sbach2o
Posts: 378
Joined: 3/26/2010 Status: offline
|
quote:
ORIGINAL: taltamir 1. disbanding is a waste. 2. don't retrofit troopships in a site that doesn't have a planet. 3. the only non planet site that can retrofit a ship is one of those very rare "found" ancient star-ports, and those will take forever to retrofit since they don't have a steady supply of resources. so another reason not to go there. 4. The alternative, is if for some reason you the player put construction stuff on non starport bases, or built starports in the middle of nubulae and stuff using constructors. Somtimes I just don't want to micromanage where a ship retrofits (or retires). I give the command, off it goes to the usually nearest space yards, which may just happen to be such a suppy outpost. Of course, I *can* monitor the site that the ships finally selects for the retrofit and change orders when I don't like that. I actually do that, but not everyone may want to do it. All that I wanted to make clear with my short remark is, that code to deal with troops on retrofitting/retireing troop carriers should also be ready to deal with the fact that the troops cannot be unloaded. Of course, it would be even better, if selection of the ship yard for a retrofit would take that into account. Right now it doesn't. Finally, there may be situations where someone would really want to waste the troops, like e.g. retrofitting one of those destroyers far away from the nearest ship yard over a planet but with another, better suited base nearby (those forward suppy outposts won't apply, guess why - it is usually outright terrible to send ships there to retrofit, and not only because of the diminishing stocks of resources, these can last quite a while).
< Message edited by sbach2o -- 5/7/2010 10:46:02 AM >
|