Joel Billings
Posts: 32265
Joined: 9/20/2000 From: Santa Rosa, CA Status: offline
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Recon and FOW does work. Each unit has a detection level of between 0 and 10. This determines if you see anything, what you see, and how accurate the info you see is (on the counter and in rollover text). At the start of the game, many Soviet units have relatively high detection levels (consider this German intelligence on the Soviet army). Each turn, the values go up when adjacent to enemy units, and from air recon. The values also go down automatically, so units not near an enemy unit and not being reconned will drop and eventually disappear. You can see units at the start of the turn in the rear, although the values are no doubt lower so the info may be sketchy. The DL can only be raised so high by air recon alone: For non-air base units, air reconnaissance can raise detection levels up to a maximum of four as follows:, Maximum Detection level 1: Non-Air base units located in non-clear terrain further then 3 hexes from supplied enemy units. Maximum Detection level 2: Non air base units located in non clear terrain and not adjacent to enemy units. Maximum Detection level 4: Non-air base units located in clear terrain For air base units, there is no limit to the DL that can be gained by air reconnaissance. How detection levels impacts units on the map: DL=1 ---- If airbase, the type should be known, otherwise blank. DL=3 ---- Unit type should be shown DL=5 ---- Unit name, unit size and CV should be shown DL=4 is the max that an air recon mission can get DL up to DL=5 is minimum units starting adjacent should be DL=7 ---- Soft factors shown
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