VictorInThePacific
Posts: 169
Joined: 10/30/2008 Status: offline
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quote:
I would like there to be a Survival Scramble option for all air bases. When this was actioned all the aircraft on the ground would immediately, and singularly get airborne at the earliest opportunity and fly to a preset area to avoid loss on the ground. A comment about this, and notwithstanding Tony's previous reply: I think that this is pretty important in particular for the AI. If a human player is about to lose an airbase, you have options. I need to ask you, if your base is about to be wiped out, or even if it is about to damaged, why do you still have ANY aircraft on the ground? They should have been in the air long ago, doing something useful. But how many times are you attacking a computer base, and the AI just leaves its planes on the ground to die? I suppose if you're just doing small amounts of damage, the planes are not really at serious risk, but if the base is about to get blown up, the AI should certainly be doing a survival scramble. I show an example of this problem in fairly gory detail in my "No Man's Land" AAR. Playing as the Soviet player, I was significantly outnumbered in aircraft quality-wise, if not quantity-wise (but my surface force was vastly superior to the NATO one). What I did was spend the first part of the scenario grinding down one of the NATO bases with MANY airstrikes with second-rate aircraft. During the course of this, the AI never figured out what I was doing. I was not able to kill very many airplanes on the ground. However, when the final airstrike went in, I destroyed a bunch of them, and this is when they definitely should have scrambled. Well, perhaps they were all re-arming. Since the planes on the other NATO airbase took essentially no part in the battle, I was able to freely dismantle the NATO fleet in the second part of the scenario. Now I am not offering to do any programming, and I think that Harpoon does an excellent job of simulating this type of combat, but I have to say that this is a flaw in the AI that a human can always take advantage of.
< Message edited by VictorInThePacific -- 2/3/2009 12:55:49 AM >
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