Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

WITE vs. WITP

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> WITE vs. WITP Page: [1] 2 3 4 5   next >   >>
Login
Message << Older Topic   Newer Topic >>
WITE vs. WITP - 12/8/2010 9:57:15 AM   
jomni


Posts: 2827
Joined: 11/19/2007
Status: offline
Will WITE eat up your WITP time?
I think I hear WITE calling my name (haven't bought it yet).
Post #: 1
RE: WITE vs. WITP - 12/8/2010 10:00:28 AM   
d0mbo

 

Posts: 592
Joined: 8/21/2009
From: Holland
Status: offline
I'd say both if it weren't for the fact a human being has only time for one of them at the same time.



< Message edited by d0mbo -- 12/8/2010 11:22:19 AM >

(in reply to jomni)
Post #: 2
RE: WITE vs. WITP - 12/8/2010 10:48:51 AM   
Arnhem44


Posts: 578
Joined: 11/23/2004
From: Singapore
Status: offline
It's out?!??! Well, there goes all pretense of a work-life balance.

(in reply to d0mbo)
Post #: 3
RE: WITE vs. WITP - 12/8/2010 12:37:33 PM   
berto


Posts: 20708
Joined: 3/13/2002
From: metro Chicago, Illinois, USA
Status: offline
Nope. No interest in WITE. It's WITP all the way.

_____________________________

Campaign Series Legion https://cslegion.com/
Campaign Series Lead Coder https://www.matrixgames.com/forums/tt.asp?forumid=1515
Panzer Campaigns, Panzer Battles, Civil War Battles Lead Coder https://wargameds.com

(in reply to jomni)
Post #: 4
RE: WITE vs. WITP - 12/8/2010 2:10:11 PM   
Puhis


Posts: 1737
Joined: 11/30/2008
From: Finland
Status: offline
As long as there's no strato sweep/CAP and invincible 4E bombers can't fly every day, I'm going to byu WitE... 

(in reply to berto)
Post #: 5
RE: WITE vs. WITP - 12/8/2010 2:37:09 PM   
Buck Beach

 

Posts: 1973
Joined: 6/25/2000
From: Upland,CA,USA
Status: offline
I'll bite, what is WITE?

(in reply to jomni)
Post #: 6
RE: WITE vs. WITP - 12/8/2010 2:41:39 PM   
morganbj


Posts: 3634
Joined: 8/12/2007
From: Mosquito Bite, Texas
Status: offline
Gary Grigsby's War in the East. Released yesterday.

(in reply to Buck Beach)
Post #: 7
RE: WITE vs. WITP - 12/8/2010 2:56:18 PM   
Sardaukar


Posts: 9847
Joined: 11/28/2001
From: Finland/Israel
Status: offline
I am currently addicted to closed beta test of World of Tanks.  So no time...maybe after Xmas.

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to morganbj)
Post #: 8
RE: WITE vs. WITP - 12/8/2010 4:24:35 PM   
Schanilec

 

Posts: 4040
Joined: 6/12/2010
From: Grand Forks, ND
Status: offline
I think I'll hold off on WITE for now. Looks to be an enhanced TOAW. Waiting for the released Campaign Series to arrive in the mail. Any day now. Quick and easy game between WitP-AE turns.

_____________________________

This is one Czech that doesn't bounce.

(in reply to Sardaukar)
Post #: 9
RE: WITE vs. WITP - 12/8/2010 4:56:42 PM   
Xxzard

 

Posts: 440
Joined: 9/28/2008
From: Arizona
Status: offline
I'll admit I haven't played any game like WITE, but my first thought is that the lack of WITP naval combat will really reduce the excitement of the game for me. It's simply a first impression, and may be wrong, but judging by the ground combat model of WITP, I don't know if I want to play a game that is almost only ground combat.

Nevertheless, any prospect of a new "WITP style game" sounds pretty enticing.

_____________________________


(in reply to Schanilec)
Post #: 10
RE: WITE vs. WITP - 12/8/2010 5:04:16 PM   
Chickenboy


Posts: 24520
Joined: 6/29/2002
From: San Antonio, TX
Status: offline

quote:

ORIGINAL: Xxzard

I'll admit I haven't played any game like WITE, but my first thought is that the lack of WITP naval combat will really reduce the excitement of the game for me.

This is the real difference for me. The combined arms approach of WiTP:AE cannot be replicated by a ground and air-only theatre, particularly if air warfare is extrapolated.

_____________________________


(in reply to Xxzard)
Post #: 11
RE: WITE vs. WITP - 12/8/2010 5:10:50 PM   
bradfordkay

 

Posts: 8683
Joined: 3/24/2002
From: Olympia, WA
Status: offline
I'm a nut about naval warfare, so WITE just doesn't grab me like it should. Maybe after I retire... if Matrix is still in business then (and I survive that long). 

_____________________________

fair winds,
Brad

(in reply to Chickenboy)
Post #: 12
RE: WITE vs. WITP - 12/8/2010 5:53:45 PM   
Buck Beach

 

Posts: 1973
Joined: 6/25/2000
From: Upland,CA,USA
Status: offline
Thank you. I also will pass, just too much WITPAE (with all the modder's enhancements) to learn and my real love/interest is in that theater.

< Message edited by Buck Beach -- 12/8/2010 5:59:35 PM >

(in reply to morganbj)
Post #: 13
RE: WITE vs. WITP - 12/8/2010 6:04:30 PM   
cantona2


Posts: 3749
Joined: 5/21/2007
From: Gibraltar
Status: offline
Got both but it seems that WitE has a steep learning curve. No more AE games for me until I learn the ropes in WitE. That said it will not affect my currently ongoing games

_____________________________

1966 was a great year for English Football...Eric was born


(in reply to Buck Beach)
Post #: 14
RE: WITE vs. WITP - 12/8/2010 6:51:48 PM   
SuluSea


Posts: 2358
Joined: 11/17/2006
Status: offline
I'm going to learn WITE in my spare time between AE turns. I've been messing with the tutorial scenario and have to admit it's a hill to climb to learn the game but nothing like WITP at first glance. Worth what it costs as far as I'm concerned.

_____________________________

"There’s no such thing as a bitter person who keeps the bitterness to himself.” ~ Erwin Lutzer

(in reply to cantona2)
Post #: 15
RE: WITE vs. WITP - 12/8/2010 7:32:09 PM   
sfbaytf

 

Posts: 1122
Joined: 4/13/2005
Status: offline
Alot depends on your interest level in the subject. The Pacific War fascinates me more that the Eastern Front so in most respects WitP is still the tops. That being said I do like WitE alot so far. The interface and map is very well done. I would certainly like to see the WitE land model and interface ported to WitP, but that's not going to happen.

The feel is also much different. WitE is a land centric game where you have a continuous front and is a huge slugfest for the most part. WitP is more fluid and offers more strategic opportunities and chances for straregic manuver. Not saying WitE won't offer that, but I suspect once you get past the initial German onslaught and the Soviets begin to get their act together it will probably become a big meat grinder affair.

(in reply to SuluSea)
Post #: 16
RE: WITE vs. WITP - 12/8/2010 9:41:27 PM   
crsutton


Posts: 9590
Joined: 12/6/2002
From: Maryland
Status: offline
I am going to buy it. It just looks too good. But I would guess that there is about a %50 chance that my wife will leave me. Not bad odds-all things considered........

_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to sfbaytf)
Post #: 17
RE: WITE vs. WITP - 12/8/2010 9:50:59 PM   
RJL5188


Posts: 170
Joined: 11/27/2010
Status: offline
WITE looks too good to me...but really cant wait for World in Flames...meanwhile...its off to the eastern front while i continue to fight the Japs in the Pacific!!!

_____________________________

"Remember. This is a military operation. They NEVER go according to plan." ---Gen. Beck to Col. Stauffenberg (VALKYRIE)

(in reply to crsutton)
Post #: 18
RE: WITE vs. WITP - 12/8/2010 9:56:45 PM   
Brady


Posts: 10701
Joined: 10/25/2002
From: Oregon,USA
Status: offline
Well, I played a lot of WiTE while I tested it over the summer, and I have to say it is a very good game, and a good looking game for its type. A game worth the money imo espicahly given how many hours one could get out of playing it.

Having said that it is not realy my cup of tea, I prefer more detail and smaller scale in my games, I dont mean scope, but scale, thats why I prefer WiTP, more detail and smaller scale with regard to units.



_____________________________





Beta Team Member for:

WPO
PC
CF
AE
WiTE

Obi-wan Kenobi said it best: A lot of the reality we perceive depend on our point of view

(in reply to RJL5188)
Post #: 19
RE: WITE vs. WITP - 12/8/2010 10:01:48 PM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
you want a Bn/company level depiction of the entire war in the East?

_____________________________


(in reply to Brady)
Post #: 20
RE: WITE vs. WITP - 12/8/2010 10:07:50 PM   
Chickenboy


Posts: 24520
Joined: 6/29/2002
From: San Antonio, TX
Status: offline

quote:

ORIGINAL: crsutton
But I would guess that there is about a %50 chance that my wife will leave me. Not bad odds-all things considered........

Do you have to factor in any leadership or morale modifiers into this die roll? Can you put yourself in favorable defensive terrain antebellum?

_____________________________


(in reply to crsutton)
Post #: 21
RE: WITE vs. WITP - 12/8/2010 10:13:55 PM   
Brady


Posts: 10701
Joined: 10/25/2002
From: Oregon,USA
Status: offline

quote:

ORIGINAL: Nikademus

you want a Bn/company level depiction of the entire war in the East?


I would prefer at least to have squadrons and a far less abstracted air combat model than the game has.

I would prefer a Squad leval game for the entire war in the east, but I realy dont care to play games whear the smalest unt size is a divishion its just to abstracted for me its like playing risk, thats an oversimplifacation to be shure and not entirely fair to the game, as I said for its type it is very good.


_____________________________





Beta Team Member for:

WPO
PC
CF
AE
WiTE

Obi-wan Kenobi said it best: A lot of the reality we perceive depend on our point of view

(in reply to Nikademus)
Post #: 22
RE: WITE vs. WITP - 12/8/2010 10:28:53 PM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
a squad level game for the entire Great Patriotic War......(with what....GULP....12 hour turns?) you have far more time on your hands than i ever will.....

_____________________________


(in reply to Brady)
Post #: 23
RE: WITE vs. WITP - 12/8/2010 10:31:55 PM   
DivePac88


Posts: 3119
Joined: 10/9/2008
From: Somewhere in the South Pacific.
Status: offline
From what I can see WitE is a fine game, but it is not WitP-AE. So no I wont be getting it anytime soon.

_____________________________


When you see the Southern Cross, For the first time
You understand now, Why you came this way

(in reply to Nikademus)
Post #: 24
RE: WITE vs. WITP - 12/8/2010 10:45:27 PM   
Schanilec

 

Posts: 4040
Joined: 6/12/2010
From: Grand Forks, ND
Status: offline
I have Witp-AE on the Vista, and Rising Sun or Combat Mission or SHIII running on the XP. (SHIV is on the Vista). While WitP-AE is interphasing. I switch to the XP and do a quick turn ot two there. Then back to the Vista. Life is good.

WitE is in the future. Maybe next summer.

_____________________________

This is one Czech that doesn't bounce.

(in reply to DivePac88)
Post #: 25
RE: WITE vs. WITP - 12/8/2010 10:50:47 PM   
Brady


Posts: 10701
Joined: 10/25/2002
From: Oregon,USA
Status: offline

quote:

ORIGINAL: Nikademus

a squad level game for the entire Great Patriotic War......(with what....GULP....12 hour turns?) you have far more time on your hands than i ever will.....


I played to much ASL growing up, so all games since have been judged by that experance, and I have not found any PC game thats comes close to that detail, WiTP howeaver has kept my atention for a long time.

It would be fun to have a ASL type game that could be played basicaly at length, with a series of battles, theirs no way you do the entire war.

WiTP leval detail (or better 10 or 20 NM hexes) would be fun in the East or the Med, or anywehar else for that mater.




_____________________________





Beta Team Member for:

WPO
PC
CF
AE
WiTE

Obi-wan Kenobi said it best: A lot of the reality we perceive depend on our point of view

(in reply to Nikademus)
Post #: 26
RE: WITE vs. WITP - 12/8/2010 11:30:25 PM   
LST Express


Posts: 571
Joined: 3/1/2005
From: Texas
Status: offline
Most of my gaming time will remain with witp, but I'm going to get wite and find some time for it too, I hope.

_____________________________


(in reply to Brady)
Post #: 27
RE: WITE vs. WITP - 12/9/2010 12:05:35 AM   
amatteucci

 

Posts: 389
Joined: 5/14/2000
From: ITALY
Status: offline
Although I recently started a new Allied campaign in WitP/AE I already got WitE and I am trying to learn the basic of the game. The problem is not game time, but reading time. I already decided that I'll continue the WitP campaign while playing WitE but I am still wondering whether I have to stop reading Lundstrom's "The First Team" and pick up "Barbarossa" by Glantz, again.

(in reply to LST Express)
Post #: 28
RE: WITE vs. WITP - 12/9/2010 12:33:53 AM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
Status: offline

quote:

ORIGINAL: DivePac88

From what I can see WitE is a fine game, but it is not WitP-AE. So no I wont be getting it anytime soon.


I'm reading the forum, and seeing a LOT of familiar avatars. Kind of quiet in here . . .

I'm interested too, but I used up this year's, and next year's, gaming budget on Fallout: New Vegas. I don't know much about the Eastern Front and would like to know more, but I also don't care for counters. I didn't come from boardgaming. One thing I really like about AE is the lack of counters. I can see the map, and it helps me think. A big stack of NATO symbols leaves me cold, and a big tier of big stacks looks like work, not fun. I'm sure I could learn to like it, but right now it's not a priority.

I'm also with Brady in that, from what I understand, the air war is highly abstracted, a big surprise to me for a GG game. In the case of the Eastern Front I'm not sure that was a good decision. Tanks and arty rule, but the air war, especially in 1944-45 with Soviet ground attack, was very important too.

Still, the map is absolutely gorgeous, and the counters are the best counters I've ever seen, for counters. A 400 page manual has to hint at what's running under the hood as well. I expect I'll get it some day, some how, but not soon. I don't expect Matrix will stop selling it.

_____________________________

The Moose

(in reply to DivePac88)
Post #: 29
RE: WITE vs. WITP - 12/9/2010 3:25:33 AM   
Nomad


Posts: 5905
Joined: 9/5/2001
From: West Yellowstone, Montana
Status: offline
I am thinking of buying it, some time in a few months. WitE( the original SPI 4 map version was my first board war game ). I like the theater and am not put off by large stacks of units. I am not sure about an abstracted air war though.

_____________________________


(in reply to Bullwinkle58)
Post #: 30
Page:   [1] 2 3 4 5   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> WITE vs. WITP Page: [1] 2 3 4 5   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.328