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RE: Rangoon is abandoned! - 10/1/2011 9:32:26 AM   
inqistor


Posts: 1813
Joined: 5/12/2010
Status: offline
Quite a lots of fighter types on CAP. Are all of them from Rangoon (if not, attack bases which provides LRCAP)? Send some bombardment TF, or bombers at night. Considering your trouble with supplies, this is surprising, that Rangoon have enough to operate planes. How much troops are in the hex?

quote:

ORIGINAL: PzB

That was only a small sweep; first when Andy sent in the bulk of his fighter force did we committ.
250 fighters sweeping Rangoon today, ~140 went in coordinated.
The new air combat model still restricts air combat so while our smallers strikes suffer our big sweep fail to
take sufficient advantage of their superior numbers.

Result is that we roughly achieves a 1-1 kill ratio with 32 pilots KIA.

What do you think, is it worth a prolonged effort?

Go ahead, it is probably your last chance, and I still see old Airacobras in use.

Also, you should try sweep not Rangoon, but some nearby bases (like Pegu). That way you would only fight with some leakers, not whole force.

(in reply to PzB74)
Post #: 2881
RE: Rangoon is abandoned! - 10/1/2011 12:14:02 PM   
janh

 

Posts: 1216
Joined: 6/12/2007
Status: offline
quote:

ORIGINAL: PzB
...
Result is that we roughly achieves a 1-1 kill ratio with 32 pilots KIA.
What do you think, is it worth a prolonged effort?


It doesn't seem to serve a greater goal at this point, except maybe a little attrition of Commonwealth air frame pools. But at the cost of training up his pilots, especially if you send in greenies on outclassed plane types. I wouldn't do that.

quote:

ORIGINAL: PzB
Andy knows there is a supply issue and says there's little to be done about it without re-designing the entire model.
But yes, it has been an annoyance for a looong time for me.


Hmmh, aren't there any parameters to tune in the functions that calculate supply draw for units inside cities and in the open, or for calculation of bomb-hits on cities and bases that are transformed into supply losses? Quick-and-dirty solutions, but probably wouldn't make it worse?
Perhaps even tuning bomb-hits on bases so far down that the IJ air capability to inflict supply hits would be neutered would be better. Generally, just tuning down the hit rate for the 4EB on any target if using big carpets (i.e. carrying >= 4 bombs each) would serve the purpose and also eliminate some side effects like the overestimated capability to close down a group of airfields (higher level airbases) or cause havoc on port or anti-shipping missions.

(in reply to PzB74)
Post #: 2882
RE: Rangoon is abandoned! - 10/1/2011 9:58:21 PM   
PzB74


Posts: 5076
Joined: 10/3/2000
From: No(r)way
Status: offline
Will continue to snipe at Rangoon and surrounding bases, but not every turn.
Let's see how Andy plays it as well. Not possible to bombard Rangoon as heavy cruisers can't get into the estuary and bombarding with DDs and CLs wouldn't be
very efficient.

Yes, you should - Pauk's Return! Guess you're missing some of the JFB ranting, no!?-)

Have to ask Andy about what can be done about the supply system, didn't seem to me that much more will be done.
There are 300k+ enemy troops at Rangoon and Pegu, see attached screen. Andy has no problems with supplies...that's for sure.

I'm still in the process of moving troops around in Burma and Indo China.
More base force units and 200k supplies on the way from Home Islands. First when a complete air base system is in place can we orchestrate
truly efficient air campaigns; defensive as offensive.

The ability of 150 4Es to permanently close a size 7 airbase with one attack for 7-10 days is awful...makes life almost impossible as a Jap airman in 44-46.

AFTER ACTION REPORTS FOR Mar 19, 44

ASW Attacks

Subs near Tokyo; we hit several these last days. They mined of of our small islands.

ASW attack near Hamamatsu at 111,62

Japanese Ships
SC CHa-47
E Ishigaki

Allied Ships
SS Grayback, hits 2

SS Grayback is located by SC CHa-47
Grayback diving deep ....
E Ishigaki fails to find sub, continues to search...
E Ishigaki attacking submerged sub ....
E Ishigaki fails to find sub, continues to search...
E Ishigaki fails to find sub, continues to search...
E Ishigaki fails to find sub, continues to search...
Escort abandons search for sub
--------------------------------------------------------------------------------
TF 40 encounters mine field at Izu Oshima (113,62)

Japanese Ships
E Ishizaki
E Naryu

3 mines cleared
--------------------------------------------------------------------------------
Sub attack near Hamamatsu at 112,62

Japanese Ships
SC CHa-63, Torpedo hits 1, heavy damage
SC CHa-61
SC CHa-71

Allied Ships
SS Dragonet

SS Dragonet launches 4 torpedoes at SC CHa-63
SC CHa-71 fails to find sub, continues to search...
SC CHa-71 fails to find sub, continues to search...
SC CHa-71 fails to find sub, continues to search...
SC CHa-71 fails to find sub, continues to search...
SC CHa-71 fails to find sub, continues to search...
Escort abandons search for sub

--------------------------------------------------------------------------------

Air Combat

Morning Air attack on Umboi Island , at 100,125
Weather in hex: Thunderstorms

Raid detected at 20 NM, estimated altitude 14,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
no flights

Allied aircraft
B-24J Liberator x 31
P-38J Lightning x 8

Japanese aircraft losses
J2M2 Jack: 1 destroyed on ground
Ki-44-IIa Tojo: 1 destroyed on ground
J1N1-S Irving: 1 destroyed on ground

Allied aircraft losses
B-24J Liberator: 1 damaged

Japanese ground losses:
12 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

Airbase hits 8
Airbase supply hits 2
Runway hits 27
--------------------------------------------------------------------------------
Morning Air attack on Umboi Island , at 100,125
Weather in hex: Thunderstorms

Raid spotted at 20 NM, estimated altitude 17,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
no flights

Allied aircraft
B-24D1 Liberator x 63
B-24J Liberator x 37

Japanese aircraft losses
Ki-44-IIa Tojo: 1 destroyed on ground

Allied aircraft losses
B-24D1 Liberator: 1 damaged

Japanese ground losses:
4 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Airbase hits 9
Airbase supply hits 2
Runway hits 32
--------------------------------------------------------------------------------
Morning Air attack on Umboi Island , at 100,125
Weather in hex: Thunderstorms

Raid spotted at 12 NM, estimated altitude 19,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
no flights

Allied aircraft
B-24D1 Liberator x 6

Japanese aircraft losses
J2M2 Jack: 1 destroyed on ground

No Allied losses

Japanese ground losses:
5 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled

Runway hits 3

Aircraft Attacking:
6 x B-24D1 Liberator bombing from 15000 feet
Airfield Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------

Rangoon - Pegu force intel





Attachment (1)

_____________________________



"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to janh)
Post #: 2883
RE: Rangoon is abandoned! - 10/3/2011 7:17:04 AM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
Status: offline
Never had problem running cruisers to Rangoon. BB no, CA yes.

_____________________________


(in reply to PzB74)
Post #: 2884
RE: Rangoon is abandoned! - 10/3/2011 10:16:07 AM   
Puhis


Posts: 1737
Joined: 11/30/2008
From: Finland
Status: offline
It's all about displacement, big ships can't use rivers. Like CT said, usually CAs are not too big. At least most of them can use rivers.

What's the limit, 14000 tons?

(in reply to castor troy)
Post #: 2885
RE: Rangoon is abandoned! - 10/3/2011 2:48:30 PM   
Wirraway_Ace


Posts: 1400
Joined: 10/8/2007
From: Austin / Brisbane
Status: offline

quote:

ORIGINAL: Puhis

It's all about displacement, big ships can't use rivers. Like CT said, usually CAs are not too big. At least most of them can use rivers.

What's the limit, 14000 tons?


15,000 tons according to the manual, p39
mike

(in reply to Puhis)
Post #: 2886
RE: Rangoon is abandoned! - 10/3/2011 2:58:32 PM   
Puhis


Posts: 1737
Joined: 11/30/2008
From: Finland
Status: offline
Yeah, and biggest cruiser in this game is about 14700 tons (that's Myoko-class). So there shouldn't be any problems.

(in reply to Wirraway_Ace)
Post #: 2887
RE: Rangoon is abandoned! - 10/3/2011 8:35:24 PM   
PzB74


Posts: 5076
Joined: 10/3/2000
From: No(r)way
Status: offline
I have had problems sending Jap heavy cruisers into Rangoon before, can always check again
Today a scout TF encountered an enemy TF far far east of Hawaii in the Pacific Ocean.
- Will probably get Andy to jump....

I'm probing and manouvering to try to catch Andy off guard.
It's not easy and I have to be careful, can't risk to much.

Townsville has 121 ships in port, the entire PM invasion force.
So KB manouvered carefully, setting up 16 hexes away (16 hexes away from PM, Luganville and Townsville to minimize detection risk).
- Still 1 CV and 1 surface TF were spotted and the surprise attack was aborted.

Too bad, but if Andy is paranoid he will put 400 fighters on CAP and alert all his naval and heavy bombers to a potential surface threat and evacuate high value shipping.
I still think Ceylong and posing of Allied ships here is a feint, not sufficient build up and preparations yet. Keeping KB closer to Central Pacific to react is my preference for now.


AFTER ACTION REPORTS FOR Mar 21, 44

Surface Combat

Day Time Surface Combat, near San Clemente Island at 211,107, Range 30,000 Yards

Japanese Ships
AV Kamoi
DD Urukaze

Allied Ships
DD Norman Scott
DE Eichenberger
DE George
DE Riddle
APD Barr
DMS Ellyson
AO Manatee

Maximum visibility in Clear Conditions: 30,000 yards
CONTACT: Japanese lookouts spot Allied task force at 30,000 yards
CONTACT: Allied lookouts spot Japanese task force at 30,000 yards
Both TF attempt to withdraw!
Range increases to 30,000 yards...
Both Task Forces evade combat

------------------------------------------------------------------------------------

Detected; aborting




Attachment (1)

_____________________________



"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to Puhis)
Post #: 2888
RE: Rangoon is abandoned! - 10/3/2011 8:44:25 PM   
Wirraway_Ace


Posts: 1400
Joined: 10/8/2007
From: Austin / Brisbane
Status: offline

quote:

ORIGINAL: PzB

I have had problems sending Jap heavy cruisers into Rangoon before, can always check again


PzB,

advice is a dangerous gift to give, and I have not tried to bombard Rangooon in AE; however, I have seen numerous IJN CA bombardments of Palembang, which should be the same situation.

(in reply to PzB74)
Post #: 2889
RE: Rangoon is abandoned! - 10/4/2011 4:59:43 AM   
erstad

 

Posts: 1944
Joined: 8/3/2004
From: Midwest USA
Status: offline
quote:

Not possible to bombard Rangoon as heavy cruisers can't get into the estuary


Sure they can. I've done it on multiple occasions. If aztez posts combat reports in his AAR you can find examples of it.


< Message edited by erstad -- 10/4/2011 5:00:28 AM >

(in reply to PzB74)
Post #: 2890
RE: Rangoon is abandoned! - 10/4/2011 7:29:06 PM   
PzB74


Posts: 5076
Joined: 10/3/2000
From: No(r)way
Status: offline
Well, then I only need half a dozen large cruisers
Tried a bombardment of Buna to disrupt the enemy division there today; didn't quite work out...

Allied naval bombers tried to hit our ships at Gasmata but only hit our CAP.

Andy did spot something in the Coral Sea...which he assumed to be the KB!

Andy:"Please please please lose KB to my massed LBA ........"
Me: "Now we're into wishfull thinking ;-)"

Let him grow a bit paranoid! Obviously the thought of facing the full might of our LBA and KB is giving him grieves.
It's a must to keep KB intact - so no big hazard missions against LBA even though the rewards could be sweet.

In a fleet to fleet encounter in cover of our own LBA it will be difficult to destroy KB in a single encounter.
Even if Allies get in good hits it should be possible to retreat and rebuild it a couple of times.
- If we get things our way once more Andy's Tokyo schedule will have to be permanently shelved!


AFTER ACTION REPORTS FOR Mar 22, 44

Bombardments

Night Naval bombardment of Buna at 99,129

Japanese Ships
CA Suzuya
CL Isuzu
DD Mutsuki
DD Oboro
DD Shikinami

E13A1 Jake acting as spotter for CA Suzuya
CA Suzuya firing at Americal Infantry Division
CL Isuzu firing at Americal Infantry Division
DD Mutsuki firing at Americal Infantry Division
DD Oboro firing at Americal Infantry Division
DD Shikinami firing at Americal Infantry Division

--------------------------------------------------------------------------------

Air Combat

Morning Air attack on TF, near Gasmata at 103,127
Weather in hex: Light cloud

Raid detected at 70 NM, estimated altitude 19,000 feet.
Estimated time to target is 25 minutes

Japanese aircraft
Ki-84a Frank x 11

Allied aircraft
Kittyhawk III x 7
Kittyhawk IV x 12
Spitfire VIII x 24
Kittyhawk IV x 7
P-38H Lightning x 4
P-38J Lightning x 11
P-40N5 Warhawk x 22
P-47D25 Thunderbolt x 18
SBD-5 Dauntless x 14

Japanese aircraft losses
Ki-84a Frank: 4 destroyed

Allied aircraft losses
Kittyhawk IV: 1 destroyed
P-38J Lightning: 1 destroyed
SBD-5 Dauntless: 3 damaged

Japanese Ships
CA Suzuya
CL Isuzu

Aircraft Attacking:
14 x SBD-5 Dauntless bombing from 16000 feet
Naval Attack: 1 x 1000 lb SAP Bomb
4 x Spitfire VIII sweeping at 30000 feet
7 x Kittyhawk III sweeping at 30000 feet *
9 x P-38J Lightning sweeping at 30000 feet
1 x P-40N5 Warhawk sweeping at 30000 feet
4 x Kittyhawk IV sweeping at 30000 feet
4 x Spitfire VIII sweeping at 30000 feet
4 x P-47D25 Thunderbolt sweeping at 30000 feet

CAP engaged:
5th Sentai with Ki-84a Frank (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 11 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000
Time for all group planes to reach interception is 9 minutes

--------------------------------------------------------------------------------

Ground Combat

Buna will be hard pressed against the Americal Division!


Ground combat at Buna (99,129)
Allied Bombardment attack

Attacking force 10471 troops, 211 guns, 198 vehicles, Assault Value = 388
Defending force 5690 troops, 58 guns, 36 vehicles, Assault Value = 159

Japanese ground losses:
8 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
21 casualties reported
Squads: 0 destroyed, 3 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
Americal Infantry Division

Defending units:
16th Garrison Unit
9th RF Gun Battalion
6th JNAF AF Unit
55th Mountain Gun Regiment
15th AA Regiment
11th JAAF Base Force /1

------------------------------------------------------------------------------------

New Naval recon ac

Look at the range of this thing! Going into production later in 44....




Attachment (1)

_____________________________



"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to erstad)
Post #: 2891
RE: Rangoon is abandoned! - 10/4/2011 9:01:20 PM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline
The Kate as a flying gas tank ... put a 1000kg fuel tank in the torp bay. At least, that's what it looks like.

_____________________________

Pax

(in reply to PzB74)
Post #: 2892
RE: Rangoon is abandoned! - 10/5/2011 2:28:32 AM   
Remenents

 

Posts: 176
Joined: 5/12/2007
Status: offline
Can we get a post on to date sunk ships? I am curious to see the totals. Been reading, but with so many posts, hard to keep a tally on whats still around. :)

Thanks

Adam

P.S. Not just totals, the actual names too if you can, want to see if a few of my favorite ships are still afloat.

< Message edited by Remenents -- 10/5/2011 2:29:05 AM >


_____________________________

Avenge the U.S.S. Houston (CA 30)

(in reply to PaxMondo)
Post #: 2893
RE: Rangoon is abandoned! - 10/6/2011 6:43:37 PM   
PzB74


Posts: 5076
Joined: 10/3/2000
From: No(r)way
Status: offline
Actually, it was the fastest carrier recon of the war, 610 km/h..!
See more info here: http://en.wikipedia.org/wiki/Nakajima_C6N
- It also had the dubious honor of being the last kind of ac to be shot down during the war

I can post the current Allied loss list - can do the Jap one tomorrow!

Sometimes AE decides to smash your bombers, like when 20 Betty bombers attacked artillery units at Cairns instead of the
Americal division at Buna Cost us 16 bombers...

This turn this **** happened to Andy - lots of bombers flying out from PM attacking arty units in Rabaul
I sat watching happily as we gunned down crack US B-25s and SBDs!

We also sent 3 George units to sweep leaky CAP near Rangoon; this didn't go too well - we lost 20 George fighters to a similar number
Allied fighters. Hm, must be range. Our fighters were based in Bangkok. Still, we now got our first ace with 20 kills - impressive.

The Americal division attacked at Buna and got a 1-4 odds, perhaps we can drag this one out.

AFTER ACTION REPORTS FOR Mar 23, 44

Sub Attacks

Submarine attack near Pearl Harbor at 185,94

Japanese Ships
SS I-7

Allied Ships
xAK Loch Ranza, Shell hits 1, Torpedo hits 3, on fire, heavy damage

xAK Loch Ranza is sighted by SS I-7
SS I-7 attacking on the surface


Mine Warfare

Mines are working...and much less dangerous for us!)

TF 312 encounters mine field at Port Moresby (98,130)

Allied Ships
DD Sims
DD Frazier
DD Laffey
DD Napier, Mine hits 1, on fire, heavy damage

5 mines cleared

--------------------------------------------------------------------------------

Air Combat

Morning Air attack on Pegu , at 55,53
Weather in hex: Moderate rain

Raid detected at 45 NM, estimated altitude 34,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
N1K1-J George x 36

Allied aircraft
P-38H Lightning x 13
P-47D25 Thunderbolt x 8
F4F-4 Wildcat x 4

Japanese aircraft losses
N1K1-J George: 10 destroyed

Allied aircraft losses
P-38H Lightning: 1 destroyed
P-47D25 Thunderbolt: 1 destroyed
F4F-4 Wildcat: 1 destroyed

Aircraft Attacking:
14 x N1K1-J George sweeping at 29000 feet

CAP engaged:
VMF-311 with F4F-4 Wildcat (3 airborne, 0 on standby, 0 scrambling)
(4 plane(s) diverted to support CAP in hex.)
3 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 1 out of immediate contact.
Group patrol altitude is 30000
Time for all group planes to reach interception is 33 minutes
23rd FG/76th FS with P-38H Lightning (0 airborne, 0 on standby, 0 scrambling)
(13 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 13 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000
Time for all group planes to reach interception is 5 minutes
58th FG/311th FS with P-47D25 Thunderbolt (0 airborne, 0 on standby, 0 scrambling)
(8 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 8 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000
Time for all group planes to reach interception is 5 minutes
--------------------------------------------------------------------------------
Morning Air attack on Pegu , at 55,53
Weather in hex: Moderate rain

Raid detected at 20 NM, estimated altitude 30,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
N1K1-J George x 17

Allied aircraft
P-38H Lightning x 8
P-47D25 Thunderbolt x 3

No Japanese losses

Allied aircraft losses
P-38H Lightning: 4 destroyed
P-47D25 Thunderbolt: 1 destroyed

Aircraft Attacking:
4 x N1K1-J George sweeping at 28000 feet

CAP engaged:
23rd FG/76th FS with P-38H Lightning (0 airborne, 0 on standby, 0 scrambling)
7 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters between 28000 and 33000.
Time for all group planes to reach interception is 66 minutes
58th FG/311th FS with P-47D25 Thunderbolt (0 airborne, 0 on standby, 0 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters between 29000 and 35000.
Time for all group planes to reach interception is 54 minutes
--------------------------------------------------------------------------------
Morning Air attack on 22nd Medium Field Artillery Regiment, at 106,125 (Rabaul)
Weather in hex: Thunderstorms

Raid detected at 75 NM, estimated altitude 9,000 feet.
Estimated time to target is 21 minutes

Japanese aircraft
J2M2 Jack x 4
N1K1 Rex x 7
Ki-44-IIa Tojo x 3
Ki-61-Ia Tony x 15

Allied aircraft
B-25D1 Mitchell x 19
B-25G Mitchell x 10

No Japanese losses

Allied aircraft losses
B-25D1 Mitchell: 6 destroyed, 7 damaged
B-25D1 Mitchell: 1 destroyed by flak
B-25G Mitchell: 6 destroyed, 2 damaged

Aircraft Attacking:
3 x B-25D1 Mitchell bombing and strafing from low level
Ground Attack: 6 x 500 lb GP Bomb
2 x B-25D1 Mitchell bombing and strafing from low level
Ground Attack: 6 x 500 lb GP Bomb
1 x B-25D1 Mitchell bombing and strafing from low level
Ground Attack: 2 plane(s) with no ordnance
Ground Attack: 6 x 500 lb GP Bomb
1 x B-25G Mitchell bombing and strafing from low level
Ground Attack: 6 x 500 lb GP Bomb
1 x B-25G Mitchell bombing and strafing from low level
Ground Attack: 6 x 500 lb GP Bomb
4 x B-25D1 Mitchell bombing and strafing from low level
Ground Attack: 6 x 500 lb GP Bomb

CAP engaged:
934 Ku S-1 with N1K1 Rex (5 airborne, 0 on standby, 0 scrambling)
(7 plane(s) diverted to support CAP in hex.)
5 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 2 out of immediate contact.
Group patrol altitude is 15000
Time for all group planes to reach interception is 20 minutes
253 Ku S-2 with J2M2 Jack (1 airborne, 3 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 30000 , scrambling fighters to 9000.
Time for all group planes to reach interception is 13 minutes
30th Sentai with Ki-44-IIa Tojo (1 airborne, 2 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters to 15000.
Time for all group planes to reach interception is 22 minutes
70th Sentai with Ki-61-Ia Tony (2 airborne, 10 on standby, 0 scrambling)
2 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 3 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 2000 and 15000.
Time for all group planes to reach interception is 19 minutes

Also attacking 45th Field AA Battalion ...
Also attacking 22nd Medium Field Artillery Regiment ...
Also attacking 45th Field AA Battalion ...
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Rabaul at 106,125
Weather in hex: Clear sky

Raid detected at 76 NM, estimated altitude 19,000 feet.
Estimated time to target is 28 minutes

Japanese aircraft
J2M2 Jack x 4
N1K1 Rex x 7
Ki-44-IIa Tojo x 3
Ki-61-Ia Tony x 14

Allied aircraft
SBD-5 Dauntless x 12

No Japanese losses

Allied aircraft losses
SBD-5 Dauntless: 7 destroyed
SBD-5 Dauntless: 1 destroyed by flak

Japanese Ships
CL Kitakami

CAP engaged:
934 Ku S-1 with N1K1 Rex (0 airborne, 0 on standby, 0 scrambling)
(7 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 2 being recalled, 5 out of immediate contact.
Group patrol altitude is 15000
Time for all group planes to reach interception is 27 minutes
253 Ku S-2 with J2M2 Jack (0 airborne, 3 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 30000 , scrambling fighters to 10000.
Time for all group planes to reach interception is 24 minutes
30th Sentai with Ki-44-IIa Tojo (0 airborne, 2 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters to 20000.
Time for all group planes to reach interception is 18 minutes
70th Sentai with Ki-61-Ia Tony (0 airborne, 10 on standby, 0 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 10000 and 15000.
Time for all group planes to reach interception is 20 minutes
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Rabaul at 106,125
Weather in hex: Clear sky

Raid detected at 20 NM, estimated altitude 20,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
J2M2 Jack x 3
N1K1 Rex x 6
Ki-44-IIa Tojo x 2
Ki-61-Ia Tony x 5

Allied aircraft
SBD-5 Dauntless x 16

No Japanese losses

Allied aircraft losses
SBD-5 Dauntless: 5 destroyed, 3 damaged

Japanese Ships
CL Kitakami

Aircraft Attacking:
8 x SBD-5 Dauntless bombing from 16000 feet *
Naval Attack: 1 x 500 lb SAP Bomb

--------------------------------------------------------------------------------

Ground COmbat

Ground combat at Buna (99,129)
Allied Deliberate attack

Attacking force 10451 troops, 211 guns, 198 vehicles, Assault Value = 385
Defending force 5705 troops, 58 guns, 36 vehicles, Assault Value = 159

Allied adjusted assault: 66
Japanese adjusted defense: 169

Allied assault odds: 1 to 2 (fort level 4)

Combat modifiers
Defender: terrain(+), preparation(-), fatigue(-), experience(-)
Attacker: leaders(-)

Japanese ground losses:
151 casualties reported
Squads: 0 destroyed, 9 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
212 casualties reported
Squads: 2 destroyed, 42 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 6 disabled
Guns lost 8 (1 destroyed, 7 disabled)

Assaulting units:
Americal Infantry Division

Defending units:
16th Garrison Unit
55th Mountain Gun Regiment
6th JNAF AF Unit
9th RF Gun Battalion
15th AA Regiment
11th JAAF Base Force /1

------------------------------------------------------------------------------

Air to Air




Attachment (1)

< Message edited by PzB -- 10/6/2011 6:44:11 PM >


_____________________________



"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to Remenents)
Post #: 2894
RE: Rangoon is abandoned! - 10/6/2011 6:45:23 PM   
PzB74


Posts: 5076
Joined: 10/3/2000
From: No(r)way
Status: offline
Reported Allied capital ship losses:

Also ca 120 destroyers and some 68 subs reported sunk.




Attachment (1)

_____________________________



"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to PzB74)
Post #: 2895
RE: Rangoon is abandoned! - 10/8/2011 1:12:37 AM   
PzB74


Posts: 5076
Joined: 10/3/2000
From: No(r)way
Status: offline
Andy still seems to have problems getting his bombers to hit the right targets.
Another good turn for us in other words....

Been conducting recon of Dutch Harbour and Alaska area, nothing to report.
Both the Yamato and Musashi have been upgraded and repaired, first time in 3-4 months they're both operational.


AFTER ACTION REPORTS FOR Mar 24, 44

Sub Attacks

Allied ASW is just to much of a threat..sub should make it, but will need some serious R&R!

ASW attack near Trivandrum at 27,44

Japanese Ships
SS I-165, hits 16, heavy damage

Allied Ships
DE Burden R. Hastings
AK Hyperion
AK Azimech
xAK William Keith
xAK Sidney Edgerton
xAK Joseph Simon
xAK Brander Matthews
DE Kistna
DE LeHardy

SS I-165 launches 4 torpedoes at DE Burden R. Hastings
I-165 bottoming out ....
DE Kistna fails to find sub, continues to search...
DE LeHardy fails to find sub and abandons search
DE Kistna attacking submerged sub ....
DE Kistna fails to find sub, continues to search...
DE Kistna attacking submerged sub ....
DE Kistna fails to find sub, continues to search...
Escort abandons search for sub

------------------------------------------------------------------------------------

Air Combat


Morning Air attack on TF, near Rabaul at 106,125
Weather in hex: Heavy rain

Raid detected at 74 NM, estimated altitude 19,000 feet.
Estimated time to target is 27 minutes

Japanese aircraft
J2M2 Jack x 8
N1K1 Rex x 7
Ki-44-IIa Tojo x 17
Ki-61-Ia Tony x 20

Allied aircraft
SBD-5 Dauntless x 5

No Japanese losses

Allied aircraft losses
SBD-5 Dauntless: 3 destroyed
--------------------------------------------------------------------------------
Morning Air attack on 22nd Medium Field Artillery Regiment, at 106,125 (Rabaul)
Weather in hex: Heavy rain

Raid detected at 73 NM, estimated altitude 8,000 feet.
Estimated time to target is 29 minutes

Japanese aircraft
J2M2 Jack x 6
N1K1 Rex x 7
Ki-44-IIa Tojo x 13
Ki-61-Ia Tony x 19

Allied aircraft
PV-1 Ventura x 13

No Japanese losses

Allied aircraft losses
PV-1 Ventura: 2 destroyed
--------------------------------------------------------------------------------
Morning Air attack on 22nd Medium Field Artillery Regiment, at 106,125 (Rabaul)
Weather in hex: Heavy rain

Raid detected at 72 NM, estimated altitude 6,000 feet.
Estimated time to target is 28 minutes

Japanese aircraft
J2M2 Jack x 4
N1K1 Rex x 5
Ki-44-IIa Tojo x 8
Ki-61-Ia Tony x 13

Allied aircraft
PV-1 Ventura x 6

No Japanese losses

Allied aircraft losses
PV-1 Ventura: 1 destroyed, 2 damaged

Aircraft Attacking:
4 x PV-1 Ventura bombing from 5000 feet *
Ground Attack: 3 x 500 lb GP Bomb
--------------------------------------------------------------------------------
Morning Air attack on 22nd Medium Field Artillery Regiment, at 106,125 (Rabaul)
Weather in hex: Heavy rain

Raid detected at 76 NM, estimated altitude 8,000 feet.
Estimated time to target is 21 minutes

Japanese aircraft
J2M2 Jack x 3
N1K1 Rex x 3
Ki-44-IIa Tojo x 3
Ki-61-Ia Tony x 8

Allied aircraft
B-25D1 Mitchell x 16
B-25G Mitchell x 6
B-25H Mitchell x 3

No Japanese losses

Allied aircraft losses
B-25D1 Mitchell: 3 destroyed, 6 damaged
B-25D1 Mitchell: 2 destroyed by flak
B-25G Mitchell: 2 destroyed, 2 damaged
B-25G Mitchell: 1 destroyed by flak
B-25H Mitchell: 1 destroyed
B-25H Mitchell: 1 destroyed by flak

Aircraft Attacking:
3 x B-25D1 Mitchell bombing and strafing from low level
Ground Attack: 6 x 500 lb GP Bomb
3 x B-25D1 Mitchell bombing and strafing from low level
Ground Attack: 6 x 500 lb GP Bomb
3 x B-25D1 Mitchell bombing and strafing from low level
Ground Attack: 6 x 500 lb GP Bomb
3 x B-25D1 Mitchell bombing and strafing from low level
Ground Attack: 6 x 500 lb GP Bomb
2 x B-25G Mitchell bombing and strafing from low level
Ground Attack: 6 x 500 lb GP Bomb
1 x B-25G Mitchell bombing and strafing from low level
Ground Attack: 6 x 500 lb GP Bomb
--------------------------------------------------------------------------------
Morning Air attack on 1st Infantry Regiment, at 98,127 (Salamaua)
Weather in hex: Light rain

Raid spotted at 18 NM, estimated altitude 7,000 feet.
Estimated time to target is 5 minutes

Allied aircraft
Mitchell II x 3
P-40N5 Warhawk x 12

Allied aircraft losses
Mitchell II: 1 damaged

Japanese ground losses:
7 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
3 x Mitchell II bombing from 5000 feet
Ground Attack: 6 x 500 lb GP Bomb
--------------------------------------------------------------------------------
Morning Air attack on 22nd Medium Field Artillery Regiment, at 106,125 (Rabaul)
Weather in hex: Heavy rain

Raid detected at 74 NM, estimated altitude 8,000 feet.
Estimated time to target is 22 minutes

Japanese aircraft
J2M2 Jack x 1
N1K1 Rex x 1
Ki-44-IIa Tojo x 1
Ki-61-Ia Tony x 2

Allied aircraft
B-25H Mitchell x 6

No Japanese losses

Allied aircraft losses
B-25H Mitchell: 1 destroyed, 3 damaged

Aircraft Attacking:
4 x B-25H Mitchell bombing and strafing from low level *
Ground Attack: 1 plane(s) with no ordnance
Ground Attack: 3 x 500 lb GP Bomb
--------------------------------------------------------------------------------
Morning Air attack on TF, near Rabaul at 106,125
Weather in hex: Heavy rain

Raid detected at 21 NM, estimated altitude 21,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
Ki-44-IIa Tojo x 1

Allied aircraft
SBD-5 Dauntless x 10

No Japanese losses

Allied aircraft losses
SBD-5 Dauntless: 1 destroyed, 3 damaged

Japanese Ships
CL Kitakami

Aircraft Attacking:
9 x SBD-5 Dauntless bombing from 16000 feet *
Naval Attack: 1 x 500 lb SAP Bomb

CAP engaged:
30th Sentai with Ki-44-IIa Tojo (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters to 4000.
Time for all group planes to reach interception is 10 minutes
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Tavoy at 54,60
Weather in hex: Severe storms

Raid detected at 20 NM, estimated altitude 6,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
N1K1-J George x 7

Allied aircraft
P-47D25 Thunderbolt x 6
PV-1 Ventura x 4

Japanese aircraft losses
N1K1-J George: 1 destroyed

Allied aircraft losses
P-47D25 Thunderbolt: 1 destroyed

Japanese Ships
DD Kyukaze

Aircraft Attacking:
4 x PV-1 Ventura bombing from 1000 feet *
Naval Attack: 1 x 500 lb SAP Bomb
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Tavoy at 54,60
Weather in hex: Severe storms

Raid detected at 16 NM, estimated altitude 5,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
N1K1-J George x 2

Allied aircraft
PV-1 Ventura x 4
P-47D25 Thunderbolt x 4

Japanese aircraft losses
N1K1-J George: 1 destroyed

No Allied losses

Japanese Ships
DD Yunagi

Aircraft Attacking:
4 x PV-1 Ventura bombing from 1000 feet *
Naval Attack: 1 x 500 lb SAP Bomb

------------------------------------------------------------------------------

Air Losses




Attachment (1)

_____________________________



"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to PzB74)
Post #: 2896
RE: Rangoon is abandoned! - 10/8/2011 1:16:23 AM   
PzB74


Posts: 5076
Joined: 10/3/2000
From: No(r)way
Status: offline
The list isn't that long - fortunately.
Most painfull is the cruiser and destroyer losses.

Ca 70 destroyers (45 fleet) and 50 subs have also been lost.
The relative low losses of capital ships compared to cruisers and destroyers leaves us with a not perfectly balanced fleet to say the least.
- Shouldn't complain too much I guess

We've lost 2-3 fleet oilers and less than 10 tankers and the tanker fleet is more or less out of work since I'm easily able to haule the available fuel and oil between SRA and Home Islands.
In general we have more than enough ships and will receive a further 3 fleet carriers and 2 light cruisers by the later summer. Larger numbers of destroyers will also start arriving soon.

Jap Naval Losses






Attachment (1)

_____________________________



"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to PzB74)
Post #: 2897
RE: Rangoon is abandoned! - 10/8/2011 7:38:45 AM   
inqistor


Posts: 1813
Joined: 5/12/2010
Status: offline
quote:

ORIGINAL: PzB

Actually, it was the fastest carrier recon of the war, 610 km/h..!
See more info here: http://en.wikipedia.org/wiki/Nakajima_C6N
- It also had the dubious honor of being the last kind of ac to be shot down during the war

So, are you going to put them on Carriers?

quote:

Sometimes AE decides to smash your bombers, like when 20 Betty bombers attacked artillery units at Cairns instead of the
Americal division at Buna Cost us 16 bombers...

This turn this **** happened to Andy - lots of bombers flying out from PM attacking arty units in Rabaul
I sat watching happily as we gunned down crack US B-25s and SBDs!

Probably bad weather at original target. He should cut range short.
Anyway, your CAP numbers over Rabaul seems pretty low.

quote:

We also sent 3 George units to sweep leaky CAP near Rangoon; this didn't go too well - we lost 20 George fighters to a similar number
Allied fighters. Hm, must be range. Our fighters were based in Bangkok. Still, we now got our first ace with 20 kills - impressive.

Try go at great difference in altitude. If all his planes are at 30k try to go really low (where maneuver difference will be greater).

quote:

The Americal division attacked at Buna and got a 1-4 odds, perhaps we can drag this one out.

Maybe visit by two battleships? You have KB in the area anyway.
Is he landing additional troops at Port Moresby? How many units are there?

And finally, what is this?
quote:

Aircraft Attacking:
4 x B-25H Mitchell bombing and strafing from low level *
Ground Attack: 1 plane(s) with no ordnance
Ground Attack: 3 x 500 lb GP Bomb

Have they, at last, implemented ditching of bombs, to avoid fighters?

(in reply to PzB74)
Post #: 2898
RE: Rangoon is abandoned! - 10/8/2011 10:55:45 AM   
janh

 

Posts: 1216
Joined: 6/12/2007
Status: offline
quote:

ORIGINAL: PzB
2CV, 2CVL, 4 BB, 6 CA, 7 "modern" CL, 70 DD and 50 SS


Hossah. The CA and especially DD really hurt, as the CV, but in comparison to the enemy...
3 GB CV, 7 large US CV, 1 CVL, 8 CVE, 21 BB/BC including 4 modern, 11 CA, 25 CL, 120 DD and 68 SS
you surely have gotten a bargain! I have to look back, but wasn't Hornet II only moderately damaged? So long ago...

Good report from the Alaska AO, probably means that Andy is not too keen on opening another front there at the moment. Or he's hiding it well. Basically that now really has narrowed the number of potential attack routes you have to watch. If you could guesstimate timing, perhaps from ship or LCU arrivals (you are playing with fixed schedules, right?), you could attempt to lay a trap on one of them, hoping it is the one highest on his list.

Also I want to point out that Andy appears to have withdrawn all his 4EB, or have you seen any strikes recently? He hasn't been using them much in the last few turn, or am I wrong?

< Message edited by janh -- 10/8/2011 10:58:26 AM >

(in reply to PzB74)
Post #: 2899
RE: Rangoon is abandoned! - 10/8/2011 7:07:13 PM   
PzB74


Posts: 5076
Joined: 10/3/2000
From: No(r)way
Status: offline
Yes, the C6N is fully carrier capable - so I will try them out.
Our Judy's have such a crazy range anyway that I'm unsure about the gains....

Got 120 fighters at Rabaul with another 140 at Gasmata to cover our bombardment TFs that shuttle to and from Buna.
Not to keen on sending in our few battleships to hit a rather unimportant target, not worth the risk.
- We all know that sometimes bombardment TFs stay the night..RIP!

I tried with shorter range in today's sweeps and that worked better.
Last time I varied altitude only with a few thousand feet. The risk is that the units go in one by one, the ones going in low will
usually die when the enemy gets the dive on them.

Yep, I noticed that a single B-25 dropped its ordnance when attacked by fighters!

FOW made some numbers on us and the names of ships that were truly sunk finally appeared.
What's listed here now is probably the right ones.

Andy is continuing with his Guinea invasions; Merauke was invaded today.
In due time he will expand into the SRA and no doubt try to organize a Central Pacific landing and a landing in Malay area.
I would guess summer 44 is a good time for another major push.

Yes, only some B-17s continue to hit us in Burma while ca 150 B-24s operate our of Northern Oz.
No doubt Andy is prepping his air fleets for the next big push.
- Placing the Combined Fleet in the Marianas or Mindanao is probably the best choice; I believe in using LBA to weaken enemy invasions and support
before sending in the cavalry

AFTER ACTION REPORTS FOR Mar 25, 44

Tried sending in some MTBs today, they were useless!
5 large Shimakaze class destroyers were also ordered to intercept some convoys heading into Rangoon from the north.
They made contact but the enemy eluded them.

Our naval bombers also attacked but our escoirts took a heavy beating while the Judy's failed to score.
Our Frances bombers at Port Blair usually stay home, got a poor leader that is about to be replaced. Sometimes they sneak in....

Surface Combat

Night Time Surface Combat, near Rangoon at 54,53, Range 4,000 Yards

Japanese Ships
MTB G-151, Shell hits 2, and is sunk
MTB G-156
MTB G-159, Shell hits 1, and is sunk
MTB G-160, Shell hits 1, and is sunk
MTB G-161, Shell hits 1, and is sunk
MTB G-162, Shell hits 1, and is sunk

Allied Ships
DD Black
DD Caperton
DD Guest
DD Isherwood
DD Sproston
--------------------------------------------------------------------------------
Night Time Surface Combat, near Rangoon at 54,53, Range 2,000 Yards

Japanese Ships
MTB G-156, Shell hits 5, and is sunk

Allied Ships
DD Black
DD Caperton
DD Guest
DD Isherwood
DD Sproston

Poor visibility due to Rain with 3% moonlight
Maximum visibility in Rain and 3% moonlight: 2,000 yards
Range closes to 24,000 yards...
Range closes to 18,000 yards...
Range closes to 12,000 yards...
Range closes to 8,000 yards...
Range closes to 6,000 yards...
Range closes to 4,000 yards...
Range closes to 2,000 yards...
CONTACT: Allied lookouts spot Japanese task force at 2,000 yards
Allies open fire on surprised Japanese ships at 2,000 yards
DD Sproston fires at MTB G-156 at 2,000 yards
MTB G-156 engages DD Sproston at 2,000 yards
MTB G-156 engages DD Guest at 2,000 yards
Range increases to 4,000 yards
MTB G-156 sunk by DD Guest at 4,000 yards
Combat ends with last Japanese ship sunk...
--------------------------------------------------------------------------------
Night Time Surface Combat, near Rangoon at 52,54, Range 30,000 Yards

Japanese Ships
DD Arikaze
DD Takakaze
DD Hikokaze
DD Susukaze
DD Ishikaze

Allied Ships
LCT-321
LCT-322
LCT-323
LCT-362
LCT-363
LCT-364
LCT-365
LCT-366
LCT-367
LCT-368
LCT-369
LCT-370
LCT-371
LCT-372
LCT-470
LCT-471
LCT-472
LCT-473
LCT-474
LCT-475
LCT-477

Low visibility due to Rain with 3% moonlight
Maximum visibility in Rain and 3% moonlight: 2,000 yards
Range closes to 28,000 yards...
CONTACT: Japanese radar detects Allied task force at 28,000 yards
Range increases to 30,000 yards...
Allied Task Force Manages to Escape
Allied Barge TF evades combat
--------------------------------------------------------------------------------
Day Time Surface Combat, near Rangoon at 54,54, Range 5,000 Yards

Japanese Ships
MTB G-163
MTB G-164
MTB G-165, Shell hits 1

Allied Ships
xAKL Belray

Task forces break off...
--------------------------------------------------------------------------------
Day Time Surface Combat, near Rangoon at 54,54, Range 5,000 Yards

Japanese Ships
MTB G-163, Shell hits 2, and is sunk
MTB G-164, Shell hits 2, and is sunk
MTB G-165, Shell hits 1, and is sunk

Allied Ships
DD Charrette
DD Kidd
xAK Eastern City
xAK Shahzada
LST 8

Combat ends with last Japanese ship sunk...

--------------------------------------------------------------------------------

Night Air Combat

Night Air attack on TF, near Port Moresby at 98,130
Weather in hex: Thunderstorms

Raid detected at 139 NM, estimated altitude 19,000 feet.
Estimated time to target is 51 minutes

Japanese aircraft
G3M3 Nell x 18

Allied aircraft
P-39N1 Airacobra x 12
P-70 Havoc x 5

Japanese aircraft losses
G3M3 Nell: 2 damaged

No Allied losses

Allied Ships
DD Laffey
DD Frazier

Aircraft Attacking:
18 x G3M3 Nell launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
--------------------------------------------------------------------------------
Night Air attack on TF, near Port Moresby at 98,130
Weather in hex: Thunderstorms

Raid detected at 39 NM, estimated altitude 5,100 feet.
Estimated time to target is 12 minutes

Japanese aircraft
Ki-49-IIa Helen x 12

Allied aircraft
P-39N1 Airacobra x 5
P-70 Havoc x 2

Japanese aircraft losses
Ki-49-IIa Helen: 5 damaged

No Allied losses

Allied Ships
DD Laffey

Aircraft Attacking:
7 x Ki-49-IIa Helen bombing from 100 feet
Naval Attack: 4 x 250 kg SAP Bomb

--------------------------------------------------------------------------------

Air Combat

I have hundreds of fighters at Bangkok but relatively few took of to intercept the small shipping strike.
The reason is the lack of radar...we have 3 Air HQs in the base but none base units. So I have to send one with radar asap!


Morning Air attack on Pegu , at 55,53
Weather in hex: Heavy rain

Raid detected at 11 NM, estimated altitude 35,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
N1K1-J George x 12

Allied aircraft
P-38H Lightning x 10
P-47D25 Thunderbolt x 9
F4F-4 Wildcat x 3

Japanese aircraft losses
N1K1-J George: 2 destroyed

Allied aircraft losses
P-38H Lightning: 1 destroyed
P-47D25 Thunderbolt: 2 destroyed

Aircraft Attacking:
4 x N1K1-J George sweeping at 30000 feet
--------------------------------------------------------------------------------
Morning Air attack on Pegu , at 55,53
Weather in hex: Heavy rain

Raid detected at 26 NM, estimated altitude 33,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
Ki-84a Frank x 18

Allied aircraft
P-38H Lightning x 5
P-47D25 Thunderbolt x 4
F4F-4 Wildcat x 1

Japanese aircraft losses
Ki-84a Frank: 1 destroyed

Allied aircraft losses
P-38H Lightning: 1 destroyed

Aircraft Attacking:
13 x Ki-84a Frank sweeping at 30000 feet
--------------------------------------------------------------------------------
Morning Air attack on 16th Naval Guard Unit, at 89,124 (Merauke)
Weather in hex: Heavy cloud

Raid spotted at 17 NM, estimated altitude 6,000 feet.
Estimated time to target is 6 minutes

Allied aircraft
PV-1 Ventura x 13
P-47D25 Thunderbolt x 17

Allied aircraft losses
PV-1 Ventura: 1 damaged

Japanese ground losses:
5 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
10 x PV-1 Ventura bombing from 5000 feet *
Ground Attack: 3 x 500 lb GP Bomb
3 x PV-1 Ventura bombing from 5000 feet *
Ground Attack: 3 x 500 lb GP Bomb

Also attacking 4th South Seas Gsn ...
Also attacking 16th Naval Guard Unit ...
--------------------------------------------------------------------------------
Morning Air attack on 4th South Seas Gsn , at 89,124 (Merauke)
Weather in hex: Heavy cloud

Raid spotted at 18 NM, estimated altitude 6,000 feet.
Estimated time to target is 4 minutes

Allied aircraft
Mitchell II x 7
B-25D1 Mitchell x 12
B-25G Mitchell x 3
B-25H Mitchell x 3
P-47D25 Thunderbolt x 17

Allied aircraft losses
Mitchell II: 1 damaged
B-25D1 Mitchell: 4 damaged
B-25H Mitchell: 1 damaged

Japanese ground losses:
17 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
6 x B-25D1 Mitchell bombing and strafing from low level *
Ground Attack: 3 x 500 lb GP Bomb
7 x Mitchell II bombing from 5000 feet *
Ground Attack: 3 x 500 lb GP Bomb
3 x B-25H Mitchell bombing and strafing from low level *
Ground Attack: 3 x 500 lb GP Bomb
3 x B-25D1 Mitchell bombing and strafing from low level *
Ground Attack: 3 x 500 lb GP Bomb
3 x B-25D1 Mitchell bombing and strafing from low level *
Ground Attack: 3 x 500 lb GP Bomb
3 x B-25G Mitchell bombing and strafing from low level *
Ground Attack: 3 x 500 lb GP Bomb

Also attacking 16th Naval Guard Unit ...
Also attacking 4th South Seas Gsn ...
Also attacking 16th Naval Guard Unit ...
--------------------------------------------------------------------------------
Morning Air attack on Merauke , at 89,124
Weather in hex: Heavy cloud

Raid spotted at 20 NM, estimated altitude 9,000 feet.
Estimated time to target is 6 minutes

Allied aircraft
B-24J Liberator x 22
P-38J Lightning x 8
P-40N5 Warhawk x 9
P-47D25 Thunderbolt x 24

No Allied losses

Japanese ground losses:
4 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled

Airbase hits 13
Airbase supply hits 5
Runway hits 39
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Rangoon at 54,54
Weather in hex: Moderate rain

Raid detected at 70 NM, estimated altitude 19,000 feet.
Estimated time to target is 18 minutes

Japanese aircraft
D4Y1 Judy x 8
N1K1-J George x 25

Allied aircraft
P-38H Lightning x 7
P-47D25 Thunderbolt x 6
F4F-4 Wildcat x 2

Japanese aircraft losses
N1K1-J George: 7 destroyed

Allied aircraft losses
F4F-4 Wildcat: 1 destroyed

Allied Ships
DD Charrette

Aircraft Attacking:
8 x D4Y1 Judy bombing from 15000 feet
Naval Attack: 1 x 500 kg SAP Bomb
2 x N1K1-J George sweeping at 9000 feet *
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Bangkok at 56,62
Weather in hex: Overcast

Raid spotted at 7 NM, estimated altitude 5,000 feet.
Estimated time to target is 2 minutes

Japanese aircraft
J2M2 Jack x 3
N1K1-J George x 21
Ki-61-Ic Tony x 26
Ki-84a Frank x 52

Allied aircraft
P-47D25 Thunderbolt x 6
PV-1 Ventura x 3

Japanese aircraft losses
Ki-84a Frank: 1 destroyed

Allied aircraft losses
P-47D25 Thunderbolt: 1 destroyed

Japanese Ships
xAK Atlantic Maru, Bomb hits 2, on fire

Aircraft Attacking:
3 x PV-1 Ventura bombing from 1000 feet
Naval Attack: 3 x 500 lb SAP Bomb

Training flight from 68th Sentai has been caught up in attack

--------------------------------------------------------------------------------

Invasions

Defensive Guns engage approaching landing force
19 Coastal gun shots fired in defense.

Allied Ships
CA Frobisher
CL Birmingham
CL Mauritius
CL Ceres
CL Dauntless
CL Adelaide
CL Sumatra
DD Cummings
DD McCall
DD Radford
DD Philip
DD O'Bannon
DD Nicholas
PG Charleston
LCI-85
LCI-436
DE Hotspur
LCI-435

Allied ground losses:
5 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

CA Frobisher firing at 16th Naval Guard Unit
CL Birmingham firing at 4th South Seas Gsn
CL Mauritius firing at 4th South Seas Gsn
CL Ceres firing at 16th Naval Guard Unit
CL Dauntless firing at 4th South Seas Gsn
CL Adelaide firing at 16th Naval Guard Unit
CL Sumatra firing at 16th Naval Guard Unit
DD Cummings firing at 16th Naval Guard Unit
DD McCall firing at 16th Naval Guard Unit
DD Radford firing at 16th Naval Guard Unit
DD Philip firing at 16th Naval Guard Unit
DD O'Bannon firing at 16th Naval Guard Unit
DD Nicholas firing at 16th Naval Guard Unit
PG Charleston firing at 16th Naval Guard Unit
DD McCall fired at enemy troops
DD O'Bannon fired at enemy troops
Defensive Guns fire at approaching troops in landing craft at 6,000 yards
Defensive Guns fire at approaching troops in landing craft at 2,000 yards
--------------------------------------------------------------------------------
Amphibious Assault at Merauke (89,124)

TF 225 troops unloading over beach at Merauke, 89,124

Allied ground losses:
87 casualties reported
Squads: 1 destroyed, 19 disabled
Non Combat: 0 destroyed, 51 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 42 (0 destroyed, 42 disabled)
Vehicles lost 15 (0 destroyed, 15 disabled)

11 troops of a AIF Inf Section 43 accidentally lost during unload of 4th Australian Div /5

--------------------------------------------------------------------------------

Ground Combat

Ground combat at Merauke (89,124)
Japanese Bombardment attack

Attacking force 1440 troops, 12 guns, 0 vehicles, Assault Value = 97
Defending force 9985 troops, 155 guns, 134 vehicles, Assault Value = 372

Japanese ground losses:
17 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
4th South Seas Gsn
16th Naval Guard Unit
13th JAAF AF Coy

Defending units:
4th Australian Div /19
10th RAAF M/W Sqn /1
10 RAAF Base Force /6

--------------------------------------------------------------------------------

Merauke Invaded

I've managed to hang onto the small bases like Merauke using small garrisons and building forts.
Andy landed a full Oz division today! Strangely our naval bombers didn't engage...didn't spot any carriers.

The questions is whether it's worth to attack this force in strength or not; will try with the resources available to us.
A para unit with 100% prep for Merauke will be airlifted; with 4 forts and 98 AV we may throw a spanner into the works here as in Buna!




Attachment (1)

_____________________________



"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to janh)
Post #: 2900
RE: Rangoon is abandoned! - 10/8/2011 7:16:28 PM   
PzB74


Posts: 5076
Joined: 10/3/2000
From: No(r)way
Status: offline
Viberpool asked me to take a look at the following thread on the tech Forum: Database upgrade TOE vs devices/scen 2

The questions were related to problems with crucial Japanese devices (type 95 tank not upgrading into Type 98, 88 mm AA, wrong antisoft value etc. no radar upgrade for many sound detectors of base forces etc.).

I read a bit and forwarded the questions to Andy that promptly replied with the following:

"The 88mm issue is not applicable to our game as the device was added after the data patch and our game started before that so it is fixed in post patch 3 games bt there were always some weird issues with upgrading save games in mid game.

It is not a direct upgrade for the 75mm gun as only selected AA regiments get them so it is not a device that goes into most units - there are only about a dozen Japanese Regts and Bns due to get them that is a deliberate OOB decision made by the Japanese ORBAT guys - this device was also added in patch 3 to correct an omission.

The Radar is an error you would need to check how many of your aviation Bns are still using sound detectors it may be possible to fix that one via a database update in game if you want to try.
Re tanks etc that was a bug that affected both sides I had a pool full of Matildas and no Grants in the pools for over a year at the same time you were facing your tank issue. This was fixed in code I believe.
"

He then sent 2 OOB files with the following comments:

"I attach a revised device file use the database update to adjust it
It includes the type 95 and radar sound detector issue.

As the 75mm was never intended to upgrade to the 88mm I have not included it.

- Ps looked into it the type 2/98/95 issue is deliberate - only 134 2/98's were produced and the game assumes they go to the few units that use that type so this is not a bug in fact it’s a deliberate design choice that the type 95 was the standard jap tank in99% of formations throughout the war."

Just in case the device level update doesn’t work I have added a further upgrade to the TOE of the JAAF Bns to change on 1st April 44 so if all elese fails this should pick it up
Just stick this and the device file I sent last night into your Scen file overwriting the existing scen 2 files and when you load the turn accept the database changes.

Make sure to do a before and after check on industry stockpiles via tracker
"

This is great, thx Andy!
So I duly made a industry stockpile check in tracker, see below.

I got loads of base force untis with sound detectors without upgrade paths.
Would be great if this could be fixed.

Industry Review

Supply levels go down ~100k each month; this means we'll be broke in 27 months...just around when the war is supposed to end!
Need to find a way to reduce supply waste and a way to stockpile more.




Attachment (1)

_____________________________



"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to PzB74)
Post #: 2901
RE: Rangoon is abandoned! - 10/8/2011 9:51:19 PM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline

quote:

ORIGINAL: PzB

This is great, thx Andy!

Andy is one helluva good guy. Fixing the radar is a big one for you. Those SD's are pretty useless.

_____________________________

Pax

(in reply to PzB74)
Post #: 2902
RE: Rangoon is abandoned! - 10/9/2011 12:02:29 AM   
PzB74


Posts: 5076
Joined: 10/3/2000
From: No(r)way
Status: offline
Indeed, and I have a lot of the useless sort...way 2 many!
Going through the different units some are immediately upgradable while others (Army type) are 80 days due.
As I understand this is the type 1943 which should already have been upgraded.

AFTER ACTION REPORTS FOR Mar 26, 44

Sub Attacks

This was a mining mission...dangerous as well.

Sub attack near Port Moresby at 98,130

Japanese Ships
SS RO-101, hits 14, heavy damage

Allied Ships
DD Laffey
DD Frazier

SS RO-101 launches 4 torpedoes at DD Laffey
RO-101 bottoming out ....
DD Frazier fails to find sub, continues to search...
DD Frazier fails to find sub, continues to search...
DD Frazier attacking submerged sub ....
DD Frazier attacking submerged sub ....
DD Frazier fails to find sub, continues to search...
Escort abandons search for sub

--------------------------------------------------------------------------------

Bombardments

Bombardments even with spotters and heavy cruisers have no effect.

Night Naval bombardment of Buna at 99,129

Japanese Ships
CL Kitakami
DD Hayate
DD Asakaze
DD Mutsuki

CL Kitakami firing at Americal Infantry Division
DD Hayate firing at Americal Infantry Division
DD Asakaze firing at Americal Infantry Division
DD Mutsuki firing at Americal Infantry Division
--------------------------------------------------------------------------------
Night Naval bombardment of Buna at 99,129

Japanese Ships
CA Suzuya
CL Isuzu
DD Oboro
DD Shikinami

E13A1 Jake acting as spotter for CA Suzuya
CA Suzuya firing at Americal Infantry Division
CL Isuzu firing at Americal Infantry Division
DD Oboro firing at Americal Infantry Division
DD Shikinami firing at Americal Infantry Division

--------------------------------------------------------------------------------

Surface Combat

Found and intercepted a small auto convoy me thinks.

Day Time Surface Combat, near Enderbury Island at 159,136, Range 20,000 Yards

Japanese Ships
CL Yura
CL Tenryu

Allied Ships
xAK Jalagopal, Shell hits 25, and is sunk
PF Bisbee, Shell hits 9, and is sunk

Combat ends with last Allied ship sunk...

--------------------------------------------------------------------------------

Air Combat

Buna is pummeled again!
Our air raids against Merauke doesn't materialize.


Morning Air attack on 6th JNAF AF Unit , at 99,129 (Buna)
Weather in hex: Heavy cloud

Raid detected at 68 NM, estimated altitude 6,000 feet.
Estimated time to target is 27 minutes

Allied aircraft
Mitchell II x 7
PV-1 Ventura x 22
B-25D1 Mitchell x 19
B-25G Mitchell x 6
B-25H Mitchell x 3

Allied aircraft losses
Mitchell II: 1 damaged
PV-1 Ventura: 1 damaged
B-25D1 Mitchell: 3 damaged
B-25G Mitchell: 1 damaged
B-25H Mitchell: 1 damaged

Japanese ground losses:
29 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 1 disabled

Aircraft Attacking:
13 x PV-1 Ventura bombing from 5000 feet
Ground Attack: 6 x 500 lb GP Bomb
9 x PV-1 Ventura bombing from 5000 feet
Ground Attack: 6 x 500 lb GP Bomb
7 x B-25D1 Mitchell bombing and strafing from low level
Ground Attack: 6 x 500 lb GP Bomb
7 x Mitchell II bombing from 5000 feet
Ground Attack: 6 x 500 lb GP Bomb
3 x B-25H Mitchell bombing and strafing from low level
Ground Attack: 6 x 500 lb GP Bomb
6 x B-25D1 Mitchell bombing and strafing from low level
Ground Attack: 6 x 500 lb GP Bomb
6 x B-25D1 Mitchell bombing and strafing from low level
Ground Attack: 6 x 500 lb GP Bomb
3 x B-25G Mitchell bombing and strafing from low level
Ground Attack: 6 x 500 lb GP Bomb
3 x B-25G Mitchell bombing and strafing from low level
Ground Attack: 6 x 500 lb GP Bomb

Also attacking 55th Mountain Gun Regiment ...
Also attacking 16th Garrison Unit ...
Also attacking 6th JNAF AF Unit ...
Also attacking 15th AA Regiment ...
Also attacking 16th Garrison Unit ...
Also attacking 6th JNAF AF Unit ...
--------------------------------------------------------------------------------
Morning Air attack on Buna , at 99,129
Weather in hex: Heavy cloud

Raid detected at 36 NM, estimated altitude 15,000 feet.
Estimated time to target is 12 minutes

Allied aircraft
B-24J Liberator x 35
B-25G Mitchell x 3
P-38J Lightning x 7

No Allied losses

Japanese ground losses:
5 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

Airbase hits 9
Airbase supply hits 2
Runway hits 27

--------------------------------------------------------------------------------

Ground Combat

Merauke is quiet; our reinforcements have been airlifted in - how long can we stall?
Buna holds, but our casualties are not sustainable in the long run. We need to disrupt the Americal!

Ground combat at Merauke (89,124)
Japanese Bombardment attack

Attacking force 2022 troops, 15 guns, 0 vehicles, Assault Value = 134
Defending force 9991 troops, 155 guns, 134 vehicles, Assault Value = 371

Allied ground losses:
25 casualties reported
Squads: 0 destroyed, 4 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
4th South Seas Gsn
16th Naval Guard Unit
2nd Raiding Rgt /1
13th JAAF AF Coy

Defending units:
4th Australian Division
10 RAAF Base Force
10th RAAF M/W Sqn
--------------------------------------------------------------------------------
Ground combat at Buna (99,129)
Allied Deliberate attack

Attacking force 10271 troops, 211 guns, 198 vehicles, Assault Value = 358
Defending force 5584 troops, 58 guns, 36 vehicles, Assault Value = 148

Allied adjusted assault: 66
Japanese adjusted defense: 213

Allied assault odds: 1 to 3 (fort level 4)

Combat modifiers
Defender: terrain(+), forts(+), disruption(-), preparation(-)
Attacker: leaders(-), fatigue(-)

Japanese ground losses:
913 casualties reported
Squads: 7 destroyed, 79 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 1 destroyed, 0 disabled
Guns lost 12 (4 destroyed, 8 disabled)

Allied ground losses:
257 casualties reported
Squads: 3 destroyed, 23 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 5 disabled

Assaulting units:
Americal Infantry Division

Defending units:
16th Garrison Unit
6th JNAF AF Unit
55th Mountain Gun Regiment
9th RF Gun Battalion
15th AA Regiment
11th JAAF Base Force /1

------------------------------------------------------------------------------

Upgradable aviation bns




Attachment (1)

_____________________________



"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to PaxMondo)
Post #: 2903
RE: Rangoon is abandoned! - 10/9/2011 3:16:03 AM   
viberpol


Posts: 838
Joined: 10/20/2005
From: Gizycko, Poland, EU
Status: offline

quote:

ORIGINAL: PzB

Viberpol asked me to take a look at the following thread on the tech Forum: Database upgrade TOE vs devices/scen 2

I read a bit and forwarded the questions to Andy that promptly replied with the following:

"The 88mm issue is not applicable to our game as the device was added after the data patch and our game started before that so it is fixed in post patch 3 games bt there were always some weird issues with upgrading save games in mid game.
It is not a direct upgrade for the 75mm gun as only selected AA regiments get them so it is not a device that goes into most units - there are only about a dozen Japanese Regts and Bns due to get them


John, there's more than just a handful of those AA units upgradable.
Actually, it's not even an upgrade per se. It's a standard TOE in many cases!
In many my AA units, if you click view current TOE, you'll see those 88 mm guns should be the standard equipment. Those units has 75 mm now and only upgrade with 120 mm later on.
Check it out and take a closer look at your AAs! You can benefit from it, because 88 mm is quite a powerful weapon...
I wonder if one can use it's anti armor value when fighting Allied tanks.

quote:


Ps looked into it the type 2/98/95 issue is deliberate - only 134 2/98's were produced and the game assumes they go to the few units that use that type so this is not a bug in fact it’s a deliberate design choice that the type 95 was the standard jap tank in99% of formations throughout the war.


Well, I think I understand the idea, but cannot agree with this logic.
Again, I am not an expert and please do not kill me for using Wiki, but it says:

The Type 98 light tank Ke-Ni (九八式軽戦車 ケニ Kyuhachi-shiki keisensha Ke-Ni?) (also known as Type 98 Chi-Ni[1]) was designed to replace the Imperial Japanese Army's Type 95 Ha-Go light tank, Japan's most numerous armored fighting vehicle during World War II.

I'll repeat my arguments. Why are we stuck with mediocre Type 95 if we have full contingents of equally rare Type 3?
Maybe the availability day of Type 98 (an upgrade from Type 95) should be changed for... say 01.43 (not 12.41 as it is now)? Or, as suggested, maybe a new real Type 4 Ke-Nu should be introduced (also about 100 built and foreseen as a real successor of Type 95).

BTW: Tell, me how many Type 98 tanks you have in your scenario???
In my game its... 0

So why introduce the data of a tank that's not used in newer units, nor there's a path leading towards it?

quote:


He then sent 2 OOB files with the following comments:
I attach a revised device file use the database update to adjust it
It includes the type 95 and radar sound detector issue.


Erm... Do I understand it right, that you're a lucky guy that can have an unofficial data change in an ongoing PBEM?
I want it too!

quote:

The Radar is an error you would need to check how many of your aviation Bns are still using sound detectors it may be possible to fix that one via a database update in game if you want to try.


It's weird that nobody noticed that before, as this one is quite serious.
That's device no. 1467. In my game in march '44 about 95 units uses the useless crap instead of radar.


_____________________________

Przy lackim orle, przy koniu Kiejstuta Archanioł Rusi na proporcach błysł

(in reply to PzB74)
Post #: 2904
RE: Rangoon is abandoned! - 10/9/2011 7:23:50 AM   
pauk


Posts: 4162
Joined: 10/21/2001
From: Zagreb,Croatia
Status: offline
quote:


It's weird that nobody noticed that before, as this one is quite serious.
That's device no. 1467. In my game in march '44 about 95 units uses the useless crap instead of radar.


Since it is Jap's problem/error, its not important. You should learn that already


As long as we have all Allied weapons, ships, bombs etc etc incorporated in the game, there is no reason for panicking. (i heard that new patch will implement):








swagger stick should be included in TOE in all British and Commonwealth units, giving +10 morale and +3 soft attacks during assaults.


Keep the good work PzB. As you may see, sweeping over enemy bases is not an best idea. You are losing more pilots than Andy in that way. I know that keeping Rangoon under pressure will buy some time for you, but you should attack in numbers there. And both from the air and sea, at the same time.




Attachment (1)

< Message edited by pauk -- 10/9/2011 7:32:09 AM >


_____________________________


(in reply to viberpol)
Post #: 2905
RE: Rangoon is abandoned! - 10/9/2011 1:13:32 PM   
PzB74


Posts: 5076
Joined: 10/3/2000
From: No(r)way
Status: offline
Swagger stick is a deadly weapon and we shouldn't talk about it loudly unless we want Jap Samurai's to be spanked Pauk-San

It's a bit of testing with Rangoon right now; I'm still doing tests with range to targets, altitude settings and sweep composition.
By sending in low value Oscar fighters together with Franks and George's these usually take the hits. But in general, yes - sweeps are rather expensive but sometimes you need them to get your
army bombers through.

I'm currently rebuilding my Army bomber units - production of Helen IIb has been increased, the first Peggy units are coming into operational use and in a week we start producing the Peggy bomber
that can carry torpedoes

Hopefully we will have something to look forward to in the last 12 months of the game....

I also thought about whether 3 heavy cruisers would be able to hurt Rangoon in a bombardment role; the questions came quite quickly - NO!
So instead I will try to sweep the rabble in Rangoon harbour; there are 4-5 destroyers, a large LCT convoy, MTBs, mine sweepers and a LST convoy with DD escort.
Next turn I send in 3 task forces; 1 a small force of 2 low value destroyers go in first with low threat tolerance. This to detect and disrupt. Then a crack heavy cruiser with 5 new Shimakaze destroyers go in
followed by 2 heavy cruisers escorted by 4 standard fleet destroyers. This is the best cleansweep remedy I could come up with.

There are some general policies that are difficult to do much about Viber!
I'm more of a qualitative then a quantitative guy and lobbying the number cruncher forums isn't my cup of fun!
- This would include both the 75-88 mm AA gun and Type 95 - Type 98 tank issues. I do think the Type 98 tank should become available as a standard upgrade tank together with the Type 4 since Scen 2 goes on
well into 46.....fighting with paper tanks then won't be a lot of fun.

We just have to live with the fact that some upgrades and changes will not be made available to older games started years ago.

Regarding the sound detectors; won't it be possible to do a manual update in all ongoing games?
I could share the files Andy sent me, but not sure that would work. Finding a hot fix solution for this sounds reasonable though since a Jap aviation BN becomes far more potent with the last upgrades.


_____________________________



"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to pauk)
Post #: 2906
RE: Rangoon is abandoned! - 10/9/2011 2:50:05 PM   
PzB74


Posts: 5076
Joined: 10/3/2000
From: No(r)way
Status: offline
Before I get to the last turn's exciting events I would like to say that the manual tweaks Andy is trying to implement for this AAR game are still in progress.
Whether this can later be used for other players is uncertain, so please consider this as general testing and not favorable treatment of this game in particular.
I brought up these issues with Andy because I received questions I couldn't answer myself.

As mentioned I'm generally content with the original OOBs since we're playing an old stock Scen 2 game.
It's basically Andy's generous effort to look into these issues that brought us here - and of course this is not any official upgrades or changes.

I've not completed the next turn, have to get back to house chores...but had to have a look at the combat replay which turned out to be a long one!

Firstly: sent in a large Frank unit to sweep Pegu - range was only 4-5 hexes and the unit was large (size 46).
A fragment (4 ac went in alone first) and got shot up. The larger unit went in later and also got shot up by a smaller numbe of enemy CAP fighters.
- So I'm putting the sweep testing on hold for now.

Our efforts to clean Rangoon harbour succeeded, but it took one helluva effort!
My tactice of sending in a low threat tolerance TF of 2 small destroyers paid of; they engaged the 5 Fletchers, drew of their torps and escaped unscatched.

Our 2 main task forces then fought a dozen battles to complete the destruction of the Flecthers.
In the end all were sunk but they fought a tremendous battle and together with the PT boats we suffered damage to 2 heavy cruisers and a destroyers but didn't loose anything.
You can read for yourself below!


AFTER ACTION REPORTS FOR Mar 27, 44

Surface Combat

Night Time Surface Combat, near Rangoon at 54,53, Range 6,000 Yards

Japanese Ships
DD Yunagi, Shell hits 1
DD Kyukaze

Allied Ships
DD Black
DD Caperton
DD Guest
DD Isherwood
DD Sproston

Task forces break off...
--------------------------------------------------------------------------------
Night Time Surface Combat, near Rangoon at 54,53, Range 6,000 Yards

Japanese Ships
DD Yunagi
DD Kyukaze

Allied Ships
DD Black
DD Caperton
DD Guest
DD Isherwood, Shell hits 1
DD Sproston

Reduced sighting due to 10% moonlight
Maximum visibility in Overcast Conditions and 10% moonlight: 6,000 yards

Task forces break off...
--------------------------------------------------------------------------------
Night Time Surface Combat, near Rangoon at 54,53, Range 8,000 Yards

Japanese Ships
CA Takao
DD Arikaze
DD Takakaze
DD Hikokaze, Shell hits 3
DD Susukaze
DD Ishikaze

Allied Ships
DD Black
DD Caperton
DD Guest, Shell hits 1
DD Isherwood
DD Sproston, Shell hits 3, Torpedo hits 1, and is sunk

Reduced sighting due to 10% moonlight
Maximum visibility in Overcast Conditions and 10% moonlight: 8,000 yards

Task forces break off...
--------------------------------------------------------------------------------
Night Time Surface Combat, near Rangoon at 54,53, Range 8,000 Yards

Japanese Ships
CA Atago
CA Chokai
DD Akigumo
DD Kazegumo
DD Onami
DD Fujinami
DD Hayanami

Allied Ships
DD Black, Shell hits 1
DD Caperton
DD Guest, Shell hits 2, on fire
DD Isherwood, Shell hits 5, Torpedo hits 2, and is sunk

Reduced sighting due to 10% moonlight
Maximum visibility in Overcast Conditions and 10% moonlight: 8,000 yards

Task forces break off...
--------------------------------------------------------------------------------
Night Time Surface Combat, near Rangoon at 54,53, Range 4,000 Yards

Japanese Ships
CA Takao
DD Arikaze, Shell hits 1, on fire
DD Takakaze, Shell hits 1
DD Hikokaze
DD Susukaze
DD Ishikaze, Shell hits 1

Allied Ships
DD Black, Shell hits 1
DD Caperton
DD Guest, Shell hits 18, and is sunk

Reduced sighting due to 17% moonlight
Maximum visibility in Overcast Conditions and 17% moonlight: 5,000 yards

Task forces break off...
--------------------------------------------------------------------------------
Night Time Surface Combat, near Rangoon at 54,53, Range 5,000 Yards

Japanese Ships
CA Takao, Shell hits 1
DD Arikaze, Shell hits 1, heavy fires
DD Takakaze
DD Hikokaze
DD Susukaze
DD Ishikaze

Allied Ships
DD Black
DD Caperton, Shell hits 3, on fire

Reduced sighting due to 17% moonlight
Maximum visibility in Overcast Conditions and 17% moonlight: 5,000 yards

Task forces break off...
--------------------------------------------------------------------------------
Night Time Surface Combat, near Rangoon at 54,53, Range 6,000 Yards

Japanese Ships
CA Atago, Shell hits 1
CA Chokai
DD Akigumo
DD Kazegumo
DD Onami
DD Fujinami
DD Hayanami

Allied Ships
DD Black, Shell hits 2, on fire
DD Caperton, Shell hits 7, and is sunk

Reduced sighting due to 17% moonlight
Maximum visibility in Overcast Conditions and 17% moonlight: 6,000 yards

Task forces break off...
--------------------------------------------------------------------------------
Night Time Surface Combat, near Rangoon at 54,53, Range 8,000 Yards

Japanese Ships
CA Atago
CA Chokai
DD Akigumo
DD Kazegumo
DD Onami
DD Fujinami
DD Hayanami

Allied Ships
DD Black, Shell hits 1, on fire

Reduced sighting due to 17% moonlight

Task forces break off...
--------------------------------------------------------------------------------
Night Time Surface Combat, near Rangoon at 54,53, Range 8,000 Yards

Japanese Ships
CA Atago
CA Chokai
DD Akigumo
DD Kazegumo
DD Onami
DD Fujinami
DD Hayanami

Allied Ships
DD Black, Shell hits 11, heavy fires, heavy damage

Reduced sighting due to 17% moonlight
Maximum visibility in Overcast Conditions and 17% moonlight: 8,000 yards

Task forces break off...
--------------------------------------------------------------------------------
Night Time Surface Combat, near Rangoon at 54,53, Range 8,000 Yards

Japanese Ships
CA Atago
CA Chokai
DD Akigumo
DD Kazegumo
DD Onami
DD Fujinami
DD Hayanami

Allied Ships
DD Black, Shell hits 11, and is sunk

Reduced sighting due to 17% moonlight
Maximum visibility in Overcast Conditions and 17% moonlight: 8,000 yards

Combat ends with last Allied ship sunk...
--------------------------------------------------------------------------------
Night Time Surface Combat, near Rangoon at 54,53, Range 1,000 Yards

Japanese Ships
CA Atago
CA Chokai, Shell hits 1, Torpedo hits 1
DD Akigumo
DD Kazegumo
DD Onami
DD Fujinami
DD Hayanami

Allied Ships
PT-133, Shell hits 1, and is sunk
PT-134
PT-313, Shell hits 17, and is sunk
PT-314
PT-315
PT-382
PT-383
PT-493



Reduced sighting due to 17% moonlight
Maximum visibility in Overcast Conditions and 17% moonlight: 2,000 yards

Task forces break off...
--------------------------------------------------------------------------------
Night Time Surface Combat, near Rangoon at 54,53, Range 3,000 Yards

Japanese Ships
CA Atago, on fire
CA Chokai
DD Akigumo
DD Kazegumo
DD Onami
DD Fujinami
DD Hayanami

Allied Ships
PT-134, Shell hits 3, and is sunk
PT-314
PT-315
PT-382, Shell hits 5, and is sunk
PT-383, Shell hits 1, and is sunk
PT-493

Reduced sighting due to 17% moonlight
Maximum visibility in Overcast Conditions and 17% moonlight: 2,000 yards

Task forces break off...
------------------------------------------------------------------------------
Night Time Surface Combat, near Rangoon at 54,53, Range 1,000 Yards

Japanese Ships
CA Atago, on fire
CA Chokai
DD Akigumo
DD Kazegumo
DD Onami
DD Fujinami
DD Hayanami

Allied Ships
PT-549
PT-550
PT-551, Shell hits 4, and is sunk

Reduced sighting due to 17% moonlight
Maximum visibility in Overcast Conditions and 17% moonlight: 2,000 yards

Task forces break off...
--------------------------------------------------------------------------------
Night Time Surface Combat, near Rangoon at 54,53, Range 1,000 Yards

Japanese Ships
CA Atago, on fire
CA Chokai, Shell hits 2
DD Akigumo
DD Kazegumo
DD Onami
DD Fujinami
DD Hayanami

Allied Ships
PT-549
PT-550, Shell hits 5, and is sunk

Reduced sighting due to 17% moonlight
Maximum visibility in Overcast Conditions and 17% moonlight: 1,000 yards

Task forces break off...
--------------------------------------------------------------------------------
Day Time Surface Combat, near Rangoon at 54,54, Range 20,000 Yards

Japanese Ships
CA Atago
CA Chokai
DD Akigumo
DD Kazegumo
DD Onami
DD Fujinami
DD Hayanami

Allied Ships
DD Charrette, Shell hits 1
DD Kidd
xAK Eastern City, Shell hits 4, on fire
xAK Shahzada, Shell hits 1, on fire
LST 8, Shell hits 1

Maximum visibility in Overcast Conditions: 20,000 yards

Task forces break off...

--------------------------------------------------------------------------------

Air Combat

I ordered low quality Oscars to escort our naval bombers near Rangoon as I was afraid leaky CAP would protect the Allied ships
after we drove them out of Rangoon harbour. In order for the Oscars to follow our low level Helen they had to use the same low altitude as the bombers
and this caused very heavy losses.

Still, we finished of most of the juicy targets.
Andy will have to find new warships to protect his Rangoon convoys now.

Morning Air attack on Americal Infantry Division, at 99,129 (Buna)
Weather in hex: Clear sky

Raid spotted at 8 NM, estimated altitude 7,000 feet.
Estimated time to target is 2 minutes

Japanese aircraft
G3M3 Nell x 24
Ki-84a Frank x 29

Japanese aircraft losses
G3M3 Nell: 1 damaged

Allied ground losses:
4 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
24 x G3M3 Nell bombing from 4000 feet
Ground Attack: 2 x 250 kg GP Bomb, 4 x 60 kg GP Bomb
--------------------------------------------------------------------------------
Morning Air attack on Pegu , at 55,53
Weather in hex: Partial cloud

Raid detected at 35 NM, estimated altitude 34,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
Ki-84a Frank x 4

Allied aircraft
P-38H Lightning x 8
P-47D25 Thunderbolt x 9
F4F-4 Wildcat x 1

Japanese aircraft losses
Ki-84a Frank: 2 destroyed

No Allied losses
--------------------------------------------------------------------------------
Morning Air attack on TF, near Rangoon at 52,54
Weather in hex: Partial cloud

Raid detected at 39 NM, estimated altitude 6,100 feet.
Estimated time to target is 12 minutes

Japanese aircraft
Ki-43-IIb Oscar x 46
Ki-49-Ia Helen x 18

Japanese aircraft losses
Ki-49-Ia Helen: 17 damaged

Allied Ships
xAK Eastern City, Bomb hits 8, and is sunk
xAK Shahzada, Bomb hits 7, heavy fires, heavy damage

Aircraft Attacking:
18 x Ki-49-Ia Helen bombing from 100 feet
Naval Attack: 4 x 250 kg SAP Bomb
--------------------------------------------------------------------------------
Morning Air attack on Taung Gyi , at 59,48
Weather in hex: Moderate rain

Raid spotted at 38 NM, estimated altitude 20,000 feet.
Estimated time to target is 15 minutes

Japanese aircraft
no flights

Allied aircraft
B-24D Liberator x 16
B-24D1 Liberator x 41
B-24J Liberator x 92
PV-1 Ventura x 12

Japanese aircraft losses
Ki-46-III Dinah: 1 destroyed on ground

No Allied losses

Japanese ground losses:
4 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Airbase hits 11
Airbase supply hits 2
Runway hits 34
--------------------------------------------------------------------------------
Morning Air attack on Taung Gyi , at 59,48
Weather in hex: Moderate rain

Raid spotted at 20 NM, estimated altitude 17,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
no flights

Allied aircraft
B-24J Liberator x 18

Japanese aircraft losses
Ki-46-III Dinah: 1 destroyed on ground

No Allied losses

Japanese ground losses:
4 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Airbase hits 4
Runway hits 9

Aircraft Attacking:
12 x B-24J Liberator bombing from 15000 feet
Airfield Attack: 10 x 500 lb GP Bomb
6 x B-24J Liberator bombing from 15000 feet
Airfield Attack: 10 x 500 lb GP Bomb
--------------------------------------------------------------------------------
Morning Air attack on Pegu , at 55,53
Weather in hex: Partial cloud

Raid detected at 24 NM, estimated altitude 32,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
Ki-84a Frank x 37

Allied aircraft
P-38H Lightning x 7
P-47D25 Thunderbolt x 9

Japanese aircraft losses
Ki-84a Frank: 3 destroyed

Allied aircraft losses
P-47D25 Thunderbolt: 1 destroyed

Aircraft Attacking:
27 x Ki-84a Frank sweeping at 30000 feet
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Rangoon at 52,54
Weather in hex: Clear sky

Raid detected at 68 NM, estimated altitude 21,000 feet.
Estimated time to target is 20 minutes

Japanese aircraft
P1Y1 Frances x 13
Ki-43-IIb Oscar x 62

Allied aircraft
P-38H Lightning x 7
P-47D25 Thunderbolt x 4
F4F-4 Wildcat x 1

Japanese aircraft losses
P1Y1 Frances: 2 destroyed, 3 damaged
Ki-43-IIb Oscar: 8 destroyed

No Allied losses

Allied Ships
DD Kidd
DD Charrette

Aircraft Attacking:
13 x P1Y1 Frances launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
11 x Ki-43-IIb Oscar sweeping at 15000 feet
19 x Ki-43-IIb Oscar strafing at 100 feet
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Rangoon at 52,54
Weather in hex: Clear sky

Raid detected at 28 NM, estimated altitude 1,100 feet.
Estimated time to target is 9 minutes

Japanese aircraft
Ki-43-IIb Oscar x 44
Ki-49-Ia Helen x 18

Allied aircraft
P-38H Lightning x 3
P-47D25 Thunderbolt x 7

Japanese aircraft losses
Ki-43-IIb Oscar: 6 destroyed
Ki-49-Ia Helen: 1 destroyed, 11 damaged
Ki-49-Ia Helen: 1 destroyed by flak

Allied aircraft losses
P-47D25 Thunderbolt: 1 destroyed

Allied Ships
DD Kidd, Bomb hits 1, on fire
LST 8, Bomb hits 6, heavy fires, heavy damage
DD Charrette

Aircraft Attacking:
10 x Ki-43-IIb Oscar sweeping at 15000 feet
16 x Ki-49-Ia Helen bombing from 100 feet
Naval Attack: 4 x 250 kg SAP Bomb
18 x Ki-43-IIb Oscar strafing at 100 feet
--------------------------------------------------------------------------------
Afternoon Air attack on 16th Garrison Unit , at 99,129 (Buna)
Weather in hex: Clear sky

Raid detected at 73 NM, estimated altitude 9,000 feet.
Estimated time to target is 29 minutes

Allied aircraft
Mitchell II x 6
PV-1 Ventura x 7
B-25D1 Mitchell x 15
B-25G Mitchell x 6
B-25H Mitchell x 3

Allied aircraft losses
Mitchell II: 1 damaged
B-25D1 Mitchell: 2 damaged

Japanese ground losses:
26 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Also attacking 55th Mountain Gun Regiment ...
Also attacking 16th Garrison Unit ...
Also attacking 55th Mountain Gun Regiment ...
--------------------------------------------------------------------------------
Afternoon Air attack on 16th Garrison Unit , at 99,129 (Buna)
Weather in hex: Clear sky

Raid detected at 36 NM, estimated altitude 8,000 feet.
Estimated time to target is 14 minutes

Allied aircraft
PV-1 Ventura x 6

No Allied losses

Japanese ground losses:
20 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
6 x PV-1 Ventura bombing from 5000 feet
Ground Attack: 6 x 500 lb GP Bomb
--------------------------------------------------------------------------------
Afternoon Air attack on Moulmein , at 55,55
Weather in hex: Light cloud

Raid detected at 71 NM, estimated altitude 15,000 feet.
Estimated time to target is 24 minutes

Allied aircraft
B-17E Fortress x 20
B-17F Fortress x 13

Allied aircraft losses
B-17E Fortress: 2 damaged

Japanese ground losses:
7 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 2 disabled

Airbase hits 9
Airbase supply hits 2
Runway hits 20

Aircraft Attacking:
13 x B-17F Fortress bombing from 11000 feet *
Airfield Attack: 4 x 500 lb GP Bomb
11 x B-17E Fortress bombing from 11000 feet *
Airfield Attack: 4 x 500 lb GP Bomb
9 x B-17E Fortress bombing from 11000 feet *
Airfield Attack: 4 x 500 lb GP Bomb

--------------------------------------------------------------------------------

Ground Combat

Buna airfields are closed so I failed to fly in reinforcements, need to use seaplanes...
The garrison unit has now been severly reduced and it's doubtful whether we can hold much longer.

Ground combat at Merauke (89,124)
Japanese Bombardment attack

Attacking force 2029 troops, 15 guns, 0 vehicles, Assault Value = 134
Defending force 10027 troops, 155 guns, 134 vehicles, Assault Value = 373

Japanese ground losses:
25 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
7 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
4th South Seas Gsn
16th Naval Guard Unit
2nd Raiding Rgt /1
13th JAAF AF Coy

Defending units:
4th Australian Division
10 RAAF Base Force
10th RAAF M/W Sqn
--------------------------------------------------------------------------------
Ground combat at Buna (99,129)
Allied Deliberate attack

Attacking force 10050 troops, 211 guns, 198 vehicles, Assault Value = 328
Defending force 4895 troops, 55 guns, 36 vehicles, Assault Value = 84

Allied adjusted assault: 86
Japanese adjusted defense: 89

Allied assault odds: 1 to 2 (fort level 4)

Combat modifiers
Defender: terrain(+), forts(+), disruption(-), preparation(-)
experience(-)
Attacker: leaders(-), disruption(-)

Japanese ground losses:
338 casualties reported
Squads: 4 destroyed, 39 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 6 (1 destroyed, 5 disabled)

Allied ground losses:
110 casualties reported
Squads: 1 destroyed, 13 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 2 disabled

Assaulting units:
Americal Infantry Division

Defending units:
16th Garrison Unit
6th JNAF AF Unit
15th AA Regiment
9th RF Gun Battalion
55th Mountain Gun Regiment
11th JAAF Base Force /1

------------------------------------------------------------------------------------

Fight for Rangoon Bay




Attachment (1)

_____________________________



"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to PzB74)
Post #: 2907
RE: Rangoon is abandoned! - 10/9/2011 3:04:30 PM   
PaxMondo


Posts: 9750
Joined: 6/6/2008
Status: offline

quote:

ORIGINAL: PzB

...I would like to say that the manual tweaks Andy is trying to implement for this AAR game are still in progress.
Whether this can later be used for other players is uncertain, so please consider this as general testing and not favorable treatment of this game in particular.
I brought up these issues with Andy because I received questions I couldn't answer myself.

As mentioned I'm generally content with the original OOBs since we're playing an old stock Scen 2 game.
It's basically Andy's generous effort to look into these issues that brought us here - and of course this is not any official upgrades or changes.


As I have stated before: Andy is Da' Man.

Watching with interest here to see if the radar changes will work. Like many, I have a game in progress that I would not readily choose to re-start. Hopefully, we will be able to get a work around out of these tests.

Greatly appreciate all of his efforts on our behalf.

_____________________________

Pax

(in reply to PzB74)
Post #: 2908
RE: Rangoon is abandoned! - 10/9/2011 5:11:03 PM   
PzB74


Posts: 5076
Joined: 10/3/2000
From: No(r)way
Status: offline
Andy also says that in AE it's either all or nothing; it's not possible to provide a limited number of tanks to units because you either turn full production on or off.
To me it should be possible to hardwire some factories to only produce a given number of units, but ok.

As it is Jap units are supposedly receiving far more radar sets than were available to them in real life!

Here is an overview of the Combined Fleet:

11 Fleet carriers (+3 during June, July 44)
6 Light carriers (1+ during June, July 44)
5 Escort carriers (+4 tiny ones during 44-45)
8 Battleships
12 Heavy cruisers
15 Light cruisers (+2 during 1944 but 2 CLs are slow training ships)
84 Destroyers (49 fleet, the rest for escort and asw duties)
38 Submarines

During 1944 ca 40 more destroyers will arrive; will try to accelerate these as soon as the fleet carriers have been completed.

As you can see we don't lack heavy capital ships!
42 heavy units and ca 100 light cruisers and destroyers to escort them!
- This is my major headache; I'm forced to send powerfull carrier TFs to war with insufficient light escorts and ASW units.
This is especially true since some units always are damaged or undergoing repairs and upgrades.

The solution is to only release surface combat TFs when the Kido Butai is safe against sea and air attacks.
I will also try to use E-class and other escort vessels instead of destroyers to escort units like tanker replenishment and escort carrier fleets.

Gathering the entire Combined Fleet will still be an incredible strong force; in July we will be able to field 14 fleet carriers, 7 light carriers and 5 escort carriers - that's 26 flattops!!
My dream is to keep KB intact into mid 1945 and upgrade it with the SAM carrier fighter




Attachment (1)

< Message edited by PzB -- 10/9/2011 5:13:58 PM >


_____________________________



"The problem in defense is how far you can go without destroying from within what you are trying to defend from without"
- Dwight D. Eisenhower

(in reply to PaxMondo)
Post #: 2909
RE: Rangoon is abandoned! - 10/9/2011 5:13:23 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
I thought Michael fixed radar problems in the Beta - could you describe what you are running into with radar?

(in reply to PzB74)
Post #: 2910
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