Krafty
Posts: 395
Joined: 3/26/2010 Status: offline
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Yeah to be honest, I build at such a snails pace in 4x games that I never noticed the economy bug, though it was there, and occassionally there would be a year or two (10-20 minutes game time) where id be broke because luxuries werent moving right for another year or two, then itd go back to normal, I thought that was sorta WAD, my citizens were just idiots for a few years, most real world economies rise and fall, if I was a QA tester on this game, id prolly have missed that one entirely.. When I read "epic" and game time is measured in days, I figure thousands of years, or 100+ hours of game time. 20 more hours or so to complete than itd take you to get 100% in Fallout 3 or Metriod Prime. Having 20 colonies in 20 minutes wasnt something I thought the game was designed to do, so I didnt do it, and didnt notice the bug, where as my friend who bought the game, noticed it right off the bat, trying to colonize like you do in Space Empires IV.
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