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RE: LEGAL?...but FAIR?

 
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RE: LEGAL?...but FAIR? - 1/22/2010 4:15:05 PM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
Status: offline

quote:

ORIGINAL: che200

Troll




excellent answer... while madgamer obviously offended NOONE, I guess he should find something for you... very nice behaviour

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Post #: 31
RE: LEGAL?...but FAIR? - 1/22/2010 4:25:47 PM   
Grollub


Posts: 6674
Joined: 10/9/2005
From: Lulea, Sweden
Status: offline

quote:

ORIGINAL: Mynok

Good grief....can't you people recognize a troll when you smell it?

I certainly agree with you that he's a troll. I find it nice though that almost everyone so far have responded in a calm and polite way instead of heaping manure on the guy .

Impoliteness infuriates me.

_____________________________

“Not mastering metaphores is like cooking pasta when the train is delayed"

(in reply to Mynok)
Post #: 32
RE: LEGAL?...but FAIR? - 1/22/2010 4:43:19 PM   
Mynok


Posts: 12108
Joined: 11/30/2002
Status: offline

The right approach to a troll is to DISREGARD it.

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Post #: 33
RE: LEGAL?...but FAIR? - 1/22/2010 5:34:34 PM   
chesmart


Posts: 908
Joined: 1/14/2007
From: Malta
Status: offline
Well at least Castor I do not comment negatively all the time on this game like some people do. BTW I forgot to thank you for wrecking my AE experience by attacking the dev team and thus limiting the expansions to the game. The funny thing is we both played witp and in my case the limitations of the game reduced my fun factor while AE has solved most of the issues in WITP and is woth every cent i paid for it. There is no other game out there with the detail this game has and finally it is playable against the AI thats what i play and probably most of the people in this forum.

(in reply to Mynok)
Post #: 34
RE: LEGAL?...but FAIR? - 1/22/2010 6:41:36 PM   
Zywack

 

Posts: 2
Joined: 12/3/2009
Status: offline
I'm someone who got AE two months or so ago without having ever played WITP before or any other game more "hardcore" than Hearts of Iron. I have to agree that it's a big complex world to dive in, but it's certainly possible to learn it without buying both games.

What I personally did was read part of the manual, go in the Attu scenario to try what I learned, and repeat until I got through the manual. Then, I played Coral Sea on both sides. Then I scoured the forums for all the information I deemed necessary; Every question I had was already answered in scattered threads here and there. Then I put Scenario 1 up for play as AI vs AI for a few days, checking a few things and the orders the AI had set. And I started my real game.

I'm currently in a single player game as Japan, scenario 1. It's currently January 30th 1942 on my first and only game, and it's definitively playable even for a newbie like me. Sure, I didn't have huge sweeping incredible victories, but I'm faring fine. I just started the siege of Bataan and I'm 2-3 hex from Singapore with it's airforce destroyed. I have two American CVs sunk, and I have Rabaul captured. I'm currently attacking Port Moresby and although it will be an hard fight as it got reinforced even with my attempts to prevent that, I fully expect to capture it in time since I finally have their annoying banshees destroyed. I have under 10 carrier planes destroyed in battle so far and I just finished reparing the Shotaku and the Akagi (from the carrier battles) so everything is going smooth. Ship sunk tally is 22 losses for me (Biggest being a DD and 3 AMC) compared to 248 for the allies. China went pretty badly and I got hammered badly in southern China, but the situation is looking much better now so I should be okay. Economy is going okay, and currently taking the last Brunei oil fields so I hope my Oil situation will be tolerable.

It's my first game, and it definitively looks as if I won't have to restart due to horribly messing up something. Yes, it's against the AI, and no I'm not shattering any records in genius or anything like that, but I am having a good, playable time without having bought WITP. Yes there's still a few things I don't understand, such as why I can't resize the 3 Val unit (or 12 Kate unit) on one of the otherwise empty CVE when parked at Kure, or other minor subjects.

Yes, I do agree that suggesting new players to play the Attu island scenario (or Coral Sea or even Guadalcanal) would be a good idea. I do agree that there should be more information pop-ups, or reminders like "You cannot activate torpedoes due to not having an air HQ present", or knowing how big a port you need to reload your battleship ammo without having to alt-tab to the instruction pdf, or knowing why you can't get new planes at a certain airport. That kind of information would make it a world easier for new players, but it's not necessary. Neither is playing WITP.

(in reply to chesmart)
Post #: 35
RE: LEGAL?...but FAIR? - 1/22/2010 6:55:29 PM   
oldman45


Posts: 2320
Joined: 5/1/2005
From: Jacksonville Fl
Status: offline

quote:

ORIGINAL: Zywack

I'm someone who got AE two months or so ago without having ever played WITP before or any other game more "hardcore" than Hearts of Iron. I have to agree that it's a big complex world to dive in, but it's certainly possible to learn it without buying both games.

What I personally did was read part of the manual, go in the Attu scenario to try what I learned, and repeat until I got through the manual. Then, I played Coral Sea on both sides. Then I scoured the forums for all the information I deemed necessary; Every question I had was already answered in scattered threads here and there. Then I put Scenario 1 up for play as AI vs AI for a few days, checking a few things and the orders the AI had set. And I started my real game.

I'm currently in a single player game as Japan, scenario 1. It's currently January 30th 1942 on my first and only game, and it's definitively playable even for a newbie like me. Sure, I didn't have huge sweeping incredible victories, but I'm faring fine. I just started the siege of Bataan and I'm 2-3 hex from Singapore with it's airforce destroyed. I have two American CVs sunk, and I have Rabaul captured. I'm currently attacking Port Moresby and although it will be an hard fight as it got reinforced even with my attempts to prevent that, I fully expect to capture it in time since I finally have their annoying banshees destroyed. I have under 10 carrier planes destroyed in battle so far and I just finished reparing the Shotaku and the Akagi (from the carrier battles) so everything is going smooth. Ship sunk tally is 22 losses for me (Biggest being a DD and 3 AMC) compared to 248 for the allies. China went pretty badly and I got hammered badly in southern China, but the situation is looking much better now so I should be okay. Economy is going okay, and currently taking the last Brunei oil fields so I hope my Oil situation will be tolerable.

It's my first game, and it definitively looks as if I won't have to restart due to horribly messing up something. Yes, it's against the AI, and no I'm not shattering any records in genius or anything like that, but I am having a good, playable time without having bought WITP. Yes there's still a few things I don't understand, such as why I can't resize the 3 Val unit (or 12 Kate unit) on one of the otherwise empty CVE when parked at Kure, or other minor subjects.

Yes, I do agree that suggesting new players to play the Attu island scenario (or Coral Sea or even Guadalcanal) would be a good idea. I do agree that there should be more information pop-ups, or reminders like "You cannot activate torpedoes due to not having an air HQ present", or knowing how big a port you need to reload your battleship ammo without having to alt-tab to the instruction pdf, or knowing why you can't get new planes at a certain airport. That kind of information would make it a world easier for new players, but it's not necessary. Neither is playing WITP.


Well written!

_____________________________


(in reply to Zywack)
Post #: 36
RE: LEGAL?...but FAIR? - 1/22/2010 7:12:49 PM   
chesmart


Posts: 908
Joined: 1/14/2007
From: Malta
Status: offline
Agreed 100%

(in reply to Zywack)
Post #: 37
RE: LEGAL?...but FAIR? I was wrong - 1/23/2010 4:29:03 AM   
madgamer2

 

Posts: 1235
Joined: 11/24/2004
Status: offline
THANKS FOR ALL THE POSTS! I have a habit of looking at the world the world of games the way I want them to be rather than the way they are. Not having a really good ability to use the written language have not really stated my real view. In the real world it makes no difference what so ever.
When I install a game I expect to be able to at least know how to run the thing. I don't think I should have to go to a excellent forum such as this to learn how to even start the game. I had WitP for several weeks before I had an idea of how to play the thing.
I could not even start the Japan side because of the production rules/
I read all the posts that were suggested to help understand different partrs of the game but this just made me more confused than ever. Even with WitP it was a struggle as each time a patch or update or such came out I started the game again. I played the first six months so many time to try to under stand why things happened that were not understood by me.Why did these ships not load , why did these other ships not unload. I spent hours on the game that I should have been doing other things. Perhaps most of you have never had the frustration of really WANTING to learn a game and found you just could notn devote the time, effort or brain power to do so.
After a couple of years I thought If I tried hard enough I could play WitP and for the first time in my life I found a mountain I could not climb. I then was told that WitP was going to get a upgrade and was ecstatic but as time wore on and the design of AE was done in an entirely different way, one which perhaps will be used in the future. I could see that AE was going to be a game in its own right and much more complicated. My dream of having a game on the level of WitP that had corrections in the flaws was not going to be but instead a monster game requiring much more time and for me work was replacing it. I sort of lost it at that point and wrote the post that started this thread in a mental mood that well lets just say was not suited to the task of what I wanted to say.
I have been in touch with several former members of the forum who are like me and a couple of new players who expected to have tutorials to help learn the complications of AE. They had no idea of how to even start the game. I know what it is to spend hours and hours on a game as I have done with Oblivion. I wanted a playable version of WitP that I could handle. Well I can play WitP even though I do not understand why it does or does not do certain things and I can keep ahead of the rather dumb AI most of the time. It could also be that not doing better against the AI and only as the Allies when I wanted to play the Jap side but was frustrated by the production rules made me feel like a total moron and I wished to be like all of you who responded and have the ability to play AE by PBEM but I don't have on time alone let alone trying to grasp and do all the details of just one turn.
I see the future of games in AE as the design process works very well and there will be other games that are even more detailed in the future and this series will go on to bigger and better things but ZI am not of that generation that can or will devote 8 or 10 hours in a day for any game. Its just that I have like you a great interest in the pacific war and am not happy that I can't go along with the advances.
I have a confession to make to you all. I lost a good friend over AE because we were going to buy it when it came out and play. He bought it and understands most of it and has tried to help me do the same. I spent several of the last few week ends at his house trying but its to much for me. It would be nice in the future when the next engine is designed to allow some difficulty settings that the player can control for folks like me
So I apologize to you all for the rather insulting post that started this thread except for one thing. I would have liked to see a better way to get started like a tutorial or a special game designed for that purpose. Remember most of you have been playing for a long time and have a hard time understanding those new players who load up the game and have a difficult time knowing where to start. I am ashamed to say I read all the posts for WitP that were recommended and also for AE and they made me more confused than ever which kind of sent me off the deep end and I am sorry for that it demeans the players, the design team and the Matrix game company noe of which I intended to do.


your replies helped me see I was wrong in posting what I did. I will go on playing the Allies in WitP and try to be satisfied with that. Envy can be a terrible thing and you all deserve better, much better.


Madgamer

(in reply to madgamer2)
Post #: 38
RE: LEGAL?...but FAIR? I was wrong - 1/23/2010 5:01:16 AM   
wwengr


Posts: 678
Joined: 1/14/2007
From: Menomonee Falls, Wisconsin, USA
Status: offline
I guess that I can understand the sentiment, but honestly, I enjoy the complexity. Very few "toys" succeed in providing creative distraction for longer than a few weeks and WiTP and AE will have a very lasting effect for me. Many layers of interest...

The one thing that I never understand though is the occasional compaint about the cost. Aside from the fact that there is an abundance of ways to get an understanding of what you are getting before you spend, there is the nature of the transaction itself. We all voluntarily entered our credit card number and hit "submit". Having been involved in industry for a long time, understanding how much a labor hour really costs, understanding how development costs have to be amortized over a life of anticipated sales, and understanding how customer support and warranty costs must be paid for; I am absolutely stunned that they managed to get such an incredible product out to our little niche market for only $80! What a bargain!

I hope the owners of Matrix Games are able to live quite comfortably on the fruits of their labor. I certainly believe that they did me a great service at a bargain price!

_____________________________

I have been inputting my orders for the campaign game first turn since July 4, 2009. I'm getting close. In another month or two, I might be able to run the turn!

(in reply to madgamer2)
Post #: 39
RE: LEGAL?...but FAIR? I was wrong - 1/23/2010 5:49:37 AM   
bradfordkay

 

Posts: 8683
Joined: 3/24/2002
From: Olympia, WA
Status: offline
madgamer, you've been on this forum off and on enough that I find it hard to believe that you never understood that AE was going to be better than WITP because it added more detail. Yes, they mentioned several additions to the UI that would take some of the work out of the game, but they never led us to believe that AE would be less detail oriented than WITP.

And surely you were here at the time of AE's release, when Matrix decided - based upon feedback from the forum - that they would not require prior ownership of WITP in order to play AE. Sensitive to thoughts similar to what you espoused in the OP of this thread, Matrix offered a discount on AE to registered owners of WITP for a fairly lengthy period of time. I know that you haven't bought AE and so have missed out on that deal, but you were offered the chance. Based upon the theme of the vast majority of your posts on this forum, it is probably best that you never purchased AE.

However, you shouldn't lambast Matrix Games for the complexity of AE. It is a product of the combined wishes of the players of WITP, based in large part upon input received from this forum as well as having been created by folks hired on from this forum. It may not be your cup of tea, but it certainly appeals to the crowd for which it was created.

No, it isn't a game for the casual gamer - but the casual gamer was never its target. WITP and AE have always been marketed to the hard core wargamer. All the games in this system, even UV and WPO, have been marketed as having a complexity level of Advanced-Grognard. How much more plain can they make it?

I am sorry that you find it to be too much. I even sympathized with you the first few times you posted your rants about the game. Now it just becoming tiresome, especially with the OP in this thread. I will repeat myself: at no time has Matrix ever suggested that AE would be less complex than WITP so you were never duped.


_____________________________

fair winds,
Brad

(in reply to wwengr)
Post #: 40
RE: LEGAL?...but FAIR? I was wrong - 1/23/2010 6:09:34 AM   
Buck Beach

 

Posts: 1973
Joined: 6/25/2000
From: Upland,CA,USA
Status: offline

quote:

ORIGINAL: madgamer

THANKS FOR ALL THE POSTS! I have a habit of looking at the world the world of games the way I want them to be rather than the way they are. Not having a really good ability to use the written language have not really stated my real view. In the real world it makes no difference what so ever.
When I install a game I expect to be able to at least know how to run the thing. I don't think I should have to go to a excellent forum such as this to learn how to even start the game. I had WitP for several weeks before I had an idea of how to play the thing.
I could not even start the Japan side because of the production rules/
I read all the posts that were suggested to help understand different partrs of the game but this just made me more confused than ever. Even with WitP it was a struggle as each time a patch or update or such came out I started the game again. I played the first six months so many time to try to under stand why things happened that were not understood by me.Why did these ships not load , why did these other ships not unload. I spent hours on the game that I should have been doing other things. Perhaps most of you have never had the frustration of really WANTING to learn a game and found you just could notn devote the time, effort or brain power to do so.
After a couple of years I thought If I tried hard enough I could play WitP and for the first time in my life I found a mountain I could not climb. I then was told that WitP was going to get a upgrade and was ecstatic but as time wore on and the design of AE was done in an entirely different way, one which perhaps will be used in the future. I could see that AE was going to be a game in its own right and much more complicated. My dream of having a game on the level of WitP that had corrections in the flaws was not going to be but instead a monster game requiring much more time and for me work was replacing it. I sort of lost it at that point and wrote the post that started this thread in a mental mood that well lets just say was not suited to the task of what I wanted to say.
I have been in touch with several former members of the forum who are like me and a couple of new players who expected to have tutorials to help learn the complications of AE. They had no idea of how to even start the game. I know what it is to spend hours and hours on a game as I have done with Oblivion. I wanted a playable version of WitP that I could handle. Well I can play WitP even though I do not understand why it does or does not do certain things and I can keep ahead of the rather dumb AI most of the time. It could also be that not doing better against the AI and only as the Allies when I wanted to play the Jap side but was frustrated by the production rules made me feel like a total moron and I wished to be like all of you who responded and have the ability to play AE by PBEM but I don't have on time alone let alone trying to grasp and do all the details of just one turn.
I see the future of games in AE as the design process works very well and there will be other games that are even more detailed in the future and this series will go on to bigger and better things but ZI am not of that generation that can or will devote 8 or 10 hours in a day for any game. Its just that I have like you a great interest in the pacific war and am not happy that I can't go along with the advances.
I have a confession to make to you all. I lost a good friend over AE because we were going to buy it when it came out and play. He bought it and understands most of it and has tried to help me do the same. I spent several of the last few week ends at his house trying but its to much for me. It would be nice in the future when the next engine is designed to allow some difficulty settings that the player can control for folks like me
So I apologize to you all for the rather insulting post that started this thread except for one thing. I would have liked to see a better way to get started like a tutorial or a special game designed for that purpose. Remember most of you have been playing for a long time and have a hard time understanding those new players who load up the game and have a difficult time knowing where to start. I am ashamed to say I read all the posts for WitP that were recommended and also for AE and they made me more confused than ever which kind of sent me off the deep end and I am sorry for that it demeans the players, the design team and the Matrix game company noe of which I intended to do.


your replies helped me see I was wrong in posting what I did. I will go on playing the Allies in WitP and try to be satisfied with that. Envy can be a terrible thing and you all deserve better, much better.


Madgamer



I accept your apology and in return apoligize for my rather vicious come back. Please don't think your the only one whose attention span and memory effects the ability to learn and play this or any other complex game. As I mentioned I am 67 and I too have troubles in that department. So I understand where you are coming from. It spills over into other activities as well. Setting up and running basic computer functions for instance. And then there is all the other new (and old) electronics and systems to try to figure out and REMEMBER what was learned in as few as a couple of days or a week. Or how about remembering a 7 digit phone number without looking at it over and over.

I am reminded of my father 15 or so years ago before he passed and his frustration and anger towards; ATMs, touch tone phones and a list of other items as long as my arm (except for carpentry). I use to say "Pop it's not that difficult" and so it has come to pass that I am in the same boat.

I know there are other here that still have their capacities (no we're not bumbling and/or demented) who are in and beyond our age group, but that's them. I sort attribute my lack of abilities to the killing of millions of those brain cells with beer and other spirits. But such as life.

Hey, if you already have AE, keep trying. I'm getting off just tweaking the data base with the editor and comparing it to the internet information. I remember hearing that exercising the mind is as important and exercising the body. My body is a mess but I am still working on the mind part.

Hang in there "old timer"

Buck

(in reply to madgamer2)
Post #: 41
RE: LEGAL?...but FAIR? - 1/23/2010 6:35:47 AM   
John 3rd


Posts: 17178
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline

quote:

ORIGINAL: Halsey


quote:

ORIGINAL: USS America


quote:

ORIGINAL: freeboy

... heck I would market it totally differently, giving it to folks and charging for the forum time LOL



freeboy, that's classic!

... and the thought scares me to death!



Isn't that what some online newspapers are starting to do now, to drive up revenue?

So, is's already started...
Subscriptions, boo...


I find this to a possible personal nightmare! Charging for Forum time? I'd have to file for bankruptcy RIGHT NOW!


_____________________________



Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.

Reluctant Admiral Mod:
https://sites.google.com/site/reluctantadmiral/

(in reply to Halsey)
Post #: 42
RE: LEGAL?...but FAIR? I was wrong - 1/23/2010 6:38:15 AM   
John 3rd


Posts: 17178
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline

quote:

ORIGINAL: bradfordkay

madgamer, you've been on this forum off and on enough that I find it hard to believe that you never understood that AE was going to be better than WITP because it added more detail. Yes, they mentioned several additions to the UI that would take some of the work out of the game, but they never led us to believe that AE would be less detail oriented than WITP.

And surely you were here at the time of AE's release, when Matrix decided - based upon feedback from the forum - that they would not require prior ownership of WITP in order to play AE. Sensitive to thoughts similar to what you espoused in the OP of this thread, Matrix offered a discount on AE to registered owners of WITP for a fairly lengthy period of time. I know that you haven't bought AE and so have missed out on that deal, but you were offered the chance. Based upon the theme of the vast majority of your posts on this forum, it is probably best that you never purchased AE.

However, you shouldn't lambast Matrix Games for the complexity of AE. It is a product of the combined wishes of the players of WITP, based in large part upon input received from this forum as well as having been created by folks hired on from this forum. It may not be your cup of tea, but it certainly appeals to the crowd for which it was created.

No, it isn't a game for the casual gamer - but the casual gamer was never its target. WITP and AE have always been marketed to the hard core wargamer. All the games in this system, even UV and WPO, have been marketed as having a complexity level of Advanced-Grognard. How much more plain can they make it?

I am sorry that you find it to be too much. I even sympathized with you the first few times you posted your rants about the game. Now it just becoming tiresome, especially with the OP in this thread. I will repeat myself: at no time has Matrix ever suggested that AE would be less complex than WITP so you were never duped.



Well written, consise and crystal clear points. I concur thoroughly!


_____________________________



Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.

Reluctant Admiral Mod:
https://sites.google.com/site/reluctantadmiral/

(in reply to bradfordkay)
Post #: 43
RE: LEGAL?...but FAIR? - 1/23/2010 8:16:39 AM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
Status: offline
quote:

ORIGINAL: che200

Well at least Castor I do not comment negatively all the time on this game like some people do. BTW I forgot to thank you for wrecking my AE experience by attacking the dev team and thus limiting the expansions to the game. The funny thing is we both played witp and in my case the limitations of the game reduced my fun factor while AE has solved most of the issues in WITP and is woth every cent i paid for it. There is no other game out there with the detail this game has and finally it is playable against the AI thats what i play and probably most of the people in this forum.



lol, how poor. dream your little dream

< Message edited by castor troy -- 1/23/2010 8:17:24 AM >


_____________________________


(in reply to chesmart)
Post #: 44
RE: LEGAL?...but FAIR? - 1/24/2010 5:58:08 PM   
madgamer2

 

Posts: 1235
Joined: 11/24/2004
Status: offline
Try taking your OWN ADVICE but then your post that I have followed for awhile do seem to fit your avatar. Every forum needs posters like you if for nothing more useful than amusement.

You know who (I know you do)

(in reply to Mynok)
Post #: 45
RE: LEGAL?...but FAIR? - 1/24/2010 6:16:07 PM   
madgamer2

 

Posts: 1235
Joined: 11/24/2004
Status: offline
how is it in reading an earlier post on this thread you said you don't do any micro managing (or I think it was you) i wou like to know how you do this.

Madgamer

(in reply to chesmart)
Post #: 46
RE: LEGAL?...but FAIR? - 1/24/2010 7:27:39 PM   
chesmart


Posts: 908
Joined: 1/14/2007
From: Malta
Status: offline
Compared to the people who play PBEM i do not do micromanaging, That's the reason i play the AI when I played PBEM each turn took an eternity and Real Life stopped my PBEM. Look Madgamer the game looks scary it smells scary but it is not scary. When I got AE It took me 2 weeks to make a turn because i felt intimidated by the game and the piece of art the Dev team created then i did my first turn 2 days to do the allied side while witp took me 4-5 hours then i started playing and the rest was history now i have reached 02/08/45 and am in the process of dropping my second atom bomb. Each turn takes me 20 min on average if i was playing PBEM like some of the folks on this forum probably it would take me 6-7 hours per turn. The reason i like AE is the AI the Dev team have succeeded in making the game work for people like me, yes there are some strange bugs that pop up from time to time but they are very quickly squashed. Matrix staff respond very quickly in support area and new ideas have been implemented the rest it is us players who have to give a helping hand. What I did not like in the Main scenario I got the editor and changed and voila i got my own personal flavor of AE. This game as i have been saying from when it was released is my dream come true for strategy games, there is nothing better full stop. Hope you enjoy it just like I do , and when you have problems with the DEV team ask them nicely and they ALWAYS answer you promptly. What more can you want at the end of the day ?

         Castor I do not dream I PLAY. Always With a positive attitude and do not try to find every nook and cranny in the game and when you find it you say the game is Broken. BTW when will you join the The new AE DEV team So we see how AE turns out under your hands.

(in reply to madgamer2)
Post #: 47
RE: LEGAL?...but FAIR? - 1/24/2010 7:56:01 PM   
madgamer2

 

Posts: 1235
Joined: 11/24/2004
Status: offline
Well for the reasons I explained to you in my email it will be awhile before I can buy the game which I do want to, its just like you I am an AI Allies player and PBEM has no interest to me at all.
I was thinking that you had to do all the micro manage stuff but if you don't have to if you play the AI then I will buy the game even though Circumstances will keep me fromit for awhile. Perhaps by that time the disk will come with the latest version as I have no idea how to find all the various updates,patch's & hot fix's but once I buy and register the game they might be in my player area.
I wonder how many AI players there are on the forum now as I know quite a few who have left....maybe we should post a thread to find out. Thanks for your answer it helped a lot.

Madgamer

(in reply to chesmart)
Post #: 48
RE: LEGAL?...but FAIR? - 1/24/2010 9:29:35 PM   
Rainer

 

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Madgamer,
I'm playing Allied against AI, and have done so since I played PacWar (1990) and WitP (2002 or so).
There is some micro managing to do with WitP/AE, but it is not really that much more than WitP.
Now I'm in February 1942, and I'm getting used to it.
Frankly, because of the way point system and some other goodies the devs provided I feel it is a lot more fun than the previous version. I feel I am a bit more in control of events than with WitP.

Concerning updates and fixes: I understand there will be a comprehensive update, and by the time you can afford to buy WitP/AE (crossing fingers for you that'll be soon) you probably have to only download that upgrade.
In case you have difficulties to find and install that or any other fix/update don't hesitate to ask. I'll be there and very likely a bunch of other blokes eager to help
All the best
Rainer

< Message edited by Rainer -- 1/24/2010 9:31:20 PM >

(in reply to madgamer2)
Post #: 49
RE: LEGAL?...but FAIR? - 1/24/2010 10:30:45 PM   
Cmdrcain


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@madgamer

The original intent was to require have WITP...but  instead AE was made a standalone game in its own right and any witp owners got a DISCOUNT on AE

Quite reasonable.

Now AE is better then WITP... for one...theres stacking penaltys for invading islands with too much...
or having too much on island like in WITP I could put 2000  power  in lots of divisions
and make it untakable by the allied player..

AE makes amount of troops on islands more realistic for defender and attker.

Then the improvements in ground combat

Search arc's are useful... one can concentrate their sea searching rather then
planes flying all round 

way points, ability havre TF meet and even merge on meeting
and  the Port limitations makes loading/unloading more realistic too..

Overall AE is WITP II  in that sense...

And instead of  all planes going up in CAP you have  planes  in air...planes on standby, etc so CAP varys
as it was more like... in RL... and we also now have not onlt CAP shooting attker on way in... but in instances again on way out..




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(in reply to Rainer)
Post #: 50
RE: LEGAL?...but FAIR? - 1/24/2010 11:31:02 PM   
jwilkerson


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(not replying to you Cmdrcain but to the posters and reader of this thread in general)

Madgamer has been posting on WITP (and now AE) forum for a good while - and he has had a consistant theme of wanting a simplier game with less micro-management and he is certainly entitled to want what ever he wants.

But I do see some forum rules being violated on this thread - and that has become an increasing pattern lately.

Since it's inception in August 2009 - I've mentioned several times to my wife that I was impressed with the AE forum and how "calm" things had been. Well that was true for about the first four months but around November things became "normal" I suppose and some sporadic name calling began.

Since I see some of the same posters crossing the line on this thread that I saw on the last thread that got locked - I think it is time to give everyone a chance to review the rules. You all read them and acknowledged reading them when you registered, so there is nothing new in this.

http://www.matrixgames.com/forums/register.asp

Do not expect any more warnings. The next time we catch someone violating the rules - NO MATTER WHO THEY ARE - the rules will be enforced.

So read and heed.



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Post #: 51
RE: LEGAL?...but FAIR? - 1/24/2010 11:54:41 PM   
chesmart


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Mad gamer I will send you an e-mail tomorrow that will go in detail regarding the differences between WITP and AE. 

(in reply to jwilkerson)
Post #: 52
RE: LEGAL?...but FAIR? - 1/25/2010 12:21:18 AM   
Bradley7735


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quote:

ORIGINAL: madgamer

Well for the reasons I explained to you in my email it will be awhile before I can buy the game which I do want to, its just like you I am an AI Allies player and PBEM has no interest to me at all.
I was thinking that you had to do all the micro manage stuff but if you don't have to if you play the AI then I will buy the game even though Circumstances will keep me fromit for awhile. Perhaps by that time the disk will come with the latest version as I have no idea how to find all the various updates,patch's & hot fix's but once I buy and register the game they might be in my player area.
I wonder how many AI players there are on the forum now as I know quite a few who have left....maybe we should post a thread to find out. Thanks for your answer it helped a lot.

Madgamer


i'm an AI exclusive player. I used to play Pacwar, UV and WITP. WITP AE is heads and shoulders above all those, and you know that each of them were heads and shoulders above the previous version.

AE, like vanilla WITP, is pretty detail oriented, but if you know how to use the editor, you can make your life a lot easier.

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Post #: 53
RE: LEGAL?...but FAIR? - 1/25/2010 1:21:09 AM   
madgamer2

 

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i have heard from several players if you play the Allies against a Jap AI that you do not have to do a lot of micro management. The amount in WitP was not to much for me to handle. AE is constructed better if a lot deeper than WitP. I mean the manual for AE is really 600 pages?..OK if so I can handle that.
Many have said that AE is much sleeker than WitP which can off set the greater difficulty in AE/....OK I can deal with that

As to when I can afford to buy it even if I could still get it for $80 I am not sure I can handle that till March? I was set to buy AE last Sept I think when I landed in the Hospital and the bills for that will be paid off in March as well.
If that was not enough I just recovered from a infection that happens from time to time...OK I can deal with that.

I know now that I was trying to fool myself into thinking I did not want AE which I dearly do an that is what I am having trouble dealing with and i kind of went ballistic when I started this thread and I am sorry for that but have gotten some interesting posts after a rather poorly worded apology.
You are one of many players who take time out to try to help other players it will be a lot longer than I would like but I will buy it at some point in the future. thanks for the kind support after a rather poor post on my part.

Madgamer







i

(in reply to Rainer)
Post #: 54
RE: LEGAL?...but FAIR? - 1/27/2010 1:11:50 AM   
Point Luck

 

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Ok enough of entraining his ego.

I was one of the first 100 purchasers of WiTP, and I had to wait and watch as that game was released I went through all the patches played PBEM and AI continuously for two years; Heard all the same crying back in the early WiTP days about the cost of the game, etc, etc. Played the damn game so much that by the second year my PBEM games morphed into a completely different game thanks to the game editor and the many hardcore players expanding the system maps and OOB’s

I had to take an extended break due to work constraints but followed along all the developments of AE.

And now “I’m back”

I knew back when it was first discussed about developing AE that warts and all that I still I would eagerly plunk down another $90 for the next gen, of the same (similar)game (sorry bought both disk and download - after allowing for a proper soak in period I just couldn’t wait any longer). And why because I knew the makeup of this unique group of gonads and the dedication of the designers and all that helped make WiTP and I suspect from what I see AE a game that is truly a micromanagers’ wet dream.

I see a lot of new names and a few of the old timers, I know that whatever faults one looks for they will find, but warts and all, someone show me a game that is comes anywhere close and I will use my AE CD as a coaster for my libations.

I feel better, Now back to relearning "the" game,

See everyone soon with PBEM requests in hand

(in reply to chesmart)
Post #: 55
RE: LEGAL?...but FAIR? - 1/27/2010 1:53:36 AM   
madgamer2

 

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Well new blood or should I say old blood returning is almost always good welcome back (warts and all) I am sure you will find some hard core player to "break You in"
or up which ever applies. You could end up going back to work again. As for me I never heard that much crying about game prices for either WitP or AE.
I must have missed something but it sounds to me like your opening line is not a good way to start unless I am missing something between you two. He is going to be going out of his way to help me and I don't think by the sound of this post that you would do the same although you were willing to receive help from some great players her such as che200. You can think that someone helping another person as an ego trip but I think its a cheep shot. This is one of the few forums I know where if you ask for help people like che200 take time and go out of there way to do so and if this is an ego trip perhaps you should reread your post.

Madgamer

(in reply to Point Luck)
Post #: 56
RE: LEGAL?...but FAIR? - 1/27/2010 11:25:42 AM   
Point Luck

 

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madgamer "this is an ego trip perhaps you should reread your post".

I did what you suggested - I apologize

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Post #: 57
RE: LEGAL?...but FAIR? - 1/27/2010 4:15:17 PM   
madgamer2

 

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I am the one who should be sorry and I am. Maybe I should just stay away for awhile. Due to circumstances out of my control I have been more testy of late. It is because I was unable due ti sickness last year to buy AE and tried to convince myself all these months whils paying off medical bills that I did not want the game even though I know I will have a hard time of it.
My remarks were not ment for you to have to apologize. Now that I know I want to buy it I will have a hard time being on a fixed income and still having a few bills to pay it has made me even more out of sorts like reading the forum like a kid looking into a toy store (SIGH) the $100+ I will now need might happen by mid Feb.
Till then maybe I should just keep my big mouth shut. I should have never started this thread in my current state of mind so just ignore what I said if you can, and welcome back.

Madgamer

(in reply to Point Luck)
Post #: 58
RE: LEGAL?...but FAIR? - 1/27/2010 10:14:39 PM   
Point Luck

 

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From: East Coast-US
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Hey Dude,

No Prob, Just get well, take care of business and things will turn around it always does, just stay focused,

I know all about health issues, It sucks getting Old, you get all this knowelge and then you're to old to use it

Oh well Take Hope things turn around



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Post #: 59
RE: LEGAL?...but FAIR? - 1/28/2010 12:12:24 AM   
Mobeer


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Madgamer,

I sympathise with your thoughts about the development of Admirals Edition being driven by play by email players, but I cannot see how you conclude this makes the pricing and marketing of the game "unfair". Having new players able to buy AE without having the original War in the Pacific seems to me like a relaxation of the constraints Matrix Games could have put on new customers, rather than requiring new players to spend more.

(in reply to chesmart)
Post #: 60
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