Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Union officer activation issue

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [American Civil War] >> Gary Grigsby's War Between the States >> Tech Support >> Union officer activation issue Page: [1]
Login
Message << Older Topic   Newer Topic >>
Union officer activation issue - 2/4/2010 1:16:05 AM   
BDouce

 

Posts: 11
Joined: 2/4/2010
Status: offline
Playing as the Confederates I have observed that the Union (ai) always gets a huge advantage in activated officers at the beginning of turn one (1) that I doesn't seem correct.

Specifically the Union starts off with:

1 four star general
3 three star generals
8 two star generals
75 one star generals
80 col.

Including Grant, Meade, Hallack, Sheridan, Burnsides, Sickles and McPherson and a ton of other Union officers are immediately available for the Union. This represents a huge problem for me playing as the South and does not represent what happens when I play as the Union. This is while playing version 1.040 on normal difficulty and using HISTORICAL leader randomization.

Anyone else experiencing this issue? Is there a setting that I overlooked? Any patches for this?

Otherwise this is a great game.

Thank you in advance for any comments!!!
Post #: 1
RE: Union officer activation issue - 2/4/2010 1:33:15 AM   
BDouce

 

Posts: 11
Joined: 2/4/2010
Status: offline
To add to my earlier post the officer issue described takes place in 1861.

(in reply to BDouce)
Post #: 2
RE: Union officer activation issue - 2/4/2010 3:23:23 PM   
Joel Billings


Posts: 32265
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
Yes, in order to get the AI to play at all appropriately, we had to activate a lot of additional leaders so it has leaders in the rear areas. The AI doesn't take advantage of all of those leaders in the same way a human player would (although it does get some benefits from having all of those leaders), so we think it is a cheat worth giving the AI.

(in reply to BDouce)
Post #: 3
RE: Union officer activation issue - 2/4/2010 11:12:18 PM   
BDouce

 

Posts: 11
Joined: 2/4/2010
Status: offline
Thanks for the explaination.
That's fine then.

(in reply to Joel Billings)
Post #: 4
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [American Civil War] >> Gary Grigsby's War Between the States >> Tech Support >> Union officer activation issue Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.168