outliers, others they are explained based on rational thought, a more focused assessment of the factors involved, or purely ignorant play (like this one). This game is complex and ignorant is not meant as a slight. There are lots of parts of this game that I am ignorant about. I will likely continue to be frustrated by Sfc to Sfc combat for example...

What I said, I see, could be interpreted mistakenly as a personal attack...I suppose. That is why I clarified my meaning here:

quote:

Actually mjk, my remark was neither a personal attack on Castor nor an implication that his post (or anything he said) was crazy.

I meant, "do a little research on the assets involved, run the contributing factors of the engagement (weather, LDRs, Altitude, Firepower, advantages etc...)through your head a couple times, and see if the issue you have is really as crazy as it first seems." THEN post...

If this sanity check, or filter as I called it, turns up a negative then you've solved your own problem and the only reason to post is to vent. If however you turn up an affirmative then post what you believe to be a legitimate issue with supporting references from your previous research.


It wasn't an attack and the only person taking issue with it is you mjk. For what reason, especially given my explanation, is lost on me.

I take no issue with the fact that Castor doesn't like the result. That's fine. It is a bad beat. But it does not warrant the title it got for the reasons I stated earlier. I can guarantee it won't endear anyone to those who would likely help the matter, and it only hurts the Game and the community. People whom have not yet purchased AE DO LURK here. It's unfortunate that some have likely been influenced in their decision over something like this and previous threads like this one.

As to the only real personal attack I have read in this thread, I am neither bald nor hypocritical...I again defer to the public to decide. I'm certainly not worried about convincing you otherwise.

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Post #: 95
RE: Good to know UBER Cap is gone - 1/15/2010 8:46:59 PM   
mjk428

 

Posts: 1944
Joined: 6/15/2002
From: Western USA
Status: offline

quote:

ORIGINAL: TheElf


quote:

ORIGINAL: mjk428


quote:

ORIGINAL: TheElf

quote:


I understand the importance of correcting the record. Which you did admirably. Then you took an unnecessary shot at the originator of the thread.


I'm sorry, not sure what you mean?


You gave a good and detailed explanation of why the results Castor Troy was so unhappy about were within the bounds of a realistic result. I completely understand why you don't want the claim "Uber CAP is back" to stand, especially if that's not the case.

Then you put this totally unnecessary cherry on top:

quote:

Next time take a deep breath and run this sort of thing through a sanity filter before posting like this...




@Mjk

I stand by this statment and fail to see how this is an "Unnecessary Cherry". Posting threads that essentially imply a massive failure in the code in Marquis letters with such a title as this one is EXACTLY why I said what I said above. It's not the cherry on top, it's the Vanilla ice cream at the heart of the argument. Alarmist threads such as this one and the "pick you topic sucks" threads all disparage AE, often before they really get over the frustration of some result. Most of the time these results are outliers, others they are explained based on rational thought, a more focused assessment of the factors involved, or purely ignorant play (like this one). This game is complex and ignorant is not meant as a slight. There are lots of parts of this game that I am ignorant about. I will likely continue to be frustrated by Sfc to Sfc combat for example...

What I said, I see, could be interpreted mistakenly as a personal attack...I suppose. That is why I clarified my meaning here:

quote:

Actually mjk, my remark was neither a personal attack on Castor nor an implication that his post (or anything he said) was crazy.

I meant, "do a little research on the assets involved, run the contributing factors of the engagement (weather, LDRs, Altitude, Firepower, advantages etc...)through your head a couple times, and see if the issue you have is really as crazy as it first seems." THEN post...

If this sanity check, or filter as I called it, turns up a negative then you've solved your own problem and the only reason to post is to vent. If however you turn up an affirmative then post what you believe to be a legitimate issue with supporting references from your previous research.


It wasn't an attack and the only person taking issue with it is you mjk. For what reason, especially given my explanation, is lost on me.

I take no issue with the fact that Castor doesn't like the result. That's fine. It is a bad beat. But it does not warrant the title it got for the reasons I stated earlier. I can guarantee it won't endear anyone to those who would likely help the matter, and it only hurts the Game and the community. People whom have not yet purchased AE DO LURK here. It's unfortunate that some have likely been influenced in their decision over something like this and previous threads like this one.

As to the only real personal attack I have read in this thread, I am neither bald nor hypocritical...I again defer to the public to decide. I'm certainly not worried about convincing you otherwise.


You were frustrated just as Castor Troy was frustrated. You both let it get the best of you. He apologized. You deny that questioning the sanity of his post was an attack.

Also as I said, I completely understand and agree with why you want to make sure that the buying public don't get bad info about the game.



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Post #: 96
RE: Good to know UBER Cap is gone - 1/15/2010 9:34:40 PM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
Status: offline

quote:

ORIGINAL: Frank


quote:

ORIGINAL: castor troy

and after a couple of hours and many more hits into this thread I can only wonder by myselve why not even one has commented on the quote I pulled out from Cuttlefish´s AAR that shows 130 Allied ac being shot down in late 42 for 3 (in words three) Zeros lost.

But this is probably due to me doing the wording wrong again


Hey, Castor, now please, col down a littel bit. Where is the Austrian Schmäh, your people is so famous for?

I have to support you on this one. Killing about 130 allied planes for 3 Zeroes is over the top. There weren´t any Patriot batteries there?



I´m running out of my "Schmäh" when I see such results. Me being more a Bavarian than an Eastern Austrian I don´t have that much of "Schmäh" anyway.

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Post #: 97
RE: Good to know UBER Cap is gone - 1/15/2010 9:47:57 PM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
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I wonder where the nervourness from the officials is coming from. Why not starting to censor the forum anyway? Sorry Elf but at some point you overdo it and if you read all of my posts in this thread you could well come back down from being pissed off at some point. And stop saying "this or that is bad for the game"... this is starting to get ridicoulos. You can blame me for starting the thread with this stupid "Santa Clause and Buggs Bunny..." but if you have a problem with my thread title then you should ask one of the Matrix guys to completely ban me together with 500 other people that have chosen far worse thread titles for all kind of issues.

When there are 130:3 kill rates of Zeros in late 42 and you don´t even want to admit that THIS is in all kind of circumstances completely STUPID (blame me for using such a BAD word) and your only problem is my thread title that says "good to know UBER Cap is gone" then you sure have a problem. I´ve apologised more than often enough in this thread and surely at some point will step back from trying to keep the colt behind my back.

Oh how would you have praised me if you would have found out that this is a commercial threat for AE that is nothing but praising it? AE has the same problems WITP had in it´s beginning and that were taken out to a good extend with patches. The problems are not only with air combat and if you could get back to being objectivly again instead of being completely subjectivly because being part of the developers we could meet at some point not behaving like donkeys. For you the 50 Dutch bombers shot down is fine, well not for me. Can live with it being not the same oppinion with you. If you think the 130:3 result that was not brought up by stupid Castor is ok too then you will lose all reputation for sure and THAT is what is bad for the game (because the AE air team lead thinks that a 130:3 is fine too). I stand to my faults and have expressed it often enough in this thread already, all you do is pointing at the oh so bad Castor that dared to start a thread with a not so nice thread title that damages the oh so great reputation of the game.

NOONE IS ACTUALLY COMMENTING THE 130:3 RESULT OF CUTTLEFISH. And this says enough...

And people that do lurk here should know what they get. I can only repeat myselve again. I´ve loved WITP, I´ve played it for hundred, no, thousands of hours over five years. I love and play AE but one thing is for sure, not all we were told is what it is. Lots of things were more commercial than reality. Those things can become reality, but not when you guys deny that there are problems. And I won´t start to count them up, because the lurkers have enough threads to look at the problems. Both WITP and AE are definetely worth the money and while it was said a hundred times, I can repeat it again, you all did a very good job. But you guys still should stay objectiv when it´s related to your baby and that hasn´t been the case the last weeks/months it seems.

< Message edited by castor troy -- 1/15/2010 10:14:06 PM >


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Post #: 98
RE: Good to know UBER Cap is gone - 1/15/2010 9:52:44 PM   
Cuttlefish

 

Posts: 2454
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From: Oregon, USA
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Sorry Q-Ball, you probably shouldn't read the quote below:




quote:

ORIGINAL: castor troy

This was taken out of Cuttlefish´s AAR in his game against Q-Ball:

On the plus side, however, no attacks meant that I had about 300 Zeros, including the ones based at Makassar, for defense. About half or a bit more of them flew, enough to shred the attacking Allied planes. The results were one-sided, to say the least. I shot down somewhere around 120 planes (the scoreboard said 125, the air losses screen said 131) at a cost of exactly 3 Zeros. Call it 55 bombers, mostly SBDs and a scattering of 2-and-4-engine bombers, plus about 65 fighters, Kittyhawks (the new K model) and Warhawks and Wildcats (mostly) and P-38s. Zounds!

comments? Please don´t shoot me and The Elf or anyone else, don´t take it offensively, but I do find it as strange as my result that lead me to put up this thread. No, I do find this result even more off to be honest.


Since I have been quoted here, let me add my two cents. My estimate (and remember, in AE estimates are the best I can do) is that 41% of the attacking planes were lost in this action. As Nik has pointed out, this is rather higher than history shows us would be the case. However, consider what these results would have looked like in WITP. I would guess that Allied aircraft losses would have been more like 80% or 90% (around 250 planes), with maybe 20 or 30 Japanese planes lost and no carriers attacked, much less hit.

My own attitude (and I am speaking strictly for myself here, not saying that Castor or anyone else is right or wrong) is that I know that in the game aircraft losses of 30% to 50% are possible if things go wrong. I accept this risk when I send out my planes and do what I can to try and obtain the best results. Personally I think the new air-to-air combat model is a marvel of improvement over what we had. Others may not be as satisfied. The fact that we do not all share the same view is actually good news. It means that we have not yet been assimilated by the Borg.


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Post #: 99
RE: Good to know UBER Cap is gone - 1/15/2010 9:58:31 PM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
Status: offline

quote:

ORIGINAL: mjk428


quote:

ORIGINAL: TheElf


quote:

ORIGINAL: mjk428


quote:

ORIGINAL: TheElf

quote:


I understand the importance of correcting the record. Which you did admirably. Then you took an unnecessary shot at the originator of the thread.


I'm sorry, not sure what you mean?


You gave a good and detailed explanation of why the results Castor Troy was so unhappy about were within the bounds of a realistic result. I completely understand why you don't want the claim "Uber CAP is back" to stand, especially if that's not the case.

Then you put this totally unnecessary cherry on top:

quote:

Next time take a deep breath and run this sort of thing through a sanity filter before posting like this...




@Mjk

I stand by this statment and fail to see how this is an "Unnecessary Cherry". Posting threads that essentially imply a massive failure in the code in Marquis letters with such a title as this one is EXACTLY why I said what I said above. It's not the cherry on top, it's the Vanilla ice cream at the heart of the argument. Alarmist threads such as this one and the "pick you topic sucks" threads all disparage AE, often before they really get over the frustration of some result. Most of the time these results are outliers, others they are explained based on rational thought, a more focused assessment of the factors involved, or purely ignorant play (like this one). This game is complex and ignorant is not meant as a slight. There are lots of parts of this game that I am ignorant about. I will likely continue to be frustrated by Sfc to Sfc combat for example...

What I said, I see, could be interpreted mistakenly as a personal attack...I suppose. That is why I clarified my meaning here:

quote:

Actually mjk, my remark was neither a personal attack on Castor nor an implication that his post (or anything he said) was crazy.

I meant, "do a little research on the assets involved, run the contributing factors of the engagement (weather, LDRs, Altitude, Firepower, advantages etc...)through your head a couple times, and see if the issue you have is really as crazy as it first seems." THEN post...

If this sanity check, or filter as I called it, turns up a negative then you've solved your own problem and the only reason to post is to vent. If however you turn up an affirmative then post what you believe to be a legitimate issue with supporting references from your previous research.


It wasn't an attack and the only person taking issue with it is you mjk. For what reason, especially given my explanation, is lost on me.

I take no issue with the fact that Castor doesn't like the result. That's fine. It is a bad beat. But it does not warrant the title it got for the reasons I stated earlier. I can guarantee it won't endear anyone to those who would likely help the matter, and it only hurts the Game and the community. People whom have not yet purchased AE DO LURK here. It's unfortunate that some have likely been influenced in their decision over something like this and previous threads like this one.

As to the only real personal attack I have read in this thread, I am neither bald nor hypocritical...I again defer to the public to decide. I'm certainly not worried about convincing you otherwise.


You were frustrated just as Castor Troy was frustrated. You both let it get the best of you. He apologized. You deny that questioning the sanity of his post was an attack.

Also as I said, I completely understand and agree with why you want to make sure that the buying public don't get bad info about the game.





well, bad info? I´m doing an AAR, wonder how long I´m allowed to. Thought in the land of the free censoring is off limits but when I hear those statements I wonder when my "bad info" will be put to an end. I don´t do name calling and I´m not saying people shouldn´t buy the game. I´m saying the complete opposite. Again and again and again. If this forum has become a commercial only then have fun.

I see my games as a test, I look at every turn closely. I post every day´s combat reports, everyone can look at them. I do my rants within my annoted combat reports. Like it or leave it, don´t take every rant serious nor personal. This seems not to be true at these times anymore. Well, one thing is for sure, those that have bought the game and those that have not bought it should nevertheless know the results from playing it. I can´t post the combat report of the PBEM of Cuttlefish vs Q-Ball, they could. But I take their words in both their AARs serious and those clearly say that the Japanese shot down around 130 Allied aircraft of all advanced types in late 42 for the loss of A COUPLE of Zeros. I´m sure my statement will again be ignored or there will be again something found to just leave it aside and get back to the "you are bad and you said" discussion.

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Post #: 100
RE: Good to know UBER Cap is gone - 1/15/2010 10:03:37 PM   
oldman45


Posts: 2320
Joined: 5/1/2005
From: Jacksonville Fl
Status: offline
EUBanana

I have to ask what level are you playing on because I have never seen what your describing. Oh I have had some bad days and took it in the shorts air wise from time to time but by late 42 and no later than March of 43 I am taking the fight to the AI. My air groups hold their own and generally come out ahead. I don't need massed bombers to destroy their AF's and push them back, I will have 4 or 5 B24 squadrons spread out on a couple of AF's and I pound them to pieces. Once I can get local air superiority I start my reconquest.

As far as the human vs human, the human if he wants to can throw huge numbers at his opponent while the AI tends not to. That is what I am really refering to and should have made that point. I think that is where the code runs into a problem when the numbers on one or both sides reaches a certain point.



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Post #: 101
RE: Good to know UBER Cap is gone - 1/15/2010 10:04:45 PM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
Status: offline
quote:

ORIGINAL: Cuttlefish


Sorry Q-Ball, you probably shouldn't read the quote below:




quote:

ORIGINAL: castor troy

This was taken out of Cuttlefish´s AAR in his game against Q-Ball:

On the plus side, however, no attacks meant that I had about 300 Zeros, including the ones based at Makassar, for defense. About half or a bit more of them flew, enough to shred the attacking Allied planes. The results were one-sided, to say the least. I shot down somewhere around 120 planes (the scoreboard said 125, the air losses screen said 131) at a cost of exactly 3 Zeros. Call it 55 bombers, mostly SBDs and a scattering of 2-and-4-engine bombers, plus about 65 fighters, Kittyhawks (the new K model) and Warhawks and Wildcats (mostly) and P-38s. Zounds!

comments? Please don´t shoot me and The Elf or anyone else, don´t take it offensively, but I do find it as strange as my result that lead me to put up this thread. No, I do find this result even more off to be honest.


Since I have been quoted here, let me add my two cents. My estimate (and remember, in AE estimates are the best I can do) is that 41% of the attacking planes were lost in this action. As Nik has pointed out, this is rather higher than history shows us would be the case. However, consider what these results would have looked like in WITP. I would guess that Allied aircraft losses would have been more like 80% or 90% (around 250 planes), with maybe 20 or 30 Japanese planes lost and no carriers attacked, much less hit.

My own attitude (and I am speaking strictly for myself here, not saying that Castor or anyone else is right or wrong) is that I know that in the game aircraft losses of 30% to 50% are possible if things go wrong. I accept this risk when I send out my planes and do what I can to try and obtain the best results. Personally I think the new air-to-air combat model is a marvel of improvement over what we had. Others may not be as satisfied. The fact that we do not all share the same view is actually good news. It means that we have not yet been assimilated by the Borg.




I´m sorry Cuttlefish and hope you don´t mind taking out the result from your AAR. But in all seriousness, noone here can seriously think that the 130:3 you´ve mentioned in your AAR is anything but bullocks especially if you hear when it happened and which ac were involved. Noone should take this as a personal attack but for sure should think by themselve "oh boy, what´s gone wrong here". Let´s think about to make it better.

No matter from which side we look at it, a kill rate of 40+:1 is off. It´s as borked as any WITP result could get borked too. And I´ve sunk enough Allied carriers en masse in WITP or mods of WITP that I can say that taking out a 200 Zero or Wildcat Cap in WITP is not that impossible to achieve and in NO WAY I would have ever lost 130 Allied ac to only 3 Zeroes in WITP in a PBEM. That is no critic to Q-Ball, please noone take this offensively again.

The only way this could have happened in WITP would be to send 130 unescorted bombers against KB. All would have been shot down, yes. If you send 60 fighters and 70 bombers all could have been shot down (not even in WITP this was true all the time, in fact, not even most of the time). But the escorts would have shot down or damaged for sure enough fighters to actually achieve something the next phase/day. But 3 fighters shot down... well... and not to forget that 130 Allied first line ac shot down in AE means around 390 Allied ac shot down in WITP when you look at the available replacements. So this would mean the WITP result would have been 390:9 when talking about the seriousness of losses. Great, really. Sorry that I can´t make this thread a commercial.

Those uber kill rates (and to me also the "usual" 4-7:1 kill rates of Zeros vs P-40 early on that you can see in every AAR en masse) could have been produced in WITP and AE. That is wrong to me. If everyone agrees that it is/was wrong in WITP then I really have to wonder why it should be ok in AE. Only because of making business? Of course I can understand that from the company´s point of view. If someone keeps telling me that all Ducati 848 have this or that problem, I would start to wonder if it was a good idea to actually get me one. I wonder though if it would make anything better if I just would notice all the problems from riding it... the one thing that would be for sure, I would definetely tell it everyone who wants to buy one too. And I would also tell him that Ducati is doing it´s best to take out any faults. This was just a hypothetical example, while I own one, I have yet to notice any real problem or have heard of one, so go ahead and buy one if you like to.

< Message edited by castor troy -- 1/15/2010 10:26:12 PM >


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Post #: 102
RE: Good to know UBER Cap is gone - 1/15/2010 10:14:35 PM   
mjk428

 

Posts: 1944
Joined: 6/15/2002
From: Western USA
Status: offline

quote:

ORIGINAL: castor troy


well, bad info? I´m doing an AAR, wonder how long I´m allowed to. Thought in the land of the free censoring is off limits but when I hear those statements I wonder when my "bad info" will be put to an end. I don´t do name calling and I´m not saying people shouldn´t buy the game. I´m saying the complete opposite. Again and again and again. If this forum has become a commercial only then have fun.

I see my games as a test, I look at every turn closely. I post every day´s combat reports, everyone can look at them. I do my rants within my annoted combat reports. Like it or leave it, don´t take every rant serious nor personal. This seems not to be true at these times anymore. Well, one thing is for sure, those that have bought the game and those that have not bought it should nevertheless know the results from playing it. I can´t post the combat report of the PBEM of Cuttlefish vs Q-Ball, they could. But I take their words in both their AARs serious and those clearly say that the Japanese shot down around 130 Allied aircraft of all advanced types in late 42 for the loss of A COUPLE of Zeros. I´m sure my statement will again be ignored or there will be again something found to just leave it aside and get back to the "you are bad and you said" discussion.


Bad info from Elf's POV. Specifically that "Uber CAP" is still an issue. I surely understand why he would feel the need to address that if he disagrees with your conclusion.

I agree with you that folks need to be free to express themselves within the rules of the forum. So keep fighting the good fight, sir.


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Post #: 103
RE: Good to know UBER Cap is gone - 1/15/2010 10:18:55 PM   
Cuttlefish

 

Posts: 2454
Joined: 1/24/2007
From: Oregon, USA
Status: offline

quote:

ORIGINAL: castor troy

I´m sorry Cuttlefish and hope you don´t mind taking out the result from your AAR. But in all seriousness, noone here can seriously think that the 130:3 you´ve mentioned in your AAR is anything but bullocks especially if you hear when it happened and which ac were involved. Noone should take this as a personal attack but for sure should think by themselve "oh boy, what´s gone wrong here". Let´s think about to make it better.


No problem, Castor, I figure anything I put out on the forum becomes fair game. And it is an interesting case and worth discussing.



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(in reply to castor troy)
Post #: 104
RE: Good to know UBER Cap is gone - 1/15/2010 11:04:04 PM   
Q-Ball


Posts: 7336
Joined: 6/25/2002
From: Chicago, Illinois
Status: offline
Please be careful about cutting and pasting from AARs. I learned that we only shot down 3 Zeros instead of the reported 6; an insignificant detail to be sure, but point being, it could have been something more important in there.

In that particular case, a couple things to keep in mind:

1. All my aircraft, except the SBDs, were using drop tanks or otherwise at extreme range, since the attack was at 7 hexes. That certainly had an impact.

2. Altitude for all attackers was 10K. I probably should have set it higher, lesson learned, but I am hazy on DB altitudes

3. Cuttlefish still has his crack pilots on KB; he has lost barely any

I expected to lose 100 or so planes. Where the attack was disappointing, besides losing more than that, was the lack of hits to CVs, but more important the total lack of KB airplanes lost.

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(in reply to Cuttlefish)
Post #: 105
RE: Good to know UBER Cap is gone - 1/15/2010 11:13:27 PM   
ny59giants


Posts: 9869
Joined: 1/10/2005
Status: offline
Since both CT's and CF's combat results "may" be at the end of the bell shaped curve for combat results, why don't both of them (or their opponents) send the game file from those two A2A to a developer to look at? If there is actually something that needs to be corrected it can be done for the next patch. If not, then they could see how the code works with large A2A combat.

(in reply to Cuttlefish)
Post #: 106
RE: Good to know UBER Cap is gone - 1/15/2010 11:22:54 PM   
TheElf


Posts: 3870
Joined: 5/14/2003
From: Pax River, MD
Status: offline

quote:

ORIGINAL: mjk428


quote:

ORIGINAL: TheElf


quote:

ORIGINAL: mjk428


quote:

ORIGINAL: TheElf

quote:


I understand the importance of correcting the record. Which you did admirably. Then you took an unnecessary shot at the originator of the thread.


I'm sorry, not sure what you mean?


You gave a good and detailed explanation of why the results Castor Troy was so unhappy about were within the bounds of a realistic result. I completely understand why you don't want the claim "Uber CAP is back" to stand, especially if that's not the case.

Then you put this totally unnecessary cherry on top:

quote:

Next time take a deep breath and run this sort of thing through a sanity filter before posting like this...




@Mjk

I stand by this statment and fail to see how this is an "Unnecessary Cherry". Posting threads that essentially imply a massive failure in the code in Marquis letters with such a title as this one is EXACTLY why I said what I said above. It's not the cherry on top, it's the Vanilla ice cream at the heart of the argument. Alarmist threads such as this one and the "pick you topic sucks" threads all disparage AE, often before they really get over the frustration of some result. Most of the time these results are outliers, others they are explained based on rational thought, a more focused assessment of the factors involved, or purely ignorant play (like this one). This game is complex and ignorant is not meant as a slight. There are lots of parts of this game that I am ignorant about. I will likely continue to be frustrated by Sfc to Sfc combat for example...

What I said, I see, could be interpreted mistakenly as a personal attack...I suppose. That is why I clarified my meaning here:

quote:

Actually mjk, my remark was neither a personal attack on Castor nor an implication that his post (or anything he said) was crazy.

I meant, "do a little research on the assets involved, run the contributing factors of the engagement (weather, LDRs, Altitude, Firepower, advantages etc...)through your head a couple times, and see if the issue you have is really as crazy as it first seems." THEN post...

If this sanity check, or filter as I called it, turns up a negative then you've solved your own problem and the only reason to post is to vent. If however you turn up an affirmative then post what you believe to be a legitimate issue with supporting references from your previous research.


It wasn't an attack and the only person taking issue with it is you mjk. For what reason, especially given my explanation, is lost on me.

I take no issue with the fact that Castor doesn't like the result. That's fine. It is a bad beat. But it does not warrant the title it got for the reasons I stated earlier. I can guarantee it won't endear anyone to those who would likely help the matter, and it only hurts the Game and the community. People whom have not yet purchased AE DO LURK here. It's unfortunate that some have likely been influenced in their decision over something like this and previous threads like this one.

As to the only real personal attack I have read in this thread, I am neither bald nor hypocritical...I again defer to the public to decide. I'm certainly not worried about convincing you otherwise.


You were frustrated just as Castor Troy was frustrated. You both let it get the best of you. He apologized. You deny that questioning the sanity of his post was an attack.

Also as I said, I completely understand and agree with why you want to make sure that the buying public don't get bad info about the game.




LOL!!! Honestly, will someone else try to explain this? I am not getting through! I NEVER questioned the sanity of his post. I never attack or attempted to insult him. I said he needs to run the results of this combat through a Sanity Check BEFORE posting. Except I used the word "filter". Not his post, but the results and factors he is questioning. And then I took issue with his choice of words in the tile, and suggested that some consideration be given before throwing a title-grenade. That's it. No attacks, no frustration.

I think Castor is a relatively sane person for this forum, and that is saying a lot. He is a prolific poster on the forum and plays AE quite a lot. His opinion on these things is valuable due to his long experience in the community. I was only mildly irritated at his poor choice of title.

Again you are the only person who sees some sort of attack. I still don't see it because a "Sanity Check" (filter) in my parlance is something you apply to a plan or a test, to see if it fits within the realm of plausibility or feasibility. If the results are insane after bouncing them off a "sanity check" then you may have a case for why the results of the test or plan are wrong, and a change may be needed. In THIS case the plausibility of the result has been so well established that it is no longer the point of the thread!

I pay attention to this sort of thing to try to identify if in fact there is an underlying issue at hand. To this point I've felt as though I was a calm voice of reason with a mild chastising tone directed at poor Castor due to the title. It's as simple as that.



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(in reply to mjk428)
Post #: 107
RE: Good to know UBER Cap is gone - 1/15/2010 11:31:40 PM   
PresterJohn001


Posts: 382
Joined: 8/11/2009
Status: offline

quote:

ORIGINAL: EUBanana

quote:

ORIGINAL: dbfw190
It's the man, not the machine. experienced pilots in obsolete planes can hold their own against superior fighters.. not indefinately, but long enough to make the pilot in the more superior craft to realize he's met his match.


This old chestnut really annoys me, so I'm going to actually challenge it, even though it's a slight tangent.

The Allied pilots in question were not useless!. This JFB conceit comes up all the time. They were in fact among the very best the Allies have in 1942 aside from naval aviators - experience and air skill 60-65. They may not have been spectacular, but they were competent.

I expect Japanese pilots to be better than Allied pilots, but I also expect them to be worn down in the course of the war until they are inferior. Question is - who does the wearing down? Answer - the guys who just got slaughtered. There's nobody else!

A loss ratio of 3 to 1, or 4 to 1, say, would at least inflict attrition upon the Japanese which I would say is realistic. But 30 to 1 - you cannot attritt the Japanese uberpilots with loss ratios like that. In such a scenario it is the Allies, not the Japanese, whose quality and numbers will plummet. Hell, within a few days of following that course there wouldn't be an Allied airforce left.

As for the situation in question, the background of this result - there were an equal number of Japanese planes operating from a very small airfield on CAP facing sweeping Allied fighters in somewhat superior numbers - so really, this is almost the best scenario possible as far as the Allies are concerned. It really doesn't get much better than this. I'm happy to accept that bad days and bad rolls mean bad results, I don't expect to win all the time after all even if the situation is favourable, but 30 to 1 is an absolutely crushing defeat, a wipeout which will have strategic implications, as well as being unrealistic to boot. 75% of a fighter formation shot down in one day? I don't buy it.

And from a larger scale, if this is a regular occurrence - and it does seem to be depressing regular - there can be no wearing down. Who is going to shoot down this Jap airforce of aces? Nobody. Nobody on the map can do it, so they'll be living till 1945 then, like Jedi Knights among the peons.

And as an aside, I think it's unrealistic bullshit, no matter how good the opposing pilots are. As someone said, it's not Star Wars, and we're not talking about vulnerable bombers, we're talking about a huge furball over 20,000 feet altitude differences without on board radars and with primitive or non existent direction from the ground. I'd expect fairly low casualties on both sides.

I'm not bothered too much as I realise that sending in fighters in varying altitudes is not a winning strategy in this game. Apparently Zeroes can go from 35k feet to 5k feet and back up to 15k feet all within one air phase without any problem at all. OK - lesson learned, I won't do that again, and this probably reflects as bad as a result as possible. Next time I'll stick to one altitude so my planes mass properly. The issue of massing is at least realistic.

75% casualties though is not. I'd expect Japanese pilots to survive a long time if a Fabian strategy was being pursued regarding their commitment, but packing everything you got as far forward as you can on a primitive airstrip right next to huge Allied airfields is not a Fabian strategy aimed at preserving pilot quality, it's exposing them to among the worst conditions imaginable.

Long tangent over.

Of course pilot quality is a factor, but it's one factor among many and not even necessarily the most important. I know mdiehl had some table which broke down just how valuable a mph of top speed, or a months flying experience, or a tighter turning circle or a heavier armament actually was. IIRC top speed was the #1 factor and pilot experience was pretty much equally important.

Equally important does not mean crushingly important, though. And as I said before I think an OOB filled with pilots of 90+ experience is totally whacked anyway, it's like saying that the entirety of an air force is staffed by the likes of Sailor Malan, Galland and the rest.

I've seen crazy stuff in this game due to that. In that thousand mile war game I was playing the Japs, and my Rufe squadron (Rufes ffs!) ripped Allied P40s and even B24s to little bits. I know why - because the entire Rufe squadron, we're talking 20+ pilots, had experience 90+. That must be the most badass float plane squadron in the history of the world. AVG eat your heart out, we're talking all-ace star team. That is an OOB issue, not an engine issue, far as I'm concerned. Do you really think that a Japanese floatplane squadron based in Ass End of Nowhere in 1943 was among the very best in the entire world, absolutely elite, top notch, every one of them. Cuz I don't.


From the Japanese side, if you are referring to the combats at Diamond Harbour as i recall there have been 2 major engagements. The first (which i don't think you're refering to) was the invasion turn when KB was in the DH hex and the allies lost circa 70 air, primarily from what i saw because they were on naval attack vs a prepped KB CAP. The second major conflict was a while later and DH was a size 2 airfield at this point with 4 large fighter units ( 3 Oscar, 1 Zero) in place, all with pilots in the 70-80 range. I do put my Oscars as high as they will go (38500) because that seems to get them a good combat advantage (certainly other air battles ive been in seem to favour the highest altitude) and the allies seemed to come in seperated.


anyway and not related to the above if you're talking about inexperienced pilots in obsolscent machines what about the Turkey Shoot?

A game with 2 human players will lead to ahistorical utilisation of forces and outcomes that would not have happened in the real world. I think at some point you have to accept that, unless you want a re-run of ww2, which for both sides would be rather dull as a game, odd outcomes will occur.

(in reply to EUBanana)
Post #: 108
RE: Good to know UBER Cap is gone - 1/16/2010 12:02:37 AM   
TheElf


Posts: 3870
Joined: 5/14/2003
From: Pax River, MD
Status: offline
quote:

ORIGINAL: castor troy

I wonder where the nervourness from the officials is coming from. Why not starting to censor the forum anyway? Sorry Elf but at some point you overdo it and if you read all of my posts in this thread you could well come back down from being pissed off at some point. And stop saying "this or that is bad for the game"... this is starting to get ridicoulos. You can blame me for starting the thread with this stupid "Santa Clause and Buggs Bunny..." but if you have a problem with my thread title then you should ask one of the Matrix guys to completely ban me together with 500 other people that have chosen far worse thread titles for all kind of issues.



I'm not nervous. Don't know many devs who are. AE is what it is. It isn't going to change much from what it is. I get jack from any further sales, and considering the time (years) put in I got very little for my efforts after the fact. It is still being supported, but the life of this thing has run it's course as far as I'm concerned.

I am not pissed off at you, and I am not sure what was overdone. I am the only one who has been called any names or "attacked" as your wayward proxy has claimed. I've explained my statement going on 5 times now I think? I've lost track.

If your issue, specifically the one you posted about, not results you mined out of other threads in hindsight, had any merit vis a vis your claim in the title, then I'd have less a leg to stand on here. I am far from interested in spending the time trying to keep a lid on any perceived problem with AE for the benefit of the game or Matrix. I was making a suggestion. nothing more. And if you stepped back a looked at it, you'd see that. I posted once I think in response to you til now. This would be the second. I've spent the rest of my time trying to explain myself to a 3rd party whose stake in this, or anything I've said to this point baffles me. As does his inability to grasp what I am actually saying.

quote:

When there are 130:3 kill rates of Zeros in late 42 and you don´t even want to admit that THIS is in all kind of circumstances completely STUPID (blame me for using such a BAD word) and your only problem is my thread title that says "good to know UBER Cap is gone" then you sure have a problem. I´ve apologised more than often enough in this thread and surely at some point will step back from trying to keep the colt behind my back.


I am not familiar with the 130:3 thing. It is what it is. I don't know any of the circumstances and I am not addressing it because I haven't had a chance yet. At this point after the major @$$ pain this has become I likely won't. I've got lots of other things I could be doing than explaining myself or some random outlier. On the whole AE was a project to fix as many of the ills of WitP as could be fixed within reason. We did a fine job on the Uber CAP thing. There will be outliers, and likely there are some things that don't mix well and odd things can happen, but on the whole Uber CAP is gone. However if players contiue to attempt ahistorical things, be prepared to see ahistorical outcomes. What you did was ahistorical, and a poor employment of the Martin. Again, refer to my comments previously. I can't code every odd result or predict and code against every silly move or idea of what is right or wrong. Opinions are like belly buttons.

quote:

Oh how would you have praised me if you would have found out that this is a commercial threat for AE that is nothing but praising it? AE has the same problems WITP had in it´s beginning and that were taken out to a good extend with patches. The problems are not only with air combat and if you could get back to being objectivly again instead of being completely subjectivly because being part of the developers we could meet at some point not behaving like donkeys. For you the 50 Dutch bombers shot down is fine, well not for me. Can live with it being not the same oppinion with you. If you think the 130:3 result that was not brought up by stupid Castor is ok too then you will lose all reputation for sure and THAT is what is bad for the game (because the AE air team lead thinks that a 130:3 is fine too). I stand to my faults and have expressed it often enough in this thread already, all you do is pointing at the oh so bad Castor that dared to start a thread with a not so nice thread title that damages the oh so great reputation of the game.


Again re-read my first post, and the ones that follow. Read them carefully. I nvere had any issue with you post in and of itself. I tried to help. Then made a suggestion on title etiquette. I am not interested in, nor have I made any disparaging remarks about you. Does anyone else know what a Sanity Check is??? Castor feel free to post what ever you want.

quote:

NOONE IS ACTUALLY COMMENTING THE 130:3 RESULT OF CUTTLEFISH. And this says enough...


see above

quote:

And people that do lurk here should know what they get. I can only repeat myselve again. I´ve loved WITP, I´ve played it for hundred, no, thousands of hours over five years. I love and play AE but one thing is for sure, not all we were told is what it is. Lots of things were more commercial than reality. Those things can become reality, but not when you guys deny that there are problems. And I won´t start to count them up, because the lurkers have enough threads to look at the problems. Both WITP and AE are definetely worth the money and while it was said a hundred times, I can repeat it again, you all did a very good job. But you guys still should stay objective when it´s related to your baby and that hasn´t been the case the last weeks/months it seems.



Great. Way to sum up 4+ years and countless pro bono hours of hard work. Thanks man. Continue loving it, playing it, and posting whatever you want. Just don't wank about not getting any responses from devs if you choose to throw sarcasm or facetious language about. As far as potential customers getting to know what they get...get up on a podium and blast your truth to the world, man. It really doesn't matter. Continue to question the integrity of the Devs as slipping one by you and claim we deny any problems exist. Then wonder aloud in your next thread why you don't get any answers from the devs. You wanna know something? AE is the most flawed game I have every played. But that is only because MOST of those flaws were there in WitP. All we did was try to address them while adding as many features and chrome as the communtiy asked for. We did it with NO budget and little recompense after the fact.

I didn't lose my objectivity until I read this post and MJKs last couple of posts. As of now I am done with this thread. Continue arguing in circles, but expect no further comment from me.




< Message edited by TheElf -- 1/16/2010 12:06:21 AM >


_____________________________

IN PERPETUUM SINGULARIS SEDES



(in reply to castor troy)
Post #: 109
RE: Good to know UBER Cap is gone - 1/16/2010 12:28:12 AM   
EUBanana


Posts: 4552
Joined: 9/30/2003
From: Little England
Status: offline

quote:

ORIGINAL: PresterJohn
From the Japanese side, if you are referring to the combats at Diamond Harbour as i recall there have been 2 major engagements. The first (which i don't think you're refering to) was the invasion turn when KB was in the DH hex and the allies lost circa 70 air, primarily from what i saw because they were on naval attack vs a prepped KB CAP.


Right, fair dos. Which is why I didn't comment on that. The CAP Trap is an old device. I didn't expect you to bring KB right into the base hex, thats kinda risky...

quote:

The second major conflict was a while later and DH was a size 2 airfield at this point with 4 large fighter units ( 3 Oscar, 1 Zero) in place, all with pilots in the 70-80 range.


OK, well, I had a 25 plane P40 squadron, a 16 plane Mohawk IV squadron and a 16 plane Hurricane squadron. All of them had experience at least 60, the Mohawks had about 65 ish as the Mohawk IV is, I would guess, the best plane of the lot if you look at their stats. Thats basically as good as it gets for the Allies in 1942, hence my umbrage at "but your using crap fighters", no I'm not. Buffaloes are crap fighters, and 60+ experience is competent not green.

They all got sent in en masse, ie sweep and zero CAP. The error I made I think was staggering the altitude, the Hurris were at max altitude, the Mohawks were at 20k or so and P40s were at 10k - thus going by their maneuverability bands.

quote:

and the allies seemed to come in seperated.


Yeah, cuz of the altitude thing. I won't do that again, I figure max altitude always wins, certainly seems to. I'm not sure how P40s will do with maneuverability 2 at 35k feet. We'll see. Better than they do at 10k feet though I would imagine.

...I think that in itself is kinda dodgy, but I'm hardly the first to say that, I think everybody has noticed that high altitude seems to be the way to go.

quote:

anyway and not related to the above if you're talking about inexperienced pilots in obsolscent machines what about the Turkey Shoot?


I don't think the P40 can really be judged as obsolescent. (Especially against Oscars, now thats obsolescent, look at the flyswatter armament). I don't complain when Buffaloes are massacred.

It is the best plane the Allies have until the Corsair - as I mentioned the P38 is dismal, the P40 is basically what you got well into 1943.

quote:


A game with 2 human players will lead to ahistorical utilisation of forces and outcomes that would not have happened in the real world. I think at some point you have to accept that, unless you want a re-run of ww2, which for both sides would be rather dull as a game, odd outcomes will occur.


Sure, but odd outcomes seem to happen all the time. They happen when I play the Japanese, though I don't really like it when I see Rufes smashing up all comers.

Way back when there was a thread about Zeroes being too bad, I think rominet put it up? About 2 pages of tests where the Zeroes got more or less 1:1 kill ratios over all the tests - better at times, worse at times. There was a fair bit of outrage and 'this must be fixed!' - I remember it distinctly. Look back at the very early threads when AE was released, "Wow, P40s arent crap anymore" featured heavily. Someone apparently didn't like this as they sure are back to being crap again now.

I don't really mind per se, I'm well aware that by mid 43 things are going to be very different, and that even in 1942 the Allies have plenty of things in their favour. They got so many cargo ships I really think you could raid or sink as many as you want, won't make any odds unless you wipe out 500 plus in a couple of months. Most of them are in Cape Town or San Fran twiddling their thumbs. And the Japanese are definitely the harder side to play, even early on, I know that the opening months are critical and I doubt I could organise them myself.

...However, I think castor troy has a point, as people all slogpile him. And it's kinda one sided slogpiling too, there was huge amounts of bitching about Zeroes on this board from JFBs when the game was released. What they said appears to have been taken on board by the devs as it sure isn't that way now after all the patches.

Here's some moaning at Zeroes not destroying the world at a glance :-

http://www.matrixgames.com/forums/tm.asp?m=2232545

On top of that there are these lame old canards being brought out, like in the 'Allied fighters suck' thread. 'You're playing it wrong'. No, they really do suck!

_____________________________


(in reply to PresterJohn001)
Post #: 110
RE: Good to know UBER Cap is gone - 1/16/2010 12:47:27 AM   
pompack


Posts: 2582
Joined: 2/8/2004
From: University Park, Texas
Status: offline
Well, I guess it is time to haul out my Heinlein quote once more.


Throughout history, poverty is the normal condition of mankind. Advances which permit this norm to be exceeded - here and there, now and then - are the work of an extremely small minority, frequently despised, often condemned, and almost always opposed by all right-thinking people. Whenever this tiny minority is kept from creating, or (as sometimes happens) is driven out of a society, the people then slip back into abject poverty. This is known as "bad luck". - Robert Heinlein


(in reply to castor troy)
Post #: 111
RE: Good to know UBER Cap is gone - 1/16/2010 1:03:22 AM   
PresterJohn001


Posts: 382
Joined: 8/11/2009
Status: offline

quote:

ORIGINAL: EUBanana


quote:

ORIGINAL: PresterJohn
From the Japanese side, if you are referring to the combats at Diamond Harbour as i recall there have been 2 major engagements. The first (which i don't think you're refering to) was the invasion turn when KB was in the DH hex and the allies lost circa 70 air, primarily from what i saw because they were on naval attack vs a prepped KB CAP.


Right, fair dos. Which is why I didn't comment on that. The CAP Trap is an old device. I didn't expect you to bring KB right into the base hex, thats kinda risky...

quote:

The second major conflict was a while later and DH was a size 2 airfield at this point with 4 large fighter units ( 3 Oscar, 1 Zero) in place, all with pilots in the 70-80 range.


OK, well, I had a 25 plane P40 squadron, a 16 plane Mohawk IV squadron and a 16 plane Hurricane squadron. All of them had experience at least 60, the Mohawks had about 65 ish as the Mohawk IV is, I would guess, the best plane of the lot if you look at their stats. Thats basically as good as it gets for the Allies in 1942, hence my umbrage at "but your using crap fighters", no I'm not. Buffaloes are crap fighters, and 60+ experience is competent not green.

They all got sent in en masse, ie sweep and zero CAP. The error I made I think was staggering the altitude, the Hurris were at max altitude, the Mohawks were at 20k or so and P40s were at 10k - thus going by their maneuverability bands.

quote:

and the allies seemed to come in seperated.


Yeah, cuz of the altitude thing. I won't do that again, I figure max altitude always wins, certainly seems to. I'm not sure how P40s will do with maneuverability 2 at 35k feet. We'll see. Better than they do at 10k feet though I would imagine.

...I think that in itself is kinda dodgy, but I'm hardly the first to say that, I think everybody has noticed that high altitude seems to be the way to go.

quote:

anyway and not related to the above if you're talking about inexperienced pilots in obsolscent machines what about the Turkey Shoot?


I don't think the P40 can really be judged as obsolescent. (Especially against Oscars, now thats obsolescent, look at the flyswatter armament). I don't complain when Buffaloes are massacred.

It is the best plane the Allies have until the Corsair - as I mentioned the P38 is dismal, the P40 is basically what you got well into 1943.

quote:


A game with 2 human players will lead to ahistorical utilisation of forces and outcomes that would not have happened in the real world. I think at some point you have to accept that, unless you want a re-run of ww2, which for both sides would be rather dull as a game, odd outcomes will occur.


Sure, but odd outcomes seem to happen all the time. They happen when I play the Japanese, though I don't really like it when I see Rufes smashing up all comers.

Way back when there was a thread about Zeroes being too bad, I think rominet put it up? About 2 pages of tests where the Zeroes got more or less 1:1 kill ratios over all the tests - better at times, worse at times. There was a fair bit of outrage and 'this must be fixed!' - I remember it distinctly. Look back at the very early threads when AE was released, "Wow, P40s arent crap anymore" featured heavily. Someone apparently didn't like this as they sure are back to being crap again now.

I don't really mind per se, I'm well aware that by mid 43 things are going to be very different, and that even in 1942 the Allies have plenty of things in their favour. They got so many cargo ships I really think you could raid or sink as many as you want, won't make any odds unless you wipe out 500 plus in a couple of months. Most of them are in Cape Town or San Fran twiddling their thumbs. And the Japanese are definitely the harder side to play, even early on, I know that the opening months are critical and I doubt I could organise them myself.

...However, I think castor troy has a point, as people all slogpile him. And it's kinda one sided slogpiling too, there was huge amounts of bitching about Zeroes on this board from JFBs when the game was released. What they said appears to have been taken on board by the devs as it sure isn't that way now after all the patches.

Here's some moaning at Zeroes not destroying the world at a glance :-

http://www.matrixgames.com/forums/tm.asp?m=2232545

On top of that there are these lame old canards being brought out, like in the 'Allied fighters suck' thread. 'You're playing it wrong'. No, they really do suck!



I'm no expert so i was just posting the Japanese perspective for a fuller understanding of the situation :)

My comment about the Turkey shot was the great Mariannas turkey shoot where shed loads of inexperienced japanese pilots in old machines got shot down historically - which seemed comparable with the OP query.

As i may have said before i am a gamer who enjoys the fantastic detail and depth of witp:ae and so don't mind the variation too much. The game is a lot of commitment for a 2 players and it needs to be fun for both players. In some repects a slightly unbalanced tactical advantage to the Japanese counters the operational advantage of the allies knowing about all those Essex Carriers and other toys the allies get in the mid to late war. Thats not to say i don't value the historical validity of the combat outcomes, i do, its why i play the game, but there are other considerations (i'll go play Puerto Rico now in shame!!)


(in reply to EUBanana)
Post #: 112
RE: Good to know UBER Cap is gone - 1/16/2010 1:04:04 AM   
Dili

 

Posts: 4708
Joined: 9/10/2004
Status: offline
castor troy, i find the results of your bombing not outside bonds. For example check the operational story of Blenheim bomber in WW2 there are some instances of squadrons wiped out without losses for Germans and Blenheim was a much faster plane than your bomber.
Now for the result of cuttlefish no reasonable answer can be presented.

< Message edited by Dili -- 1/16/2010 1:09:50 AM >

(in reply to pompack)
Post #: 113
RE: Good to know UBER Cap is gone - 1/16/2010 2:48:24 AM   
EUBanana


Posts: 4552
Joined: 9/30/2003
From: Little England
Status: offline

quote:

ORIGINAL: PresterJohn
I'm no expert so i was just posting the Japanese perspective for a fuller understanding of the situation :)


Well, I'm no expert really, but I did play WITP... twice. :p

quote:

As i may have said before i am a gamer who enjoys the fantastic detail and depth of witp:ae and so don't mind the variation too much.


Obviously on balance even castor troy likes AE - he's already said as much.

But we can quibble regardless.

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(in reply to PresterJohn001)
Post #: 114
RE: Good to know UBER Cap is gone - 1/16/2010 3:44:45 AM   
Kull


Posts: 2625
Joined: 7/3/2007
From: El Paso, TX
Status: offline
quote:

ORIGINAL: castor troy

ahh, who cares, kill rate is as least as good as in WITP but the replacement rates have been decreased by a factor of 10. But don´t forget, if you start as the Japanese, you will still be able to build hundreds of superb aircraft, starting in mid 42 until at least 6/45.

50 out of 89 bombers shot down, don´t have the confirmation yet but it seems this was LEAKING Cap from mini KB out to THREE hexes... someone give me some alcohol because pills don´t help when playing this game.


Here's a thought. In WW2, how many actual engagements were there, involving Dutch unescorted bombers and Japanese fighters. In the ENTIRE war, maybe 50? 60? 80? Now contrast that with WitP-AE. How many times will that happen when you multiply the real-life number of occurrences times several 1000 players and/or 10,000 plus early war games? Is it just possible that given so many more chances, that some people are guaranteed to see results that exceed the real life parameters? Ya think?

Besides, this thread is completely bogus in it's inference that AE is exactly the same as WitP. For any one "WitP-like" air-to-air event, there are HUNDREDS which demonstrate - conclusively - that AE is miles better than WitP in this area alone.

I applaud the effort when people assemble their data and post a case that AE might have issues in a certain area. But no matter how experienced and dedicated the player, you only lose credibility when posting nonsense like this.

(in reply to castor troy)
Post #: 115
RE: Good to know UBER Cap is gone - 1/16/2010 6:38:17 AM   
stuman


Posts: 3907
Joined: 9/14/2008
From: Elvis' Hometown
Status: offline

quote:

ORIGINAL: crsutton

Is it just me. I have yet to see a bomber actually shoot down a fighter in the game. Lots of damage but never a red destroyed. Anyone?




So far I have lost a few nates that were defending when some 4 engine bombers attacked a base the nates were capping. Only a few.

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" Gentlemen, you can't fight in here! This is the War Room. " President Muffley


(in reply to crsutton)
Post #: 116
RE: Good to know UBER Cap is gone - 1/16/2010 6:39:47 AM   
stuman


Posts: 3907
Joined: 9/14/2008
From: Elvis' Hometown
Status: offline

quote:

ORIGINAL: Cuttlefish

It is uncommon but not all that rare for Allied 4E bombers to shoot down one of my fighters in my two PBEMs. And they damage a lot of them, not all of which then land safely or successfully.




ditto

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" Gentlemen, you can't fight in here! This is the War Room. " President Muffley


(in reply to Cuttlefish)
Post #: 117
RE: Good to know UBER Cap is gone - 1/16/2010 8:04:02 AM   
Ron Saueracker


Posts: 12121
Joined: 1/28/2002
From: Ottawa, Canada OR Zakynthos Island, Greece
Status: offline
I'm one of the biggest critics of Uber Cap. I may even havecoined the phrase during the dev period of WITP. I must say, the last three weeks I've played AE, CAP seems to be pretty well sorted. Albeit the size of A2A combat has been smallish to date...so I'll reserve any comments on large A2A battles. Been a bit harsh though, haven't ya?

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Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan

(in reply to stuman)
Post #: 118
RE: Good to know UBER Cap is gone - 1/16/2010 9:01:32 AM   
Sardaukar


Posts: 9847
Joined: 11/28/2001
From: Finland/Israel
Status: offline
Considering that some persons basically frustrated The Elf out of replying on forum anymore....

If I had spent years of my free time FOR FREE to make game better and then getting asinine comments from some contributors, I'd have told them to "go pound sand" lot earlier.

Anyway, The Elf is both officer and gentleman...I am just ex-officer, but definitely not a gentleman.

< Message edited by Sardaukar -- 1/16/2010 9:07:43 AM >


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"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Ron Saueracker)
Post #: 119
RE: Good to know UBER Cap is gone - 1/16/2010 9:21:24 AM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
Status: offline
quote:

ORIGINAL: Sardaukar

Considering that some persons basically frustrated The Elf out of replying on forum anymore....

If I had spent years of my free time FOR FREE to make game better and then getting asinine comments from some contributors, I'd have told them to "go pound sand" lot earlier.

Anyway, The Elf is both officer and gentleman...I am just ex-officer, but definitely not a gentleman.




like I´ve posted earlier on this thread already, blame me for being the number one a$$hole on this forum lately. I´ve seen Elf´s vacation thread and pm´d him anyway.

But the oversensitivity especially in this thread is getting laughable too though (and I´m not pointing at the Elf with this comment). This forum is the best forum I know but even here, I´ve seen hundreds of threads with name calling and comments that have been so much further off the line than the sarcasm I put into this thread. Delete 60% of the threads then because those had worse thread titles than "good to know Uber Cap is gone". What is it? Name calling? Inpolite? But hey, we can of course go on posting toes or stuff like that.

good thing there were hundreds of complain threads in all forms over the years about WITP. Otherwise we all would have been stuck with WITP 1.0. Went upt to 1.85 IIRC and many things have been improved. But this of course never had something to do with any complaints. If this thread is so off why hasn´t it been immedietely locked due to the thread title. I didn´t even know how bad I am when posting the original post. Blame me, I´m not just an a$$hole, I seem to be a stupid a$$hole.


< Message edited by castor troy -- 1/16/2010 9:27:25 AM >


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(in reply to Sardaukar)
Post #: 120
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