SGHunt
Posts: 873
Joined: 1/20/2010 From: Lancaster, England Status: offline
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OK - Joel has said I can post. I am a new game play tester (I can feel the jealousy from here, guys!) - and a great honour and privilege it is too. I must add that the game is in Alpha (nearly Beta, I'm told)), it is being amended ALL the time (two major upgrades in the last couple of weeks), and the level of detail, dedication and attention paid to getting this game right is truly outstanding. I can't tell who is a staffer and who is doing this for 'fun'. All my opinions are my own (see 'yes men' thread ) and in no way reflect the opinion of the management etc. I get no money!!! Back to the Thread First impressions of the AI - it's a steep learning curve to get to know the game (I'll post separately on this, FYI), so treat these impressions with care. I have had a go at the Typhoon scenario, as Germans. The temptation to run my panzers too hard and too fast was overwhelming, so I didn't resist! The AI takes its licks, then simply rebuilds a formidable front line wherever your panzers run out of petrol. Counters are thus far more nuisance than dangerous, but the blizzards are coming! The enemy infiltrates wherever he can, and digs in everywhere! This is in true Russian style, I believe. Generally the AI has done very well, evading my so far clumsy attempts at envelopment (I've only managed a few smallish pockets), but it has also surrendered several cities without a fight (Orel just fell after it was evacuated - albeit that it was nearly surrounded). I was surprised by this on one or two occasions, expecting the Russians to sacrifice troops for time, and to trade like for like causalities in city defence. But let's be clear, if you do not use your precious resources with care, making full use of leadership, the right troops for the right job, air power in its many forms, and logistics (+++ on this one!), you will not beat the AI. [/font] I have now stopped playing this scenario as I was going nowhere... Still learning, so I am now playing the Road to Minsk (a two turn trainer). I may post a short AAR, with permission, to give an idea of the learning process.
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