Posts: 973
Joined: 4/30/2010 From: The Old Northwest Status: offline
quote:
ORIGINAL: boatrigm
I got CC Cross of Iron and didn't care for it much. Are the other CC in the series any better?
I own both COI and TLD. They are different. In COI the campaign is just battle after battle with one force. With TLD (and WAR) the campaign (or operation) is over a strategic map where you can do certain things (and obviously play out different battles with different forces).
Both have their strong points. COI has a more RPG and storied feel to it whereas TLD/WAR are more traditional strategic map campaigns. TLD seems to be the most improved as it is the latest.
I got CC Cross of Iron and didn't care for it much. Are the other CC in the series any better?
I just finished a Der Ost Front 2 mod Grand Campaign with Dampsquib in Cross of Iron. It's not the same as WAR or TLD, but has its own advantages. Tracing the history of a single BG is cool and the requisition point system makes you think wisely about spending your points.
WAR and TLD have the strategic level which changes things quite a bit from COI. The BG requisition system is very different. The basic combat model is the same though for the most part.
I own every CC. All the originals and COI, WAR and TLD.
Purchase points are good because you have to be more careful on what troops you deploy but it does result into non-historical combinations. Battle groups are good because it keeps you to a historical force pool of a certain Unit. But it makes the game easier to win since you can just get the best troops on the first round and thrash the AI battle after battle who does not use an optimal force mix.
And now Arnhem is offering a campaign with the Battle Group system with purchase points. Merging both concepts sounds good.
First Allied Airborne Army patch though. 1AA was made up of British 1st, 6th...Polish 1st Ind. Para Brigade...US 82nd AB, 101st AB, and 17th AB and a couple of ind para regiments.
Posts: 8596
Joined: 6/18/2002 From: Portsmouth, UK Status: offline
quote:
ORIGINAL: Neil N
quote:
ORIGINAL: jomni
German Flag. UK Flag. No US Flag.
First Allied Airborne Army patch though. 1AA was made up of British 1st, 6th...Polish 1st Ind. Para Brigade...US 82nd AB, 101st AB, and 17th AB and a couple of ind para regiments.
hmmm
They had no Star and Stripes left over after TLD so just used what was left in the locker. And you forgot XXX Corps.
_____________________________
"Grown ups are what's left when skool is finished." "History started badly and hav been geting steadily worse." - Nigel Molesworth.
Alright, I MAY give this game a chance, despite I absolutely oath RTS. It's not that I can't do RTS, I used to do a LOT of Starcraft/warcraft back in the day, and that's perhaps why I feel in love so easily with turn-based wargames instead.
But I will remain a little sceptical for now, after all, I am in the most pro-biased thread(s) to begin with.
Well, CC serie has it part of "click festival" but only when you try to do all perfect hehehe, more serious now isnt a RTS, you need to know very well terrain because line of sight is very important, every unit is more than x soldiers because they have diferent weapons (see your lmg soldier killed is FFFFFUUUU), ammo, fatige lever per soldier and the same for morale, you need have command units near to prevent voting with feets and of course, eventually you can see berserk soldiers
Oooo and dont forgive that you can take weapons from dead enemies or friends if you are out of ammo
For me 70% of the game is map selection but a better squad composition is important, i only play 2 times with original WAR
I hate RTS games but I don't consider the CC games as RTS. CC has a much slower and realistic pace to it and I never feel rushed or in a state of frantic exhaustion. I can't wait for Arnhem as I think it is the best of the series hands down.
_____________________________
"The fruit of too much liberty is slavery", Cicero
Posts: 973
Joined: 4/30/2010 From: The Old Northwest Status: offline
Yea, like other posters said, CC isn't really an RTS. It is RTS only in the sense that the game plays continuously (not turn based) and has a top down view like RTS'. But that is where the similarities end.
First Allied Airborne Army patch though. 1AA was made up of British 1st, 6th...Polish 1st Ind. Para Brigade...US 82nd AB, 101st AB, and 17th AB and a couple of ind para regiments.
hmmm
They had no Star and Stripes left over after TLD so just used what was left in the locker. And you forgot XXX Corps.
I thought XXX Corp was British...that would be the Union Jack. 1AA Patch would cover the rest
I think that main effort was made by british (with other minors) and USA troops only play a "secondary" role if you see the map the most important part of the plan was for the british airborne division, of course both flags need be present even for other troops but i dont find this as a critical feature in the game are other more important as drunken drivers
PD: in XXX corps where the Low Countries Princess Irene brigade and in 1st airborne corps where the polish brigade (included in the 1st airborne division) and the 2 american divisions.
< Message edited by Hexagon -- 6/30/2010 3:19:54 PM >
Posts: 10762
Joined: 4/20/2003 From: England Status: offline
quote:
ORIGINAL: Arinvald
I hate RTS games but I don't consider the CC games as RTS. CC has a much slower and realistic pace to it and I never feel rushed or in a state of frantic exhaustion. I can't wait for Arnhem as I think it is the best of the series hands down.
I hate RTS games but I don't consider the CC games as RTS. CC has a much slower and realistic pace to it and I never feel rushed or in a state of frantic exhaustion. I can't wait for Arnhem as I think it is the best of the series hands down.
Agreed...my feelings exactly
Obviously you are a very wise man.
_____________________________
"The fruit of too much liberty is slavery", Cicero
Alright, I MAY give this game a chance, despite I absolutely oath RTS. It's not that I can't do RTS, I used to do a LOT of Starcraft/warcraft back in the day, and that's perhaps why I feel in love so easily with turn-based wargames instead.
But I will remain a little sceptical for now, after all, I am in the most pro-biased thread(s) to begin with.
The CC series in certainly not RTS. True, it is a real time tactical engine as opposed to turn based but that's where the similarities end. Your men don't have "hit points". They're either dead, healthy, wounded or incapacitated. Your men have several psychological states. If they're panicked then they wont follow your orders because they're too busy cowering or running away. You don't build structures or harvest resources. You have limited ammo, limited men and materials. Tanks don't have "hit points" either. Your 75mm Shermans will not be able to whittle away at the Tiger down the road until it's health is zero. They will have to get a close flank or rear shot to knock it out. CC is not a click fest. There are few units on the map and every unit moves at realistic paces and since you don't have to harvest resources you can focus on tactics.
Purchase points are good because you have to be more careful on what troops you deploy but it does result into non-historical combinations. Battle groups are good because it keeps you to a historical force pool of a certain Unit. But it makes the game easier to win since you can just get the best troops on the first round and thrash the AI battle after battle who does not use an optimal force mix.
And now Arnhem is offering a campaign with the Battle Group system with purchase points. Merging both concepts sounds good.
I wholeheartedly agree. I think the combo of the two systems should really provide for some great battlefield decisions. I can't wait to try it out!
I watched the video and feel as an advertising tool it fell short, really short of its goal. I was hoping for more from it. I like the system so I will probably buy the game. Others may watch and not buy it based on the lackluster presentation.
the video was alright. great sound effects as far as weapons but i don't hear any of the "idle" battle chatter. is there any in the game or is there any of the "chatter" in TLD or WAR?
by chatter i mean the soldiers radio chatter
is there much of that in the series? thanks garrett
Posts: 6116
Joined: 1/8/2001 From: Australia Status: offline
The Radios didn't work in Operation Market garden to call HQ or call in artillery support, battery power was low or flat... let alone idle radio chatter.