heliodorus04
Posts: 1647
Joined: 11/1/2008 From: Nashville TN Status: offline
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Well, heck, I don't know of any tradeoffs (Leningrad very early) that exceed it in Turn 2 Net Present Value, so to speak. I'm probably ignorant: what ARE the alternatives? I don't read many AARs, I guess, but after reading an early version of Q-balls, Riga 'gambit' was what I thought was standard policy for Axis Turn 1. And the Romanian panzer drive in AGS as well. WOuld love to be directed to some AARs that show alternatives, if anyone knows them off hand.
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Fall 2021-Playing: Stalingrad'42 (GMT); Advanced Squad Leader, Reading: Masters of the Air (GREAT BOOK!) Rulebooks: ASL (always ASL), Middle-Earth Strategy Battle Game Painting: WHFB Lizardmen leaders
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