Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Capturing/boarding enemy ships/installations

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Capturing/boarding enemy ships/installations Page: [1]
Login
Message << Older Topic   Newer Topic >>
Capturing/boarding enemy ships/installations - 3/20/2010 5:17:06 PM   
ypsylon

 

Posts: 114
Joined: 7/15/2007
Status: offline
Like in the subject. Is it possible to capture enemy ships/installations?

It would be really nice, to capture enemy ship and retrofit/upgrade it with your own weaponry.
Post #: 1
RE: Capturing/boarding enemy ships/installations - 3/20/2010 9:59:20 PM   
elliotg


Posts: 3597
Joined: 9/10/2007
Status: offline
There's currently no ship boarding. However when you successfully invade and take over an enemy colony, you automatically obtain all the bases at the colony (space ports, defensive bases, etc), including any ships under construction there.

There are also abandoned ships and bases spread throughout the galaxy. You can take these ships and bases over.

(in reply to ypsylon)
Post #: 2
RE: Capturing/boarding enemy ships/installations - 3/21/2010 5:40:35 AM   
martok


Posts: 837
Joined: 8/30/2004
Status: offline
*bolded words mine*

quote:

ORIGINAL: elliotg

There's currently no ship boarding. However when you successfully invade and take over an enemy colony, you automatically obtain all the bases at the colony (space ports, defensive bases, etc), including any ships under construction there.


Re-e-e-eally? How very interesting.

So does this mean any enemy ships captured mid-construction can be added to our own navy (if we so desire)? And/or can we lift any technologies from said captured ship(s)?



_____________________________

"Evil is easy, and has infinite forms." -- Pascal


(in reply to elliotg)
Post #: 3
RE: Capturing/boarding enemy ships/installations - 3/21/2010 6:11:51 AM   
elliotg


Posts: 3597
Joined: 9/10/2007
Status: offline
quote:

ORIGINAL: martok

*bolded words mine*

quote:

ORIGINAL: elliotg

There's currently no ship boarding. However when you successfully invade and take over an enemy colony, you automatically obtain all the bases at the colony (space ports, defensive bases, etc), including any ships under construction there.


Re-e-e-eally? How very interesting.

So does this mean any enemy ships captured mid-construction can be added to our own navy (if we so desire)? And/or can we lift any technologies from said captured ship(s)?

Of course But that doesn't necessarily mean that you then know how to build new ships of the same type - unless you then scrap those ships to get some tech boosts from them (assuming they're more advanced than your current tech)

(in reply to martok)
Post #: 4
RE: Capturing/boarding enemy ships/installations - 3/21/2010 6:43:31 AM   
martok


Posts: 837
Joined: 8/30/2004
Status: offline

quote:

ORIGINAL: elliotg

Of course

Music to my ears! Thanks (once again!) elliot.



quote:

ORIGINAL: elliotg

But that doesn't necessarily mean that you then know how to build new ships of the same type - unless you then scrap those ships to get some tech boosts from them (assuming they're more advanced than your current tech)

Yeah, I'd pretty much assumed that already. Indeed, I wouldn't have expected otherwise.


_____________________________

"Evil is easy, and has infinite forms." -- Pascal


(in reply to elliotg)
Post #: 5
RE: Capturing/boarding enemy ships/installations - 3/21/2010 11:26:31 AM   
Wade1000


Posts: 771
Joined: 10/27/2009
From: California, USA
Status: offline
quote:

ORIGINAL: elliotg

quote:

ORIGINAL: martok

*bolded words mine*

quote:

ORIGINAL: elliotg

There's currently no ship boarding. However when you successfully invade and take over an enemy colony, you automatically obtain all the bases at the colony (space ports, defensive bases, etc), including any ships under construction there.


Re-e-e-eally? How very interesting.

So does this mean any enemy ships captured mid-construction can be added to our own navy (if we so desire)? And/or can we lift any technologies from said captured ship(s)?

Of course But that doesn't necessarily mean that you then know how to build new ships of the same type - unless you then scrap those ships to get some tech boosts from them (assuming they're more advanced than your current tech)

Oh my god. Sweet. That is interesting.

_____________________________

Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.

(in reply to elliotg)
Post #: 6
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Capturing/boarding enemy ships/installations Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

4.922