Berkut
Posts: 757
Joined: 5/16/2002 Status: offline
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quote:
ORIGINAL: dlazov66 quote:
ASL was pretty damn buggy This does not even make any sense. ASL (Advanced Squad Leader for the uneducated) is a board war game, using cardboard marker chits and paper rules and charts that the players must actually read and consult and to play the game, not to mention various modules that include more chits (counters), rules, charts, scenario cards and lets not forget the geometric maps. Has there been errata, yes, did MMP after AH went out of business create a 2nd edition of the rule book, yes. Is it 'buggy' no. Only software can really contain bugs, written words or manual war games can't in that traditional sense. They may have clarification or errta but there are no bugs in paper war games. Oh, ASL has never had any 'patches' so you really must be talking about some thing completely different. What I am referring to is the following: http://www.multimanpublishing.com/ASL/prodaslrb.php I have no idea what your talking about in your references to ASL (being buggy and 800 patches). I know exactly what I am talking about - I've been playing ASL since it was just SL. It was most certainly "buggy", in that it had errors. It had rules that were poorly written, and made no sense. It has gone through literally hundreds of revisions since the game of Squad Leader was released some 20something years ago. Or is it 30something now? Those rules have been changed time and time and time again. Those cardboard counters have been released with the wrong information on them, and been re-released. The maps have been re-done, even, and they've released patches for the maps. The charts have been revised. In fact, every single piece of "stuff" that constitutes what we now know as "ASL" has probably been changed at some point. Some of that is adding new stuff, and plenty of it has been fixing broken stuff (bugs). I've been playing ASL for a very, very long time, and own a couple thousand dollars (roughly) worth of ASL "stuff". It has most certainly contained bugs, defined as unintended or broken systems that are later "fixed" through some revisions of the rules of components.
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