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FOG? - 8/10/2011 9:25:13 PM   
Wik


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Joined: 8/10/2011
From: Denmark
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Hi

Is it possible to get a more dark/vidual FOG. On my maps I cant hardly see, tiles with FOG?



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Wik

"His troops would follow him anywhere, but only out of curiosity"
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RE: FOG? - 8/11/2011 8:11:02 AM   
Lord Zimoa


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Joined: 10/10/2008
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quote:

On my maps I cant hardly see, tiles


On the Main UI in the System Menu, you can set you hex borders/sides on none, subtle (default) or strong.


< Message edited by Lord Zimoa -- 8/11/2011 8:12:17 AM >


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RE: FOG? - 8/11/2011 3:39:55 PM   
Rood


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I think Wik is talking about the hexes that are covered by the Fog of War and not the hex borders.

I would like this aswell, sometimes it can be hard to see which hex is 'discovered' and which one isn't. If the underlying terrain, a city for example, is already a bit darker than the surrounding terrain then it can be difficult to see if the city hex is discovered or not.

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RE: FOG? - 8/11/2011 5:04:05 PM   
willgamer


Posts: 902
Joined: 6/2/2002
From: Huntsville, Alabama
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I'll repeat a suggestion I made in an old thread-

Why not add the text "FOW", where appropriate, to the existing terrain tooltip on the right hand panel?

Perhaps the devs have overlooked this seemingly easy enhancement.....

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RE: FOG? - 8/11/2011 5:07:25 PM   
Greybriar


Posts: 1148
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I like it just the way it is. The map features are always visible and enemy units have to be discovered--just like in Panzer General.

But if an option for everything to be hidden by the fog of war via a toggle were to be added, that ought to please everyone.

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RE: FOG? - 8/12/2011 5:27:48 PM   
sage

 

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Joined: 8/5/2004
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I think what the OP is asking is simply for a better visual representation of the the 'fog' that darkens the hexes your units cannot see. I also have a hard time seeing it, and would like the 'darkening' to be slightly easier to see.

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Post #: 6
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