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RE: New Heroes of Stalingrad Screens

 
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RE: New Heroes of Stalingrad Screens - 5/6/2011 3:14:09 PM   
Gunhawk

 

Posts: 254
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quote:

ORIGINAL: helm123456789


quote:

ORIGINAL: Gunhawk

>>A developer not giving out all the information the customer would like as well as the customer that always screaming when is it going to be ready for me.<<

I resent that. All of my points have been presented logically and reasonably and in one case satirically, but there was never any "screaming" involved. Asking when a game is going to be published is typical for any game in any forum. The longer it takes for a game to be releaed, the more times the question will be asked. That's just the math of it. I've never asked when the game is going to be ready for *me*. I've only asked what *year* it was going to be released. It looks like the only way that some of you guys can debate the situation is to exaggerate, misrepresent or misquote what I say and then try to patronize me for it, and that's pretty lame.

quote:

>>A deve


Relax...What I said wasn't directed at You or any single person. It's a general statement of what you can read on almost any forum related to an upcoming title. You're getting a little defensive about what your reading here.


Sorry. That ain't gonna fly. Saying that it was a "general statement" to weasle out of your comment is pretty cheesy too.

OK. *Now* i'm relaxed. (-:

(in reply to helm123456789)
Post #: 91
RE: New Heroes of Stalingrad Screens - 5/11/2011 10:21:47 AM   
markhwalker


Posts: 951
Joined: 1/29/2005
Status: offline
In night combat a filter is placed over the grid. You can see that below. Unless a unit fires or is under a flare, you can't see it at greater than two hexes. Getting that correct is proving to be slightly problematic right now.



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(in reply to Gunhawk)
Post #: 92
RE: New Heroes of Stalingrad Screens - 5/19/2011 11:56:29 PM   
helm123456789

 

Posts: 83
Joined: 8/31/2006
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quote:

ORIGINAL: Gunhawk


quote:

ORIGINAL: helm123456789


quote:

ORIGINAL: Gunhawk

>>A developer not giving out all the information the customer would like as well as the customer that always screaming when is it going to be ready for me.<<

I resent that. All of my points have been presented logically and reasonably and in one case satirically, but there was never any "screaming" involved. Asking when a game is going to be published is typical for any game in any forum. The longer it takes for a game to be releaed, the more times the question will be asked. That's just the math of it. I've never asked when the game is going to be ready for *me*. I've only asked what *year* it was going to be released. It looks like the only way that some of you guys can debate the situation is to exaggerate, misrepresent or misquote what I say and then try to patronize me for it, and that's pretty lame.

quote:

>>A deve


Relax...What I said wasn't directed at You or any single person. It's a general statement of what you can read on almost any forum related to an upcoming title. You're getting a little defensive about what your reading here.


Sorry. That ain't gonna fly. Saying that it was a "general statement" to weasle out of your comment is pretty cheesy too.

OK. *Now* i'm relaxed. (-:


Your reading this post and seeing everything directed at you and taking them as personal attacks. It wasn't directed at you personally, but I figure no amount of telling you so will change your mind. You cherry picked one sentence in there and figured some way it's about you. It must be terrible to be as angry and defensive as you seem to be in this post. I figure it's just best we go ahead and no longer discuss this since you seem completely and utterly consumed with the thought that the post was directed at you. I don't know you personally and believe me if I was (which I don't do) personally targeting you with my post I wouldn't try to weasel out of a thing. But congrats you joined ravinhood as the only blocked people on my list.

< Message edited by helm123456789 -- 5/20/2011 12:15:32 AM >

(in reply to Gunhawk)
Post #: 93
RE: New Heroes of Stalingrad Screens - 5/20/2011 1:23:11 AM   
Ericw43

 

Posts: 7
Joined: 4/15/2011
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I am interested in this title. Unfortunately, I read through the messages made and I read alot of anger and discontempt. Being that this program that is being made should be something that is fun, I find it perturbing that the comments are anything but that.
Please have fun:)

(in reply to helm123456789)
Post #: 94
RE: New Heroes of Stalingrad Screens - 5/20/2011 2:33:12 AM   
helm123456789

 

Posts: 83
Joined: 8/31/2006
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Ericw43, don't pay to much attention to the chatting back and forth in this thread. Most important thing in this post is the screens that Mark has shared with us.

In other words don't let us crazies (me include) chase you off. We're just killing time with each other here.

(in reply to Ericw43)
Post #: 95
RE: New Heroes of Stalingrad Screens - 5/20/2011 8:24:26 AM   
undercovergeek

 

Posts: 1526
Joined: 11/21/2006
From: UK
Status: offline
its just bored, annoyed people arguing with each other til the game comes out - honestly

take some salt, pinch it - there you go

(in reply to helm123456789)
Post #: 96
RE: New Heroes of Stalingrad Screens - 5/20/2011 3:44:52 PM   
Gunhawk

 

Posts: 254
Joined: 11/30/2006
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quote:

ORIGINAL: undercovergeek

its just bored, annoyed people arguing with each other til the game comes out



The Undercovergeek speaks truth. Being annoyed makes us do things that no sensible person should do. Like arguing with a guy that 's wearing a diaper and carrying a gun. Sheesh. I should be smacked for that. Seriously.

(in reply to undercovergeek)
Post #: 97
RE: New Heroes of Stalingrad Screens - 5/20/2011 3:49:04 PM   
Ken7

 

Posts: 120
Joined: 11/5/2006
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Im upping my estimate now for release to 20% . That's double what I thought to begin with. Jus thought Id toss in my Canadian 2 cents worth.

(in reply to harrmonica)
Post #: 98
RE: New Heroes of Stalingrad Screens - 5/21/2011 3:11:04 PM   
Keunert


Posts: 886
Joined: 9/9/2010
Status: offline
i guess to get the game this far, tons of hours had to be invested. why do you expect they will quit it? looks like it's a second priority behind the boardgame production.
this is a rather unique pc wargame design, there aren't very similiar games that come to my mind. so i think there are no reasons not to release this from this perspective.

my best wishes to mr walker and his team

(in reply to Ken7)
Post #: 99
RE: New Heroes of Stalingrad Screens - 5/21/2011 5:13:38 PM   
parusski


Posts: 4804
Joined: 5/8/2000
From: Jackson Tn
Status: offline
Ericw43 it's best to ignore the ranting posts.

Mark, the screens look great. I am a patient man, but I do hope you get the game to me before I die.

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(in reply to Ericw43)
Post #: 100
RE: New Heroes of Stalingrad Screens - 5/22/2011 3:42:05 PM   
helm123456789

 

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Joined: 8/31/2006
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Mark,  I was wondering when looking at the screens.  Are there any buildings that are two story on the boards?  If so can you occupy that second floor with your men during game play.


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Post #: 101
RE: New Heroes of Stalingrad Screens - 5/22/2011 9:18:48 PM   
Arctic Blast


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Joined: 4/4/2007
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quote:

ORIGINAL: helm123456789

Mark,  I was wondering when looking at the screens.  Are there any buildings that are two story on the boards?  If so can you occupy that second floor with your men during game play.




Typically in the board game, stone buildings (those are the darker ones)of at least 3 hexes in size are considered to have a 2nd level, and you can choose which floor to man.

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Meditation on inevitable death should be performed daily.

(in reply to helm123456789)
Post #: 102
RE: New Heroes of Stalingrad Screens - 5/23/2011 1:07:52 PM   
helm123456789

 

Posts: 83
Joined: 8/31/2006
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Kinda what I figured. Very similar to Squad Leader. But I'm wondering is this implemented in the game since this adds complexity to the LOS system under the hood.

The first Combat Mission game years ago was to be for more or less Squad Leader for the PC. But it didn't implement this.

(in reply to Arctic Blast)
Post #: 103
RE: New Heroes of Stalingrad Screens - 7/23/2011 7:39:31 PM   
k9mike

 

Posts: 501
Joined: 10/25/2006
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Mark, do you have any new info for us on the game? Please, no flamin me on this...lol...Just interested and would like to hear some kind of info on progress
Mike

(in reply to helm123456789)
Post #: 104
RE: New Heroes of Stalingrad Screens - 6/18/2012 6:14:14 AM   
tigercub


Posts: 2004
Joined: 2/3/2003
From: brisbane oz
Status: offline
waiting no this one,world in flames,the GJS Mod and old age to Kill me.

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Post #: 105
RE: New Heroes of Stalingrad Screens - 6/21/2012 12:32:14 AM   
thewood1

 

Posts: 6529
Joined: 11/27/2005
Status: offline

quote:

ORIGINAL: helm123456789

Kinda what I figured. Very similar to Squad Leader. But I'm wondering is this implemented in the game since this adds complexity to the LOS system under the hood.

The first Combat Mission game years ago was to be for more or less Squad Leader for the PC. But it didn't implement this.


I thought CM had multi-level. I know CMBB does because I still play it daily, I thought CMBO had it too.

(in reply to helm123456789)
Post #: 106
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