Obsolete
Posts: 1492
Joined: 9/4/2007 Status: offline
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Well, on a similar manner I decided to brush off some more old nostalgia, and do a little comparison with another classic (TOAW) in regards to some of this COUNTER COMPOSITION business. Note from the 501 heavy Pz, we see there is a breakup, with more tanks belonging to the Pz IIIL class. Now, let's admit something, this is one step-up from company level, as we're battalion level here, but things don't get much simpler than this as far as the breakdown goes. Ok, Ok.... so in Kasserine 43 there is an assault-gun battalion made up of ONLY one Stug class. But keep in mind, IIRC in that scenario the Axis were forced to come up with some almost fictitious army overnight, which was pieced together from just scrap and wrecks laying about. So that may tell you something. If you do a unit report on companies, you'll see often around 10 or so different classes of assets with each. Sometimes, when we remember growing up on Panzer General titles we get conditioned to think of counters containing just one type of a specific unit. After all, the stats just showed ONE unit, and we PURCHASED that unit with all our prestige. So it can only be just ONE unit, or perhaps a GROUP of units--but only ONE type of unit. BTW, now that I took a look at TOAW again I really want to play it bad, the problem? The problem is I haven't played in ages again because I kept getting so put-off by all the big holes that get found in the whole BLACK-BOX system which the user is simply left to TRUST that computer is handling it all correctly (when does that ever work?). And the other problem, is of having my entire turn wiped out because one unit decided for some foolish reason to burn off all my allotted time due to some non-sense elsewhere which could have no bearing what-so-ever on where it counts. Anyhow, enough ranting on TOAW, despite it was Wargame of the year in 98, and all the rants and raves on how this new time-alotted battle system was supposed to be the next big thing in the future of war-gaming, I am VERY glad that the hype dropped down and it can be considered a flop in that regard. There are a lot of good qualities in it though in other matters...
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King-Tigers don't let Tiger-I's get over-run.
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