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WW2: Time of Wrath is Updated - 10/19/2010 12:22:03 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Added functionality, bug fixes, new counters, and more now rolling off the production line

Matrix Games (www.matrixgames.com) and Wastelands Interactive (www.wastelands-interactive.com) are pleased to release the comprehensive 1.8.1 update for WW2: Time of Wrath. The update adds more screen resolutions plus new map and counter skins in addition to fixing a number of minor bugs. Also, new functionality has been added: you can pan the map with Right Mouse Button and hotkey locations on the map with the number keys.

David Heath, Director of Operations at Matrix Games, said “Still Wastelands Interactive shows a commitment to excellence in their products with yet another update for WW2: Time of Wrath. Matrix Games is more than happy to support their efforts and we’re sure there’s more of the same on the way!”

From the front lines in France and Russia to the deserts of North Africa and the airfields and convoys of Britain, the campaigns of World War II are yours to command in WW2: Time of Wrath! This turn-based grand strategy title, the highly improved and expanded sequel to WW2: Road to Victory, puts the player in charge of the political, economic and military decisions of one or more Axis or Allied nations, including minor nations. A diplomacy system based on political points allows you to sway possible allies to your side. An upgraded and expanded naval combat system includes fleet engagements, combat patrols, massive aircraft carriers, elusive raiders and U-Boats as well as a convoy system.

Concentrate precious industrial resources on building, training and upgrading a wide variety of combat units from airborne soldiers and armored divisions up to nuclear weapons! Historical leaders enhance the performance of your armies and hundreds of historical events like the Molotov-Ribbentrop Pact, Lend-Lease and more give you choices that can change the course of history. WW2: Time of Wrath is fought across turns that vary in length by season and 25 km hexes with divisions and corps, giving the player a broad strategic picture of the war while still leaving enough room for operational decisions.

This update is comprehensive and will bring all previous versions of WW2: Time of Wrath to 1.8.1. Get more information on WW2: Time of Wrath from its official product page.


_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
Post #: 1
RE: WW2: Time of Wrath is Updated - 10/19/2010 1:29:49 PM   
wiz_of_oz2006

 

Posts: 8
Joined: 9/23/2009
Status: offline
How about those of us with the GamersGate version?

(in reply to Erik Rutins)
Post #: 2
RE: WW2: Time of Wrath is Updated - 10/19/2010 1:43:18 PM   
von altair


Posts: 316
Joined: 4/27/2004
Status: offline
This is all cool and nice, but where is the patch file? ToW product downloads page has only 1.7 hotfix?
Did you guys forgot to put it on, or am I just blind? :)

_____________________________

"An nescis, mi fili, quantilla prudentia mundus regatur?"

"Do you not know, my son, with how little wisdom the world is governed?"

-Axel Oxenstierna

(in reply to Erik Rutins)
Post #: 3
RE: WW2: Time of Wrath is Updated - 10/19/2010 1:59:40 PM   
LarryP


Posts: 3783
Joined: 5/15/2005
From: Carson City, NV
Status: offline
Yeah, I looked at their site and here at Matrix and see no patch?!

I've been waiting for this patch a looooong time, guess I can wait longer.

(in reply to von altair)
Post #: 4
RE: WW2: Time of Wrath is Updated - 10/19/2010 7:53:30 PM   
NefariousKoel


Posts: 2930
Joined: 7/23/2002
From: Murderous Missouri Scum
Status: offline

*Ahem* I think someone forgot a step. *cough*upload*cough*

*Taps finger*



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(in reply to von altair)
Post #: 5
RE: WW2: Time of Wrath is Updated - 10/19/2010 8:10:19 PM   
Justascratch


Posts: 321
Joined: 2/7/2006
Status: offline
It's a scavenger hunt - - - right?

(in reply to NefariousKoel)
Post #: 6
RE: WW2: Time of Wrath is Updated - 10/19/2010 8:56:25 PM   
axisandallies


Posts: 329
Joined: 9/21/2009
Status: offline
Don't see it? Do I need to use the Force?


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Stupid rebellion, anyhow....D. Vader

(in reply to Justascratch)
Post #: 7
RE: WW2: Time of Wrath is Updated - 10/19/2010 9:50:13 PM   
Romdanzer

 

Posts: 131
Joined: 7/27/2009
From: Germany
Status: offline
Patience you must have in abundance ..... padawans....... for come it will.....

.... At least I hope so....

Romdanzer

< Message edited by Romdanzer -- 10/19/2010 9:51:07 PM >

(in reply to axisandallies)
Post #: 8
RE: WW2: Time of Wrath is Updated - 10/19/2010 9:52:50 PM   
doomtrader


Posts: 5321
Joined: 7/22/2008
From: Poland
Status: offline
Non Matrix version should be updated within next few days.

_____________________________


(in reply to Romdanzer)
Post #: 9
RE: WW2: Time of Wrath is Updated - 10/19/2010 10:12:12 PM   
LarryP


Posts: 3783
Joined: 5/15/2005
From: Carson City, NV
Status: offline

quote:

ORIGINAL: doomtrader

Non Matrix version should be updated within next few days.


Where is the Matrix version patch?

(in reply to doomtrader)
Post #: 10
RE: WW2: Time of Wrath is Updated - 10/19/2010 10:17:51 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Sorry about that guys, looks like the file was on the FTP but the link was not posted. I just fixed that, please take another look in our Download section here:

http://www.matrixgames.com/products/latestdownloads.asp

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to LarryP)
Post #: 11
RE: WW2: Time of Wrath is Updated - 10/19/2010 10:34:28 PM   
NefariousKoel


Posts: 2930
Joined: 7/23/2002
From: Murderous Missouri Scum
Status: offline

quote:

ORIGINAL: Justascratch

It's a scavenger hunt - - - right?


Damn. Erik won again.

_____________________________


(in reply to Justascratch)
Post #: 12
RE: WW2: Time of Wrath is Updated - 10/19/2010 10:53:15 PM   
rjh1971


Posts: 4919
Joined: 12/13/2005
From: Madrid, Spain
Status: offline
It's here:
http://www.matrixgames.com/products/371/downloads/WW2:.Time.of.Wrath

_____________________________


GG's AWD, GG's WBTS, GG's WitE Beta Tester
Beta Tester: Panzer Corps, Time of Fury, CtGW, DC CB, DC3 Barbarossa, SC WWII WiE, SC WWII WaW, SC WWI

(in reply to doomtrader)
Post #: 13
RE: WW2: Time of Wrath is Updated - 10/19/2010 10:54:32 PM   
rjh1971


Posts: 4919
Joined: 12/13/2005
From: Madrid, Spain
Status: offline
Oops, Erik had already posted the link.

_____________________________


GG's AWD, GG's WBTS, GG's WitE Beta Tester
Beta Tester: Panzer Corps, Time of Fury, CtGW, DC CB, DC3 Barbarossa, SC WWII WiE, SC WWII WaW, SC WWI

(in reply to rjh1971)
Post #: 14
RE: WW2: Time of Wrath is Updated - 10/20/2010 1:16:59 AM   
doomtrader


Posts: 5321
Joined: 7/22/2008
From: Poland
Status: offline
Thumbs up for Erik

_____________________________


(in reply to rjh1971)
Post #: 15
RE: WW2: Time of Wrath is Updated - 10/20/2010 2:45:51 AM   
17russia

 

Posts: 53
Joined: 10/31/2009
From: Houston, Texas
Status: offline

quote:

ORIGINAL: Erik Rutins

Added functionality, bug fixes, new counters, and more now rolling off the production line

Matrix Games (www.matrixgames.com) and Wastelands Interactive (www.wastelands-interactive.com) are pleased to release the comprehensive 1.8.1 update for WW2: Time of Wrath. The update adds more screen resolutions plus new map and counter skins in addition to fixing a number of minor bugs. Also, new functionality has been added: you can pan the map with Right Mouse Button and hotkey locations on the map with the number keys.

David Heath, Director of Operations at Matrix Games, said “Still Wastelands Interactive shows a commitment to excellence in their products with yet another update for WW2: Time of Wrath. Matrix Games is more than happy to support their efforts and we’re sure there’s more of the same on the way!”

From the front lines in France and Russia to the deserts of North Africa and the airfields and convoys of Britain, the campaigns of World War II are yours to command in WW2: Time of Wrath! This turn-based grand strategy title, the highly improved and expanded sequel to WW2: Road to Victory, puts the player in charge of the political, economic and military decisions of one or more Axis or Allied nations, including minor nations. A diplomacy system based on political points allows you to sway possible allies to your side. An upgraded and expanded naval combat system includes fleet engagements, combat patrols, massive aircraft carriers, elusive raiders and U-Boats as well as a convoy system.

Concentrate precious industrial resources on building, training and upgrading a wide variety of combat units from airborne soldiers and armored divisions up to nuclear weapons! Historical leaders enhance the performance of your armies and hundreds of historical events like the Molotov-Ribbentrop Pact, Lend-Lease and more give you choices that can change the course of history. WW2: Time of Wrath is fought across turns that vary in length by season and 25 km hexes with divisions and corps, giving the player a broad strategic picture of the war while still leaving enough room for operational decisions.

This update is comprehensive and will bring all previous versions of WW2: Time of Wrath to 1.8.1. Get more information on WW2: Time of Wrath from its official product page.




Is there a read me file or a list of all the changes & new features like "Training" which I cannot find? Could one be posted here for all to read? Please advise and thank you for the update. I love a meatfest like this.

_____________________________

“I got a great deal on some French WW2 army surplus guns. Never used and only dropped once...”

(in reply to Erik Rutins)
Post #: 16
RE: WW2: Time of Wrath is Updated - 10/20/2010 4:14:41 AM   
JagdFlanker


Posts: 689
Joined: 7/26/2003
From: Halifax, Canada
Status: offline
1.81
---------------

Fixes
Corrected pref_sount_volume description
Corrected pref_show_city_names description

Interface
Added 1366x768 resolution
Added 1152x864 resolution
Added 1600x900 resolution
Dice displayed during air combat moved a little bit to the right

Gameplay
Non-Armored units attacking armors receive penalties


1.80
---------------

Fixes
Corrected autodeploy function for naval units
Corrected cordinates of 52. Infanterie-Division in 1939 campaign
Turkish fleet moved from Constanza to Istanbul in 1939 campaign
Corrected cordinates of 1. Gebirgs-Division in 1940 campaign
Added missing tag for pro-communist in diplomacy window
Diplomaic icon for British Union moved into British Islands
Fixed CTD when a war was declared against neutral country who joins an alliance without a leader.
Corrected cordinates of Divizia 2 Cavalerie in 1941 campaign
Corrected switched text options in Fall Gelb event (212)
Corrected Istanbul convoys CTD
Fixed Russian reinformcements coming into territory owned by enemy (7748)
Fixed nukes bulid problem

Events
Changed triggers for Evacuation of Soviet industry event (327)
If UK changes to BU, London will become MSS (952)

Gamebalance
German WE reduced to 75 in Grand Campaign

OOB
HMS Curacao changed from Battle Group to Patrol Group in 1939 scenario
Added Soviet fleet to 1944 campaign

AI
German AI will use subs more extensively (15258, 15259)

Features
RMB map panning
Avalibility to bind numeric keys to different locations on the map

GFX
Added Map Skin: 'Map skin by Andrew'
Added Map Skin: 'peter001'
Added Map Skin: 'peter002'
Added Map Skin: 'peter003'
Added Map Skin: 'peter006'
Added Map Skin: 'peter007'
Added Map Skin: 'peter008'
Added Units Skin: 'alliedsymbols5 by peter'
Added Units Skin: 'armortest1 by jack54'
Added Units Skin: 'counters combination mod by Romdanzer'
Added Units Skin: 'germansymbols3 by peter'
Added Units Skin: 'germansymbols5 by peter'
Added Units Skin: 'stylizedalliedsymbols5 by peter'
Added Units Skin: 'stylizedgermansymbols3 by peter'
Added Units Skin: 'stylizedgermansymbols5 by peter'
Added Units Skin: 'Units skin by Andrew'

(in reply to 17russia)
Post #: 17
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