bednarre
Posts: 128
Joined: 2/23/2011 Status: offline
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quote:
ORIGINAL: Adnan Meshuggi Well, the game is interesting, but as long as it has the major problems i will not buy it (and i bought nearly all other games about the eastern front) why? it is simple.... the aproach to the historical results are broken (nobody needs to be offended, just my pov) why? For a game the historical results should be the average result. So in the east 1941 a average axis player should reach nearly the same front lines and the same results, if played historically. Same is true for the russian side. If it is nearly impossible to get as far as the axis did AND the game needs to tweak hard coded better results by the blizzard, it is not good. Point. I bet the crew had a lot very good points about it. But for the people who want to play, both sides should have the chance to do BETTER as historical results. In the moment everything i read say that the germans are dead after winter, cause the army is anhilated... maybe they do not tell the truth, because i do not play the game i can only share the experiences they describe. Sure, we have 20/20... but this is true for both sides... axis players try to avoid the german mistakes and russian players try to avoid the russian mistakes. Why do we need strange rules that kill the fun and the playability (for the axis side) of the game? If someone belive, the evil nazis had only luck and in normal circumstances, they should have gone only as far as kiew (or in the case of german wehrmacht-fans, that the russians under all circumstances should be destroyed after 10 weeks) he is wrong. My opinion is, the players should find out the best way to perform better... and this game is - as far as i see it so unbalanced, that the historical german results are "near perfect with big mistakes by russian player"... so i have no interest in it. Sadly, i need to wait until "Generals edition" or even for WitE-2 But the big problem with the game will be repeated in WitW, if the team thinks that the historical result is not "average" outcome. it isn´t important if someone belive that the result x is right or wrong - but in the moment nearly all (!) russian AND axis players stop the aars in the blizzard. I was really disappointed that the weather was even worse to WitP (here we have more weather-zones). I hoped for weather-result for each hex instead of zones but i was shocked about the "one weather for all"-Result. That is - honestly - silly. In the northern area (leningrad) it could be cold with snow and ice and in the southern area it is mud. Even in summer it should be mud, wet,clear, dusty.... in an area about 5-10 hexes... With blizzard all about the map the gc is not playable... because if you tone down the weather you make a big mistake, but if you do it the way it is, it is also a big mistake. can´t say that i know how difficulty it is to redo the weather in the game. But to belive that in 2000km distance the weather is the same is , err, i can´t and i won´t say the words. Many other things are not customer-friendly, but can be solved. But not so the weather-problem, esp. with blizzard. So, if someone is frustrated because he give a lot money and can´t play the most interesting scenario, this is a major problem. The good thing is, that matrix does listen to the users and do solve problems (if they can solve them) so this part of the critism is utterly wrong. Matrix is a company with extremly well known behaviour So i hope for winter 2011, maybe in this time the game is playable (Grand Scenario!, not the smaller scenarios.... they will work, but they are not my interests for this game (i think they are a nice addon to the "real" game (GC 1941)) But i waited 10 years, so i can wait another one :) I don't think it will take 10 years to acheive the balance in the game between playability and realism. There is an incredibly large number of game players out there, and I think there will now be more focus on post Dec 5, 1941 scenarios. When the winter scenario is fixed, I expect another surge in interest in the Grand Campaign. Realistically, the more constructive criticism from players trying out major sections of the campaign (with fixes), the faster the game will converge to most people's likeing. What is most dissapointing to me after reading the AARs for almost a year now is the dearth of games covering the 1942+ scenarios. Whether the German Army could or could not take Moscow in 1942 with an all-out effort is one of the most interesting questions of the war. This was more likely to happen in my opinion than Moscow falling in 1941. I think the game will only become a master-piece when the 1942 scenarios become as interesting to most players as the 1941 ones. After all, in a realistic simulation/game, don't you expect to Russians to still be effectively fighting into 1942?
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Reginald E. Bednar
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