Apollo11
Posts: 24082
Joined: 6/7/2001 From: Zagreb, Croatia Status: offline
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Hi all, quote:
ORIGINAL: Terminus quote:
ORIGINAL: Apollo11 quote:
ORIGINAL: Terminus quote:
ORIGINAL: Apollo11 quote:
ORIGINAL: Terminus Damn, Steel Wolves is labour-intensive, even on Vassal. I shudder to think how long it would take if I had to lay out the map and punch all the counters first... You don't? Vassal module, remember? I do remember but I thought that Vassal was just a helper and that you need to have all stuff (maps and counters) just as originally intended / designed... You have to have the game, yes, but the map and all the counters and markers are represented on screen, and you move them around there. Same with dice rolling. Kristian, can you post some screenshoots (or perhaps these are available at official Vassal for Steel Wolves site)? Leo "Apollo11"
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Prior Preparation & Planning Prevents Pathetically Poor Performance! A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF P: UV, WitP, WitP-AE
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