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Gun Crew + GC crash saves

 
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Gun Crew + GC crash saves - 12/15/2010 12:46:24 AM   
emperor peter

 

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Here's the save with the 57mm gun crew still in the roster

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RE: Gun Crew + GC crash saves - 12/15/2010 12:49:39 AM   
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And my GC, saved after I made the strat moves, I can't load the first upcoming battle. I must note I edited some of the Base txt files to my personal liking, but since I've gotten so far in this campaign I don't think that causes the crash.

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RE: Gun Crew + GC crash saves - 12/15/2010 12:54:31 AM   
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Here's a save that has both, the next battle won't load and the 506 has a cromwell crew still in the roster.

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RE: Gun Crew + GC crash saves - 12/15/2010 1:27:55 AM   
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It's not just the allies, here a German HT crew is still in the roster of 107 Pz

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RE: Gun Crew + GC crash saves - 12/15/2010 2:08:43 AM   
Andrew Williams


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Please attach your edited base txt files too.

Someone may have time to check them.


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RE: Gun Crew + GC crash saves - 12/15/2010 2:23:34 AM   
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Here you go

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RE: Gun Crew + GC crash saves - 12/15/2010 1:23:54 PM   
RD Oddball

 

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So you're playing with edited game text files? A mod that you made?

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RE: Gun Crew + GC crash saves - 12/15/2010 1:55:36 PM   
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I guess you could call it a mod. I wanted more intense battles with as much historical accuracy as possible, keeping game balance in mind. It's a personal observation.

Changes include:
Slightly different composition of infantry teams. More German teams have Panzerfausts, the teams that already had them get more powerful ones. A few teams have PzF60. I did this because XXX Corps has a lot of armor (and I enjoy blowing up armor with PzF).

Fpools: Redid most of the German BGs. Added teams there, including some more armor. Minor changes to Allied BGs.

Increased strenght of the Valkenswaard and Nijmegen static BGs. Added a static BG on Helmond.

Vehicles: changed the wehrmacht JgdPz IV's gun to the L70 version. Increased the number of clips available for bow and coax MG34's (see below).

Weapons:
Clip size of Bow and Coax MG34 reduced from 250 to 150.
Clip size of Thompson decreased from 30 to 28.
Mortars: reload time increased, time to fire increased, blast radius reduced, kill rating reduced, min. range increased.

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