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Midget Subs - They can do it!!!

 
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Midget Subs - They can do it!!! - 9/9/2010 7:57:57 PM   
Saburo Kurusu


Posts: 67
Joined: 7/4/2010
From: Imperial Japanese Embassy, Berlin
Status: offline
PH report from the 12/7 turn of my very first Grand Campaign game ever! (Of course against AI) And as you can see, midgets not neccessarily are deemed to be worthless! And the overall results don't seem to be too bad either, for a beginner/greenhorn like me....
(Well FOW.....?)



AFTER ACTION REPORTS FOR Dec 07, 41
--------------------------------------------------------------------------------
Midget Sub attack inside harbor of Pearl Harbor!!!

Japanese Ships
SSX Ha-24, hits 4, heavy damage

Allied Ships
PC Tiger
BB West Virginia, Torpedo hits 1



SSX Ha-24 eludes ASW attack from PC Tiger
PC Tiger cannot reach attack position over SSX Ha-24
SSX Ha-24 eludes PC Tiger by hugging bottom
PC Tiger cannot reach attack position over SSX Ha-24


--------------------------------------------------------------------------------
Midget Sub attack inside harbor of Pearl Harbor!!!

Japanese Ships
SSX Ha-18, hits 2, heavy damage

Allied Ships
BB Pennsylvania, Torpedo hits 1
PC Reliance





--------------------------------------------------------------------------------
Morning Air attack on Pearl Harbor , at 180,107

Weather in hex: Clear sky

Raid spotted at 27 NM, estimated altitude 7,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
A6M2 Zero x 68
B5N2 Kate x 144
D3A1 Val x 126



Allied aircraft
P-40B Warhawk x 3


Japanese aircraft losses
A6M2 Zero: 1 destroyed
B5N2 Kate: 4 destroyed, 9 damaged
D3A1 Val: 1 destroyed, 10 damaged

Allied aircraft losses
P-40B Warhawk: 1 destroyed, 1 damaged
P-40B Warhawk: 13 destroyed on ground
PBY-5 Catalina: 14 destroyed on ground
B-17E Fortress: 1 destroyed on ground
SBD-1 Dauntless: 6 destroyed on ground
F4F-3 Wildcat: 4 destroyed on ground
B-17D Fortress: 2 destroyed on ground
O-47A: 1 destroyed on ground
B-18A Bolo: 10 destroyed on ground
A-20A Havoc: 4 destroyed on ground
P-36A Mohawk: 2 destroyed on ground
R3D-2: 1 destroyed on ground

Allied Ships
BB Nevada, Bomb hits 7, Torpedo hits 2, heavy fires
BB Maryland, Bomb hits 3, Torpedo hits 4, on fire, heavy damage
AVP Swan, Bomb hits 1, heavy fires
CA New Orleans, Bomb hits 2, Torpedo hits 2, on fire, heavy damage
BB Arizona, Bomb hits 4, Torpedo hits 3, and is sunk
BB West Virginia, Bomb hits 4, Torpedo hits 1, heavy fires, heavy damage
BB Oklahoma, Bomb hits 10, Torpedo hits 2, heavy fires, heavy damage
BB California, Bomb hits 4, Torpedo hits 4, heavy fires, heavy damage
DD Dale, Bomb hits 1, on fire
DD Phelps, Bomb hits 1, on fire
xAK Florence D., Bomb hits 1, on fire
CL Phoenix, Bomb hits 1, Torpedo hits 1, on fire
BB Pennsylvania, Bomb hits 3, Torpedo hits 3, and is sunk
BB Tennessee, Bomb hits 9, Torpedo hits 4, heavy fires, heavy damage
DM Montgomery, Torpedo hits 1, and is sunk
SS Dolphin, Torpedo hits 1, heavy damage
CL Honolulu, Bomb hits 1, Torpedo hits 1, on fire, heavy damage
AV Curtiss, Torpedo hits 1
AV Wright, Bomb hits 3, heavy fires, heavy damage
DD Chew, Torpedo hits 1, and is sunk
DM Sicard, Bomb hits 2, heavy fires, heavy damage
CA San Francisco, Bomb hits 2, Torpedo hits 1, on fire
DD Bagley, Bomb hits 1
CL Raleigh, Bomb hits 1, Torpedo hits 1, heavy fires, heavy damage
DD Cummings, Bomb hits 1, on fire
DD Jarvis, Bomb hits 1, on fire, heavy damage
CL St. Louis, Bomb hits 3, on fire
AS Pelias, Bomb hits 2, on fire, heavy damage
CL Helena, Bomb hits 1, Torpedo hits 2, heavy damage
PT-27, Bomb hits 1, and is sunk
DD Reid, Bomb hits 1, on fire
AO Neosho, Torpedo hits 1
PG Sacramento, Torpedo hits 1, and is sunk
DD Allen, Torpedo hits 1, and is sunk
DD Tucker, Torpedo hits 1, on fire, heavy damage
DD Mugford, Torpedo hits 1, and is sunk
DD Helm, Torpedo hits 1, and is sunk
AD Whitney, Bomb hits 1, on fire
AVD Thornton, Bomb hits 1, on fire, heavy damage
AR Medusa, Bomb hits 1, on fire
DD Schley, Bomb hits 1, heavy fires
DM Tracy, Bomb hits 1, heavy fires
AMc Redbird, Bomb hits 1, and is sunk
DMS Perry, Torpedo hits 1, on fire, heavy damage
DMS Zane, Bomb hits 1, heavy fires, heavy damage
AE Mauna Loa, Bomb hits 1, heavy fires
DM Ramsay, Bomb hits 1, and is sunk
CL Detroit, Torpedo hits 1


Allied ground losses:
44 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 6 disabled
Engineers: 0 destroyed, 2 disabled


Repair Shipyard hits 5
Airbase hits 54
Airbase supply hits 3
Runway hits 154

Aircraft Attacking:
14 x A6M2 Zero bombing from 100 feet
Airfield Attack: 2 x 60 kg GP Bomb
4 x D3A1 Val releasing from 3000'
City Attack: 1 x 250 kg GP Bomb
27 x B5N2 Kate bombing from 9000 feet
Port Attack: 1 x 800 kg AP Bomb
15 x A6M2 Zero bombing from 100 feet
Airfield Attack: 2 x 60 kg GP Bomb
11 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
25 x B5N2 Kate launching torpedoes at 200 feet
Port Attack: 1 x 18in Type 91 Torpedo
4 x A6M2 Zero sweeping at 15000 feet
8 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
17 x B5N2 Kate launching torpedoes at 200 feet
Port Attack: 1 x 18in Type 91 Torpedo
4 x A6M2 Zero sweeping at 15000 feet
8 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
16 x B5N2 Kate launching torpedoes at 200 feet
Port Attack: 1 x 18in Type 91 Torpedo
4 x D3A1 Val releasing from 2000'
Airfield Attack: 1 x 250 kg GP Bomb
6 x A6M2 Zero sweeping at 15000 feet
27 x B5N2 Kate bombing from 9000 feet
Airfield Attack: 2 x 250 kg GP Bomb
4 x A6M2 Zero sweeping at 15000 feet
7 x D3A1 Val releasing from 1000'
Airfield Attack: 1 x 250 kg GP Bomb
27 x B5N2 Kate bombing from 9000 feet
Airfield Attack: 2 x 250 kg GP Bomb
8 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
10 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 1000'
City Attack: 1 x 250 kg GP Bomb
9 x D3A1 Val releasing from 1000'
Airfield Attack: 1 x 250 kg GP Bomb
10 x D3A1 Val releasing from 3000'
Airfield Attack: 1 x 250 kg GP Bomb
1 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
1 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
1 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 2000'
City Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
8 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
12 x D3A1 Val releasing from 3000'
Airfield Attack: 1 x 250 kg GP Bomb
8 x D3A1 Val releasing from 2000'
Airfield Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb

CAP engaged:
18th PG/19th PS with P-40B Warhawk (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 10000
Raid is overhead
18th PG/44th PS with P-40B Warhawk (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 1 out of immediate contact.
Group patrol altitude is 10000
Time for all group planes to reach interception is 25 minutes
18th PG/78th PS with P-40B Warhawk (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 10000
Raid is overhead
Post #: 1
RE: Midget Subs - They can do it!!! - 9/9/2010 8:45:47 PM   
KenchiSulla


Posts: 2948
Joined: 10/22/2008
From: the Netherlands
Status: offline
I want an attack like that....

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Post #: 2
RE: Midget Subs - They can do it!!! - 9/9/2010 8:59:54 PM   
Shark7


Posts: 7937
Joined: 7/24/2007
From: The Big Nowhere
Status: offline

quote:

ORIGINAL: Cannonfodder

I want an attack like that....


One game against the AI I managed to get 4 to attack, and 3 to register hits...too bad that was a mod test run and it eventually had to be restarted. LOL

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Post #: 3
RE: Midget Subs - They can do it!!! - 9/9/2010 10:49:45 PM   
AW1Steve


Posts: 14507
Joined: 3/10/2007
From: Mordor Illlinois
Status: offline
Last night the Chicken of the Sea sank USS Coughlan in the Thousand mile war scenario with a midget! That's the 1st I've seen.

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Post #: 4
RE: Midget Subs - They can do it!!! - 9/9/2010 10:55:28 PM   
Walloc

 

Posts: 3141
Joined: 10/30/2006
From: Denmark
Status: offline
I sense a thrend. This is 2 against same ship. Thats a first for me, game started 2 days ago.

AFTER ACTION REPORTS FOR Dec 07, 41
--------------------------------------------------------------------------------
Midget Sub attack inside harbor of Pearl Harbor!!!

Japanese Ships
SSX Ha-14

Allied Ships
BB Tennessee, Torpedo hits 1





--------------------------------------------------------------------------------
Midget Sub attack inside harbor of Pearl Harbor!!!

Japanese Ships
SSX Ha-19

Allied Ships
BB Tennessee, Torpedo hits 1





--------------------------------------------------------------------------------
Morning Air attack on Pearl Harbor , at 180,107

Weather in hex: Clear sky

Raid spotted at 12 NM, estimated altitude 16,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
A6M2 Zero x 54
B5N2 Kate x 117
D3A1 Val x 135



Allied aircraft
no flights

Japanese aircraft losses
A6M2 Zero: 2 destroyed
B5N2 Kate: 3 destroyed, 6 damaged
D3A1 Val: 1 destroyed, 9 damaged

Allied aircraft losses
P-40B Warhawk: 3 destroyed on ground
SBD-1 Dauntless: 1 destroyed on ground
PBY-5 Catalina: 2 destroyed on ground
B-18A Bolo: 1 destroyed on ground
B-17D Fortress: 1 destroyed on ground
C-33: 1 destroyed on ground

Allied Ships
BB West Virginia, Bomb hits 9, on fire
BB Nevada, Bomb hits 9, Torpedo hits 2, heavy fires, heavy damage
BB Maryland, Bomb hits 4, Torpedo hits 1, on fire
AV Curtiss
BB Tennessee, Bomb hits 8, on fire, heavy damage
BB Pennsylvania, Bomb hits 5, on fire
CL Detroit, Bomb hits 1, heavy fires
CM Oglala
CA San Francisco, Bomb hits 2
DD Reid, Bomb hits 1, heavy fires
BB Arizona, Bomb hits 8, on fire
DM Preble
xAKL Hirondelle
AV Tangier, Bomb hits 1, Torpedo hits 1, on fire, heavy damage
BB Oklahoma, Bomb hits 1
BB California, Bomb hits 11, Torpedo hits 1, heavy fires
CL Phoenix, Bomb hits 1, on fire
DD Downes, Bomb hits 1, on fire, heavy damage
CL Raleigh, Bomb hits 1, heavy fires
CA New Orleans, Bomb hits 1
DM Sicard, Bomb hits 1, and is sunk
CL St. Louis, Bomb hits 1
DD Dale, Torpedo hits 1, and is sunk


Allied ground losses:
8 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled


Repair Shipyard hits 7
Airbase hits 11
Airbase supply hits 2
Runway hits 83
Port hits 20
Port fuel hits 9
Port supply hits 1

Aircraft Attacking:
4 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
17 x A6M2 Zero bombing from 100 feet
Airfield Attack: 2 x 60 kg GP Bomb
13 x B5N2 Kate bombing from 3000 feet
City Attack: 1 x 800 kg AP Bomb
6 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
9 x B5N2 Kate bombing from 3000 feet
Port Attack: 1 x 800 kg AP Bomb
10 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
18 x A6M2 Zero bombing from 100 feet
Airfield Attack: 2 x 60 kg GP Bomb
4 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
15 x B5N2 Kate launching torpedoes at 200 feet
Port Attack: 1 x 18in Type 91 Torpedo
13 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
16 x B5N2 Kate launching torpedoes at 200 feet
Port Attack: 1 x 18in Type 91 Torpedo
6 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
4 x B5N2 Kate bombing from 3000 feet
City Attack: 1 x 800 kg AP Bomb
4 x B5N2 Kate bombing from 5000 feet
Port Attack: 1 x 800 kg AP Bomb
5 x B5N2 Kate bombing from 4000 feet
Port Attack: 1 x 800 kg AP Bomb
10 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
1 x B5N2 Kate bombing from 4000 feet
City Attack: 1 x 800 kg AP Bomb
4 x A6M2 Zero sweeping at 10000 feet
5 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
4 x B5N2 Kate bombing from 5000 feet
Port Attack: 1 x 800 kg AP Bomb
13 x B5N2 Kate bombing from 4000 feet
Port Attack: 1 x 800 kg AP Bomb
1 x B5N2 Kate bombing from 2000 feet
Port Attack: 1 x 800 kg AP Bomb
8 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 1000'
City Attack: 1 x 250 kg GP Bomb
10 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
9 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
1 x B5N2 Kate bombing from 4000 feet
City Attack: 1 x 800 kg AP Bomb
1 x B5N2 Kate bombing from 5000 feet
City Attack: 1 x 800 kg AP Bomb
5 x B5N2 Kate bombing from 2000 feet
Port Attack: 1 x 800 kg AP Bomb
16 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
6 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
12 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
4 x B5N2 Kate bombing from 3000 feet
Port Attack: 1 x 800 kg AP Bomb
4 x B5N2 Kate bombing from 3000 feet
Port Attack: 1 x 800 kg AP Bomb
4 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
8 x B5N2 Kate bombing from 2000 feet
City Attack: 1 x 800 kg AP Bomb
4 x B5N2 Kate bombing from 2000 feet
Port Attack: 1 x 800 kg AP Bomb
4 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb

CAP engaged:
15th PG/46th PS with P-36A Mohawk (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 10000
Raid is overhead
15th PG/47th PS with P-40B Warhawk (2 airborne, 0 on standby, 0 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 10000
Raid is overhead

Training flight from 15th PG/46th PS has been caught up in attack
Training flight from 15th PG/47th PS has been caught up in attack

< Message edited by Walloc -- 9/9/2010 10:56:11 PM >

(in reply to AW1Steve)
Post #: 5
RE: Midget Subs - They can do it!!! - 9/10/2010 12:01:12 AM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline
I've routinely seen midget success at PH, but not been able to replicate outside of that.  I suspect (opinion only here), that the odds are a bit influenced on midgets for the first day.  I've tried many, many times to repeat later in the war and have not had success.  I've read a few others here on the forum with similar tales, though a couple have had one or two successes.

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Post #: 6
RE: Midget Subs - They can do it!!! - 9/10/2010 2:14:59 AM   
redcoat


Posts: 1035
Joined: 8/31/2005
From: UK
Status: offline

At the end of WW2 the Japs planned on using large numbers of midget subs (mostly Koryu and Kairyu) to defend the home islands. Has anyone tried this strategy in the game? If yes - what was the result?


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Post #: 7
RE: Midget Subs - They can do it!!! - 9/10/2010 3:09:04 AM   
scott64


Posts: 4019
Joined: 9/12/2004
From: Colorado
Status: offline
I sank the Cruiser Canberra in Sydney in one of my PBEM.

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Any ship can be a minesweeper..once !! :)

http://suspenseandmystery.blogspot.com/

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Post #: 8
RE: Midget Subs - They can do it!!! - 9/10/2010 6:03:43 AM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline

quote:

ORIGINAL: scott1964

I sank the Cruiser Canberra in Sydney in one of my PBEM.

WOW. Outside of Dec 7 at PH, I haven't been able to accomplish a thing with them ...

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Post #: 9
RE: Midget Subs - They can do it!!! - 9/10/2010 1:06:56 PM   
War History

 

Posts: 69
Joined: 4/30/2010
Status: offline
How did that sub crawl into the drydock to hit Penns?

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Post #: 10
RE: Midget Subs - They can do it!!! - 9/10/2010 2:33:18 PM   
Q-Ball


Posts: 7336
Joined: 6/25/2002
From: Chicago, Illinois
Status: offline

quote:

ORIGINAL: scott1964

I sank the Cruiser Canberra in Sydney in one of my PBEM.


How many attacks did you try? Just curious, that's 3 VPs per attack because the midget is almost always lost.

I have never used midgets because they seem to be about as effective as IRL

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Post #: 11
RE: Midget Subs - They can do it!!! - 9/10/2010 2:46:41 PM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline
Yes, they are pretty expensive and have not yet met with sucess in my pbemail game. But then again, after the patch my PT boats have done little and I have lost about 50 of them.

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Post #: 12
RE: Midget Subs - They can do it!!! - 9/10/2010 4:07:14 PM   
Chickenboy


Posts: 24520
Joined: 6/29/2002
From: San Antonio, TX
Status: offline

quote:

ORIGINAL: redcoat


At the end of WW2 the Japs planned on using large numbers of midget subs (mostly Koryu and Kairyu) to defend the home islands. Has anyone tried this strategy in the game? If yes - what was the result?


Not to defend the home islands, but as port / harbor defense, I think they can be useful annoyances. My experience with these is mainly in the Thousand Mile scenario, but they still held the attention of my opponent's ASW assets. They also got off shots (missing, naturally) on several warships.

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Post #: 13
RE: Midget Subs - They can do it!!! - 9/10/2010 4:10:45 PM   
AW1Steve


Posts: 14507
Joined: 3/10/2007
From: Mordor Illlinois
Status: offline

quote:

ORIGINAL: Chickenboy


quote:

ORIGINAL: redcoat


At the end of WW2 the Japs planned on using large numbers of midget subs (mostly Koryu and Kairyu) to defend the home islands. Has anyone tried this strategy in the game? If yes - what was the result?


Not to defend the home islands, but as port / harbor defense, I think they can be useful annoyances. My experience with these is mainly in the Thousand Mile scenario, but they still held the attention of my opponent's ASW assets. They also got off shots (missing, naturally) on several warships.



The ports and harbor defenses of the Home Islands. Outside of Kiska, where else did they deploy them? (Please don't say Iwo or Okinawa , as Japan did/does regard them as part of the Home Islands).

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Post #: 14
RE: Midget Subs - They can do it!!! - 9/10/2010 4:18:46 PM   
John 3rd


Posts: 17178
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline
I Posted on my AAR the following issue regarding Midget SS:

I have three I-Boats (-16, -18, and -20) in Cam Rahn Bay as well as nine midgets. I formed a Midget SS TF and found the TF wouldn't load the Midgets. Assumed that I needed to create the Midgets FIRST, then load them, and finally sail. Did I miss anything?

Additional question: When the Midgets are released, I assume my I-Boats are not in danger of running into minefields at that hex. Right?

Thanks and sorry for the hijack...


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Post #: 15
RE: Midget Subs - They can do it!!! - 9/10/2010 4:29:14 PM   
Chickenboy


Posts: 24520
Joined: 6/29/2002
From: San Antonio, TX
Status: offline

quote:

ORIGINAL: John 3rd

I Posted on my AAR the following issue regarding Midget SS:

I have three I-Boats (-16, -18, and -20) in Cam Rahn Bay as well as nine midgets. I formed a Midget SS TF and found the TF wouldn't load the Midgets. Assumed that I needed to create the Midgets FIRST, then load them, and finally sail. Did I miss anything?

Additional question: When the Midgets are released, I assume my I-Boats are not in danger of running into minefields at that hex. Right?

Thanks and sorry for the hijack...


John,

Why not release the midgets a hex away from the (mined) target hex? I wouldn't assume that the I-boats are immune to mines if they're present in a hex.

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Post #: 16
RE: Midget Subs - They can do it!!! - 9/10/2010 4:35:46 PM   
Walloc

 

Posts: 3141
Joined: 10/30/2006
From: Denmark
Status: offline

quote:

ORIGINAL: War History

How did that sub crawl into the drydock to hit Penns?


By having a cunning plan and being sneaky!

(in reply to War History)
Post #: 17
RE: Midget Subs - They can do it!!! - 9/10/2010 4:36:29 PM   
Don Bowen


Posts: 8183
Joined: 7/13/2000
From: Georgetown, Texas, USA
Status: offline

Midget subs must be released in the target hex. The carrier I-Boats tend to stay outside the minefields - but are not 100% immune.

(in reply to Chickenboy)
Post #: 18
RE: Midget Subs - They can do it!!! - 9/10/2010 4:38:27 PM   
Chickenboy


Posts: 24520
Joined: 6/29/2002
From: San Antonio, TX
Status: offline

quote:

ORIGINAL: Don Bowen


Midget subs must be released in the target hex. The carrier I-Boats tend to stay outside the minefields - but are not 100% immune.

Thanks, Don.

This explains why I've been having such a hard time releasing midgets!



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Post #: 19
RE: Midget Subs - They can do it!!! - 9/10/2010 4:44:45 PM   
John 3rd


Posts: 17178
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline

quote:

ORIGINAL: Don Bowen


Midget subs must be released in the target hex. The carrier I-Boats tend to stay outside the minefields - but are not 100% immune.


"NOT 100% immune..." This doesn't do much for my confidence! Thanks a lot Don...

Any idea as to why my I-Boats won't load the Midgets?


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Reluctant Admiral Mod:
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Post #: 20
RE: Midget Subs - They can do it!!! - 9/10/2010 5:32:43 PM   
Don Bowen


Posts: 8183
Joined: 7/13/2000
From: Georgetown, Texas, USA
Status: offline

quote:

ORIGINAL: John 3rd


quote:

ORIGINAL: Don Bowen


Midget subs must be released in the target hex. The carrier I-Boats tend to stay outside the minefields - but are not 100% immune.


"NOT 100% immune..." This doesn't do much for my confidence! Thanks a lot Don...

Any idea as to why my I-Boats won't load the Midgets?



Nope, if you can't figure it out, go ahead and post a save in the tech support forum.

(in reply to John 3rd)
Post #: 21
RE: Midget Subs - They can do it!!! - 9/10/2010 5:59:03 PM   
hunchback77

 

Posts: 189
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From: Whitby, Ontario, Canada
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Your forming the wrong taskforce type John 3rd. Your forming Midget Submarine TF's when you should be trying to form Midget Sub Carrier taskforces.

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Post #: 22
RE: Midget Subs - They can do it!!! - 9/10/2010 6:41:47 PM   
John 3rd


Posts: 17178
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline
Got it! Will see if that comes up as an option. Thanks!


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Post #: 23
RE: Midget Subs - They can do it!!! - 9/10/2010 6:47:03 PM   
m10bob


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From: Dismal Seepage Indiana
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I have seen midget sub attacks in Trincomelee, Colombo, and 'Frisco, all successful.

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Post #: 24
RE: Midget Subs - They can do it!!! - 9/10/2010 8:15:19 PM   
redcoat


Posts: 1035
Joined: 8/31/2005
From: UK
Status: offline

quote:

ORIGINAL: AW1Steve
quote:

ORIGINAL: Chickenboy
quote:

ORIGINAL: redcoat

At the end of WW2 the Japs planned on using large numbers of midget subs (mostly Koryu and Kairyu) to defend the home islands. Has anyone tried this strategy in the game? If yes - what was the result?


Not to defend the home islands, but as port / harbor defense, I think they can be useful annoyances. My experience with these is mainly in the Thousand Mile scenario, but they still held the attention of my opponent's ASW assets. They also got off shots (missing, naturally) on several warships.


The ports and harbor defenses of the Home Islands. Outside of Kiska, where else did they deploy them? (Please don't say Iwo or Okinawa , as Japan did/does regard them as part of the Home Islands).


Midget subs formed part of ‘Special Attack Units’ based at various locations – in harbours or in coastal caves/bunkers - along the Japanese coastline. The First Special Attack Unit (Kairyus) was based at Ajiro, for example, and the Third Special Attack Unit (Koryus) was formed at Sasebo. I don’t think most midget subs had been deployed to their bases by the time of the surrender. Most Kairyus, for example, were built at Yokosuka N.Y. The majority of them were still at Yokusuka, or hidden in inlets on the southern tip of the Miura Peninsula, when the war ended. The Japanese had planned on sending most of them to Kyushu and Shikoku.


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(in reply to AW1Steve)
Post #: 25
RE: Midget Subs - They can do it!!! - 9/10/2010 10:18:51 PM   
Lecivius


Posts: 4845
Joined: 8/5/2007
From: Denver
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quote:

ORIGINAL: m10bob

I have seen midget sub attacks in Trincomelee, Colombo, and 'Frisco, all successful.


Same here

(in reply to m10bob)
Post #: 26
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