Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

1601.sfx, 1602.sfx, 1070.sfx, 1600.sfx... How come I never hear them...?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> 1601.sfx, 1602.sfx, 1070.sfx, 1600.sfx... How come I never hear them...? Page: [1]
Login
Message << Older Topic   Newer Topic >>
1601.sfx, 1602.sfx, 1070.sfx, 1600.sfx... How come I ne... - 3/13/2010 10:30:30 AM   
Fishbed

 

Posts: 1822
Joined: 11/21/2005
From: Beijing, China - Paris, France
Status: offline
There are a lot of little music files out there I never hear... Are they supposed to play only at the end of a scenario, or something? Sounds kinda strange...!

_____________________________

Post #: 1
RE: 1601.sfx, 1602.sfx, 1070.sfx, 1600.sfx... How come ... - 3/13/2010 1:24:22 PM   
m10bob


Posts: 8622
Joined: 11/3/2002
From: Dismal Seepage Indiana
Status: offline
I did a lot of sound file swapping with the original WITP and indeed found several files which I also had never heard.
I learned some of those files are picked at random by the program, either by a special event, or a very rare random number.
Each sound file has a size and duration of its' own, and sometimes overlapping programs will completely obviate some of the sound files.
This latter factor must be remembered anytime you swap files out for others, (like Victory At Sea clips, etc.)

_____________________________




(in reply to Fishbed)
Post #: 2
RE: 1601.sfx, 1602.sfx, 1070.sfx, 1600.sfx... How come ... - 3/15/2010 4:10:15 PM   
Fishbed

 

Posts: 1822
Joined: 11/21/2005
From: Beijing, China - Paris, France
Status: offline
Thx Bob :)

I guess there may be a different tune for every win/draw/defeat situation for every side. Knowing I don't exactly finish scenarios that often, and that - as a human player - I don't plan on losing or getting a draw against the computer, I may very well overlook those fine tunes indeed


_____________________________


(in reply to m10bob)
Post #: 3
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> 1601.sfx, 1602.sfx, 1070.sfx, 1600.sfx... How come I never hear them...? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.063