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RE: Bloody Omaha MMCCIII CoI Test 2

 
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All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat - Cross of Iron >> Cross of Iron Modding >> RE: Bloody Omaha MMCCIII CoI Test 2 Page: <<   < prev  1 2 3 4 [5]
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RE: Bloody Omaha MMCCIII CoI Test 2 - 9/1/2010 6:39:50 PM   
DampSquib


Posts: 425
Joined: 3/8/2010
From: UK
Status: offline
All sounds good.
More maps fantastic...Hope they are good one's.
Think i shall give them a try before i die horridly in MMCC3.

(in reply to vonB)
Post #: 121
RE: Bloody Omaha MMCCIII CoI Test 2 - 8/9/2011 9:41:28 PM   
CSO_Talorgan


Posts: 768
Joined: 3/10/2007
Status: offline
Being able to manipulate these would be a major step forward.
Post #: 122
RE: Bloody Omaha MMCCIII CoI Test 2 - 8/12/2011 4:29:32 AM   
clip001

 

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You should backup your playername.dat data files if you actually are going to uninstall an mmcc3 mod






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(in reply to DampSquib)
Post #: 123
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