Wade1000
Posts: 771
Joined: 10/27/2009 From: California, USA Status: offline
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quote:
ORIGINAL: elliotg quote:
ORIGINAL: Sarus quote:
The factors that affect corruption and the resulting loss of tax revenue are government type and some racial characteristics. IIRC there's some bonus ruins that affect this too. Can the huge empire (100-200 systems, e.g.) has a chance to reduce corruption and not to collapse over time? Corruption won't directly cause your empire to collapse. It simply reduces the tax revenue you receive - some is lost to corruption. So to compensate you can be tempted to hike tax rates, which can lead to unhappiness. But you can find other ways of making money instead - free trade agreements with other empires, tourism, change your government type, etc. Or you can reduce your expenses - less ships, bases, troops, etc. Or you can improve your colonies more by properly defending your trade routes. There's lots of options. What sorts of researched advances such as structures and policies are there to reduce corruption?
< Message edited by Wade1000 -- 3/4/2010 9:30:30 AM >
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Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.
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