bo
Posts: 4176
Joined: 5/1/2009 Status: offline
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quote:
ORIGINAL: CrusssDaddy quote:
I disagree with this. MWiF without AI would bring a lot over Vassal. It would administer the sequence of play, dice rolls, calculate the odds for me, impede me from doing illegal moves by mistake, help me administer the force pools and force pools additions, check the supply for me, facilitate administration of convoys, facilitate the administration of the moves I can make when doing a naval, air, or land action. I am sure I forget a lot of other things MWiF can do over Vassal. One other very important thing, MWiF, would cut a lot of arguying over the rules. I've got good news for you! This product already exists - it's called CWIF. If you don't already have it, you can get it at the ADG website, and at a bargain price. Finally, you've come around to agree with me. I bought the game several weeks ago and it has helped me as a noob to learn movement, some rules, different units, what odds to attack and what odds you should not try unless your relying on luck, as a instructional tool I find it very well done, but as a game playing it solo I am already bored to death with it and have not played it in about a week, now maybe this is not a game for me, maybe, wont know until I see the finished MWIF from Steve, by the way it only cost 15 US$ and they ADG, made it very easy to download and they also sent me rule books that were very well done. Bo
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