Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

VICTORY CONDITIONS

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Panzer Corps >> VICTORY CONDITIONS Page: [1]
Login
Message << Older Topic   Newer Topic >>
VICTORY CONDITIONS - 7/21/2011 7:12:14 PM   
panzer_slith

 

Posts: 40
Joined: 8/8/2007
From: United States
Status: offline
I am not understanding the victory conditions for stalingrad I take all victory hexes expcept in caucaus with 10 turns left and all but one at end of game I thought that would give me marginal victory but it says Loss
Post #: 1
RE: VICTORY CONDITIONS - 7/22/2011 8:04:42 AM   
fuelli

 

Posts: 233
Joined: 7/4/2004
From: Germany
Status: offline
Just to get that clear: At the end of the final turn you do not have all victory hexes taken?
What are the victory conditions described at the beginning of the scenario?

(in reply to panzer_slith)
Post #: 2
RE: VICTORY CONDITIONS - 7/22/2011 8:30:48 AM   
Horseman78

 

Posts: 22
Joined: 3/30/2011
Status: offline
This has been raised in the Slitherine forums and appears to be the games 1st bug!!!!

(in reply to fuelli)
Post #: 3
RE: VICTORY CONDITIONS - 7/22/2011 2:45:55 PM   
dorjun driver


Posts: 641
Joined: 4/20/2006
From: Port Townsend: hex 210,51
Status: offline

quote:

ORIGINAL: Horseman78

This has been raised in the Slitherine forums and appears to be the games 1st bug!!!!


And about damn time!

_____________________________

x - ARPAnaut
x - ACM
x - AES
Current - Bum



The paths of glory may lead you to the grave, but the paths of duty may not get you anywhere.
JT

(in reply to Horseman78)
Post #: 4
RE: VICTORY CONDITIONS - 7/22/2011 3:56:20 PM   
Longasc

 

Posts: 24
Joined: 7/20/2011
Status: offline
My result is not a bug but I needed a little longer than >10 turns left for a major victory before I finally secured Baku.

Now I am at Kursk. Doh.

First time I feel fear during my campaign, that's good and exciting.
Apparently going for Kiev instead of Moscow has turned out to be a major mistake. I wanted to prolong the campaign in the East somewhat, but now this decision is biting me in the arse and might me cost the campaign victory.

(in reply to dorjun driver)
Post #: 5
RE: VICTORY CONDITIONS - 7/22/2011 3:59:31 PM   
Ego_Bizarro

 

Posts: 11
Joined: 7/20/2011
Status: offline
So what exactly is the bug? Cuz I just got to that mission and I'd like to work around that bug if possible ;)

(in reply to Longasc)
Post #: 6
RE: VICTORY CONDITIONS - 7/22/2011 4:43:08 PM   
Longasc

 

Posts: 24
Joined: 7/20/2011
Status: offline
The Major/Decisive Victory condition is to take all objectives >10 turns before end.
The Minor/Marginal Victory condition is to take all objectives EXCEPT some objectives far south in the Causasus.
Loss would be to take all objectives within the time limit.

He failed to conquer some of the optional objectives and the scenario was declared a loss -> while it should have been a marginal victory.


This said, for quite a lot of scenarios it doesn't seem to matter much if you lose or achieve a marginal victory or lose for the campaign path. I dunno if this makes a major difference for this scenario. I got sent to Kursk after a marginal victory.

(in reply to Ego_Bizarro)
Post #: 7
RE: VICTORY CONDITIONS - 8/4/2011 2:49:31 PM   
jomni


Posts: 2827
Joined: 11/19/2007
Status: offline
Happened to me as well.
Fulfiling marginal victory conditions still results into a loss. 

< Message edited by jomni -- 8/4/2011 2:50:43 PM >


_____________________________


(in reply to Longasc)
Post #: 8
RE: VICTORY CONDITIONS - 8/4/2011 5:51:43 PM   
Grotius


Posts: 5798
Joined: 10/18/2002
From: The Imperial Palace.
Status: offline
I thought I read that this bug had something to do with the nationality of the troops taking objectives. Did non-German units capture any of the objectives in question?

_____________________________


(in reply to jomni)
Post #: 9
RE: VICTORY CONDITIONS - 8/6/2011 6:23:10 AM   
jomni


Posts: 2827
Joined: 11/19/2007
Status: offline
Ah Sevatopol is in Rumanian hands in my game. :(

_____________________________


(in reply to Grotius)
Post #: 10
RE: VICTORY CONDITIONS - 8/6/2011 6:11:51 PM   
Apollo1967

 

Posts: 20
Joined: 7/16/2011
Status: offline
I would just like to point out that you can still get a marginal victory on the Stalingrad map by simply capturing all of the major objectives, despite what the mission briefing says. And no, I don't believe it matters if your ally grabs some of them.

(in reply to jomni)
Post #: 11
RE: VICTORY CONDITIONS - 8/6/2011 10:18:57 PM   
KerenskyLI


Posts: 113
Joined: 7/30/2011
Status: offline
Documented bug.  Minor victory triggers were not set up properly.
However it also doesn't matter.

Major, minor, or loss all send you to Kursk.
Major, minor, or loss all reward 2880 prestige.


_____________________________


(in reply to Apollo1967)
Post #: 12
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Panzer Corps >> VICTORY CONDITIONS Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.938