herwin
Posts: 6059
Joined: 5/28/2004 From: Sunderland, UK Status: offline
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quote:
ORIGINAL: dorjun driver quote:
ORIGINAL: herwin quote:
ORIGINAL: dorjun driver FTFM: 6.2.3 TASK FORCE SPEED ...The TF speed in hexes is equal to the slowest ship’s speed in knots times number of hours in a pulse (12) and then divided by number of miles in a hex (40), and is rounded up or down based on the computer’s calculations. Everything makes perfect sense until the emboldened portion of the sentence, then my head assplodes. Are we talking “rounded” in the “normal” sense? To wit, [n,n.5) = n and [n.5,n+1] = n+1? There seem to be at least two round-downs involved, never a round-up. First, the slowest ship's speed is calculated with a round down if it's damaged. Then the TF cruise speed is calculated with a round down based on that. For off-map movement, the result of all this is that a TF with a slowest ship speed of 10 or below has a cruise speed of 6 knots or below, and that translates to 3.3 knots for off-map movement. To avoid that, you have to designate maximum speed. Sancta Maria! Ask a simple question and ya get a simple answer. Pretend it’s a task force consisting of a single vessel. Perhaps the Lanikai. Going from point A to point B. A simple cruise. February 1st through March 13th, 1934. Harry, I dare say you’ve hit the boat on the foc’sl. It’s a floor function. All the way down (not counting the turtles). How many iterations? We’ll never xxx…carrier lost…xxx [With apologies to Edward Teller) The way I discovered it was I sent a damaged BB to Cape Town for repairs--the ship's reported speed was 10 knots--and I noticed the TF was moving at 80 nautical miles a day. One of the escorts was supposed to be withdrawn in two months, and wasn't going to make it in time, so I increased the TF speed to max, which meant it moved three times as fast, took damage, and didn't have enough fuel to make Cape Town. I babied that TF until it could make CT, and cursed the programming all the way. The conclusion is that any TF containing a ship with a cruise speed below 6.67 knots will only make 80 nm a day in off-map movement. I haven't done a survey of the merchies to see which qualify.
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Harry Erwin "For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
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