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Ship types and classifications and the AI

 
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Ship types and classifications and the AI - 6/3/2011 7:13:12 PM   
Shark7


Posts: 7937
Joined: 7/24/2007
From: The Big Nowhere
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Since it was suggested about asking a very specific question in another thread, here it is:

What effects do the different ship types and classifications have on 1) how the AI handles the ships 2) what I the player can expect to be able to do with said ships.

I know there are some effects from reading the manual, but there may be more that have an effect on how the ship will be utilized especially by the AI. Players (I hope) are smart enough not to use an decrepit, slow old CL for a job you need a shiny, new CLAA for (IE carrier escort). But the AI might not be able to tell the difference. And there lies the heart of my questions...how will the AI respond to Ship A being classed one way, and Ship B being classed another?

Right now I've gotten so many different explanations is like not being able to see the forest because I'm standing in the middle of it surrounded by the trees.

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Distant Worlds Fan

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RE: Ship types and classifications and the AI - 6/3/2011 7:30:43 PM   
Whisper

 

Posts: 121
Joined: 1/20/2008
From: LA
Status: offline
JWE will send you a pm explaining all this in detail. You can share if you want.

(in reply to Shark7)
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RE: Ship types and classifications and the AI - 6/3/2011 7:42:16 PM   
Shark7


Posts: 7937
Joined: 7/24/2007
From: The Big Nowhere
Status: offline
Thank you. It will be nice to get the info from the source.

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Distant Worlds Fan

'When in doubt...attack!'

(in reply to Whisper)
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