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RE: Sweep vs Escorts

 
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RE: Sweep vs Escorts - 7/14/2010 12:56:21 PM   
castor troy


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quote:

ORIGINAL: FatR

Air combat reports are beyond meaningless, because they are not remotely accurate. Period. Pretending otherwise is disingenious at best.

quote:

You are fighting in 42 and the enemy is fielding 45 skilled pilots,

AVG pilots are in 50-65 skill range at the beginning, and most of them probably were aces after early-game ambushes and battles with Nates.

Also, my bet was correct.


you just disqualified yourself completely

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RE: Sweep vs Escorts - 7/14/2010 1:01:50 PM   
EUBanana


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quote:

ORIGINAL: Alfred
(1) Why is it a "fairy tale AAR"?


Presumably, one that doesn't include combat reports.

quote:


(2) What is it specifically about this "fairy tale AAR" that invalidates the combat results from being relevant to the playing of other WITP:AE scenarios such as scenario 1?


Presumably because the data is very filtered through the perceptions of whoever is doing the writing.

quote:


(7) Why, before dismissing totally the value of his AAR, did you not directly address the issues raised by FatR in the last post of page 3 of his AAR regarding the air combat results?


Looks to me like the Allied kill ratio is actually in their favour despite the sweep advantage, crappy Chinese airbases and no radar, and despite the Oscar being one of the best if not the best Japanese fighter?

That the Allied kill ratio is not good enough, in attritional terms, and so the battle is a Japanese victory due to that, is irrelevant.

Also,

54th Sentai, 54th Sentai Det A, 10th and 87 I.F. Chutais challenging 2nd and 3rd AVG squadrons.

So how many planes actually flew? Were the AVG outnumbered? Looks like a 2 to 1 minimum outnumbering seems likely to me, possibly higher given the AVG are operating from a Chinese radarless base. It is quite possible that what happened was that sweepers ran into an outnumbered CAP and ended up with an inferior kill ratio, though it's hard to tell from what is written.

And finally, if the Oscars were at 35k feet instead of 15k feet, would they have fared better, or worse?

< Message edited by EUBanana -- 7/14/2010 1:04:32 PM >


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RE: Sweep vs Escorts - 7/14/2010 1:04:26 PM   
castor troy


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quote:

ORIGINAL: Alfred


quote:

ORIGINAL: castor troy

quote:

ORIGINAL: FatR


quote:

ORIGINAL: castor troy
Or that the people saying the dive doesnīt matter could at some point perhaps just do an combat report AAR repeatably showing they donīt suffer at 10-25k ft when the enemy is coming in constantly at 38k ft. That would be cool. Where is the evidence for it?

In my current Japanese AAR, for example. But I bet you'll ignore it anyway.





not at all ignoring it, but itīs what Iīve said above, itīs a fairy tale AAR. Fairy tale and being in Feb 42 doesnīt say anything at all, Iīm sorry Sir. Iīm not critisizing any style of AAR writing (fairy tale AARs are actually far more interesting to read) but not showing the combat reports make them totally obsolete when you want to analyze what is happening. And thatīs whatīs been said by the devs usually. You are fighting in 42 and the enemy is fielding 45 skilled pilots, why on Earth do I even comment? Again, not critizing, but raising your hand with a PBEM that made it to Feb 42, when other people (like Miller) made it to mid/late 44 isnīt really worth a comment either. Next thing probably would be to quote an AI game. You can tell something as long as you wish, but all we have are your words. So? Weīve got words from forum members that have been on the forum 5 or more years longer than you saying the different and they can even show the evidence pictured in combat reports of their game, not only by doing a fairy tale AAR.

http://www.matrixgames.com/forums/fb.asp?m=2469628


castor troy,

I assume that both you and FatR are referring to the current contest between Yubari (Allied) v FatR (Japanese). That being so please clarify the following:

(1) Why is it a "fairy tale AAR"?

itīs a non combat report AAR

(2) What is it specifically about this "fairy tale AAR" that invalidates the combat results from being relevant to the playing of other WITP:AE scenarios such as scenario 1?

donīt know what you mean

(3) On what basis did you make the claim "the enemy is fielding 45 skilled pilots"?

on the claim that his AAR is in mid Feb42 and if the Allied hasnīt used all his squadrons on training and avoided combat completely he wonīt have come much further than 45 on average. Or perhaps 55? Doesnīt matter, my game is in mid 43 and Iīm only fielding skill 70 pilots and there it doesnīt matter either

(4) Why did you disregard the screenshot in post #4 of Yubari's AAR which details Allied pilot skills?

I have not read through every page of his AAR because without the combat reports itīs meaningless to me (and the devs apparently)

(5) Why does "being in Feb 42 doesn't say anything at all", specifically why should three months of combat results be disregarded?

how much of experience is coming from three MONTHS of war to say yes or no when other people, like the op Miller, has come to a different conclusion from playing two years longer into the game? Why not starting to make claims on Dec 8th?

(6) Why do you need the combat reports when the players provide details of numbers of aircraft, locations and heights in their commentary?

if someone puts together three days (or more?) of combat into one fairy tale post then he canīt provide the same info the detailed combat reports of those three days can offer

(7) Why, before dismissing totally the value of his AAR, did you not directly address the issues raised by FatR in the last post of page 3 of his AAR regarding the air combat results?

Am I expected to post in his AAR? Answer would be to leave his AAR anyway

(8) Why do you dismiss FatR with the following words: "You can tell something as long as you wish, but all we have are your words. So?". That is as good as calling FatR a liar who fabricates evidence and therefore not to be believed.

Iīm not calling him a liar, Iīm asking for the same as the air team leader: evidence. Only accepted evidence so far has been combat reports (by the officials) and not "Iīm shooting down enemy aircraft at a rate of 20:1".

Alfred



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Post #: 33
RE: Sweep vs Escorts - 7/14/2010 1:05:07 PM   
LoBaron


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Hm. In which way? FatR just voiced the obvious.
The sun is bright. Am I disqualified?

You plan to respond to Alfred?

Ooops too late. Sorry. Couldnīt stand the wait...



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Post #: 34
RE: Sweep vs Escorts - 7/14/2010 1:07:43 PM   
EUBanana


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quote:

ORIGINAL: LoBaron


You plan to respond to Alfred?

Ooops too late. Sorry. Couldnīt stand the wait...




Dude. You spent a day arguing with me and then at the end admitted that you've not even tried it out yourself.

Really, you have no high ground to munch popcorn from at all.

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Post #: 35
RE: Sweep vs Escorts - 7/14/2010 1:08:19 PM   
LoBaron


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Ok that was disappointing...

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Post #: 36
RE: Sweep vs Escorts - 7/14/2010 1:10:46 PM   
castor troy


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quote:

ORIGINAL: LoBaron

Hm. In which way? FatR just voiced the obvious.
The sun is bright. Am I disqualified?


You plan to respond to Alfred?

Ooops too late. Sorry. Couldnīt stand the wait...





the sun is bright. Thatīs a fairy tale AAR. The temperature is 34°C, humidity 55%, sun sets at... Note the difference?

You know exactly what I mean because if Iīm not mistaken you also (one of the few things we agree) asked often enough about the detailed combat report when someone took out an excerpt of an air engagement that didnīt say anything else than the numbers of ac and the (incorrect) losses - incorrect without the loss list (which can give you a good insight on what really was shot down as soon as you can figure out FOW). And even a combat report excerpt tells you more than a fairy tale AAR that notes : xy squadron on Cap met yx sentai on sweep over ab base. Losses were 4:1.

why shouldnīt I respond to Alfred? I donīt have a problem with him, nor do I think heīs got a personal one with me.

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RE: Sweep vs Escorts - 7/14/2010 1:12:57 PM   
LoBaron


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quote:

ORIGINAL: EUBanana
Dude. You spent a day arguing with me and then at the end admitted that you've not even tried it out yourself.


LOL where did you get that?
I am currently not playing a PBEM because I will start the next one only after the official patch of the current beta is out.
Admittedly if I wrote all this on pure theory and second hand knowledge I would happily ask you to call me a brainfart.

Deducting information from what is NOT written by someone will surely lead you to misunderstand others. Dude.



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RE: Sweep vs Escorts - 7/14/2010 1:16:00 PM   
LoBaron


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Got me there. Peace.

Although a combat report is a fairy tale on its own.
The truth about actual things are in the combat replay but thats a bit hard to post...

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RE: Sweep vs Escorts - 7/14/2010 1:18:09 PM   
EUBanana


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quote:

ORIGINAL: LoBaron
LOL where did you get that?


Well, i got that from Anyway I am starting a 2v2 PBEM soon so you can bet I will be the first to admit that current sweep is really as gamebraking as you
assume, but, as is obvious from my posts, I doubt it. Lets see.
which implied you've never actually tried it out.

But again, I'm not really talking about sweeps - there is a sweep bonus but it doesn't seem to be awful, and escorts being mullered seems to be fair enough to me.

I think the altitude thing is not necessarily so obvious with CAP as the CAP may or may not have time to actually get up to that altitude - quite often you see the CAP already up dive dive diving on incoming enemies, and then you see messages about standby planes launching, and then they get divedivedived, presumably because they are not able to climb to altitude fast enough.

Though with radar it seems you have plenty of time quite often.


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RE: Sweep vs Escorts - 7/14/2010 1:18:18 PM   
castor troy


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quote:

ORIGINAL: LoBaron

Got me there. Peace.

Although a combat report is a fairy tale on its own.
The truth about actual things are in the combat replay but thats a bit hard to post...


agreed

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RE: Sweep vs Escorts - 7/14/2010 2:54:35 PM   
Nikademus


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combat reports are permanently FOW'd and will consistantly show less losses than actually occured. (even if you turn FOW off) You have to check the loss screen the turn after for the accurate result.

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RE: Sweep vs Escorts - 7/14/2010 6:22:22 PM   
Chickenboy


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A question to those of you that have given this topic some thought:

If I were to have a house rule that my opponent and I adhered to regarding altitude maximums / airframe type-would this make results more realistic?

For instance, Nates cannot fly >15,000 feet elevation (same as P-39s), whereas Zeroes, Hurricanes, etc. may fly up to 25,000. Beyond that is off limits, for the most part to avoid stratospheric sweep / CAP complications.

Have any of you personally tried a similar HR? If so, what were your results?

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RE: Sweep vs Escorts - 7/14/2010 6:54:56 PM   
pompack


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Well, I last posted on this subject about this time last year. Now a year has passed, I am playing another PBEM and I am still waiting for the uber-Tojos and the sweep bonus. I send Tojos out on a sweep at max altitude or at best altitude or at staggered altitudes in between the two. I send them out one group at a time or in multiple groups from both single and multiple bases. I train them to 72+ or I train them to only 60+ or to everything in between. I send them against P40's or against Hurris or even against Buffs. And none of it makes much difference except to make things even worse.

I AM STILL WAITING FOR THE UBER-TOJO AND/OR THE SWEEP BONUS. On a good day I inflict as many losses as I suffer but I rarely have good days.

Once again: Are you guys really playing AE? Is there some secret patch I am missing? What am I doing wrong that I never get the benifit of this broken system everyone gripes about? Am I going to have to switch sides and play as the Allies in order to see this?

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RE: Sweep vs Escorts - 7/14/2010 7:24:51 PM   
Nikademus


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quote:

ORIGINAL: Chickenboy

A question to those of you that have given this topic some thought:

If I were to have a house rule that my opponent and I adhered to regarding altitude maximums / airframe type-would this make results more realistic?



nope.


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RE: Sweep vs Escorts - 7/14/2010 9:07:26 PM   
dr.diplodocus

 

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I've been playing Guadalnalcanal scen for the past 4 months now. Sweeps and dogfights have normally been taking place from 10-15k, sometimes lower and usually higher when escorting bombers. There have been no strato sweeps nor have we been playing the altitude game. From my experience, the main factors are Air skill, Defense skill, speed of fighters, fatigue and luck. My Zeros have put a beating on my opponents P-39s, Wildcats, and P-40s, but it has never been a walk-over on my side.

If there is some bonus that some how magically makes fighters flying at higher alts all supreme unstoppable gods of the air, then I have seen no trace of it. Flying at altitudes where my planes have high MVR ratings have worked for my Zeros and his fighters alike. A number in the 30s or 40s is and will always be greater than a number in the low 10s. but then again, none of that matters that much if the pilots are green.

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RE: Sweep vs Escorts - 7/14/2010 9:46:18 PM   
Shark7


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quote:

ORIGINAL: dr.diplodocus

I've been playing Guadalnalcanal scen for the past 4 months now. Sweeps and dogfights have normally been taking place from 10-15k, sometimes lower and usually higher when escorting bombers. There have been no strato sweeps nor have we been playing the altitude game. From my experience, the main factors are Air skill, Defense skill, speed of fighters, fatigue and luck. My Zeros have put a beating on my opponents P-39s, Wildcats, and P-40s, but it has never been a walk-over on my side.

If there is some bonus that some how magically makes fighters flying at higher alts all supreme unstoppable gods of the air, then I have seen no trace of it. Flying at altitudes where my planes have high MVR ratings have worked for my Zeros and his fighters alike. A number in the 30s or 40s is and will always be greater than a number in the low 10s. but then again, none of that matters that much if the pilots are green.


The problem is two-fold:

1. Some aircraft are naturally more manueverable at higher altitudes. This gives them an advantage. These happen to be early war IJA/IJN aircraft while their allied counterparts are better at lower altitudes. This of course reverses by war's end.

2. The planes at higher altitude get 'the bounce' which is in essence a free-shot surprise attack.

Add to this the additional bonus a sweeping aircraft gets and you can see the problem.

I finally reinstalled and started playing against the AI (got a new gaming rig). When I set Oscars and Zeros to 20k+ on sweep I slaughter everything the AI throws up with at least 5:1 kill ratios. I've actually been purposely keeping mine between 10k-20k to keep the game a bit more interesting.

Incidentally, it appears that the average altitude for bomber raids and dogfights centered between 15k to 20k feet of altitude...not the 30k that most people are sweeping at in game.

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RE: Sweep vs Escorts - 7/14/2010 10:45:18 PM   
dr.diplodocus

 

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1: if you mean max altitude as in higher altitude, then there are no planes in the game that fly better at max alts than lower alts.
Most planes MVR rating drops around 20k, therefore there's really no reason for planes to be at 30k+. doing so must be trying to cheat knowing no plane flies the best at max alt.

2: Free shot doesnt mean free kill. I have seen plenty of instances where planes that are being dove upon maneuver and shoot down the attacking plane. All I'm saying is that the plane at the higher altitude doesn't always shoot down the plane at the lower alt.

the problem is that people send their planes at max alt expecting to shoot down every plane they encounter. but when one single plane type seems to have less than the exact historical numbers out of hundreds of others that weren't checked to verify the correct amount, then the game becomes unhistorical and unplayable.

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RE: Sweep vs Escorts - 7/14/2010 11:02:42 PM   
FatR

 

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quote:

ORIGINAL: Shark7

1. Some aircraft are naturally more manueverable at higher altitudes. This gives them an advantage. These happen to be early war IJA/IJN aircraft while their allied counterparts are better at lower altitudes. This of course reverses by war's end.

That's wrong. The maneurability difference between Allied and Japanese early-war planes decreases as altitude increases. Zero has 17-points MVR advantage over P-40E at ground level and only 8-points one at max altitude. If not for the ability of Zeros and Oscars to fly higher than nearly all early Allied fighters, stratosphere battles would have benefitted Allies exclusively.

This dynamics persists until the war's end. P-47N is 9 MVR behind Ki-84b at ground level and actually exceeds it by 3 points at the highest altitude band.




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RE: Sweep vs Escorts - 7/14/2010 11:26:32 PM   
witpqs


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It's my understanding that the maneuver ratings are not pure for apples to apples comparisons. The max speed is considered, too.

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RE: Sweep vs Escorts - 7/14/2010 11:46:37 PM   
Kwik E Mart


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quote:

ORIGINAL: witpqs

It's my understanding that the maneuver ratings are not pure for apples to apples comparisons. The max speed is considered, too.


speaking of speed "being considered", isn't the AAR between FatR and Yubari a modified scenario? i.e., aren't the japanese fighter speeds adjusted up?

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RE: Sweep vs Escorts - 7/15/2010 12:00:07 AM   
witpqs


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quote:

ORIGINAL: Kwik E Mart


quote:

ORIGINAL: witpqs

It's my understanding that the maneuver ratings are not pure for apples to apples comparisons. The max speed is considered, too.


speaking of speed "being considered", isn't the AAR between FatR and Yubari a modified scenario? i.e., aren't the japanese fighter speeds adjusted up?


No idea.

I meant that they considered how the game engine uses the maneuver and speed ratings when they set them. I believe that the maneuver ratings somehow take into account the differences in speed.

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RE: Sweep vs Escorts - 7/15/2010 1:01:52 AM   
EUBanana


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Well, I just had a play, 18 sweeping P40s (turns out to be 16 usually) vs 18 Zeroes on 60% CAP (which means about 11 up normally and the rest on standby), range 5, Zeroes at 25,000'. Zeroes had an experience advantage, average 74 vs average 54 for the P40s - but the P40s are the ones doing the sweep. Thousand Mile War scenario as its small and quick, with the Rufes at Kiska Island turned into A6M2s.

With the P40s at 29,000' the tally, taken from air losses and so presumed accurate, was

4 - 1, 4 - 1, 3 - 1, 4 - 1, all to the P40s. So lets say 4 to 1 in the Allied favour.

Then I ran a set with P40s at 25k feet, 20k, 15k, 10k, 5k and 100'. I only ran it once at each altitude.

25k feet = 4 losses each
20k feet = 3 losses each
15k feet = 3 losses each
10k feet = 3 losses each
5k feet = 2 P40s lost, 3 Zeroes lost
100' = 8 P40s lost, 0 Zeroes lost

I think the 100' one which I think is a special case as the combat report talked about strafing, so perhaps ignore that one. So lets say 1:1, at all altitude bands.

Interestingly even when the P40s were sweeping at low altitude, like 5000', almost all if not all the actual kills happened after 'P40 dives on Zero' and they were all after the initial collision which makes me think the P40s were shooting down the Zeroes that were on standby and scrambling and that those particular fighters tended to be below the P40.

Conclusion - stratosweeps work. If alt bands work I'm not really seeing it.

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RE: Sweep vs Escorts - 7/15/2010 1:12:52 AM   
Kwik E Mart


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quote:

ORIGINAL: EUBanana

Well, I just had a play, 18 sweeping P40s (turns out to be 16 usually) vs 18 Zeroes on 60% CAP (which means about 11 up normally and the rest on standby), range 5, Zeroes at 25,000'. Zeroes had an experience advantage, average 74 vs average 54 for the P40s - but the P40s are the ones doing the sweep. Thousand Mile War scenario as its small and quick, with the Rufes at Kiska Island turned into A6M2s.

With the P40s at 29,000' the tally, taken from air losses and so presumed accurate, was

4 - 1, 4 - 1, 3 - 1, 4 - 1, all to the P40s. So lets say 4 to 1 in the Allied favour.
this was 4 different runs of a single turn, or 5 consecutive days of same settings? did you restart the game for each run, or load the save each time? i thought i read something about having to restart to get different RNG's for each run...also curious if CAP had radar assist

Then I ran a set with P40s at 25k feet, 20k, 15k, 10k, 5k and 100'. I only ran it once at each altitude.

25k feet = 4 losses each
20k feet = 3 losses each
15k feet = 3 losses each
10k feet = 3 losses each
5k feet = 2 P40s lost, 3 Zeroes lost
100' = 8 P40s lost, 0 Zeroes lost

I think the 100' one which I think is a special case as the combat report talked about strafing, so perhaps ignore that one. So lets say 1:1, at all altitude bands.

Interestingly even when the P40s were sweeping at low altitude, like 5000', almost all if not all the actual kills happened after 'P40 dives on Zero' and they were all after the initial collision which makes me think the P40s were shooting down the Zeroes that were on standby and scrambling and that those particular fighters tended to be below the P40.

Conclusion - stratosweeps work. If alt bands work I'm not really seeing it.



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RE: Sweep vs Escorts - 7/15/2010 1:25:56 AM   
dr.diplodocus

 

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Conclusion: In that case it'd be better to send P-40s in at 5k where you loose less planes then send them in at 29k just so you can get 4 kills. The object in war is to loose less than your opponent not to get highest kill tally.Even if you lost 0 planes and shot down 1 at 5k, you'd still send them in at 29k, even if that meant loosing 60 planes and shooting down 60. but if you want to use your fighters just for the sole reason to get a 5:1 ratio, then nobody's stopping you.

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RE: Sweep vs Escorts - 7/15/2010 2:43:51 AM   
FatR

 

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quote:

ORIGINAL: Kwik E Mart

speaking of speed "being considered", isn't the AAR between FatR and Yubari a modified scenario? i.e., aren't the japanese fighter speeds adjusted up?

No, in Scen 70 they aren't.

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RE: Sweep vs Escorts - 7/15/2010 2:44:26 AM   
FatR

 

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quote:

ORIGINAL: witpqs

It's my understanding that the maneuver ratings are not pure for apples to apples comparisons. The max speed is considered, too.

The max speed is static at all altitudes, AFAIK.

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RE: Sweep vs Escorts - 7/15/2010 2:52:55 AM   
witpqs


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quote:

ORIGINAL: FatR


quote:

ORIGINAL: witpqs

It's my understanding that the maneuver ratings are not pure for apples to apples comparisons. The max speed is considered, too.

The max speed is static at all altitudes, AFAIK.


Yes - I suspect that the maneuver rating is adjusted with the max speed in mind. In other words, if the Zero was 50mph faster, I believe its maneuver would get adjusted downward. Guesswork on my part.

EDIT to Add: I could be more clear. Consider that if the Zero were 50mph faster that it would actually be less maneuverable at its max speed. I suspect that maneuver ratings are all 'at max speed'. Airplanes can, for example, turn tighter when going slower than they can at max speed.

< Message edited by witpqs -- 7/15/2010 3:07:55 AM >

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RE: Sweep vs Escorts - 7/15/2010 4:47:24 AM   
Shark7


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quote:

ORIGINAL: FatR


quote:

ORIGINAL: Shark7

1. Some aircraft are naturally more manueverable at higher altitudes. This gives them an advantage. These happen to be early war IJA/IJN aircraft while their allied counterparts are better at lower altitudes. This of course reverses by war's end.

That's wrong. The maneurability difference between Allied and Japanese early-war planes decreases as altitude increases. Zero has 17-points MVR advantage over P-40E at ground level and only 8-points one at max altitude. If not for the ability of Zeros and Oscars to fly higher than nearly all early Allied fighters, stratosphere battles would have benefitted Allies exclusively.

This dynamics persists until the war's end. P-47N is 9 MVR behind Ki-84b at ground level and actually exceeds it by 3 points at the highest altitude band.






Stats taken from the official DB from Scenario #1

Altitude Band 21k-30K

P-40B Warhawk: Manuevre 11
P-40E Warhawk: Manuevre 6

A6M2 Zero: Mavuevre 21

That is a BIG difference...the Zero has twice the Manuevre at High Altitude Band.

Ki-43 Ia/b/c Oscar: Mauveuvre 28
Ki-43 IIa Oscar: Manuevre 31


Again a HUGE advantage for the Japanese early war planes in terms of high altitude maneuverability.

Ironically:

P-36 Mohawk: 12 Manuevre at High Altitude...its better than the Warhawk for high level fights, though only marginally.

Now when you bump that up to Very High, yes there is only a 8 point manuevre diffence between the Zero and the Warhawk, but the Warhawk has manuever of 2! I've seen bricks with more manueverability. The heavy bombers can almost match it at that altitude.

With my Zeros and Oscars I would probably sweep at 28k...inside the high altitude band. Keeping my big altitude advantage as well as giving me a good chance for the bounce.

You have to keep things in perspective...sure the difference isn't that big, but the Zero or Oscar can actually still turn, the P-40 is severely restricted. The P-40 was a rugged, excellent mid altitude fighter, but it was not designed to fight at very high altitudes. The Zero and Oscar were built for manuevre with no defense, so they keep a turning radius edge at all altitude bands. It's all in the design, or more specifically what the planes were designed to do.

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Post #: 59
RE: Sweep vs Escorts - 7/15/2010 4:50:49 AM   
Shark7


Posts: 7937
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From: The Big Nowhere
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quote:

ORIGINAL: dr.diplodocus

Conclusion: In that case it'd be better to send P-40s in at 5k where you loose less planes then send them in at 29k just so you can get 4 kills. The object in war is to loose less than your opponent not to get highest kill tally.Even if you lost 0 planes and shot down 1 at 5k, you'd still send them in at 29k, even if that meant loosing 60 planes and shooting down 60. but if you want to use your fighters just for the sole reason to get a 5:1 ratio, then nobody's stopping you.


Exactly. For early war Japan, go in high. Early war Allied, hug the deck. Unfortunately the game mechanics simply can't mimic and actual dogfight or intercepts where discretion is the better part of valor.

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Distant Worlds Fan

'When in doubt...attack!'

(in reply to dr.diplodocus)
Post #: 60
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