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RE: One Weird Battle - 11/21/2010 12:26:59 AM   
Canoerebel


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8/29/42 and 8/30/42
 
Little things....

India Reinforcements:  An Indian armored unit (120 AV) arrived...but in Karachi rather than, as I had anticipated, in Aden.  This is good, because it saves me the risk of the trip to Karachi. Also, the unit is 100% prepped for Karachi, which will give me some peace of mind when the time comes to move 27th Division out of the base.

27th Division:  The transport TFs carrying the balance of the division exited the Abadan channel.  A DD escort did battle with I-162 and successfully protected the transports.  When these troops arrive, 27th Division will move forward and I will make decisions about how to employ this unit and the Marine units.

Socatra Channel:  Yesterday, an aircraft-toting TF set to transit the narrow Socatra Channel encountered Brad's pesky CL/DD force and retired several hexes.  The BB Ramilles group had just exited the Mombasa Channel on it's way to Aden.  Neat idea:  set the transport TF to follow the Ramilles TF, but trail by one hex.  In concept, this should be easy to do and the two TFs easily should have cleared the channel today.  But the Ramilles TF suddenly came to a screeching halt, apparently hijinx resulting from the "follow" command.  Now it will take at least another day for the two TFs to clear the area.  If the KB should pick this time to show up, I'd lose a BB and some other important ships.  On such small things the fates of men and nations can turn (but hopefully my luck will hold).

Bombay:  Allied fighters held their own over these two days.  Light casualties for both sides.

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RE: One Weird Battle - 11/21/2010 1:57:42 PM   
Canoerebel


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8/31/42
 
Socatra Channel:  I-166 put two TT into CL Enterprise, part of the combat TF escorting a transport TF carrying aircraft to Aden.  Enterprise is badly wounded (74 FLT).  She'll try to retire to Mombasa.  The remaining ships safely escaped into the Aden Channel.

Karachi:  Subs picked off two supply xAK near Karachi, but the TF carrying the balance of 27th Division arrived and began unloading.

India:  Brad seems intent on a long siege of Bombay rather than moving quickly.  He's left four divisions there, with several more posted on various roads to the north.  I am scanning the map to develop a plan to ultimately relieve Bombay, whether that's by a direct move in that direction or an effort to flank well to the east.  Many more American aircraft squadrons are on the way to India (most of these are now at Aden or between Aden and Abadan).  Heavy bombers will help apply pressure on the IJA units north of Bombay.

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Post #: 872
RE: One Weird Battle - 11/22/2010 3:20:46 PM   
Canoerebel


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9/1/42 and 9/2/42

India at Sea: A sharp engagement near Karachi as the IJN CL/DD force tangles with the now-empty transport TF that had safely carried the last 27th Division elments to Karachi. The small escort - a DMS and DD Tjerk Hiddes (spelling?) got in some licks, sinking one DD, damaging two more, and damaging CL Isuzu. Both Allied escorts went under as did two xAK, one AK, and two AP (two of these had been damaged in the engagement and were then sunk by subs). The Japanese ships were damaged enough that Allied LBA from Karachi got a crack at them, scoring one TT and three bombs vs. the CL, leaving it "heavy fires/heavy damage" (which usually means it's sunk). This was the tail end of months of critical troop convoys destined for Karachi. While this engagement stung both sides - more the Allies - Allied convoy losses overall were unexpectedly light.

India in the Air: Three B-17 squadrons roughed up the airfield at Poona. Overall, the Japanese suffered a 10:1 defeat on the 2nd, losing 30 aircraft to just three for the Allies.

India on the Ground: 27th Division departed Karachi bound for Ahmadebad. I don't think Brad has specific knowledge about American reinforcements in India. Over the months we have been playing, I am sure he has conjectured whether I would do this. Then, when he sees empty APs like Hunter Liggett sunk off Karachi, it probably tickles his imagination.

NoPac: TFs carrying supplies are arriving at forward island bases. After they unload, I will steam them in various circles to give the appearance of increased activity. But things seem quiet.

CenPac: All Marcus and Wake troops are at Pearl Harbor (with the exception of one CD at Pago Pago). These units are prepped around 30%. We still looking at an invasion in October (probably middle of the month). I just began prepping some of the Hawaii garrison for bases like Tarawa, Ocean Island, Nauru, and Tabituea.

SoPac: Active recon of Brad's New Caledonia and New Hebrides bases to give the impression of threat (the Allies reconned Baker Island for months before invading. At the time, that was the only Allied recon in the Pacific).

Strategic: I think the Allies will find Marcus lightly garrisoned given SigInt. Wake should also be relatively lightly garrisoned since exceeding the limit is a huge supply drain. I suspect Brad will rely more on counterinvasion to address any problems that arise in this area. It will be difficult for the Allies to hold such advance bases against counterattack, but I'm hoping that while Brad is working up something to address Marcus and/or Wake, the Allies can mount a move on Tarawa/Tabituea in CenPac, and against Noumea in SoPac. I may be shifting the Allied carriers to SoPac in the next month to lend a hand, but that's not definate yet.

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Post #: 873
RE: One Weird Battle - 11/23/2010 12:47:40 AM   
Canoerebel


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Plan for Upcoming Allied Invasions:

I. Strategic Objective:  To create the appearance of a major threat in CenPac by seizing Marcus Island and Wake Island by amphibious assault.  This, combined with the continued Allied build up in the Aleutians, should deceive Brad by enhancing the perception that the Allies are focused on a CenPac/NoPac vector of attack heading into 1943, thus reducing his concern about Sumatra.

II. Operational Objective:  Two-plus regiments, tanks, artillery, and CD forces will invade Wake and Marcus in mid October utilizing only two CVE for escort purposes.  The Allies will hold empty transports in reserve to facilitate extraction of troops following the invasions in order to leave behind well-supplied defenses within the garrison limits.  These garrisons to consist of a CD unit each and about one infantry regiment each.

III.  Deception Planning:  In an effort to divert Brad's attention, the Allies have been doing some obvious things in NoPac, CenPac, and SoPac.  Over time, these activities will increase signficantly and will culminate in an invasion of Noumea after Wake and Marcus.  Deception plans:

    A.  Gilberts:  Since the Allied invasion of Baker Island several months ago, Brad has been carefully monitoring shipping in this region, including use of a Glen-equipped sub to monitor traffic at Christmas Island.  The Allies will increase shipping around Christmas, eventually moving multiple feint TFs west past Baker just before the Wake/Marcus operations.

    B.  NoPac:  The Allies have built up the Aleutians.  Beginning in about two weeks, three transport TFs plus a small combat TF anchored by a slow BB will steam in circles, trying to get noticed without being too obvious.  This activity will culminate in a feint towards the Kuriles to coincdie with the Wake/Marcus operations.

    C.  SoPac:  All Allied reconnaissance in the Pacific post-Baker Island has been in the region of New Caledonia and the New Hebrides.  In about three weeks, the Allies will invade lightly garrisoned Norfolk Island.  Just prior to the Wake/Marcus operations, B-17s from Suva and Nadi will hit Noumea and Luganville.  At the same time, a feint invasion TF will approach Noumea.  This mock force will withdraw as the Marcus/Wake TFs go in, as though it was all a feint, but within a week the Allies will return with a real invasion force bound for Noumea.  (This operation may be covered by the Allied carriers.)

IV.  Post-Invasion:  The Allies expect the Japanese to counterinvade Marcus and/or Wake Island.  It will be hard to defend these outposts.  The Allies may or may not utilize fleet carriers during the winter months to act as a deterrent.  It is expected that it will take at least a few weeks for the Japanese to put together counterinvasions.  The Allies have troops prepping for Tarawa, Nauru, Ocean Island, and Tabituea, and will try to spring moves on these islands if an when the Japanese are tied up elsewhere.

V.  Sumatra:  As we near March 1943, the Allies will ratchet up activity in the Aleutians and western CenPac as though a spring invasion of the Kuriles is imminent.  If things have gone well with Marcus and Wake, and if the Allied carriers have been employyed or otherwise seen in CenPac, this should sector should draw Brad's full attention.  But while this massive feint is directed towards the Kuriles, the real invasion will take place elsewhere (Sumatra is the plan, but if that isn't advisable for some reason then some othe important locale).  Three American divisions plus another division equivalent are currently prepping in Oz (most are nearing 100% now).  I plan to employ at least seven divisions.

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Post #: 874
RE: One Weird Battle - 11/23/2010 3:51:07 PM   
Canoerebel


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9/3/42

Bombay: I'm watching Bombay's supply level drop pretty steadily - from 66k to 49k in about eight days (and it was 100k about a month or so ago). I turned off fort building a few weeks ago (at 7.5). Japanese bombing hasn't been particularly heavy or effective, so I'm a bit surprised at the rate of decline. The Allies will need to reopen the road eventually, though it's by no means critical in the near term. Another Indian armored unit (122 AV) arrives in a few days, followed by an Indian division (350 AV) in less than a month. Also, the Allies have alot of USAAF sqadrons set to arrive within the next ten days. Bombay is a level 9 airfield, Ahmadebad is level 8 (it won't reach nine for weeks), and Karachi is a level 7 or 8. Most of the other airfields ar pretty small, though I'm building at Cawnpore, Surat, and Indore.

Clausewitz: I'm not student of this military strategist, but I believe he said something about an army on the offensive taking too long to knock out the enemy, thus permitting the enemy to adjust and eventually counterattack. I think that's what's going to happen in India, though I'm not distcounting Brad. He's a good strategist and an excellent player, but I think this is taking too long. He landed at Ceylon on 3/7/42 and rolled up nearly everything he has today within three months, but the past three months have been awfully quiet, while Allied forces have been seriously strengthened by reinforcements (having the US Army and Marines present is a relief).

Norfolk Island: The Allies just paid to buy an Oz brigade (80 AV). I also have an Oz machine gun battalion (20 or 30 AV), and the Kiwi N Force Detachment (40 AV). The defenses are two units totaling just 1000 troops, so I don't anticipate much opposition. My guys are currently prepped just 20%, so by the time this operation gets underway prep will be just 40% or so. I think that's okay. Also, the Allies have engineers and base force (18) at Lord Howe Island, which is a level three airfield. That will permit bombing by B-17s at fairly close range. D-Day - perhaps three weeks.

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Post #: 875
RE: One Weird Battle - 11/23/2010 4:35:09 PM   
JohnDillworth


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quote:

utilizing only two CVE for escort purposes

You surely must be counting on complete surprise to leave precious troops and transports so lightly guarded. If either of these islands has an Air HQ I would count on Netties being shuttled in as soon as your TF's are spotted. Hopefully you will provide a reasonable surface escort at least. I guess if this is a diversion you can stand to loose these troops.
my 2 cents

_____________________________

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Post #: 876
RE: One Weird Battle - 11/23/2010 5:10:27 PM   
Canoerebel


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Marcus is a level 1 airfield, so it can't base offensive missions, right?

I plan to use the two CVEs at Wake Island - they can carry a total of 40 fighters. Wake is an atoll and a level three airfield, so that's a concern. But Brad can't have a heckuva lot there given the garrison limit.

Yes, I'm counting on surprise, and yes, these forces are fairly expendable.

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Post #: 877
RE: One Weird Battle - 11/23/2010 5:13:30 PM   
witpqs


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quote:

ORIGINAL: Canoerebel

9/3/42

Norfolk Island: The Allies just paid to buy an Oz brigade (80 AV). I also have an Oz machine gun battalion (20 or 30 AV), and the Kiwi N Force Detachment (40 AV). The defenses are two units totaling just 1000 troops, so I don't anticipate much opposition. My guys are currently prepped just 20%, so by the time this operation gets underway prep will be just 40% or so. I think that's okay. Also, the Allies have engineers and base force (18) at Lord Howe Island, which is a level three airfield. That will permit bombing by B-17s at fairly close range. D-Day - perhaps three weeks.


A few notes: With such low prep, upon landing they will take a lot of disruption, made worse by the lack of real attack landing ships. Most likely one unit will take the brunt of the casualties on the first day and possibly be combat ineffective. Sitting quiet will recover the fatigue, which will make all the difference when they do attack. If you over-stack the island, supplies will disappear more quickly. Very quickly if you are way over, more quickly than you can land supplies so you will not be able to stockpile. The good news is that harry's experience at Kwajalein showed that combat takes place before the supply penalty is applied, meaning that whatever you land during the turn is available for combat. I do not know when disruption is reduced, so I do not know if landed supplies are available for that before the penalty.

With the forces you outlined I doubt you'll be much over on stacking so you should be OK on that score.

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Post #: 878
RE: One Weird Battle - 11/23/2010 5:35:18 PM   
Chickenboy


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quote:

ORIGINAL: Canoerebel

Marcus is a level 1 airfield, so it can't base offensive missions, right?

Right. CAP (at a diminished level) is all.

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RE: One Weird Battle - 11/23/2010 6:13:26 PM   
Mike Solli


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quote:

ORIGINAL: Canoerebel

Marcus is a level 1 airfield, so it can't base offensive missions, right?

I plan to use the two CVEs at Wake Island - they can carry a total of 40 fighters. Wake is an atoll and a level three airfield, so that's a concern. But Brad can't have a heckuva lot there given the garrison limit.

Yes, I'm counting on surprise, and yes, these forces are fairly expendable.


I have to agree with John here. Do you have any idea what is on Wake? It wouldn't take a lot to take out the CVEs. Then the rest of your ships are defenseless. Also, all Brad would really need is a CVL or two to put a real hurting on you.

Edit: Also, if a Japanese sub got lucky, well, you can figure out the rest.....

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Post #: 880
RE: One Weird Battle - 11/23/2010 6:20:22 PM   
Canoerebel


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Yes and no about Wake. I know that Brad cannot have more than about 6,500 troops on Wake - any more and the supply situation becomes absolutely impossible.

Given a garrison limit of 6k, he probably has a base force, an engineer unit, and an SNLF or Naval Guard unit.

A major part of my plan is the elaborate deception activities that have been part of the game since early on. But I get your point. I will re-evaluate. I could possibly reconfigure Allied activity in CenPac to await arrival of the Allied carriers - assuming I send then to the Pacific, which I'm currently mulling over.

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RE: One Weird Battle - 11/23/2010 6:32:34 PM   
JohnDillworth


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quote:

Yes and no about Wake. I know that Brad cannot have more than about 6,500 troops on Wake - any more and the supply situation becomes absolutely impossible.

Given a garrison limit of 6k, he probably has a base force, an engineer unit, and an SNLF or Naval Guard unit.

A major part of my plan is the elaborate deception activities that have been part of the game since early on. But I get your point. I will re-evaluate. I could possibly reconfigure Allied activity in CenPac to await arrival of the Allied carriers - assuming I send then to the Pacific, which I'm currently mulling over.

If you don't want to show your carriers, keep them in reserve near Midway. If the mini KB is out and about or a surface combat task force you might pick up some points on the cheap. Worst case he sees your carriers and the deception works even better.

_____________________________

Today I come bearing an olive branch in one hand, and the freedom fighter's gun in the other. Do not let the olive branch fall from my hand. I repeat, do not let the olive branch fall from my hand. - Yasser Arafat Speech to UN General Assembly

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RE: One Weird Battle - 11/23/2010 8:21:34 PM   
princep01

 

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It's finally getting close to time to strike back at the Japanese. Your opponent has been strangely quiet in India and elsewhere of late based on the reports you provide (I do not visit his AAR). He might be timing his Big Grasp for the 4-1 Brass Ring for later in the year to thwart a timely response. Good luck with your offensive plans. The next three-four months should be most interesting. Your back has been against the final wall for awhile now, but you have carefully gathered/preserved your forces for a telling blow(s). Make them count, commander.

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RE: One Weird Battle - 11/23/2010 8:33:12 PM   
crsutton


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quote:

ORIGINAL: Canoerebel

9/3/42

Bombay: I'm watching Bombay's supply level drop pretty steadily - from 66k to 49k in about eight days (and it was 100k about a month or so ago). I turned off fort building a few weeks ago (at 7.5). Japanese bombing hasn't been particularly heavy or effective, so I'm a bit surprised at the rate of decline. The Allies will need to reopen the road eventually, though it's by no means critical in the near term. Another Indian armored unit (122 AV) arrives in a few days, followed by an Indian division (350 AV) in less than a month. Also, the Allies have alot of USAAF sqadrons set to arrive within the next ten days. Bombay is a level 9 airfield, Ahmadebad is level 8 (it won't reach nine for weeks), and Karachi is a level 7 or 8. Most of the other airfields ar pretty small, though I'm building at Cawnpore, Surat, and Indore.

Clausewitz: I'm not student of this military strategist, but I believe he said something about an army on the offensive taking too long to knock out the enemy, thus permitting the enemy to adjust and eventually counterattack. I think that's what's going to happen in India, though I'm not distcounting Brad. He's a good strategist and an excellent player, but I think this is taking too long. He landed at Ceylon on 3/7/42 and rolled up nearly everything he has today within three months, but the past three months have been awfully quiet, while Allied forces have been seriously strengthened by reinforcements (having the US Army and Marines present is a relief).

Norfolk Island: The Allies just paid to buy an Oz brigade (80 AV). I also have an Oz machine gun battalion (20 or 30 AV), and the Kiwi N Force Detachment (40 AV). The defenses are two units totaling just 1000 troops, so I don't anticipate much opposition. My guys are currently prepped just 20%, so by the time this operation gets underway prep will be just 40% or so. I think that's okay. Also, the Allies have engineers and base force (18) at Lord Howe Island, which is a level three airfield. That will permit bombing by B-17s at fairly close range. D-Day - perhaps three weeks.



How many AA units do you have in Bombay? I had the same experience at Lunga where my units were under steady air attack. I am beginning to suspect that AA units firing use up an inordinate amount of supply. Bug perhaps?

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RE: One Weird Battle - 11/23/2010 8:39:17 PM   
crsutton


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quote:

ORIGINAL: witpqs


quote:

ORIGINAL: Canoerebel

9/3/42

Norfolk Island: The Allies just paid to buy an Oz brigade (80 AV). I also have an Oz machine gun battalion (20 or 30 AV), and the Kiwi N Force Detachment (40 AV). The defenses are two units totaling just 1000 troops, so I don't anticipate much opposition. My guys are currently prepped just 20%, so by the time this operation gets underway prep will be just 40% or so. I think that's okay. Also, the Allies have engineers and base force (18) at Lord Howe Island, which is a level three airfield. That will permit bombing by B-17s at fairly close range. D-Day - perhaps three weeks.


A few notes: With such low prep, upon landing they will take a lot of disruption, made worse by the lack of real attack landing ships. Most likely one unit will take the brunt of the casualties on the first day and possibly be combat ineffective. Sitting quiet will recover the fatigue, which will make all the difference when they do attack. If you over-stack the island, supplies will disappear more quickly. Very quickly if you are way over, more quickly than you can land supplies so you will not be able to stockpile. The good news is that harry's experience at Kwajalein showed that combat takes place before the supply penalty is applied, meaning that whatever you land during the turn is available for combat. I do not know when disruption is reduced, so I do not know if landed supplies are available for that before the penalty.

With the forces you outlined I doubt you'll be much over on stacking so you should be OK on that score.


A question here. I know that low prepped units will take a big hit. I accidently sent the wrong division to sieze an unoccupied Lunga and suffered about 50% casualties due to zero prep (kids, don't try this at home). What about low-prepped follow up troops landed at a contested but enemy controlled base. Will they suffer the same disruptions as the unit that originally landed or will they land in better shape? I am just getting into the offensive stage of my campaign and am unsure about this.

< Message edited by crsutton -- 11/23/2010 8:40:21 PM >


_____________________________

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RE: One Weird Battle - 11/23/2010 9:12:03 PM   
witpqs


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quote:

ORIGINAL: crsutton

quote:

ORIGINAL: witpqs


quote:

ORIGINAL: Canoerebel

9/3/42

Norfolk Island: The Allies just paid to buy an Oz brigade (80 AV). I also have an Oz machine gun battalion (20 or 30 AV), and the Kiwi N Force Detachment (40 AV). The defenses are two units totaling just 1000 troops, so I don't anticipate much opposition. My guys are currently prepped just 20%, so by the time this operation gets underway prep will be just 40% or so. I think that's okay. Also, the Allies have engineers and base force (18) at Lord Howe Island, which is a level three airfield. That will permit bombing by B-17s at fairly close range. D-Day - perhaps three weeks.


A few notes: With such low prep, upon landing they will take a lot of disruption, made worse by the lack of real attack landing ships. Most likely one unit will take the brunt of the casualties on the first day and possibly be combat ineffective. Sitting quiet will recover the fatigue, which will make all the difference when they do attack. If you over-stack the island, supplies will disappear more quickly. Very quickly if you are way over, more quickly than you can land supplies so you will not be able to stockpile. The good news is that harry's experience at Kwajalein showed that combat takes place before the supply penalty is applied, meaning that whatever you land during the turn is available for combat. I do not know when disruption is reduced, so I do not know if landed supplies are available for that before the penalty.

With the forces you outlined I doubt you'll be much over on stacking so you should be OK on that score.


A question here. I know that low prepped units will take a big hit. I accidently sent the wrong division to sieze an unoccupied Lunga and suffered about 50% casualties due to zero prep (kids, don't try this at home). What about low-prepped follow up troops landed at a contested but enemy controlled base. Will they suffer the same disruptions as the unit that originally landed or will they land in better shape? I am just getting into the offensive stage of my campaign and am unsure about this.


As far as I know they will suffer the same. To the best of my knowledge the game engine does not include the concept of a beachhead.

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RE: One Weird Battle - 11/23/2010 9:51:28 PM   
Chickenboy


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From: San Antonio, TX
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quote:

ORIGINAL: crsutton


quote:

ORIGINAL: Canoerebel

9/3/42

Bombay: I'm watching Bombay's supply level drop pretty steadily - from 66k to 49k in about eight days (and it was 100k about a month or so ago). I turned off fort building a few weeks ago (at 7.5). Japanese bombing hasn't been particularly heavy or effective, so I'm a bit surprised at the rate of decline. The Allies will need to reopen the road eventually, though it's by no means critical in the near term. Another Indian armored unit (122 AV) arrives in a few days, followed by an Indian division (350 AV) in less than a month. Also, the Allies have alot of USAAF sqadrons set to arrive within the next ten days. Bombay is a level 9 airfield, Ahmadebad is level 8 (it won't reach nine for weeks), and Karachi is a level 7 or 8. Most of the other airfields ar pretty small, though I'm building at Cawnpore, Surat, and Indore.

Clausewitz: I'm not student of this military strategist, but I believe he said something about an army on the offensive taking too long to knock out the enemy, thus permitting the enemy to adjust and eventually counterattack. I think that's what's going to happen in India, though I'm not distcounting Brad. He's a good strategist and an excellent player, but I think this is taking too long. He landed at Ceylon on 3/7/42 and rolled up nearly everything he has today within three months, but the past three months have been awfully quiet, while Allied forces have been seriously strengthened by reinforcements (having the US Army and Marines present is a relief).

Norfolk Island: The Allies just paid to buy an Oz brigade (80 AV). I also have an Oz machine gun battalion (20 or 30 AV), and the Kiwi N Force Detachment (40 AV). The defenses are two units totaling just 1000 troops, so I don't anticipate much opposition. My guys are currently prepped just 20%, so by the time this operation gets underway prep will be just 40% or so. I think that's okay. Also, the Allies have engineers and base force (18) at Lord Howe Island, which is a level three airfield. That will permit bombing by B-17s at fairly close range. D-Day - perhaps three weeks.



How many AA units do you have in Bombay? I had the same experience at Lunga where my units were under steady air attack. I am beginning to suspect that AA units firing use up an inordinate amount of supply. Bug perhaps?

I think flying a ****-load of fighters and / or bombers out of the hex on a daily basis is a more likely expenditure of supply in quantity than AAA fire, don't you?

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RE: One Weird Battle - 11/23/2010 10:05:03 PM   
Canoerebel


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Chickenboy, for the past four months, with the exception of three days, I've based six recon aircraft and two small P-38 squadrons at Bombay. On the other three days, I loaded up the airfield with perhaps 175 fighters (and there have been a few other days where I've moved in a few fighter squadrons in ineffective efforts to wage war). No bombers have been based at Bombay for a long, long time, so I don't believe my aircraft are draining supplies. I think it's more likely that Japanese bomber hits, though not that huge, are my problem. On the few days Brad has stood down his bombers, supply barely declined.

crsutton - the low-prepped ground units that follow the initial landings will still suffer tremendous disruption.

P.S. I'm not concerned about the upcoming Norfolk Island invasion. Even with my troops prepped around 40-50%, they should still run roughshod over the 1,000 Japanese troops holding the island.

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RE: One Weird Battle - 11/23/2010 10:38:46 PM   
vettim89


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quote:

ORIGINAL: Canoerebel

Chickenboy, for the past four months, with the exception of three days, I've based six recon aircraft and two small P-38 squadrons at Bombay. On the other three days, I loaded up the airfield with perhaps 175 fighters (and there have been a few other days where I've moved in a few fighter squadrons in ineffective efforts to wage war). No bombers have been based at Bombay for a long, long time, so I don't believe my aircraft are draining supplies. I think it's more likely that Japanese bomber hits, though not that huge, are my problem. On the few days Brad has stood down his bombers, supply barely declined.

crsutton - the low-prepped ground units that follow the initial landings will still suffer tremendous disruption.

P.S. I'm not concerned about the upcoming Norfolk Island invasion. Even with my troops prepped around 40-50%, they should still run roughshod over the 1,000 Japanese troops holding the island.



One supply hit a day will lead to over 5% loss a week. So the bomber attacks alone could be leading to the supply issues at Bombay.

The more I read this narrative the more I begin to wonder if Q-Balls intentions in India may be to lure you into a counteroffensive before you are truly ready. Once your forces are fully engaged, he could easily run up your flank with the forces at his disposal. My advice is to not take the bait. Let the battle come to you. Everyday your forces grow stronger. Do not let him sucker you into overexposing yourself. You need to be preapred in case Brad does attempt a Strategic Banzai charge late in the year in hopes of getting Autovictory. As long as you hold the Deepening Wall and the Keep, you can let Q-Ball's forces break upon them like the sea upon the rocks.

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Post #: 889
RE: One Weird Battle - 11/24/2010 12:57:27 AM   
paullus99


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With the autovictory in play, you could truly - "lose the war in an afternoon." Your current "Fabian" policy of refusing battle on the enemy's terms must be incredibly frustrating to your opponent - it doesn't make sense to offer up free victory points on a silver platter to him either.

He either has to attack something that you can't lose or dig in now & wait for your counteroffensive - and hope to bleed you long enough & hold out long enough to pull out some margin on victory at the end of the day.

Don't feel like you have to rush into anything - but I do agree with your plan to nibble around the edges, because it does give him something else to thing about, rather than just planning his own operations.

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RE: One Weird Battle - 11/24/2010 5:43:01 AM   
crsutton


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quote:

ORIGINAL: Chickenboy


quote:

ORIGINAL: crsutton


quote:

ORIGINAL: Canoerebel

9/3/42

Bombay: I'm watching Bombay's supply level drop pretty steadily - from 66k to 49k in about eight days (and it was 100k about a month or so ago). I turned off fort building a few weeks ago (at 7.5). Japanese bombing hasn't been particularly heavy or effective, so I'm a bit surprised at the rate of decline. The Allies will need to reopen the road eventually, though it's by no means critical in the near term. Another Indian armored unit (122 AV) arrives in a few days, followed by an Indian division (350 AV) in less than a month. Also, the Allies have alot of USAAF sqadrons set to arrive within the next ten days. Bombay is a level 9 airfield, Ahmadebad is level 8 (it won't reach nine for weeks), and Karachi is a level 7 or 8. Most of the other airfields ar pretty small, though I'm building at Cawnpore, Surat, and Indore.

Clausewitz: I'm not student of this military strategist, but I believe he said something about an army on the offensive taking too long to knock out the enemy, thus permitting the enemy to adjust and eventually counterattack. I think that's what's going to happen in India, though I'm not distcounting Brad. He's a good strategist and an excellent player, but I think this is taking too long. He landed at Ceylon on 3/7/42 and rolled up nearly everything he has today within three months, but the past three months have been awfully quiet, while Allied forces have been seriously strengthened by reinforcements (having the US Army and Marines present is a relief).

Norfolk Island: The Allies just paid to buy an Oz brigade (80 AV). I also have an Oz machine gun battalion (20 or 30 AV), and the Kiwi N Force Detachment (40 AV). The defenses are two units totaling just 1000 troops, so I don't anticipate much opposition. My guys are currently prepped just 20%, so by the time this operation gets underway prep will be just 40% or so. I think that's okay. Also, the Allies have engineers and base force (18) at Lord Howe Island, which is a level three airfield. That will permit bombing by B-17s at fairly close range. D-Day - perhaps three weeks.



How many AA units do you have in Bombay? I had the same experience at Lunga where my units were under steady air attack. I am beginning to suspect that AA units firing use up an inordinate amount of supply. Bug perhaps?

I think flying a ****-load of fighters and / or bombers out of the hex on a daily basis is a more likely expenditure of supply in quantity than AAA fire, don't you?



Well, I had no fighters based at Lunga but still my supply ran down very quick. Had 3 or four AA unit plus all the AA in base forces and a marine defence unit. Could have been just the hits and the repairs that did it but is seemed to drop about 15,000 in about a week.

< Message edited by crsutton -- 11/24/2010 5:44:04 AM >


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Post #: 891
RE: One Weird Battle - 11/24/2010 7:12:03 AM   
JeffroK


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Got any C47's or better that can shuttle in some supply to ombay?

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RE: One Weird Battle - 11/24/2010 12:28:03 PM   
Canoerebel


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Thanks, gents, for lots of good suggestions and comments. To reply to a few:

JeffK: I have alot of big transport squadrons, but Brad has LRCAP over Bombay. As soon as he detects transports, he'll beef up the CAP, so I haven't tried yet. When I get more top quality fighter squadrons in theater and can seriously boost my CAP over Bombay, then I'll start.

princep01: The situation in India definately seems to have stabalized. From my perspective, Brad's operations there over the past month or two have been pretty feeble. I'm sure they make sense from his perspective, as I'll find out when I get to read his AAR, but I'm awfully glad he didn't push harder when the Allies were weaker.

Regarding supply: Over the past two days, Brad has stood down his bombers (not sure why), and the supply level has barely declined.

paullus99: I'm beginning to doubt that Brad can get any big points boosts by land - either in India or by amphibious assault against a big points locale (like Suva or Auckland). The Allied armies are too stout in these areas now, I think. The only way Brad can get a big points infusion is to win a lopsided carrier battle victory.

vettim: Yes, I think that's a definate possibilty, which is why I've remained in a defensive configuration with my MLR from Surat to Indore to Cawnpore. Based upon the current IJA troop deployments, I think the Allies can safely move down the coastal road from Surat toward Bombay. As long as I leave a solid garrison at Surat to guard against a flanking amphibious assault, that would be a safe move as the Allies have a strong guard protecting the flank from any attack from the interior (Indore, with well over 1,000 Allied AV, anchors that area).

Summary: I feel very good about the upcoming Allied invasion of Norfolk Island - I'm not risking much, I have good reonnaisance, the base is very lightly guarded, and ingress and egress should be very quick and hard for Brad to detect unti the last moment. But every operation that takes place thereafter will involve more and face greater risks, so I'm reevaluating them constantly.

< Message edited by Canoerebel -- 11/24/2010 12:31:13 PM >

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RE: One Weird Battle - 11/24/2010 12:57:30 PM   
Canoerebel


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Okay, gentlemn, I am having serious issues with replacing USAAF aircraft. Fighters are pretty hard to come by, but bombers are incredibly scarce. I can't find any way to sustain any kind of bombing campaign even though my losses have been relatively light, but Japan seems to have a never-ending supply of bombers. Am I doing something wrong, looking at things the wrong way, or is the game unbalanced?

First, a screen to show total aircrat losses in the game to date. As you can see, both sides have lost close to the same amount (roughly 2300, with the Allies losing roughly 100 more than Japan). I would characterize aircraft losses in the game to date as relatively light.




Attachment (1)

< Message edited by Canoerebel -- 11/24/2010 1:03:14 PM >

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RE: One Weird Battle - 11/24/2010 12:59:33 PM   
Canoerebel


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Here's a screen showing my current pools for most of my heavy USAAF bombers. This screen isn't big enough to show all types, but trust me, the others (A-20, etc.) are equally scarce. Note that there just isn't anything to draw on - no Mitchells, Forts, Marauders, etc.




Attachment (1)

< Message edited by Canoerebel -- 11/24/2010 1:04:28 PM >

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RE: One Weird Battle - 11/24/2010 1:03:25 PM   
Canoerebel


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I have a decent number of USAAF fighters in pools (P-39, P-40E, P-400), but unfortunately those are not decent fighters. I do not have any P-38s in the pools. P-40K, which are pretty good, have just begun production.

The scarcity of decent aircraft is even worse for the RAF - no bombers or decent fighters at all.

Since Brad and I are waging a steady air war in India, the chronic shortage of good USAAF and RAF fighters and bombers, and the contrasting abundance of Japanese aircraft, seems really out of whack.

Perhaps it's the early date - we're in September '42 - but this is consistent with what I found in my previous PBEM game. Production seems to be out of balance in a major way. Or am I overlooking something?

< Message edited by Canoerebel -- 11/24/2010 1:07:02 PM >

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RE: One Weird Battle - 11/24/2010 1:51:47 PM   
JohnDillworth


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quote:

Perhaps it's the early date - we're in September '42 - but this is consistent with what I found in my previous PBEM game. Production seems to be out of balance in a major way. Or am I overlooking something?

As you know, it's nothing new. Japanese control production and can produce vast numbers of aircraft. Allies are limited to historical production numbers right down to the airframe number. IF there is even a shadow of a doubt, the lowest possible estimate is provided to the allies (see the SBD discussions elsewhere, total production was greater than what appeared in the game, this was explained by training squadrons, accidents, lend-lease or whatever). Point is, Allies are limited to historical numbers, Japanese are in fantasy land. It was a design decision. Unfortunately, there is no option to adjust allied production. So he can have hundreds of Tojo's that did not exist in real life, but you can not have a single P-38 over what actually existed. (Flame-off)

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Post #: 897
RE: One Weird Battle - 11/24/2010 2:09:33 PM   
JohnDillworth


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quote:

Perhaps it's the early date - we're in September '42 - but this is consistent with what I found in my previous PBEM game. Production seems to be out of balance in a major way. Or am I overlooking something?

A toast to unrealistic aircraft production!





Attachment (1)

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RE: One Weird Battle - 11/24/2010 2:45:15 PM   
Bullwinkle58


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quote:

ORIGINAL: crsutton

Well, I had no fighters based at Lunga but still my supply ran down very quick. Had 3 or four AA unit plus all the AA in base forces and a marine defence unit. Could have been just the hits and the repairs that did it but is seemed to drop about 15,000 in about a week.


If you have at least x2 supply in the base, activating devices from the pool and bringing them in as replacements eats up supply very quickly as well. In the past I found a thread where some rough tests were done, but I don't have a reference. I'm not sure any comprehensive study has ever been done, but I recall numbers from that thread on the order of 10-15 supplies to activate one infantry squad and replace in an operating LCU. From memory.

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Post #: 899
RE: One Weird Battle - 11/24/2010 2:50:19 PM   
Bullwinkle58


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quote:

ORIGINAL: JohnDillworth

quote:

Perhaps it's the early date - we're in September '42 - but this is consistent with what I found in my previous PBEM game. Production seems to be out of balance in a major way. Or am I overlooking something?

A toast to unrealistic aircraft production!






Which shot glass has the poison in it? (Both?)

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