Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Did you know you could do that

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Did you know you could do that Page: [1]
Login
Message << Older Topic   Newer Topic >>
Did you know you could do that - 3/12/2011 5:13:08 PM   
Merker

 

Posts: 208
Joined: 7/3/2010
Status: offline
Well, I'll let the picture speak for itself. Never thought that was actually possible. Doesn't appear to have any practical applications though since nothing gets mined...


To reproduce it, select a R-ship, right click on a random star and click 'deploy at...'. Would actually be nice if it mined hydrogen...

Cheers
Post #: 1
RE: Did you know you could do that - 3/12/2011 5:41:06 PM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
Never tried it actually....nice one Merker, very resourcefull those pestulonians

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to Merker)
Post #: 2
RE: Did you know you could do that - 3/12/2011 5:41:46 PM   
Cvan


Posts: 60
Joined: 2/27/2011
From: Deep Space Nine
Status: offline
LOL I didn't even know you can deploy resupply ship. I'm still big noob.

PS: What do my eyes see? Pirates of Pestulon?! When do we get new chapter in AAR?!


< Message edited by Cvan -- 3/12/2011 5:42:16 PM >

(in reply to Merker)
Post #: 3
RE: Did you know you could do that - 3/12/2011 5:44:44 PM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
That's actually not a noob problem, Cvan, the pedia states that you can deploy them at gas giants and gas clouds. Now I wonder if we can actually deploy them anywhere; they will not get fuel like Merker's example also shows but it would be interesting to know.

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to Cvan)
Post #: 4
RE: Did you know you could do that - 3/12/2011 5:52:15 PM   
Cvan


Posts: 60
Joined: 2/27/2011
From: Deep Space Nine
Status: offline
Well I wanted to say that I actually wasn't aware of the fact that they can be doployed - at all!

(in reply to Data)
Post #: 5
RE: Did you know you could do that - 3/12/2011 6:27:56 PM   
Igard


Posts: 2282
Joined: 3/29/2010
From: Scotland
Status: offline
I didn't know we could do this Merker. Very cool.

_____________________________


(in reply to Cvan)
Post #: 6
RE: Did you know you could do that - 3/12/2011 7:11:30 PM   
Merker

 

Posts: 208
Joined: 7/3/2010
Status: offline
Remains to be seen if they can be deployed at solid planets. If that's the case you can use them as your very own private mining ship, though I don't know how to get it to unload the cargo...

(in reply to Igard)
Post #: 7
RE: Did you know you could do that - 3/12/2011 7:52:43 PM   
Bingeling

 

Posts: 5186
Joined: 8/12/2010
Status: offline
How about giving a resupply ship one of each extractor. Then add shipyard and the required manufacturers, and have it be a mobile shipyard that supplies itself by visiting different planets to mine the required materials itself. Who needs the private sector?

(in reply to Merker)
Post #: 8
RE: Did you know you could do that - 3/12/2011 7:58:45 PM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
Merker, that is indeed the failure point....you can put docking bays on it to transfer the cargo and comerce center to try and make it move it. But it doesn't work

Binge, you're a genius
It would be slow business as a shipyard needs more resources of varied types but I can just imagine you doing an AAR with only a ship like this as the starting "colony"
It would fit nicely with the pestulonians as well.

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to Bingeling)
Post #: 9
RE: Did you know you could do that - 3/13/2011 10:01:45 PM   
Merker

 

Posts: 208
Joined: 7/3/2010
Status: offline
I've also discovered that if the R-ship has fuel aboard and you tell it to "refuel at nearest refuelling point" it stops with the order "refuel at insert_R-ship_name" and draws fuel from its hold. Cool feature that, means you can make an endless explorer with the right design.

(in reply to Data)
Post #: 10
RE: Did you know you could do that - 3/13/2011 11:10:09 PM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
Or a mobile pirate base
What a pest

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to Merker)
Post #: 11
RE: Did you know you could do that - 3/14/2011 10:15:04 AM   
Shuul

 

Posts: 133
Joined: 2/16/2011
Status: offline
It cant build other ships, already tested it earlier. Also it will not mine solid planets, just gas giants/clouds. I think its behavior and possibilities are hard coded.

(in reply to Data)
Post #: 12
RE: Did you know you could do that - 3/14/2011 10:33:11 AM   
Data


Posts: 3909
Joined: 1/3/2011
Status: offline
Good one Shuul, indeed they are...many setups have been imagined only to fail to this limit. I tend to like it as it forces us to use the ships as they were intended and not have one big jack of all trades.

_____________________________

...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....

(in reply to Shuul)
Post #: 13
RE: Did you know you could do that - 3/14/2011 5:20:21 PM   
Shuul

 

Posts: 133
Joined: 2/16/2011
Status: offline
That is one of "-" for me as Space Empires fan. I liked to build stealthy mobile shipyard, hide it in gas cloud in enemy territory.
DW surely needs somekind of "Mothership" with hard limits:
25% to construction yards
10% to docking bays
15% to cargo

(in reply to Data)
Post #: 14
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Did you know you could do that Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.780