Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: WitPTracker AE Release 1.6.1 Available!

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> RE: WitPTracker AE Release 1.6.1 Available! Page: <<   < prev  61 62 [63] 64 65   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: WitPTracker AE Release 1.6.1 Available! - 10/28/2010 4:02:41 PM   
Moss Orleni

 

Posts: 201
Joined: 11/3/2008
Status: offline
Aaah... no more sleepless nights...

Damian: I know, but because I expect the next tracker update to precede the next AE patch, it will still be very useful!

Thx to both of you & cheers,

Moss

(in reply to n01487477)
Post #: 1861
RE: WitPTracker AE Release 1.6.1 Available! - 10/30/2010 3:49:41 PM   
Bahnsteig

 

Posts: 70
Joined: 8/18/2004
From: Croatia\Germany
Status: offline
Hi,

Im too lazy to search 63 sides so Ill ask here for my minor problem. Tracker worked always nice for me but now I get this message: "Der Befehl "java" ist entweder falsch geschrieben oder konnte nicht gefunden werden."
Java and vcredist_x86.exe have been reinstalled but nothing changed. I had this problem once but I cannot remember how I solved it. Or do I need the file vcredist_x64.exe?
OS is WIN7 and Tracker 1.61
1.60 is still working fine on my notebook using vista.

Thx for the good work :)

(in reply to Moss Orleni)
Post #: 1862
RE: WitPTracker AE Release 1.6.1 Available! - 10/31/2010 2:57:00 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline

quote:

ORIGINAL: Bahnsteig

Hi,

Im too lazy to search 63 sides so Ill ask here for my minor problem. Tracker worked always nice for me but now I get this message: "Der Befehl "java" ist entweder falsch geschrieben oder konnte nicht gefunden werden."
Java and vcredist_x86.exe have been reinstalled but nothing changed. I had this problem once but I cannot remember how I solved it. Or do I need the file vcredist_x64.exe?
OS is WIN7 and Tracker 1.61
1.60 is still working fine on my notebook using vista.

Thx for the good work :)


No this is a java pathing problem (according to babelfish). Look here for answers under "Java not found"

_____________________________


(in reply to Bahnsteig)
Post #: 1863
RE: WitPTracker AE Release 1.6.1 Available! - 10/31/2010 11:25:47 AM   
Bahnsteig

 

Posts: 70
Joined: 8/18/2004
From: Croatia\Germany
Status: offline
Thx,

copying java.exe solved the problem.



(in reply to n01487477)
Post #: 1864
RE: WitPTracker AE Release 1.6.1 Available! - 11/1/2010 2:36:21 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
quote:

ORIGINAL: Bahnsteig
Thx,

copying java.exe solved the problem.

No worries ...

Here is some work on the AirGroups screen & included in TF airgroups too ... Showing CAP % etc




Attachment (1)

_____________________________


(in reply to Bahnsteig)
Post #: 1865
RE: WitPTracker AE Release 1.6.1 Available! - 11/1/2010 2:52:47 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
With the help of Nemo121; I found a number of errors on the LCUProduction screen. I've cleaned it up a little, standardised some and fixed these bugs:
1. LCU's AV, LoadCost and Percent is now the same as the LCU screen.
2. Removed APLoad.
3a. LCU's with disabled sqd incorrectly showed Manpower use; there is none when they are disabled.
3b. Arm and Veh are correct.
4. Added InPool in the bottom, but I might take is out and show the TOE numbers total instead.
5. Calculations for the Delay and Reinf Need were wrong (shift up)

Some problems still remain and I'm trying to think of some solutions. Here are the problems (I'm still testing and some of this below is just what I think is happening):
1. when a LCU arrives and there are enough devices in pool then no Points are used.
2. When a LCU arrives at less than TOE, the points are removed but as it fills out no more points are expended.
3. When a LCU is damaged, the total points are removed, it fills out over time with no further expenditure.
3. IF there aren't enough points then it draws points each turn until full.

Other things (I think - still testing)
1. Devices built (build rate) cost HI not ARM/VEH points.




Attachment (1)

_____________________________


(in reply to n01487477)
Post #: 1866
RE: WitPTracker AE Release 1.6.1 Available! - 11/1/2010 3:04:25 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
Forgot to show - I've included supply use / day for plane operations ... even though Base Supply need includes this calculation, I wanted to break it down more.




Attachment (1)

_____________________________


(in reply to n01487477)
Post #: 1867
RE: WitPTracker AE Release 1.6.1 Available! - 11/1/2010 3:41:06 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
I doubt this history will ever make it into Tracker, cause the DB will explode. What I was thinking though is not the histories as seen here, but just the current levels of skills for airgroups probably on the large Table. Would it be useful to see and use? Or can we do without it?




Attachment (1)

_____________________________


(in reply to n01487477)
Post #: 1868
RE: WitPTracker AE Release 1.6.1 Available! - 11/1/2010 4:09:08 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
quote:

ORIGINAL: Moss Orleni
Aaah... no more sleepless nights...

Damian: I know, but because I expect the next tracker update to precede the next AE patch, it will still be very useful!

Thx to both of you & cheers,

Moss

Moss -
thanks. Hopefully we'll beat the next AE patch. I'm still working on the aircraft upgrade paths and some changes/additions to the Industry Screens. And still testing LCU Production. Screen shots when I'm satisfied with them.

Cheers

_____________________________


(in reply to Moss Orleni)
Post #: 1869
RE: WitPTracker AE Release 1.6.1 Available! - 11/2/2010 12:45:18 PM   
Bliztk


Posts: 779
Joined: 4/24/2002
From: Electronic City
Status: offline
In the aircraft comparation table could a new field called "True Gun Value" be added.

TGV should be gun value multiplied by the accuracy of the gun / 100

Because sometimes planes armed with 57mm gun or 40mm guns appear to be more effective than the planes armed with lower cal guns, which is untrue


_____________________________


(in reply to n01487477)
Post #: 1870
RE: WitPTracker AE Release 1.6.1 Available! - 11/3/2010 1:38:02 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
quote:

ORIGINAL: Bliztk

In the aircraft comparation table could a new field called "True Gun Value" be added.

TGV should be gun value multiplied by the accuracy of the gun / 100

Because sometimes planes armed with 57mm gun or 40mm guns appear to be more effective than the planes armed with lower cal guns, which is untrue


Bliztk - where did you get this formula ? I know something better is probably needed than out generic "gunValue", but there are a number of different formula's floating around; including witpStaff's
quote:

OPGV: Contains the “Offensive Penetrating Gun Value” which trys to represent the ability of the
plane class to shoot forward. The formula used to calculate it is:
SQRT(effect*accuracy*LOG(range))*(1+penetration)*number_of_forward_guns/2
This shows that the penetration capability of a gun plays an important role (thus the name)
in contrast to WitP's numbers which IIRC only take effect and number into account.


Here is your calculated field:
I-16-III TGV= 4.32
I-15-III TGV= 4.32
H81-A3 TGV= 4.54
Hawk 75M TGV= 2.8
P-40E Warhawk TGV= 5.22
P-40N Warhawk TGV= 5.22
P-43A-1 Lancer TGV= 3.48
P-66 Vanguard TGV= 4.54
P-51D Mustang TGV= 5.22
Corsair II TGV= 5.22
Corsair IV TGV= 5.22
Corsair V TGV= 5.22
Hellcat I TGV= 5.22
Hellcat F.II TGV= 5.22
Seafire IIC TGV= 4.8
Seafire L.III TGV= 4.8
Seafire F.XV TGV= 4.8
Sea Hurricane Ib TGV= 5.44
Martlet II TGV= 3.48
Martlet IV TGV= 5.22
Wildcat V TGV= 3.48
Wildcat VI TGV= 3.48
Blenheim IF TGV= 4.08
Buffalo I TGV= 3.48
Hurricane I Trop TGV= 5.44
Hurricane IIa Trop TGV= 5.44
Hurricane IIb Trop TGV= 8.16
Hurricane IIc Trop TGV= 4.16
Mohawk IV TGV= 4.08
Mustang IV TGV= 5.22
Spitfire Vc Trop TGV= 4.8
Spitfire VIII TGV= 4.8
Spitfire F.XIV TGV= 4.8
Spitfire FR.XIVe TGV= 3.82
Tempest F.2 TGV= 4.16
Thunderbolt I TGV= 6.96
Thunderbolt II TGV= 6.96
B-339D TGV= 3.14
CW-21B Demon TGV= 2.8
75A-7 Hawk TGV= 2.8
Hurricane IIb Trop TGV= 8.16
P-40E Warhawk TGV= 5.22
B-339-23 TGV= 3.48
Kittyhawk IA TGV= 5.22
Kittyhawk III TGV= 5.22
Kittyhawk IV TGV= 5.22
P-51D Mustang TGV= 5.22
P-39D Airacobra TGV= 4.74
Spitfire Vc Trop TGV= 4.8
Spitfire VIII TGV= 4.8
Hurricane XIIb TGV= 8.16
Kittyhawk I TGV= 5.22
Kittyhawk III TGV= 5.22
Kittyhawk IV TGV= 5.22
F4U-1D Corsair TGV= 5.22
Kittyhawk IA TGV= 5.22
Kittyhawk III TGV= 5.22
Kittyhawk IV TGV= 5.22
P-51D Mustang TGV= 5.22
A-36 Mustang TGV= 5.22
F-6C Mustang TGV= 3.48
F-6D Mustang TGV= 5.22
P-26A TGV= 1.57
P-35A TGV= 3.14
P-36A Mohawk TGV= 1.57
P-38E Lightning TGV= 4.52
P-38F Lightning TGV= 4.52
P-38G Lightning TGV= 4.52
P-38H Lightning TGV= 4.52
P-38J Lightning TGV= 4.52
P-38L Lightning TGV= 4.52
P-39D Airacobra TGV= 4.74
P-39N1 Airacobra TGV= 4.74
P-400 Airacobra TGV= 5.58
P-40B Warhawk TGV= 4.54
P-40E Warhawk TGV= 5.22
P-40K Warhawk TGV= 5.22
P-40N1 Warhawk TGV= 3.48
P-40N5 Warhawk TGV= 5.22
P-40N26 Warhawk TGV= 5.22
P-43 Lancer TGV= 3.14
P-43A-1 Lancer TGV= 3.48
P-47D2 Thunderbolt TGV= 6.96
P-47D25 Thunderbolt TGV= 6.96
P-47N Thunderbolt TGV= 6.96
P-51A Mustang TGV= 3.48
P-51B Mustang TGV= 3.48
P-51D Mustang TGV= 5.22
P-51H Mustang TGV= 5.22
P-80A Shooting Star TGV= 5.22
P-82B Twin Mustang TGV= 5.22
I-15bis TGV= 4.32
I-153 TGV= 4.32
I-16m24 TGV= 4.32
La-5FN TGV= 1.92
La-7 TGV= 1.92
LaGG-3 TGV= 1.86
MiG-3 TGV= 3.06
Yak-7B TGV= 2.76
Yak-9 TGV= 2.04
Yak-9D TGV= 2.04
Yak-9U TGV= 2.76
F2A-2 Buffalo TGV= 3.48
F2A-3 Buffalo TGV= 3.48
F4F-3A Wildcat TGV= 3.48
F4F-3 Wildcat TGV= 3.48
F4F-3P Wildcat TGV= 3.48
F4F-4 Wildcat TGV= 5.22
FM-1 Wildcat TGV= 3.48
FM-2 Wildcat TGV= 3.48
F4U-1 Corsair TGV= 5.22
F4U-1A Corsair TGV= 5.22
F4U-1D Corsair TGV= 5.22
F4U-4 Corsair TGV= 5.22
F2G-1 Corsair TGV= 3.48
F6F-3 Hellcat TGV= 5.22
F6F-5 Hellcat TGV= 5.22
F8F-1 Bearcat TGV= 3.48
FR-1 Fireball TGV= 3.48
SNJ-3 Texan TGV= 1.4

A5M4 Claude TGV= 1.08
A6M2 Zero TGV= 2.84
A6M3 Zero TGV= 2.84
A6M3a Zero TGV= 2.92
A6M5 Zero TGV= 2.92
A6M5b Zero TGV= 3.25
A6M5c Zero TGV= 4.45
A6M8 Zero TGV= 3.58
A7M2 Sam TGV= 3.68
A7M3-J Sam TGV= 4.5
J2M2 Jack TGV= 2.84
J2M3 Jack TGV= 3.6
J2M5 Jack TGV= 3.6
J7W1 Shinden TGV= 3.0
J8M1 Shusei TGV= 1.5
N1K1-J George TGV= 4.68
N1K2-J George TGV= 3.68
N1K5-J George TGV= 5.42
Ki-27b Nate TGV= 1.08
Ki-43-Ia Oscar TGV= 1.08
Ki-43-Ib Oscar TGV= 1.41
Ki-43-Ic Oscar TGV= 1.74
Ki-43-IIa Oscar TGV= 1.74
Ki-43-IIb Oscar TGV= 1.74
Ki-43-IIIa Oscar TGV= 1.74
Ki-43-IV Oscar TGV= 2.24
Ki-44 Tojo TGV= 2.82
Ki-44-IIa Tojo TGV= 2.82
Ki-44-IIb Tojo TGV= 1.9
Ki-44-IIc Tojo TGV= 3.48
Ki-46-IIIb Dinah TGV= 0.58
Ki-61-Ia Tony TGV= 2.82
Ki-61-Ib Tony TGV= 3.48
Ki-61-Ic Tony TGV= 3.42
Ki-61-Id Tony TGV= 3.98
Ki-61-II KAI Tony TGV= 3.98
Ki-83 TGV= 3.54
Ki-84a Frank TGV= 3.98
Ki-84b Frank TGV= 4.48
Ki-84r Frank TGV= 3.98
Ki-93-Ia TGV= 3.37
Ki-94-II TGV= 3.54
Ki-100-I Tony TGV= 3.98
Ki-100-II Tony TGV= 3.98
Ki-102a Randy TGV= 2.36
Ki-201 Karyu TGV= 3.54
Ki-202 Shusei TGV= 1.3

Compare the Buffalo's to the Zero / Oscar V Warhawk/Aircobra... and others; it doesn't look right IMO. I still think something better might be hatched up (or can you justify it) & I don't want to put in something else that I'm unsure of.


_____________________________


(in reply to Bliztk)
Post #: 1871
RE: WitPTracker AE Release 1.6.1 Available! - 11/3/2010 11:56:48 AM   
Bliztk


Posts: 779
Joined: 4/24/2002
From: Electronic City
Status: offline
Formula is mine

I think that penetration is not as important. Only two Soviet planes have a "3" armor and only two planes (Hurricane IId Trop and Hurricane IV) that have a "2" armor value arrive before mid-late 1945.

Every other plane have armor values of 1 or 0.

But your formula is more mathematical than mine

_____________________________


(in reply to n01487477)
Post #: 1872
RE: WitPTracker and 64-bit Windows 7 - 11/6/2010 5:23:47 AM   
Mac Linehan

 

Posts: 1484
Joined: 12/19/2004
From: Denver Colorado
Status: offline
Herwin and Daimien -

Am running AE on Win7. Searched forum for setup path; found this:

java -Xms384m -Xmx512m -jar "WitPTracker.jar"
pause

Works like a charm. You two are awesome. I can but gravel at the feet of the Masters....

_____________________________

LAV-25 2147

(in reply to herwin)
Post #: 1873
RE: WitPTracker and 64-bit Windows 7 - 11/6/2010 6:07:50 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
quote:

ORIGINAL: Mac Linehan

Herwin and Daimien -

Am running AE on Win7. Searched forum for setup path; found this:

java -Xms384m -Xmx512m -jar "WitPTracker.jar"
pause

Works like a charm. You two are awesome. I can but gravel at the feet of the Masters....

Thanks for the kind words Mac,
Floyd will be impressed though ... Herwin is not part of the Tracker Boys Team

[edit] Usually 64bit OS needs a different configuration than you are running; guess you are using 32 bit Java (which in all instances you need to)
Cheers


< Message edited by n01487477 -- 11/6/2010 6:08:42 AM >


_____________________________


(in reply to Mac Linehan)
Post #: 1874
RE: WitPTracker and 64-bit Windows 7 - 11/6/2010 6:38:04 PM   
Mac Linehan

 

Posts: 1484
Joined: 12/19/2004
From: Denver Colorado
Status: offline

quote:

ORIGINAL: n01487477

quote:

ORIGINAL: Mac Linehan

Herwin and Daimien -

Am running AE on Win7. Searched forum for setup path; found this:

java -Xms384m -Xmx512m -jar "WitPTracker.jar"
pause

Works like a charm. You two are awesome. I can but gravel at the feet of the Masters....

Thanks for the kind words Mac,
Floyd will be impressed though ... Herwin is not part of the Tracker Boys Team

[edit] Usually 64bit OS needs a different configuration than you are running; guess you are using 32 bit Java (which in all instances you need to)
Cheers



Damien -

Pardon me for not communicating clearly; you and Floyd are the Tracker Boys, I was also thanking Herwin for contacting you and working thru the problem.

A contrite Mac

_____________________________

LAV-25 2147

(in reply to n01487477)
Post #: 1875
RE: WitPTracker AE Release 1.6.1 Available! - 11/7/2010 4:02:57 PM   
Zigurat666


Posts: 374
Joined: 9/26/2008
Status: offline
Hello
For a while I,ve been dealing with the lack of regions listed in the tracker( I am Japan). The only ones I have are Japan. So I had a look in the menus and saw that you could create region definitions but I dont know how to add bases to them?

_____________________________


(in reply to floydg)
Post #: 1876
RE: WitPTracker AE Release 1.6.1 Available! - 11/7/2010 4:10:35 PM   
Nomad


Posts: 5905
Joined: 9/5/2001
From: West Yellowstone, Montana
Status: offline
Morning Floyd and Damien. I was wondering if you can add something if possible. On the Industry screen, Global tab. You compute the total supply and total fuel at both bases and loaded on TFs. Is it possible to have a column for the total fuel in ships bunkers and total supply that LCUs have? And then the total would include those. My total numbers fluctuate and I think mostly because ships are refueling and LCUs are drawing supply.

_____________________________


(in reply to Zigurat666)
Post #: 1877
RE: WitPTracker AE Release 1.6.1 Available! - 11/7/2010 4:17:19 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
quote:

ORIGINAL: Zigurat666

Hello
For a while I,ve been dealing with the lack of regions listed in the tracker( I am Japan). The only ones I have are Japan. So I had a look in the menus and saw that you could create region definitions but I dont know how to add bases to them?


A few weeks ago I went through the list of Scenario 28 bases (which adds a small number to Scenario 1) and found a couple of errors in the region definitions. Attached here is the corrected file I exported.

EDIT: BTW, even though I looked at Scenario 28, this file might/should be good for all 4 DB scenarios.

Attachment (1)

(in reply to Zigurat666)
Post #: 1878
RE: WitPTracker AE Release 1.6.1 Available! - 11/7/2010 4:28:53 PM   
Zigurat666


Posts: 374
Joined: 9/26/2008
Status: offline
Much thanks,for now it looks like a lot has been added. I am tracking scenario 1 and you quote scenario 28 so I dont know what the difference is but very good nonetheless...


quote:

ORIGINAL: witpqs

quote:

ORIGINAL: Zigurat666

Hello
For a while I,ve been dealing with the lack of regions listed in the tracker( I am Japan). The only ones I have are Japan. So I had a look in the menus and saw that you could create region definitions but I dont know how to add bases to them?


A few weeks ago I went through the list of Scenario 28 bases (which adds a small number to Scenario 1) and found a couple of errors in the region definitions. Attached here is the corrected file I exported.

EDIT: BTW, even though I looked at Scenario 28, this file might/should be good for all 4 DB scenarios.



_____________________________


(in reply to witpqs)
Post #: 1879
RE: WitPTracker AE Release 1.6.1 Available! - 11/7/2010 4:36:47 PM   
Zigurat666


Posts: 374
Joined: 9/26/2008
Status: offline
As an added bonus I didnt even have to restart tracker :)

_____________________________


(in reply to Moss Orleni)
Post #: 1880
RE: WitPTracker AE Release 1.6.1 Available! - 11/7/2010 4:38:37 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
I know that Scenario 28 added a base on the west coast for Camp Pendleton (near San Diego), and I know a base on Java was added (I forget its name), not sure what else (if anything). For those bases that do appear in Scenario 1, the region assignments are correct as far as I noticed (meaning no actual errors).

Of course, region assignments are also a matter of opinion. You might decide that you like to make a few adjustments here and there just to suit your own preferences.

(in reply to Zigurat666)
Post #: 1881
RE: WitPTracker AE Release 1.6.1 Available! - 11/7/2010 10:54:00 PM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline

quote:

ORIGINAL: Nomad

Morning Floyd and Damien. I was wondering if you can add something if possible. On the Industry screen, Global tab. You compute the total supply and total fuel at both bases and loaded on TFs. Is it possible to have a column for the total fuel in ships bunkers and total supply that LCUs have? And then the total would include those. My total numbers fluctuate and I think mostly because ships are refueling and LCUs are drawing supply.

I've been looking to add that for next release ... with some additional in for refueling and fuel use.

_____________________________


(in reply to Nomad)
Post #: 1882
RE: WitPTracker AE Release 1.6.1 Available! - 11/7/2010 10:55:19 PM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline

quote:

ORIGINAL: witpqs

quote:

ORIGINAL: Zigurat666

Hello
For a while I,ve been dealing with the lack of regions listed in the tracker( I am Japan). The only ones I have are Japan. So I had a look in the menus and saw that you could create region definitions but I dont know how to add bases to them?


A few weeks ago I went through the list of Scenario 28 bases (which adds a small number to Scenario 1) and found a couple of errors in the region definitions. Attached here is the corrected file I exported.

EDIT: BTW, even though I looked at Scenario 28, this file might/should be good for all 4 DB scenarios.

Thanks witqs,I'll get Floyd to add that in the region-defs for next release.

_____________________________


(in reply to witpqs)
Post #: 1883
RE: WitPTracker and 64-bit Windows 7 - 11/8/2010 7:23:04 AM   
Pascal_slith


Posts: 1651
Joined: 8/20/2003
From: back in Commiefornia
Status: offline

quote:

ORIGINAL: Mac Linehan

Herwin and Daimien -

Am running AE on Win7. Searched forum for setup path; found this:

java -Xms384m -Xmx512m -jar "WitPTracker.jar"
pause

Works like a charm. You two are awesome. I can but gravel at the feet of the Masters....


I just bought a Win 7 machine. Could you go through a full explanation on how to get Tracker to work in Win 7? My previous experience has been with XP...

Or perhaps include this in a ReadMe file with WitPTracker?

Thanks!


_____________________________

So much WitP and so little time to play.... :-(


(in reply to Mac Linehan)
Post #: 1884
RE: WitPTracker and 64-bit Windows 7 - 11/8/2010 10:46:03 AM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
quote:

ORIGINAL: Pascal
quote:

ORIGINAL: Mac Linehan
Herwin and Daimien -

Am running AE on Win7. Searched forum for setup path; found this:

java -Xms384m -Xmx512m -jar "WitPTracker.jar"
pause

Works like a charm. You two are awesome. I can but gravel at the feet of the Masters....

I just bought a Win 7 machine. Could you go through a full explanation on how to get Tracker to work in Win 7? My previous experience has been with XP...

Or perhaps include this in a ReadMe file with WitPTracker?

Thanks!

Pascal,
I know we don't have an exact set of instructions for 64bit OS but here are our web site instructions;
http://sites.google.com/site/witptracker/installation

You can follow these:
1. Make sure you have 32bit Java installed (you can also have 64 bit installed)
2. Make sure you have the 32 bit C++ redistributable Libraries
3. Your batch file should be this.
"C:\Program Files (x86)\Java\jre6\bin\java.exe" -Xms384m -Xmx512m -jar "WitPTracker.jar"
pause
4. If you can't get the batch file to run, try using the attachment below. Instead of running from the WitPTracker.bat file, use the WitPTracker.exe file in the ZIP archive.

_____________________________


(in reply to Pascal_slith)
Post #: 1885
RE: WitPTracker AE Release 1.6.1 Available! - 11/8/2010 2:04:47 PM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
quote:

ORIGINAL: Nomad

Morning Floyd and Damien. I was wondering if you can add something if possible. On the Industry screen, Global tab. You compute the total supply and total fuel at both bases and loaded on TFs. Is it possible to have a column for the total fuel in ships bunkers and total supply that LCUs have? And then the total would include those. My total numbers fluctuate and I think mostly because ships are refueling and LCUs are drawing supply.

Follow-up on this ... added bunker fuel from ships and histories. Did this as a calculated field based on endurance and ship class - so Floyd will be happy to hear that it won't expand the DB...

Got to add LCU supplies but that should be a snap - I hope. This will enable me to look better at Blitzk's request earlier about the supply and fuel tab.

Running out of room unfortunately; really need to redo the whole Production screen but that will have to wait.



Of course I hope this will also allow me to look at bunker fuel capacity and use as well...

Attachment (1)

< Message edited by n01487477 -- 11/8/2010 2:05:46 PM >


_____________________________


(in reply to Nomad)
Post #: 1886
RE: WitPTracker AE Release 1.6.1 Available! - 11/8/2010 2:13:27 PM   
Nomad


Posts: 5905
Joined: 9/5/2001
From: West Yellowstone, Montana
Status: offline
Great.

_____________________________


(in reply to n01487477)
Post #: 1887
RE: WitPTracker AE Release 1.6.1 Available! - 11/9/2010 12:27:31 PM   
n01487477


Posts: 4779
Joined: 2/21/2006
Status: offline
quote:

ORIGINAL: Nomad
Great.

Better ... still it doesn't account for lcu's on ships as we don't do those histories. I guess I could add up that at the end Thinking I might limit it to 30 turns too as there is a bit of calculation going on for this.




Hell of a lot of numbers to digest too ..

Attachment (1)

_____________________________


(in reply to Nomad)
Post #: 1888
RE: WitPTracker and 64-bit Windows 7 - 11/10/2010 4:21:38 PM   
Pascal_slith


Posts: 1651
Joined: 8/20/2003
From: back in Commiefornia
Status: offline

quote:

ORIGINAL: n01487477

quote:

ORIGINAL: Pascal
quote:

ORIGINAL: Mac Linehan
Herwin and Daimien -

Am running AE on Win7. Searched forum for setup path; found this:

java -Xms384m -Xmx512m -jar "WitPTracker.jar"
pause

Works like a charm. You two are awesome. I can but gravel at the feet of the Masters....

I just bought a Win 7 machine. Could you go through a full explanation on how to get Tracker to work in Win 7? My previous experience has been with XP...

Or perhaps include this in a ReadMe file with WitPTracker?

Thanks!

Pascal,
I know we don't have an exact set of instructions for 64bit OS but here are our web site instructions;
http://sites.google.com/site/witptracker/installation

You can follow these:
1. Make sure you have 32bit Java installed (you can also have 64 bit installed)
2. Make sure you have the 32 bit C++ redistributable Libraries
3. Your batch file should be this.
"C:\Program Files (x86)\Java\jre6\bin\java.exe" -Xms384m -Xmx512m -jar "WitPTracker.jar"
pause
4. If you can't get the batch file to run, try using the attachment below. Instead of running from the WitPTracker.bat file, use the WitPTracker.exe file in the ZIP archive.


Thanks. I'll try these and get back to you.

_____________________________

So much WitP and so little time to play.... :-(


(in reply to n01487477)
Post #: 1889
RE: WitPTracker and 64-bit Windows 7 - 11/10/2010 5:34:10 PM   
Pascal_slith


Posts: 1651
Joined: 8/20/2003
From: back in Commiefornia
Status: offline
OK Guys.  Here's the nice 'glitch' that the omniscient powers at Microsoft created for all you Windows 7 users.  

In the end, though, I did get WitPTracker to work. 

I did all that n01487477 said to do to install WitPTracker correctly on my computer.  I indicated the save file path as the standard WitP AE SAVE folder.

Lo and behold when I ran the program, WitPTracker said it couldn't find the file.  What

So I went looking in the folder and, well, none of my last 15 save files where there (I save every day individually in its own slot and then copy the pile when I have no slots left to a subfolder.  Call me nuts! )

So where the heck were the files   As I said, WitP AE was showing the standard path when I was on the Save screen....

So I do a 'search' for the file I wanted to load in File Manager (or whatever they're calling it these days.  Hey, I started using PC's with DOS 1.1 and their no faster now )

I finally find my file (#31) in some folder called C:\Users\Papa\AppData\Local\VirtualStore\Program Files (x86)\WitPAE1\SAVE.....   Huh?

I can't even see this folder "AppData" in my Users folder...  OK so show me all the hidden folders (which I do through the Control Panel) and VOILA, yes there's this crazy folder with this crazy path with my saves in a folder I didn't know even existed!   Who was the 'bright light bulb' at Microsoft that came up with this idea?

Well, needless to say all I then had to do was copy the save file to the WitPTracker folder (in the WitP AE program folder).

WitPTracker works fine (Thank you, n01487477 et al. ).   But boy does Microsoft need a shake for making this all unduly complicated...

_____________________________

So much WitP and so little time to play.... :-(


(in reply to Pascal_slith)
Post #: 1890
Page:   <<   < prev  61 62 [63] 64 65   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> RE: WitPTracker AE Release 1.6.1 Available! Page: <<   < prev  61 62 [63] 64 65   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.922