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Possible Irau bug

 
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Possible Irau bug - 7/5/2002 7:20:20 AM   
juliet7bravo

 

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Surface combat and bombardment TF's staging out of Irau to attack Lunga will not go directly there. It usually takes my ships 3 days to do so. They travel one days steaming about 6 hexes south of Irau, refuel/stage for a day, then they finally make the attack. This makes it almost impossible to interdict shipping at Lunga, and is extremely expensive in fuel/sea time.

Why they do this I don't know, as they can make the trip and return in a single turn from Irau.
Post #: 1
I concur - 7/5/2002 7:40:57 AM   
Ron Saueracker


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From: Ottawa, Canada OR Zakynthos Island, Greece
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Been happening to me quite alot. Very weird.

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- 7/5/2002 9:13:07 PM   
Slaughtermeyer


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From: Pennsylvania
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You'll probably see this bug in other locations as well. I think that missions that are supposed to arrive at night and then retire will stage to a hex equal to its maximum speed distance away from its destination, even if they start at a distance less than its maximum speed distance.

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Response... - 7/5/2002 11:01:12 PM   
Erik Rutins

 

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Yep, I think Slaughtermeyer called it right on this one. For the run in-run out missions, they'll move out to max distance first. However, for just having them on Surface Combat / Patrol / React, sitting in Irau should work with a fast bunch of ships and an aggressive commander.

Regards,

- Erik

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