Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

sudden death

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's Eagle Day to Bombing the Reich >> sudden death Page: [1]
Login
Message << Older Topic   Newer Topic >>
sudden death - 5/31/2010 3:45:24 PM   
Lanconic

 

Posts: 260
Joined: 7/1/2008
Status: offline
Is there a way past the sudden death BS?

All this does is force you to run missions when you should NOT do so.
And pad the Luftwaffe ace scores
Post #: 1
RE: sudden death - 6/1/2010 2:15:51 AM   
Hard Sarge


Posts: 22741
Joined: 10/1/2000
From: garfield hts ohio usa
Status: offline
need more details

what is the date, what is the score, what are your tactics ?

if nothing else, BC should be able to hold you with in the score range until you can match up with the LW


_____________________________


(in reply to Lanconic)
Post #: 2
RE: sudden death - 6/1/2010 3:48:06 PM   
Nicholas Bell

 

Posts: 549
Joined: 4/10/2006
From: Eagle River, Alaska
Status: offline
I am now in February 1944 and November and December 1943 were rough because of weather.  My score dropped to AS 2, Industrial Damage 1, and Terror Bombing 13.  As HS points out, it's the Bomber Command campaign which enabled me to hang in there - and I've got a tough opponent - me.  You can push the BC missions in bad weather because they are not much effected.  Proper use of RCM missions keeps BC losses below 2% most of the time for me. 

In January I had a few breaks in the weather and more & better escorts.  Now in February the weather clears up nice occasionally and with 1200+ 8 FC escorts I can go nearly anywhere.  My Industrial Damage score is back up to 5, and with continued BC raids the Terror Bombing score is 15.  And now the Allied fighter pilots are "padding" their victory scores.

The sudden death conditions are necessary as the Allied Player could otherwise do nothing and the ground war would automatically win the war for the Allies.  While I would prefer to see the program slow the Allied ground advance if the Allied player doesn't do enough damage bombing, this would required a major code reworking which is not in the cards.

(in reply to Hard Sarge)
Post #: 3
RE: sudden death - 6/1/2010 5:19:38 PM   
CarnageINC


Posts: 2208
Joined: 2/28/2005
From: Rapid City SD
Status: offline
Ah, I thought it was just me that my ID was not getting anywhere and I'm still only 40 turns into the campaign.  I see that probably after D-Day the egg will break and allied bombers and fighters can do their job more effectively .

_____________________________


(in reply to Nicholas Bell)
Post #: 4
RE: sudden death - 6/1/2010 5:43:46 PM   
Hard Sarge


Posts: 22741
Joined: 10/1/2000
From: garfield hts ohio usa
Status: offline
most of it depends on the target type, point targets are needed to "kill" production type, but most times are worth very little (unless Crit level is reached)

area and RR targets are worth more points (BC gets a bonus, so to speak, they tend to hit both) but don't really do long term damage to the point type targets

(hitting RR and Area, will not stop Aircraft production, it may screw with it, but not stop it)




_____________________________


(in reply to CarnageINC)
Post #: 5
RE: sudden death - 6/2/2010 4:18:15 PM   
Rob Brennan UK


Posts: 3685
Joined: 8/24/2002
From: London UK
Status: offline
Hope i don't get an auto win playing the axis from the 43 campaign. But as others noted the weather for the allies has been awful in December (nov was fine by contrast) and the game now shows up AS2 Industry damage -2 or -1 (but seems to revert to 0 at end turn) and Terror 12.. BC is a pain in the backside but i'm almost finished getting rid of the 110's in favour of 88C6's and 219 R2's (i think).

whats up with the -1 and -2 ? not a show stopper but may affect players being allied. Just a thought anyway.

_____________________________

sorry for the spelling . English is my main language , I just can't type . and i'm too lazy to edit :)

(in reply to Hard Sarge)
Post #: 6
RE: sudden death - 6/2/2010 9:26:35 PM   
Nicholas Bell

 

Posts: 549
Joined: 4/10/2006
From: Eagle River, Alaska
Status: offline
Rob,

To prevent a sudden death victory the Allied player must score and maintain a total of 2 VPs per month.  With AS 2 and Terror at 12 the Allied should be okay for approximately 7 months from start (14 divided by 2).  This puts you well past the bad winter weather, and hopefully your AI opponent will start up bombing again so you can "enjoy" the rest of the war .   Must admit in all the tests I have run I've never seen the AI controlled BC do as well - they normally only bomb a few times a month.  Seems you are getting your money's worth out of the AI.  Once the P-51s start swarming you might have wished "General Weather" had given you an auto-victory.



(in reply to Rob Brennan UK)
Post #: 7
RE: sudden death - 6/3/2010 4:03:29 PM   
Hard Sarge


Posts: 22741
Joined: 10/1/2000
From: garfield hts ohio usa
Status: offline
plus it can depend on which strat the AI picked for the game, some can be pretty dang good, but others are pretty bad

_____________________________


(in reply to Nicholas Bell)
Post #: 8
RE: sudden death - 6/20/2010 12:50:01 PM   
jimbo12

 

Posts: 33
Joined: 11/12/2007
Status: offline
I had never played Btr as I have been a BOB player. While I was waiting for the upgraded OB files for BOB I decided to try the german 43 campaign as the german and was hooked. I am currently on turn 425 with AS 2 ID 33 and T 20 and am praying for bad weather. This has really been fun and there were times I felt the AI was to easy but I feel right now like I have little hope. I have close to a 4 to1 kill ratio and my ME 262's are really cool and I am using them to soften up big bomber stacks en mass then bringing in everything else which seems be helping with losses. So far the AI hasn't found them but based on my experience it won't be long. Haven't decided which is better, guns or rockets. Had a real Nasty suprise and was upset til I realized I should have guessed it was coming DUH! Won't spoil it for you guys as it might happen to you. Having played this I don't know if I am in the game or not but I am going to fight to the last pilot and plane. My aces have been badly shot up, luck I think, and an area which I think I can do better next time is to better preserve my moral and fatige.

Don't know how many people have acually finish a game but I am going to join that club win or lose. My biggest decision might be whether to start a new game as the german or allies or try those new BOB files!

Great Game!

Many Thanks!!


(in reply to Lanconic)
Post #: 9
RE: sudden death - 6/20/2010 8:11:47 PM   
wernerpruckner


Posts: 4148
Joined: 5/5/2005
Status: offline
Great to see that the Allied AI can put up a good fight!

_____________________________


(in reply to jimbo12)
Post #: 10
RE: sudden death - 6/22/2010 7:40:59 AM   
harley


Posts: 1700
Joined: 10/13/2005
Status: offline
Jimbo,

PM me your save. I'd like to look at what strategy the AI picked - some are markedly better than others.


_____________________________

gigiddy gigiddy gig-i-ddy

(in reply to wernerpruckner)
Post #: 11
RE: sudden death - 2/12/2011 5:25:10 AM   
fljaweiu

 

Posts: 4
Joined: 2/12/2011
Status: offline
For friendly games, I noticed the referee whistles beat at almost every ball game, or straddle the ball etc but it is not pointed directly at the player and the falls ... this is really annoying every few seconds if you want someone to take away the ball he whistles .

_____________________________


(in reply to Lanconic)
Post #: 12
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's Eagle Day to Bombing the Reich >> sudden death Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.141