neuromancer
Posts: 627
Joined: 5/30/2002 From: Canada Status: offline
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quote:
ORIGINAL: heliodorus04 First time to this thread, so forgive me if it's in the first 7 pages, which I have not read. Would it be possible to setup a toggle for manual air resupply missions so that the supplies can be dropped to a particular unit in the stack? Especially important for HQs: if an infantry brigade is stacked with a panzer corps, and the Luftwaffe drops 100 tons of fuel, about half that will be delivered to a unit that doesn't need it. There is a manual work-around for this, but it requires you to move either the HQ or its stacked guard, then airdrop, then move the two back together as a stack. Either way, this costs the moving unit some supplies. This work-around creates a handicap in isolated pockets, or narrow pincers especially. I'd like to see some better logic applied to how supplies get dispersed to the units in the supplied hex. +1! I find it a tad annoying when for some reason one unit in a stack needs supplies really badly, so I drop some in there, and yet the other units who aren't in as severe need grab their share anyway! Someohow I don't think the Wehrmacht was run by former kindergarten teachers (now everyone, remember to share!) While I'm sure there was hoarding going on and every commander would fight for every thing possible to make sure his command was in the best shape possible, there would still be a higher command saying "General, your unit it listed at 80% supply, not perfect but pretty good. The 142nd however is listed at 47%, I think they need the food and ammunition we are going to drop just a little more than you do!" There would probably be some 'slippage' to other units, but you should be able to pick a single unit to get the lion's share of a care package.
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