Music (Full Version)

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Epsilon -> Music (1/21/2010 2:40:33 PM)

What kind of music, if any, is there in the game?
Many other good 4x games have employed a good soundtrack like Civilization 4, Galactic Civilizations, etc. To compare with an indie game that is worth mentioning Ai War, it's got a very good soundtrack that is reminiscent of old tracker or mod music in a sense and it fits well with the 'retro' 2d look of the game and it's evil Ai.




LarryP -> RE: Music (1/21/2010 2:52:20 PM)

It has good music which is well fitting for a space exploration game. You can also add your own music. You can hear it somewhat in the videos at YouTube.com.




Epsilon -> RE: Music (1/21/2010 3:08:22 PM)

Thats great, I love listening to the music in strategy games like this :)




LarryP -> RE: Music (1/21/2010 3:12:37 PM)

Me too. The opening music in DW is what I would expect to hear. Elliot did a good job of what he chose.

I have music folders that I use for different games. I use Windows Media Player and make playlists for different type games. It plays in the background well, and I turn off the in game music.




ASHBERY76 -> RE: Music (1/21/2010 3:44:54 PM)

Well I do not expect it to have Vangelis considering the budget.I just hope it is better than SEV,which was awfull.




hadberz -> RE: Music (1/25/2010 2:16:42 PM)

You can also add your own MP3s to the music folder and DW will play them just fine.




rhohltjr -> RE: Music (2/8/2010 2:20:03 PM)

Comparing to MOO3. What sort of diplomacy screens and SFX display/play(during diplomacy)?

[:)]




Baleur -> RE: Music (2/8/2010 6:40:28 PM)


quote:

ORIGINAL: rhohltjr

Comparing to MOO3. What sort of diplomacy screens and SFX display/play(during diplomacy)?

[:)]


Interface sound question? I want to know too [:D]
Omg, Sword of The Stars, that game had some of the best interface blips and blops and swooch's i've ever heard in a game lol :P




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