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Music - 1/21/2010 2:40:33 PM   
Epsilon

 

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What kind of music, if any, is there in the game?
Many other good 4x games have employed a good soundtrack like Civilization 4, Galactic Civilizations, etc. To compare with an indie game that is worth mentioning Ai War, it's got a very good soundtrack that is reminiscent of old tracker or mod music in a sense and it fits well with the 'retro' 2d look of the game and it's evil Ai.
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RE: Music - 1/21/2010 2:52:20 PM   
LarryP


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It has good music which is well fitting for a space exploration game. You can also add your own music. You can hear it somewhat in the videos at YouTube.com.

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RE: Music - 1/21/2010 3:08:22 PM   
Epsilon

 

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Thats great, I love listening to the music in strategy games like this :)

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RE: Music - 1/21/2010 3:12:37 PM   
LarryP


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Me too. The opening music in DW is what I would expect to hear. Elliot did a good job of what he chose.

I have music folders that I use for different games. I use Windows Media Player and make playlists for different type games. It plays in the background well, and I turn off the in game music.

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RE: Music - 1/21/2010 3:44:54 PM   
ASHBERY76


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Well I do not expect it to have Vangelis considering the budget.I just hope it is better than SEV,which was awfull.

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RE: Music - 1/25/2010 2:16:42 PM   
hadberz


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You can also add your own MP3s to the music folder and DW will play them just fine.

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RE: Music - 2/8/2010 2:20:03 PM   
rhohltjr


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From: When I play pacific wargames, I expect smarter AI.
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Comparing to MOO3. What sort of diplomacy screens and SFX display/play(during diplomacy)?


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RE: Music - 2/8/2010 6:40:28 PM   
Baleur


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quote:

ORIGINAL: rhohltjr

Comparing to MOO3. What sort of diplomacy screens and SFX display/play(during diplomacy)?




Interface sound question? I want to know too
Omg, Sword of The Stars, that game had some of the best interface blips and blops and swooch's i've ever heard in a game lol :P

(in reply to rhohltjr)
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