Josh
Posts: 2576
Joined: 5/9/2000 From: Leeuwarden, Netherlands Status: offline
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Good question Larry. AAR's are something of an art I guess, sort of writing a book, and it's a personal thing too. There are roughly three kinds of AAR's: 1) writing down a summary of the battles and intended movements with some screenies. So it's a clean, "simple", not very time consuming AAR. Often used by beginning AAR writers *or* those not willing to spend too much time on it, which I can understand completely. 2) the AAR's which go completely ahistorical, just go for the fun, say start as Italy and conquer the whole known world, invade Russia from the South, declare war on the USA and invade it though Alaska. Many times such writers post really funny pictures, well like the one of the Hamburger in your other AAR. And 3) the most detailed ones. Very historical and lots of pictures (of whatever kind, buildings, technologies, politicians, generals and so on) giving the AAR a feel of history being written. I remember some HOI-2 AAR's which were just like that, a history book. Loved to read them. But in the end it all boils down to... what do you want as a writer? Now I know TOAW is not about producing and politicians, more about numbers and strategies, so one is quite limited in one's choices. A very good, well IMHO, is this AAR in German, they even use an appropriate lettertype: http://www.si-games.com/forums/showthread.php?t=17984&page=63 and http://www.si-games.com/forums/showthread.php?t=17986&page=22 Both opponents write their own AAR. On a sidenote, why do I (or we) read AAR's? Well I can only speak for myself ofcourse, but I'm a casual gamer. I only play small scenarios, and then maybe a couple of turns only... but I *love* the great scenarios with large numbers of counters, there is no way unfortunately I can play them. I would be found dead behind my monitor I'm afraid.
< Message edited by Josh -- 2/8/2010 11:06:42 AM >
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