Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: What the F?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Battle Academy Series >> Battle Academy >> RE: What the F? Page: <<   < prev  1 [2]
Login
Message << Older Topic   Newer Topic >>
RE: What the F? - 8/16/2010 12:40:43 AM   
TheWombat_matrixforum

 

Posts: 469
Joined: 8/2/2003
Status: offline
On a (somewhat) more serious note, I do have to point out one minor buglet, or at least it seems to be one, and that is that when I'm given a 25pdr barrage to use, when it impacts it's still listed as a 5.5 inch barrage. Probably just cosmetic, but there it is. And what is it with those StuG Gs? Damn things seem to be crewed by androids or something, as they seem to be able to move, shoot, and kill with robot-like efficiency . Actually, I think I'm not getting exactly how opportunity fire works, because often I'll have armor that hasn't moved or moved at least hasn't fired (and often just moved with the hunt command) simply sit there while, in the enemy turn, German armor dances around it shooting with impunity. Is there a random factor involved, or is there a way to maximize my chances of getting op fire?

(in reply to Stridor)
Post #: 31
RE: What the F? - 8/16/2010 1:34:22 AM   
junk2drive


Posts: 12907
Joined: 6/27/2002
From: Arizona West Coast
Status: offline
I'm fairly sure that dice rolls play a part in kill or be killed. I have seen <10% chances succeed and >60% chances fail when firing armour vs armour.

Good luck.

(in reply to TheWombat_matrixforum)
Post #: 32
RE: What the F? - 8/16/2010 2:31:57 AM   
jomni


Posts: 2827
Joined: 11/19/2007
Status: offline
Don't trust opfire. 

_____________________________


(in reply to junk2drive)
Post #: 33
RE: What the F? - 8/16/2010 10:19:43 PM   
TheWombat_matrixforum

 

Posts: 469
Joined: 8/2/2003
Status: offline

quote:

ORIGINAL: jomni

Don't trust opfire. 


Indeed!

(in reply to jomni)
Post #: 34
RE: What the F? - 8/17/2010 2:46:03 PM   
Obsolete


Posts: 1492
Joined: 9/4/2007
Status: offline
quote:

Don't trust opfire. 


Oh, I'm pretty sure if your opponent gets around 2 hexes away, you can trust it :P



_____________________________



King-Tigers don't let Tiger-I's get over-run.

(in reply to TheWombat_matrixforum)
Post #: 35
RE: What the F? - 8/17/2010 3:29:59 PM   
Hidde

 

Posts: 81
Joined: 5/1/2005
Status: offline

quote:

ORIGINAL: Obsolete

quote:

Don't trust opfire. 


Oh, I'm pretty sure if your opponent gets around 2 hexes away, you can trust it :P



Nope.
I had a Sherman waiting on a street when a Panther turned the corner of a house in front of him.
It was two tiles between them and the Panther presented it's side fully.
Nothing. Instead the Panther could at it's leasure turn and blow the Sherman to smithereens. Didn't managed to hit on the first try but the Sherman patiently awaited it's doom and on the second try the Panther hit home.
I think some tweaking with the op-fire should be done even though I understand it's not easy to get it right and balanced.

(in reply to Obsolete)
Post #: 36
Page:   <<   < prev  1 [2]
All Forums >> [New Releases from Matrix Games] >> Battle Academy Series >> Battle Academy >> RE: What the F? Page: <<   < prev  1 [2]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.391