Helpless
Posts: 15793
Joined: 8/27/2004 Status: offline
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quote:
- It is stated in the manual that captured ports do not contribute to their respective sea zone pool (14.2.3.1), but this is certainly not the case in my game. Apart from some odd exceptions (see below), all ports seem to contribute. Because of this, the Axis player is able to accumulate transport points (and conduct sea transport) in all sea zones, unlike stated in the manual. I was able to transport Axis troops in the Azov Sea, for example. I'm not sure whether this is only a problem of the later campaigns (because the respective ports are already captured and in possession of the Axis player at the start of the game). Hmm.. didn't read the manual, but Soviet ports captured by the Axis do contribute, not the other way around. quote:
- Several towns/cities are listed as port (having a port facility) but do not display the sea zone in the hex info. These ports are: Stettin, Sortavala, Azov, Taganrog, Mariupol, and Ochakov. It seems that these ports do not contribute to their respective sea zone pools. Looks as a bug. Will fix. Thanks. quote:
- Kerch port only shows Azov zone in the hex info and seems to only contribute to the Azov zone pool. Black Sea transport is possible, and correctly deducted from the Black Sea zone pool. This is working as intended, I assume. However, Black Sea transport is NOT possible if the pool of the Azov zone is too low for a selected Kerch unit, even if the Black Sea zone pool is sufficient. I think sharing between 2 sea zone is not possible.
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Pavel Zagzin WITE/WITW/WITE-2 Development
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