BigWolfChris
Posts: 634
Joined: 3/31/2010 Status: offline
|
Energy powers everything Reactors are used to give energy, but at the cost of using up fuel With an energy collector, it will give you energy (but in smaller amounts) when idle in a star system Fuel is required, energy collectors will prolong fuel reserves with less active vessels Also, if you have enough collectors on a starbase within a star system, it will hardly need refueling BUT, do note, the number an energy collector shows in the stats is "Potential Energy", it will be closer to this number the closer to a systems star it is, and lower the further it is The moment it is outside a system with a star, it will no longer gain anything In a ship that is usually quite active, don't bother having them, use the space on a fuel tank instead Personally, I think they should collect energy in a system whether they are idle or not, providing they aren't in hyperspace, the collectors are exposed to the solar winds and radiation regardless, just in smaller amounts the further out they are Of course, for game balance, it should maybe only be able to reach potential when idle, but even lesser amounts while moving
< Message edited by BigWolf -- 4/7/2010 3:46:39 PM >
_____________________________
AMD Ryzen 7 2700X 8 Core @3.7GHz 2x16 GB Vengeance LPX 2666MHz RAM MSI RTX 2070 Armor 8G SSD Drive
|