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RE: WTF ????? - 10/3/2010 4:31:59 PM   
gladiatt


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< Message edited by gladiatt -- 10/4/2010 10:08:50 AM >


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sorry guys - 10/3/2010 4:40:54 PM   
gladiatt


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< Message edited by gladiatt -- 10/4/2010 10:08:33 AM >


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RE: sorry guys - 10/3/2010 8:46:12 PM   
flaggelant


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the fact that your sweeps dont hit might be because their alltitudes are different from the incoming Fighters?
so you might wanna check their last alt from a combat report and set yours to the same altitude + 1000 or 2000.
(being higher is an advantage, but if their to high to see em its kind of a disadvantage)

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RE: sorry guys - 10/3/2010 9:47:53 PM   
rtrapasso


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Again: you can get more aircraft to sweep using better leader for your squadrons (aggressiveness, air combat, and admin abilities)... and use those air HQ units... it doesn't matter if they are British or US: if you want to have an offensive against (say) Rangoon, set the air HQ at a major air base to have its objective for Rangoon...

The game does a die roll (1-100) and checks vs. the prep level of the HQ... if the "save" is made, then the HQ lends its effect to the air units under its command... so after about 3 months, ALL the units in range will benefit.

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RE: sorry guys - 10/4/2010 1:49:50 AM   
jomni


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So is gladiatt quitting?  Too bad because I enjoyed the AAR up until the latest posts.

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RE: sorry guys - 10/4/2010 10:06:55 AM   
gladiatt


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quote:

ORIGINAL: jomni

So is gladiatt quitting? 

Really thinking about it


Too bad because I enjoyed the AAR



up until the latest posts.

- Yeah, that's what i thought



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RE: sorry guys - 10/4/2010 10:11:22 AM   
gladiatt


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< Message edited by gladiatt -- 10/4/2010 10:36:39 AM >

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just a delay - 10/4/2010 4:42:06 PM   
gladiatt


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just had an mail exchange with my opponant.
He is giving me time to relax. This guys is great and i could recomand it to anyone because he is really reliable and cool !

i will try to stick back to this %*] war in a few days.
Just give me time to breath.

And still my apologize to everyone

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Bloody Air battle - 10/10/2010 9:01:45 AM   
gladiatt


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6th march 1943 see 2 giants dogfights in the Pacific.


Darwin (Australia)

Since 3 days now , a base force and a SeeBee unit are landed on Aru Island, hopping to create a new airfield.
Dutch Brewster 339D gave long range cover against Zeros and Sallys coming from Amboine, but these planes are a bit crappy.
9 brewster are lost in 2 days (4th and 5th march) for 2 Zeros and 1 sally (not so bad !). But 2 AK are sunk, 3 others damaged.

Seing the building too slow to my taste ( 1% of airstrip per day), and wishing to avoid the same fate than Koepang, i did "play" the wet chicken for the second wave ( an australian AA unit and an australian engineer battalion), thinking that every thing would be disrupted too quickly by the japs bombers. The ships that had just departed Darwin get back to the port. I will find another target, with others assets, later ( when i will have decent long range fighters in good number).

On 6th march, 16 sally and 9 Helen straffe my PT Boat TF that was warding Aru, sinking 2 and damaging one.
But for some unknow reason, a jap raid targetted Darwin :




(sorry about the screenshot, it failed on first try, and then the map on the side disapear, but this is Darwin).
The new arrived P-38 of 24th FG/C give help to the dutch and australians squadrons. 31th RAAF Squadron, Beaufighter, suffer against the zeros: 5 beaufighters are downed (and 2 pilots lost), but manage to shot 3 betty in reply.
The whole dogfight costed 7 allied planes (with the 5 beaufighters, 1 Hurricane and 1 P-38).
It costed the japs 17 zeros and 20 Bettys !

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< Message edited by gladiatt -- 10/10/2010 9:05:27 AM >

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RE: Bloody Air battle - 10/10/2010 9:11:43 AM   
gladiatt


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Efate


There was (at least) ASW naval assets trying to hunt the usual japs subs spotted there. Once more these assets don't have luck.
15 bettys from Guadalcanal attacks 2 australians MSW, sinking MSW Kalgoorlie. The LRCAP of my planes was given, this day, to another TF of AK unloading supplies in Luganville. Too bad....
Another raid by 2 bettys score a torpedo hit against SC 751 wich sink in a few minutes.

Altough KB was seen closing to Fiji, i had given orders for a A-24 squadron to bomb Efate airfield, always in the mind of keeping it closed.
But KB came near, and send a LRCAP of Zeros above Efate . It costed me 2 bombers for 1 zeros




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RE: Bloody Air battle - 10/10/2010 9:12:45 AM   
gladiatt


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And then, Luganville

this 6th march...







64 zeros escorting 3 bettys faced 76 allied fighters.
2LT Vodray of 49th FG (P-40E) scored 3 kills (reaching 4), 2LT Landers scored 2 kills, reaching 11, and many others pilots scored.
The global tally was 8 Kittyhawks I, 5 P-400 and 11 P-40E downed for ...45 zeros !
The 3 bettys managed to dive on their target, hitting an AK with a torpedo.

Global air losses of the day : 39 allied, 102 japs ....

( game is slow, my opponant have trouble with his computer (graphic card maybe), and new work scheduld, but we should keep it going).

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< Message edited by gladiatt -- 10/10/2010 9:16:55 AM >

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RE: Bloody Air battle - 10/10/2010 4:00:38 PM   
flaggelant


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glad your still continuing your game!

looks like your starting to get some good airfights to odds in your favor at last

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RE: Bloody Air battle - 10/10/2010 10:06:21 PM   
rtrapasso


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quote:

ORIGINAL: flaggelant

glad your still continuing your game!


Hear, hear!!

quote:



looks like your starting to get some good airfights to odds in your favor at last


Yep - remember what i said about long-range attacks: the Japanese are even more vulnerable to this that the Allies, since the Zeros have such great range... the IJ player will try long range attacks like these and suffer badly... your opponent tried it and paid the price!!

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RE: Bloody Air battle - 10/10/2010 11:01:00 PM   
rominet


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quote:

ORIGINAL: rtrapasso


quote:

ORIGINAL: flaggelant

glad your still continuing your game!


Hear, hear!!

quote:



looks like your starting to get some good airfights to odds in your favor at last


Yep - remember what i said about long-range attacks: the Japanese are even more vulnerable to this that the Allies, since the Zeros have such great range... the IJ player will try long range attacks like these and suffer badly... your opponent tried it and paid the price!!


Oui, content de voir que tu as persévéré!!

Well sorry, but i don't really understand this last point.

I understand that AFTER a strike at long range, the fatigue is higher than with a short range strike.
But the price should be paid for the NEXT strike, not the first one.

So for example, you have 2 air units with a fatigue of 0.
What is the difference if you set one to make a strike at 11 hex and the other at 6 hex? I don't see.
Except if the game take immediately in account that during the fight, the fatigue is already of 11 for the first unit and only 6 for the second one.
What i understand is that, for the day after, the average fatigue will be of 22 for the first unit and only 12 for the second one.

This is a clear difference and should impact performance but only for the day after.


< Message edited by rominet -- 10/10/2010 11:03:35 PM >

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RE: Bloody Air battle - 10/11/2010 4:02:37 AM   
rtrapasso


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quote:

Well sorry, but i don't really understand this last point.

I understand that AFTER a strike at long range, the fatigue is higher than with a short range strike.
But the price should be paid for the NEXT strike, not the first one.

So for example, you have 2 air units with a fatigue of 0.
What is the difference if you set one to make a strike at 11 hex and the other at 6 hex? I don't see.
Except if the game take immediately in account that during the fight, the fatigue is already of 11 for the first unit and only 6 for the second one.
What i understand is that, for the day after, the average fatigue will be of 22 for the first unit and only 12 for the second one.

This is a clear difference and should impact performance but only for the day after.


The effects of fatigue in the game are immediate... if a pilot starts out at (say) 5 fatigue, and flies 8 hexes, then he might have 45 fatigue (i forget how much fatigue you get per hex, but it is considerable)... they decrease their fatigue some by the next day, but if you keep it accumulates considerably.

Consider driving in a cheap car (one that vibrates a lot, and is noisy) - or maybe a motorcycle... after driving for several hours nonstop (no gas breaks, or pulling over), you are not going to be at your sharpest, and you are going to be tired...

(i remember driving one time for 8 hours in a small car and getting out and almost falling over with my legs and most of the rest of my body being numb from the vibration and bumping on the drive... i was in my early 20's then and in good shape, and was very surprised when my legs almost folded on me).

Anyway, pilots at the far end of long flight WILL be quite fatigued (than someone scrambling up on CAP, esp with radar spotting), and the attackers will be at a disadvantage in this respect... they tend to get massacred... the longer the flight, the more the fatigue. Zero pilots as in the attacks that Gladiatt's opponent made above would be at a severe disadvantage in air-to-air combat... the same is true for bombers, but they don't engage in dogfighting. However, they will probably have decreased bombing skills.

Flights making long-distance attacks also tend to get fragmented and attack piecemeal (which is also realistic - folks tend to get separated in clouds, make navigational errors in rendezvous, etc.)

< Message edited by rtrapasso -- 10/11/2010 4:07:54 AM >

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RE: Bloody Air battle - 10/11/2010 5:00:33 PM   
rominet


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From my observation, fatigue is increasing by 1 par hex crossed.
So, if a completely rested air unit performs a sweep at 11 hex, it has 11 in fatigue during fight.
If it performs the sweep at 6 hex, it has 6 in fatigue during fight.
There is not a great difference in this case.

The danger is coming if you let fatigue reach high level.
Except in exceptional situation, i never use fighter units in offensive tasks when their fatigue is higher than 20 or 25.

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RE: Bloody Air battle - 10/11/2010 6:12:17 PM   
rtrapasso


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quote:

ORIGINAL: rominet

From my observation, fatigue is increasing by 1 par hex crossed.
So, if a completely rested air unit performs a sweep at 11 hex, it has 11 in fatigue during fight.
If it performs the sweep at 6 hex, it has 6 in fatigue during fight.
There is not a great difference in this case.

The danger is coming if you let fatigue reach high level.
Except in exceptional situation, i never use fighter units in offensive tasks when their fatigue is higher than 20 or 25.

iirc, it is MUCH higher than 1/hex - more in 5-8/hex range*. A bunch is knocked off overnight (the amount depends on supply, malarial zone/cold zone, size of base, presence of HQ, etc), but reaccumulates if you fly the next day.

Notice: even if you don't fly, you will NEVER get all the fatigue off your units unless you are in a big, well supplied base with an HQ... usually, in smaller bases, if not flying units will have fatigue minimizing around 5.

But hey, don't believe me: keep flying long range missions and see what happens!

*i am not sure, but i suspect the fatigue will vary depending on the type of mission, as well as whether combat actually occurs.

< Message edited by rtrapasso -- 10/11/2010 6:13:02 PM >

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RE: Bloody Air battle - 10/11/2010 6:51:13 PM   
gladiatt


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quote:

ORIGINAL: flaggelant

glad your still continuing your game!

looks like your starting to get some good airfights to odds in your favor at last





yeah, i know, i know. But you are warned: i am childish, proud and stupid...so.....

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RE: Bloody Air battle - 10/11/2010 6:57:28 PM   
gladiatt


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SOPAC

7th march, for some reason, (well, mostly one : weather ), there are no action near Luganville or Efate.

On 8th march , the KB is very close to Luganville:
a raid is launched in the morning with 10 SBD Dauntless and 4 B-25 (89th BS) with 14 fighters as escort (10 F4U); they face 18 Rufe and 14 zeros. 3 Rufe and 1 zeros are downed for 4 P-400; than my bombers attack: the CVL Zuiho is hit by a 1000lb bomb wich penetrate, but the ship down 5 SBD by flak





another raid in the afternoon gather 6 B-25 with 11 F4U as escort; 4 Rufe and 2 zeros are downed, for no allied planes. The B-25 are all damaged by the flak, and score no hits against CV Akagi and CV Hiryu.

Well, at least i scored a hit against Zuiho, no ?

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< Message edited by gladiatt -- 10/11/2010 7:00:24 PM >

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BB Fuso hit hard ! - 10/11/2010 7:15:39 PM   
gladiatt


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INDIAN OCEAN

Well, does anyone remenber that i had an operation "Get Back" in order ? (yes, i will try to stick to Beatlemania title ).
This operation was huge.....i mean HUGE, it included ....one AK with 3 planes on board.
This tremendous force was given escort: a RN CV and his escort.

To explain you, this AK has AVG/B on board. This squadron was withdrawn during Malaya campaign in march or april 1942 !
It reappeared in San Francisco although being with SEAC HQ; for time i keep the sqadron in San Francisco because the P-40E pool was so depleted....
Than i decided to try a "round the world" trip.
Reaching Perth, this AK gathered with others AK because the brit losses were so high that i need reinforcements in India.
On the way between Perth and India, they met CV Victorious.

On 7th, a Dave spotted one of my AK, and then i was .
But on 8th, it turned in my favor !!
BB Fuso eat 5 Torpedos !! ( 2 Avengers lost to flak).

AND, and......and i don't have the screenshot ; sorry guys, no illustrated war on this one.

Edit. OK guys, just pretend i dont understand how computer works....as i was taking a screenshot for 9th march, the one that get to paint was for 8th march... ; anyway, now i can put a nice paint there




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< Message edited by gladiatt -- 10/11/2010 8:30:12 PM >

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RE: BB Fuso hit hard ! - 10/11/2010 7:27:11 PM   
rtrapasso


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quote:

ORIGINAL: gladiatt


INDIAN OCEAN

Well, does anyone remenber that i had an operation "Get Back" in order ? (yes, i will try to stick to Beatlemania title ).
This operation was huge.....i mean HUGE, it included ....one AK with 3 planes on board.
This tremendous force was given escort: a RN CV and his escort.

To explain you, this AK has AVG/B on board. This squadron was withdrawn during Malaya campaign in march or april 1942 !
It reappeared in San Francisco although being with SEAC HQ; for time i keep the sqadron in San Francisco because the P-40E pool was so depleted....
Than i decided to try a "round the world" trip.
Reaching Perth, this AK gathered with others AK because the brit losses were so high that i need reinforcements in India.
On the way between Perth and India, they met CV Victorious.

On 7th, a Dave spotted one of my AK, and then i was .
But on 8th, it turned in my favor !!
BB Fuso eat 5 Torpedos !! ( 2 Avengers lost to flak).

AND, and......and i don't have the screenshot ; sorry guys, no illustrated war on this one.

If there were 5 torpedoes that actually penetrated (and not duds/fog of war hits), that should be pretty much all for Fuso.

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RE: BB Fuso hit hard ! - 10/11/2010 7:29:41 PM   
gladiatt


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quote:

ORIGINAL: rtrapasso


quote:

ORIGINAL: gladiatt


INDIAN OCEAN

Well, does anyone remenber that i had an operation "Get Back" in order ? (yes, i will try to stick to Beatlemania title ).
This operation was huge.....i mean HUGE, it included ....one AK with 3 planes on board.
This tremendous force was given escort: a RN CV and his escort.

To explain you, this AK has AVG/B on board. This squadron was withdrawn during Malaya campaign in march or april 1942 !
It reappeared in San Francisco although being with SEAC HQ; for time i keep the sqadron in San Francisco because the P-40E pool was so depleted....
Than i decided to try a "round the world" trip.
Reaching Perth, this AK gathered with others AK because the brit losses were so high that i need reinforcements in India.
On the way between Perth and India, they met CV Victorious.

On 7th, a Dave spotted one of my AK, and then i was .
But on 8th, it turned in my favor !!
BB Fuso eat 5 Torpedos !! ( 2 Avengers lost to flak).

AND, and......and i don't have the screenshot ; sorry guys, no illustrated war on this one.

If there were 5 torpedoes that actually penetrated (and not duds/fog of war hits), that should be pretty much all for Fuso.


From the combat replay, all torp penetrated.
I am waiting Jan turn to have a look, if ever a sinking message appear,but that could enlighten my day !

Edit: turn received of 9th march...no sinking spotted. But i would be very surprised if Fuso survived. It could sink without being spotted, or it can sink in the next few days....

< Message edited by gladiatt -- 10/11/2010 9:58:10 PM >

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RE: BB Fuso hit hard ! - 10/12/2010 11:49:30 PM   
flaggelant


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i once put 4 torps into repulse & 5 into Prince of wales (not sure on penetration, but no duds were amongst them),
and both managed to get out of harms way after the attacks.... judging by the lots of water there is a LOT of water to overcome, but im just saying; big lady's can take a lot when it comes to torpedoes (might be just the british big ladys )

if you got some time, she might go under after flotation rises a bit over time, time as allways, is on you side here

does your opponent allways run such low CAP % as during the attack on zuiho?
2nd or 3rd time i notice it by now, but i didn't catch a house rule that says he has to i that way, right?

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RE: BB Fuso hit hard ! and sunk ! - 10/13/2010 6:48:10 PM   
gladiatt


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quote:

ORIGINAL: flaggelant
does your opponent allways run such low CAP % as during the attack on zuiho?
2nd or 3rd time i notice it by now, but i didn't catch a house rule that says he has to i that way, right?

- We have no home rule on CAP percentile. I can not explain this lack of CAP, but according to an email exchange, it could be a mistake about retire/do not retire that could have dispersed the jap fleet...But no real answer !


i once put 4 torps into repulse & 5 into Prince of wales (not sure on penetration, but no duds were amongst them),
and both managed to get out of harms way after the attacks.... judging by the lots of water there is a LOT of water to overcome, but im just saying; big lady's can take a lot when it comes to torpedoes (might be just the british big ladys )

if you got some time, she might go under after flotation rises a bit over time, time as allways, is on you side here










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march in Burma - 10/13/2010 7:04:53 PM   
gladiatt


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BURMA

On ground my forces have withdrawn : a good part in trying to rest in Mandalay, and another one is warding the railroad leading to Rangoon.
The jap don't seem in a hurry to follow me. Their unit are probably tired and disrupted like mine. It is a pitty that i let them recover but my own troops really need refit.
More : i am threatened on ly left flank (east) : if Yunan fall, what could stop the jap to invade Burma from China ?
I would not like to have units trapped too far forward in this case.

In the sky, weather as usual prevent too much sorties.
Anyway the harassement of the 19 japs units stuck wast of Pagan keep on from time to time. Of course, they can receive supply and are probably not going to starve, but may be my pounding help me in gathering a few victory point of ground forces each turn.

Luang Prabang is targetted on 8th march, but my P-38 escort didn't came....
So 90 4E had to face 90 japs fighters ! 23 allied bombers are destroyed, 50 damaged . But at least 12 japs fighters are destroyed.
The raid is too costly and once more i am unable to close this airfield. So once again, raids are stopped for a while.

Corsairs seem to dislike Burma climate: only 50% of VMO-251 squadron is ready to flight. So i am awaiting for the repairs before using them again.

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RE: march in China - 10/13/2010 7:06:09 PM   
gladiatt


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map




1 -
Since 1 st march, siege of Yunan is ongoing. The japs launch no deliberate attack. The jap force gather 5000 AV, my forces roughly 2500 AV.
Until 6 march, i kept 2/3 of my units on defending stance. The land bombardement of japs caused an average 86 casualties per day (amount 518 in 10 days), my own bombardement caused 558 casualties in these days.
As my bombers were unable to bomb the japs units because of the heavy LRCAP, i decided on 7th march to order most of my troops to bombard, causing 400 japs casualties, and 500 more between 8th and 10th march.

In the same time, my chinese bombers squadrons were so depleted that they are sent to India for refit. 5th RAF squadron was reduced to 2 hurricanes (and 14 pilots) and 60th RAF squadron to 5 Spitfire (13 pilots). They are also sent in India.

On 7th march, 605th RAF Squadron (Spit Vb) and AVG/A are ordered to sweep. ( see next post for screenshot).
Strangely the 2 sweep are scattered, wich at first made me frightened of the result, but it was in fact success !
- first sweep by 9 spitfire of elite 605th sq tangle with 9 oscar, 10 tojo, 25 Tony. For the losses of 3 spit, 8 japs are downed. SLDR Edge is wounded but reach 28 Kills.
- then AVG/A sweep with 12 P-38; for the losses of 1 P-38 it down 12 Tony, 4 Tojo and 7 oscars !

On 8th march, weather prevented any flight.
On 9th march, once more the 2 sweep goes separately. 4 P-38 are downed for 17 Tony, then 5 more Tony are shoot down by 605th sq for no loss.
Tally of the 2 days : 3 spitfire and 5 P-38 for 8 oscar, 9 Tojo , 36 Tony.

2-
Japs units are heading East of Yunan: 1 japs Div, 2 Tank Regiment, 2 Artillery unit . They are stopped by 2 chinese warbands trying to buy time. A first deliberate attack on 1st march is unable to repulse me (although the loss are in jap's favor, 17 mens and 2 vehicules for 150 chinese). But no other attack occur, and until 10th march there are only land bombardement.

3 -
West of chungking, 2 japs brigades (500 AV) are unable to throw back 3 chinese warbands (350 AV)

4 -
Chungking: land bombardement on each side. The 12 japs units gather 4400 AV, the chinese 4500 AV.
The amount of casualties for the 10 days is 2100 japs for 480 chinese.

5 -
"Mount 4432" is the mount just west of Chungking.
In december 42, wanting to expand my line of defence for Chungking, i sent 2 warbands there.
When the japs armored force of 6 japs tanks regiments reached the road north, i feel this place became useless.
Orders were given to this units to walk back to Chungking. But the speed in moutain is so slow that they never had the time to...
On 1st march, the Mongolian Cav Div triggered a shock attack, crossing the river and assaulting a moutain hex. It get badly hurt, with 800 japs casualties for 28 chinese.
But, since, my warbands are stuck in their move, and supplies reduced to nearly 0.
On 6th march start an air pouding by the japs, probably training and also willing to make my squadrons protecting Chungking react there. But there are so much Tony or Jack that i decline the fight.

6 -
a lone chinese division, also too slow in the moutain, didn't had the time to escape Sian with the rest of my troops.
It is used as training ground for the japs planes. On 9th march, this unit is reached by a jap unit (unknow yet).

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< Message edited by gladiatt -- 10/13/2010 7:32:59 PM >

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RE: march in China - 10/13/2010 7:35:18 PM   
gladiatt


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Sweep over Yunan




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RE: march in CentPac - 10/13/2010 7:41:19 PM   
gladiatt


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CENTPAC

MIDWAY : nothing since the spotting of 5th march.
What exactly did i saw ????


JOHNSTON : from time to time my subs from Pearl lay mines there, but no contact are made with japs escort vessels....

PALMYRA/CANTON : i now have a picket between these 2 island in case KB would like to raid once more


SUBWAR
sub attack : 3. jap ASW attack : 1 . Target hit: 1 (one AO). No targets sink. 3 subs hits (2 by planes), 1 sub sink ( O-16 after a air patrol plane hit it in Bengal bay).
Nearly no action . And i am still unable to guess the japs line of shipping in China Sea

(in reply to gladiatt)
Post #: 418
RABAUL HAMMERED - 10/13/2010 7:43:59 PM   
gladiatt


Posts: 2576
Joined: 4/10/2008
Status: offline
RABAUL , 10th march

having transfered my 2 BG from Derby to Port Moresby, and 2 BG from Cooktown to Port Moresby, then resting them, along with 2 squadron of 24th FG (P-38). It took 10 days.

And on 10th march, 47 P-38 and 206 4E attacked Rabaul





Recon ( F5A by dutch squadron) was done daily. I noticed a weak defence only on 9th march, and decided to launch.
But i didn't expected such results :
1 P-38 and 1 F5A were downed, 24th FG downed 16 japs fighters ! The bombers get through , and 22 were damaged by flak (4 ops lost). And the global Tally was really good !!
70 japs planes destroyed (on ground or air), 33 hits on airbase, 251 on runway. Recon tell 50% damages of the airbase.
The port suddenly emptied in one night ( it had 30 supposed ship on the day i raided the airfield).
Nice tactical hit....
Sadly, on 11th march, damned bloody weather prevented to launch a new raid to complete success .
Lets see if i can make it once more time.... Stay tuned

also teaser for next week:
- more air action in Burma (and i didn't learned anything )
- action near Darwin


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< Message edited by gladiatt -- 10/13/2010 7:49:45 PM >

(in reply to gladiatt)
Post #: 419
RE: march in CentPac - 10/13/2010 8:12:13 PM   
flaggelant


Posts: 262
Joined: 1/25/2009
From: Netherlands
Status: offline
quote:

ORIGINAL: gladiatt


SUBWAR
sub attack : 3. jap ASW attack : 1 . Target hit: 1 (one AO). No targets sink. 3 subs hits (2 by planes), 1 sub sink ( O-16 after a air patrol plane hit it in Bengal bay).
Nearly no action . And i am still unable to guess the japs line of shipping in China Sea



hey,

have you considered organising some long range bombers (or recon) to fly search missions from mandalay to get some decent scouting reports on his fleet movement?
(or even on bombing missions, because its unlikely that he has CAP for his transports over there in "safe" waters).


do you ever use the "W" button to check zone of controle around the main battlefields? i usually check them to ensure (or disable) retreat routes


oh and gratz on the fuso!

(in reply to gladiatt)
Post #: 420
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